My Friendly Neighborhood Wiki myfriendlyneighborhood https://my-friendly-neighborhood.fandom.com/wiki/My_Friendly_Neighborhood_Wiki MediaWiki 1.43.1 first-letter Media Special Talk User User talk My Friendly Neighborhood Wiki My Friendly Neighborhood Wiki talk File File talk MediaWiki MediaWiki talk Template Template talk Help Help talk Category Category talk Forum Forum talk GeoJson GeoJson talk User blog User blog comment Blog Blog talk Module Module talk Message Wall Thread Message Wall Greeting Board Board Thread Topic Map Map talk Template:Album 10 2 2 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><infobox type="Album"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="artist"><label>Artist</label></data> <data source="released"><label>Released</label></data> <data source="recorded"><label>Recorded</label></data> <data source="length"><label>Length</label></data> <data source="label"><label>Label</label></data> <data source="producer"><label>Producer</label></data> </infobox></includeonly><noinclude>{{Documentation}}</noinclude> 7145bd5ecd9bcafcf1907686b6a57145c9c894ac Template:Album/doc 10 3 3 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Album | title = | image = [e.g. "Example.jpg"] | imagecaption = | artist = | released = | recorded = | length = | label = | producer = }} </pre> == Sample output == {{Album | title = Fleur | image = Example.jpg | artist = Marigold | released = June 2012 | recorded = 2011 | length = 88:88 | label = Spring | producer = Daffy }} <pre> {{Album | title = Fleur | image = Example.jpg | artist = Marigold | released = June 2012 | recorded = 2011 | length = 88:88 | label = Spring | producer = Daffy }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 34c5cd77d0a20c3509b82f0386c7429a8b47a5fb Template:Documentation 10 4 4 2023-07-20T12:26:54Z FANDOM 32769624 Remove aria complementary role because it's incorrect in this context; see: https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA/Roles/complementary_role wikitext text/x-wiki <includeonly>{| class="article-table plainlinks" style="width:100%;" |- style="font-size:18px;" ! style="padding:0px;" | <div style="width:100%; padding:3px 0px; text-align:center;" class="color1">Template documentation</div> |- | ''Note: portions of the template sample may not be visible without values provided.'' |- | View or edit [[{{{1|Template:{{PAGENAMEE}}/doc}}}|this documentation]]. ([[Template:Documentation|About template documentation]]) |- | Editors can experiment in this template's [{{fullurl:{{FULLPAGENAMEE}}/sandbox|action=edit}} sandbox] and [{{fullurl:{{FULLPAGENAMEE}}/testcases}} test case] pages. |} <div style="margin:0 1em;"> {{{{{1|{{PAGENAME}}/doc}}}}}</div></includeonly><noinclude>{{Documentation}}[[Category:Documentation templates]]</noinclude> 75b0cad7de45e5705cd5bd244f3b20d1d9954aad Template:T 10 5 5 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <onlyinclude><nowiki>{{</nowiki>{{#if:{{{prefix|}}}|{{{prefix}}}:}}[[Template:{{{1}}}|{{{1}}}]]<!-- -->{{#if:{{{2|}}}|&#124;<span style="color:#555;">''&lt;{{{2}}}&gt;''</span>}}<!-- -->{{#if:{{{3|}}}|&#124;<span style="color:#555;">''&lt;{{{3}}}&gt;''</span>}}<!-- -->{{#if:{{{4|}}}|&#124;<span style="color:#555;">''&lt;{{{4}}}&gt;''</span>}}<!-- -->{{#if:{{{5|}}}|&#124;<span style="color:#555;">''&lt;{{{5}}}&gt;''</span>}}<!-- -->{{#if:{{{6|}}}|&#124;<span style="color:#555;">''&lt;{{{6}}}&gt;''</span>}}<!-- -->{{#if:{{{7|}}}|&#124;<span style="color:#555;">''&lt;{{{7}}}&gt;''</span>}}<!-- -->{{#if:{{{8|}}}|&#124;<span style="color:#555;">''&lt;{{{8}}}&gt;''</span>}}<!-- -->{{#if:{{{9|}}}|&#124;<span style="color:#555;">''&lt;{{{9}}}&gt;''</span>}}<!-- -->{{#if:{{{10|}}}|&#124;<span style="color:#555;">''&lt;{{{10}}}&gt;''</span>}}<!-- -->{{#if:{{{11|}}}|&#124;<span style="color:#555;">''&lt;{{{11}}}&gt;''</span>}}<!-- -->{{#if:{{{12|}}}|&#124;<span style="color:#555;">''&lt;{{{12}}}&gt;''</span>}}<!-- -->{{#if:{{{13|}}}|&#124;<span style="color:#555;">''&lt;{{{13}}}&gt;''</span>}}<!-- -->{{#if:{{{14|}}}|&#124;<span style="color:#555;">''&lt;{{{14}}}&gt;''</span>}}<!-- -->{{#if:{{{15|}}}|&#124;<span style="color:#555;">''&lt;{{{15}}}&gt;''</span>}}<!-- -->{{#if:{{{16|}}}|&#124;<span style="color:#555;">''&lt;{{{16}}}&gt;''</span>}}<!-- -->{{#if:{{{17|}}}|&#124;<span style="color:#555;">''&lt;{{{17}}}&gt;''</span>}}<!-- -->{{#if:{{{18|}}}|&#124;<span style="color:#555;">''&lt;{{{18}}}&gt;''</span>}}<!-- -->{{#if:{{{19|}}}|&#124;<span style="color:#555;">''&lt;{{{19}}}&gt;''</span>}}<!-- -->{{#if:{{{20|}}}|&#124;<span style="color:#555;">''&lt;{{{20}}}&gt;''</span>}}<!-- -->{{#if:{{{21|}}}|&#124;<span style="color:#555;">''&lt;{{{21}}}&gt;''</span>}}<!-- --><nowiki>}}</nowiki></onlyinclude><noinclude>{{documentation}}</noinclude> 4273916fece7a96eef48125efb615009a1fd6fe6 Template:Documentation/doc 10 6 6 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ==Description== This template is used to insert descriptions on template pages. ==Syntax== Add <code><nowiki><noinclude></nowiki>{{t|Documentation}}<nowiki></noinclude></nowiki></code> at the end of the template page. Add <code><nowiki><noinclude></nowiki>{{t|Documentation|documentation page}}<nowiki></noinclude></nowiki></code> to transclude an alternative page from the /doc subpage. ==Usage== ===On the Template page=== This is the normal format when used: <pre> TEMPLATE CODE <includeonly>Any categories to be inserted into articles by the template</includeonly> <noinclude>{{Documentation}}</noinclude> </pre> ''If your template is not a completed div or table, you may need to close the tags just before <code><nowiki>{{Documentation}}</nowiki></code> is inserted (within the noinclude tags).'' ''A line break right before <code><nowiki>{{Documentation}}</nowiki></code> can also be useful as it helps prevent the documentation template "running into" previous code.'' ===On the documentation page=== The documentation page is usually located on the /doc subpage for a template, but a different page can be specified with the first parameter of the template (see [[#Syntax|Syntax]]). Normally, you will want to write something like the following on the documentation page: <pre> ==Description== This template is used to do something. ==Syntax== Type <code>{{t|templatename}}</code> somewhere. ==Samples== <code>&lt;nowiki>{{templatename|input}}&lt;/nowiki></code> results in... {{templatename|input}} <includeonly>Any categories for the template itself</includeonly> <noinclude>[[Category:Template documentation]]</noinclude> </pre> Use any or all of the above description/syntax/sample output sections. You may also want to add "see also" or other sections. Note that the above example also uses the [[Template:T]] template. <includeonly>[[Category:Documentation templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 58ca364cb71b551e4a71ddf3046cf41c84db0d57 Template:T/doc 10 7 7 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description A template link with a variable number of parameters (0-20). ;Syntax :{{t|t|parameter1|parameter2|parameter3|parameter4|...|parameter20}} <!-- self-referential examples! --> ;Source :Improved version not needing t/piece subtemplate developed on [http://templates.fandom.com Templates wiki] see the [http://templates.fandom.com/index.php?title=Template:T&action=history list of authors]. Copied here via CC-By-SA 3.0 license. ;Example :{{t|t|param1|param2}} <includeonly>[[Category:General wiki templates]]</includeonly> <noinclude>[[Category:Template documentation]]</noinclude> 6f7307b6bcfef75efcc1d71fc932366c04cd61b3 Template:Character 10 8 8 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><infobox type="Character"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group> <data source="aliases"><label>Aliases</label></data> <data source="relatives"><label>Relatives</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="occupation"><label>Occupation</label></data> </group> <group> <header>Biographical information</header> <data source="marital"><label>Marital status</label></data> <data source="birthDate"><label>Date of birth</label></data> <data source="birthPlace"><label>Place of birth</label></data> <data source="deathDate"><label>Date of death</label></data> <data source="deathPlace"><label>Place of death</label></data> </group> <group> <header>Physical description</header> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> </group> <group> <header>Appearances</header> <data source="portrayedby"><label>Portrayed by</label></data> <data source="appearsin"><label>Appears in</label></data> <data source="debut"><label>Debut</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude> f63ba56dbc9f4a25683ff5d7104509d0e8bb9eda Template:Character/doc 10 9 9 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Character | name = | image = | imagecaption = | aliases = | relatives = | affiliation = | occupation = | marital = | birthDate = | birthPlace = | deathDate = | deathPlace = | species = | gender = | height = | weight = | eyes = | portrayedby = | appearsin = | debut = }} </pre> == Sample output == {{Character | name = Flowa | image = Example.jpg | imagecaption = Flowa, at rest | aliases = Flo | relatives = | affiliation = | occupation = | marital = | birthDate = July 21st, 2013 | birthPlace = Iowa | deathDate = | deathPlace = | species = Plant | gender = | height = | weight = | eyes = | portrayedby = | appearsin = | debut = }} <pre> {{Character | name = Flowa | image = Example.jpg | imagecaption = Flowa, at rest | aliases = Flo | relatives = | affiliation = | occupation = | marital = | birthDate = July 21st, 2013 | birthPlace = Iowa | deathDate = | deathPlace = | species = Plant | gender = | height = | weight = | eyes = | portrayedby = | appearsin = | debut = }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 6ddf3451fd7140d6b498a17d53162a4ccd65e691 Template:Book 10 10 10 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><infobox type="Book"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="author"><label>Author</label></data> <data source="illustrator"><label>Illustrator</label></data> <data source="datePublished"><label>Published on</label></data> <data source="publisher"><label>Publisher</label></data> <group layout="horizontal"> <header>Publication order</header> <data source="previous"><label>Previous</label></data> <data source="next"><label>Next</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Books]]}}</includeonly><noinclude>{{Documentation}}</noinclude> c4bc425c60ee6f1a263f67a75f6d26aafc236c03 Template:Book/doc 10 11 11 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre>{{Book | title = | image = [e.g. "Example.jpg"] | author = | illustrator = | datePublished = | publisher = | previous = | next = }}</pre> == Sample output == {{Book | title = The Adventures of Flower | image = Example.jpg | author = Alice | illustrator = Bob | datePublished = April 1928 | publisher = Arthur's | previous = Book One | next = Book Three }} <pre>{{Book | title = The Adventures of Flower | image = Example.jpg | author = Alice | illustrator = Bob | datePublished = April 1928 | publisher = Arthur's | previous = Book One | next = Book Three }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 7320d1953158c6673ed6ce2be7bc35e2356522e5 Template:Episode 10 12 12 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><infobox type="Episode"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="partOfSeason"><label>Season</label></data> <data source="episodeNumber"><label>Episode</label></data> <data source="airDate"><label>Air date</label></data> <data source="writer"><label>Writer</label></data> <data source="director"><label>Director</label></data> <group layout="horizontal"> <header>Episode guide</header> <data source="previousEpisode"><label>Previous</label></data> <data source="nextEpisode"><label>Next</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Episodes]]}}</includeonly><noinclude>{{Documentation}}</noinclude> 222b04973118bf9a11e3e5f3a034c07b6ec30fee Template:Episode/doc 10 13 13 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre>{{Episode | title = | partOfSeason = | episodeNumber = | image = [e.g. "Example.jpg"] | airDate = | writer = | director = | previousEpisode = | nextEpisode = }}</pre> == Sample output == {{Episode | title = Flower of Babel | partOfSeason = One | episodeNumber = Three | image = Example.jpg | airDate = Unaired | writer = D. Righta | director = A. di Rektour | previousEpisode = Episode Two | nextEpisode = Episode Four }}<pre>{{Episode | title = Flower of Babel | partOfSeason = One | episodeNumber = Three | image = Example.jpg | airDate = Unaired | writer = D. Righta | director = A. di Rektour | previousEpisode = Episode Two | nextEpisode = Episode Four }}</pre> <includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 422683315393b9908127727460675544f6ffb8cf Template:Event 10 14 14 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><infobox type="Event"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="performers"><label>Performers</label></data> <data source="date"><label>Date</label></data> <data source="location"><label>Location</label></data> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Events]]}}</includeonly><noinclude>{{Documentation}}</noinclude> d66b112135e43b8474d30a6dab0feaab6588dfe8 Template:Event/doc 10 15 15 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Event | title = | image = [e.g. "Example.jpg"] | imagecaption = | performers = | date = | location = }} </pre> == Sample output == {{Event | title = Flower du Jour | image = Example.jpg | performers = Awesome Ones | date = All the time | location = Everywhere }} <pre> {{Event | title = Flower du Jour | image = Example.jpg | performers = Awesome Ones | date = All the time | location = Everywhere }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 1502585ceb0f0a7e1e70edc0fa8c88720e7da905 Template:Item 10 16 16 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><infobox type="Item"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="type"><label>Type</label></data> <data source="effects"><label>Effects</label></data> <data source="source"><label>Source</label></data> <data source="buy"><label>Cost to buy</label></data> <data source="sell"><label>Cost to sell</label></data> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Items]]}}</includeonly><noinclude>{{Documentation}}</noinclude> 1c76f47b4d1d6c296c09c245c7dd7d4efc9ff9e6 Template:Item/doc 10 17 17 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Item | title = | image = [e.g. "Example.jpg"] | imagecaption = | type = | effects = | source = | buy = | sell = }} </pre> == Sample output == {{Item | title = Power Flower | image = Example.jpg | type = Food | effects = +1 Fire | source = Vendor | buy = 5g | sell = 1g }}<pre> {{Item | title = Power Flower | image = Example.jpg | type = Food | effects = +1 Fire | source = Vendor | buy = 5g | sell = 1g }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> ecd61f0a9df462e9790349a7ef0034b375ef0e2b Template:Location 10 18 18 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><infobox type="Location"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <image source="map"><caption source="mapcaption"/></image> <data source="type"><label>Type</label></data> <data source="level"><label>Level</label></data> <data source="location"><label>Location</label></data> <data source="inhabitants"><label>Inhabitants</label></data> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Locations]]}}</includeonly><noinclude>{{Documentation}}</noinclude> 74c089bf3093e560bd6a2144977d9d0bc5faebc0 Template:Location/doc 10 19 19 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Location | title = | image = [e.g. "Example.jpg"] | imagecaption = | map = [e.g. "Example.jpg"] | mapcaption = | type = | level = | location = | inhabitants = }} </pre> == Sample output == {{Location | title = Flora Island | image = Example.jpg | imagecaption = The island | map = Example.jpg | mapcaption = Zone map | type = Contested | level = 1-5 | location = Earth | inhabitants = Stompy Humans, Drinky Bees }}<pre> {{Location | title = Flora Island | image = Example.jpg | imagecaption = The island | map = Example.jpg | mapcaption = Zone map | type = Contested | level = 1-5 | location = Earth | inhabitants = Stompy Humans, Drinky Bees }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> e3e627290fa1c04d98083b44bcd2fa5cb562e13c Template:Navbox 10 20 20 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki {| style="width:100%; margin-top:1em; border:1px solid #999; font-size:90%; text-align:center;" |- ! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}} |- | style="padding:0.2em 0.5em;" | {{{body}}} |}<noinclude> {{documentation}}</noinclude> 21aa3440d9c06c537ca5808c298e155d57e8dc90 Template:Navbox/doc 10 21 21 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used to create a basic navigation box. You can do so by calling the template, via the steps under "Syntax", but it is recommended to '''copy the code verbatim''' via the steps under "Navbox Creation". ;Navbox Creation <inputbox> type=create prefix=Template: preload=Template:Navbox editintro=Template:Navbox/doc buttonlabel=Make your navbox! default = Navbox Foo </inputbox> #Think of a name for your navbox, like "Navbox Foo". Type it in the above field, press the button, and save the page immediately. Be ready to return to ''this'' page to see the rest of the instructions. #Edit the resulting page in source mode. #Replace <code>{{{header}}}</code> with the text you would like to appear in the header. #Replace <code>{{{body}}}</code> with the text you would like to appear in the body. #To add another section, copy these four lines of code immediately below the lines in the existing code that they resemble: <pre>|- ! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}} |- | style="padding:0.2em 0.5em;" | {{{body}}}</pre> Save the page once you have added as many sections as you needed, and filled them with content. You may also want to create a /doc subpage explaining that to call the resulting template, one must only type <code>{<nowiki/>{Navbox Foo}}</code>, or rather, whatever we decided to name the template in step 1. ;Syntax <pre>{{navbox |header=Land of Bob |body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>. }}</pre> :Results in... {{navbox |header=Land of Bob |body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>. }} <includeonly>[[Category:Navbox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 4b1a1bf5f00c2d159d30d8f8bc525309ac16d406 Template:Quest 10 22 22 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><infobox type="Quest"> <title source="title"/> <image source="image"><caption source="imagecaption"/></image> <data source="start"><label>Start</label></data> <data source="end"><label>End</label></data> <data source="prerequisites"><label>Prerequisites</label></data> <data source="level"><label>Level</label></data> <data source="location"><label>Location</label></data> <data source="rewards"><label>Rewards</label></data> <group layout="horizontal"> <header>Quest progression</header> <data source="previous"><label>Previous</label></data> <data source="next"><label>Next</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Quests]]}}</includeonly><noinclude>{{Documentation}}</noinclude> 1057bf1c3220419334e60f6b01c07995f871d8f8 Template:Quest/doc 10 23 23 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Quest | title = | image = [e.g. "Example.jpg"] | imagecaption = | start = | end = | prerequisites = | level = | location = | rewards = | previous = | next = }} </pre> == Sample output == {{Quest | title = Example infobox | image = Example.jpg | start = Chrys | end = Geran | prerequisites = None | level = 5 | location = Earth | rewards = Justice-Wrought Petals | previous = A | next = C }} <pre>{{Quest | title = Example infobox | image = Example.jpg | start = Chrys | end = Geran | prerequisites = None | level = 5 | location = Earth | rewards = Justice-Wrought Petals | previous = A | next = C }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 3c80ee4fc3fe45023bd67b3c400b2e64f4f2892a File:Wiki.png 6 24 24 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki [[Category:Wiki skin images]] f0235f85e2414431e046ae251792bf050daef5f7 Template:Permission 10 25 25 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{LicenseBox|text=''This file is copyrighted. The copyright holder has given permission for its use.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files used with permission]]</includeonly>}}<noinclude> {{documentation}}</noinclude> 5940d21c4cf55ab1e46623c8d7202220620ea3fc Template:Fairuse 10 26 26 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{LicenseBox|text=''This file is copyrighted. It will be used in a way that qualifies as fair use under US copyright law.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Fairuse files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> 5db6645c70193dbeb65eed77de07f36451e1145c Template:Self 10 27 27 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{LicenseBox|text=''This file was uploaded by the photographer or author.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files uploaded by the photographer or author]]</includeonly>}}<noinclude> {{documentation}}</noinclude> c3570ab7a69cc0cdf1478e8b7d45f8c70f1214c0 Template:From Wikimedia 10 28 28 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{LicenseBox|text=''This file was originally uploaded on Wikipedia or another Wikimedia project.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files from WikiMedia projects]]</includeonly>}}<noinclude> {{documentation}}</noinclude> 72fed0e402d6912cd6381ef1b21b52929b041d8c Template:CC-BY-SA 10 29 29 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{LicenseBox|text=''This file is licensed under the [http://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-Share Alike License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:CC-BY-SA files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> b7cc0c0ae4d0cbff86fb66f332cdbfd9ef0c67f1 Template:Other free 10 30 30 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{LicenseBox|text=''This file is licensed under a free license.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Freely licensed files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> a0e93bfb8a804eb54e67553ff50ba57b368ba00d Template:PD 10 31 31 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{LicenseBox|text=''This file is in the public domain''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Public domain files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> daf709f747ba95ea06112acade4c78177a475e30 Template:Permission/doc 10 32 32 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used to mark images as being copyrighted, but the copyright holder has given permission for its use. ;Syntax :Type <code>{{t|permission}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> e2fc5fa15609d14fe9de91b503904f2b3f363afa Template:Fairuse/doc 10 33 33 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used to mark images as fair use. ;Syntax :Type <code>{{t|fairuse}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> a0b1f9487b6ecaaa0f6ea70533a69c17d42e01ff Template:Self/doc 10 34 34 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used to mark images as having been uploaded by the photographer or author. ;Syntax :Type <code>{{t|self}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 8daf839df62f0465275f6ef57c3998c9af9e4e1d Template:From Wikimedia/doc 10 35 35 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used to mark images as having been uploaded on [[wikipedia:|Wikipedia]] or another [[wikimedia:|Wikimedia]] project. ;Syntax :Type <code>{{t|From Wikimedia}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 077fe0f228cb18bf949fee95011ec7b36fe64033 Template:CC-BY-SA/doc 10 36 36 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used to mark images with the CC-BY-SA license. ;Syntax :Type <code>{{t|CC-BY-SA}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 4fa145ced3f3a218b897f635df8d678eeff73464 Template:Other free/doc 10 37 37 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used to mark images with a free license not covered by other image templates. ;Syntax :Type <code>{{t|Other free}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> f4a03ee383d67da50c93408169b82b8217ff1404 Template:PD/doc 10 38 38 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used to mark images as being in the public domain. ;Syntax :Type <code>{{t|PD}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> bf14002371e6786761dfb4a58f4fdaf44062b8cc Template:Topic 10 39 39 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>" wikitext text/x-wiki <includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude> e8c5bb53e6d20ba0b81fcfa08813051675219442 Template:Topic/doc 10 40 40 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Description == This template uses your wiki's <code>SITENAME</code> and strips off the word "wiki" leaving what is in most cases the text describing the topic of your wiki. To use this template in its basic form, simply add the {{T|{{BASEPAGENAME}}}} template wherever you want your topic to appear in a sentence or section. If your wiki's <code>SITENAME</code> minus the word "wiki" is not a good descriptor for your wiki's topic, you may also simply edit the template and replace it with just the text you want displayed. == Syntax == <pre>{{Topic}}</pre> == Sample output == {{Topic}} <includeonly>[[Category:Templates]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude> 54e98cb6fa2fa6aec9e9fa9b138b0cd6d5bf321b Category:Infobox templates 14 41 41 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Templates]]" wikitext text/x-wiki [[Category:Templates]] 06eecdec29f6cb215c99cf216d1e3bdc8c30a95e Category:Templates 14 42 42 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Maintenance]]" wikitext text/x-wiki [[Category:Maintenance]] a106a39e26c77e7b2ec90cb83728a6446cb6a1a1 Category:Maintenance 14 43 43 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki The subcategories of this category contain pages that have been identified as needing attention for one or more of the following reasons: * Changes have been suggested that should be discussed first or are under discussion. * The page has flaws that need addressing by an editor with the knowledge or skills to help. * The action the page needs requires special rights. ''See also:'' {{cols|2| * [[Special:BrokenRedirects|Broken redirects]] * [[Special:DoubleRedirects|Double redirects]] * [[Special:UncategorizedCategories|Uncategorized categories]] * [[Special:UncategorizedFiles|Uncategorized files]] * [[Special:UncategorizedPages|Uncategorized pages]] * [[Special:UncategorizedTemplates|Uncategorized templates]] * [[Special:WantedCategories|Wanted categories]] * [[Special:WantedFiles|Wanted files]] * [[Special:WantedPages|Wanted pages]] * [[Special:WantedTemplates|Wanted templates]] * [[Special:TrackingCategories|Other special tracking categories]] }} [[Category:{{SITENAME}}]] 3646bf22bbf81213a9b8ea11df02ceee8866b235 Category:Image license templates 14 44 44 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Templates]]" wikitext text/x-wiki [[Category:Templates]] 06eecdec29f6cb215c99cf216d1e3bdc8c30a95e Category:Navbox templates 14 45 45 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Templates]]" wikitext text/x-wiki [[Category:Templates]] 06eecdec29f6cb215c99cf216d1e3bdc8c30a95e Category:General wiki templates 14 46 46 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Templates]]" wikitext text/x-wiki [[Category:Templates]] 06eecdec29f6cb215c99cf216d1e3bdc8c30a95e Category:Documentation templates 14 47 47 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Templates]]" wikitext text/x-wiki [[Category:Templates]] 06eecdec29f6cb215c99cf216d1e3bdc8c30a95e Category:Template documentation 14 48 48 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template. [[Category:Templates]]" wikitext text/x-wiki The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template. [[Category:Templates]] e1cf9416700d7877b308b2f9051b33cd028dd11d Template:Main 10 49 49 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|main}}</includeonly> <noinclude>{{Documentation|:Template:Hatnote/doc}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Main_article --></noinclude> de20b6a379396a3458f12d72e486fce07869137c Template:See also 10 50 50 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|seeAlso}}</includeonly> <noinclude>{{Documentation|:Template:Hatnote/doc}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Hatnote --></noinclude> e245d8ecb350a8965723151f4fad9d3cafedad60 Template:About 10 51 51 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|about}}</includeonly> <noinclude>{{Documentation|:Template:Hatnote/doc}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:About --></noinclude> 510109cae7f705952c7a0279d73a7a44fa82d41f Template:For 10 52 52 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|For}}</includeonly> <noinclude>{{Documentation|:Template:Hatnote/doc}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Hatnote --></noinclude> 6caebf265784c02a3dba04fe77eb5c5afb52fbd4 Template:Further 10 53 53 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|further}}</includeonly> <noinclude>{{Documentation|:Template:Hatnote/doc}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Hatnote --></noinclude> 2b274c2a078defdd0995162869db05d3fc772067 Template:Hatnote 10 54 54 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki <includeonly>{{#invoke:Hatnote|hatnote}}</includeonly><noinclude>{{Documentation}}</noinclude> 47651229f8ca41785babe25d56cdae7ac03ad9e1 Template:Delete 10 55 55 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{MessageBox |header = Candidate for deletion |type = delete |text = This page has been nominated for removal from the wiki. |comment = Remember to check [[Special:Whatlinkshere/{{FULLPAGENAME}}|what links here]] and [{{fullurl:{{FULLPAGENAME}}|action=history}} the page history] before deletion. |class = notice hidden plainlinks |id = delete }}<includeonly>[[Category:Candidates for deletion]]</includeonly><noinclude> {{Documentation}}</noinclude> 4173b2533a1aa36de4f2777956f1eae8889808ba Template:Quote 10 56 56 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki {{#invoke:Quote|quote}}<noinclude>{{Documentation}}<!-- For a more traditional wikitext version of this template, see https://starter.fandom.com/wiki/Template:Quote?oldid=4277 --></noinclude> bf6ed2ef0e8d676125dfd9d9b8b8ad72a18049e3 Template:Disambiguation 10 57 57 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{MessageBox | header = Disambiguation page for {{PAGENAME}} | type = disambiguation | text = The following is a list of links to pages that might share the same title. | comment = Please follow one of the disambiguation links below or [[Special:Search|search]] to find the page you were looking for if it is not listed. If an [[Special:Whatlinkshere/{{FULLPAGENAME}}|internal link]] led you here, you may wish to change the link to point directly to the intended article. | class = notice hidden | id = disambiguation}} <includeonly>__DISAMBIG__[[Category:Disambiguations]]</includeonly><noinclude> {{documentation}}</noinclude> 16605ae9114395add2e702cee409d0bd2deb7603 Template:MessageBox 10 58 58 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki {{#invoke:Mbox|main}}<noinclude>{{Documentation}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Ambox --></noinclude> fab8a2df56fd74147e1709af14e8993cfab7ebe7 Template:Dialogue 10 59 59 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki <includeonly><blockquote data-format="dialogue">{{#invoke:Dialogue|main}}</blockquote></includeonly><noinclude>{{Documentation}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Dialogue --></noinclude> 400ad4d61c7eff1f67db8a2116441090d803cb3d Template:Namespace 10 60 60 2023-07-20T12:26:54Z FANDOM 32769624 1 revision imported wikitext text/x-wiki {{SAFESUBST:<noinclude />#invoke:Namespace detect|main}}<noinclude>{{Documentation}}<!-- For a more traditional wikitext version of this template, see https://templates.fandom.com/wiki/Template:Namespace_detect --></noinclude> f5b6ed2c0363fd704c716a6e5420a5cc0546392f Template:Hatnote/doc 10 61 61 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki The hatnotes used for adding links between articles where more context is important. Broadly speaking, a hatnote should answer a readers' question: Am I on the right page? == Usage == ; Basic usage: &#123;{hatnote|''text''}} ; All parameters: &#123;{hatnote|''text''|extraclasses=''extra classes''|selfref=''yes''|category=''no''}} == Parameters == This template accepts the following parameters: * <code>1</code> - the hatnote text (required) * <code>extraclasses</code> - any extra CSS classes to be added. * <code>selfref</code> - If set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references. * <code>category</code> - If set to "no", "n", "false", or "0", suppresses the error tracking category ([[:Category:Hatnote templates with errors]]). This has an effect only if the leftmost parameter (the hatnote text) is omitted. == Example == * <code><nowiki>{{hatnote|Example hatnote text}}</nowiki></code> → {{hatnote|Example hatnote text}} == Typical types == {{T|Main}}, {{T|Further}} are very similar, but indicate either the primary page for a topic or more detailed related topic. They have a nearly identical set of parameters. ;{{T|Main}}: When an article is large, it often has a summary and a link to a main article. This template is used after the heading of the summary, to indicate a link to the subtopic article that has been summarized. ;{{T|Further}}: Used to link to articles containing further information on this topic. ;{{T|See also}}: Used to link to additional articles on related topics. :;{{T|Main|Main Page}} →:{{Main|Main Page}} :;{{T|Main|Main Page|Main Page}} →:{{Main|Main Page|Main Page}} :*<code>1</code>, <code>2</code>, <code>3</code>, ... – the pages to link to. If no page names are specified, the current page name is used instead (without the namespace prefix). Categories and files are automatically escaped with the [[w:Help:Colon trick|colon trick]], and links to sections are automatically formatted as ''page § section'', rather than the MediaWiki default of ''page#section''. :*<code>l1</code>, <code>l2</code>, <code>l3</code>, ... ''or''<code>label 1</code>, <code>label 2</code>, <code>label 3</code>, ... – optional labels for each of the pages to link to (this is for articles where a piped link would be used). Note that the extra parameters use a lower case 'L', for example, <code>l1</code>, <u>not</u> <code>L1</code>. :*<code>selfref</code> – if set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references. == Disambiguation == Templates such as {{T|About}} and {{T|For}} are to be used in cases where a disambiguation is not needed. In general, disambiguation pages should only be used for 4 or more titles that are mostly or entirely identical, except for a qualifier. ;{{T|About}}: Links the reader to other articles with similar titles or concepts that they may have been seeking instead. The template has several formats, including: :;{{T|About|Use1}} →:{{About|}} :;{{T|About|Use1|<nowiki/>|Main Page}} →:{{About|Use1||Main Page}} :;{{T|About|Use1|<nowiki/>|Main Page|and|Main Page}} →:{{About|Use1||Main Page|and|Main Page}} :;{{T|About|Use1|Use2|Main Page}} →:{{About|Use1|Use2|Main Page}} :;{{T|About|Use1|Use2|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}} :;{{T|About|Use1|Use2|Main Page|other uses}} →:{{About|Use1|Use2|Main Page|other uses}} Alternately, a <code>section=yes</code> parameter can be added to the {{T|About}} template for use at the top of a section. When using this parameter, the wording in the template changes to specify that it is being used in a section: :;{{T|About|Use1|<nowiki>section=yes</nowiki>}} →:{{About|Use1|section=yes}} :;{{T|About|Use1|<nowiki/>|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1||Main Page|section=yes}} :;{{T|About|Use1|Use2|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|section=yes}} :;{{T|About|Use1|Use2|Main Page|and|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|and|Main Page|section=yes}} :;{{T|About|Use1|Use2|Main Page|other uses|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|other uses|section=yes}} A <var>text</var> option adds text to the end; note that this should be only used when truly necessary, and the other hatnote templates listed below don't suffice. This template also supports <var>selfref</var>. ;{{T|For}}: Provides links to up to four articles or disambiguation pages. It accepts zero to five parameters. :;If used without parameters on a page named ''Foo'', the result is ::{{hatnote|For other uses, see [[:Foo (disambiguation)]].}} :;The first parameter changes the hatnote itself and should be plain text, e.g. {{T|For|similar terms}} yields ::{{hatnote|For similar terms, see [[:Foo (disambiguation)]].}} :;The second parameter is used to change the resultant link, e.g. {{T|For|similar terms|Main Page}} yields ::{{For|similar terms|Main Page}} :;The third, fourth and fifth parameters are used to give one, two, or three supplementary links: :*{{For|similar terms|Main Page|Main Page}} :*{{For|similar terms|Main Page|Main Page|Main Page}} :*{{For|similar terms|Main Page|Main Page|Main Page|Main Page}} :the last being produced by e.g. {{T|For|similar terms|Main Page|Main Page|Main Page|Main Page}}. == Errors == If no hatnote text is supplied, the template will output the following message: * {{hatnote|category=no}} If you see this error message, it is for one of four reasons: # No parameters were specified (the template code was <code><nowiki>{{hatnote}}</nowiki></code>). Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead. # Some parameters were specified, but the hatnote text wasn't included. For example, the template text <code><nowiki>{{hatnote|extraclasses=seealso}}</nowiki></code> will produce this error. Please use (for example) <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>|extraclasses=seealso}}</nowiki></code> instead. # The hatnote text was specified, but that text contains an equals sign ("="). The equals sign has a special meaning in template code, and because of this it cannot be used in template parameters that do not specify a parameter name. For example, the template code <code><nowiki>{{hatnote|2+2=4}}</nowiki></code> will produce this error. To work around this, you can specify the parameter name explicitly by using <code>1=</code> before the hatnote text, like this: <code><nowiki>{{hatnote|1=2+2=4}}</nowiki></code>. # You tried to access [[Module:Hatnote]] directly by using <code><nowiki>{{#invoke:hatnote|hatnote|</nowiki>''text''<nowiki>}}</nowiki></code>. Use of #invoke in this way has been disabled for performance reasons. Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead. Pages that contain this error message are tracked in [[:Category:Hatnote templates with errors]]. == Technical details == This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Hatnote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Hatnote|Hatnote on Templates Wiki]]'''. The HTML code produced by this template looks like this: * <code><nowiki><div role="note" class="hatnote"></nowiki>''hatnote text''<nowiki></div></nowiki></code> <includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> f89b62bda227691a45fd6d42d8bf89b151436cd2 Template:Delete/doc 10 62 62 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used to mark pages for deletion, categorizing them in [[:Category:Candidates for deletion]]. ;Syntax :Type <code>{{t|delete}}</code> on the page to be deleted.''' <includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> baa263e149fb470c182f0de3af57178739e61a86 Template:Quote/doc 10 63 63 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ==Description== To use this template, enter the following and fill in the appropriate fields. Most fields left blank will not show up. ==Syntax== <pre> {{Quote | quote = | speaker = | source = }} </pre> As an alternative, these can be placed in positional order. ==Samples== {{Quote | quote = When you play the game of thrones, you win or you die. | speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]] | source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]] }} <pre> {{Quote | quote = When you play the game of thrones, you win or you die. | speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]] | source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]] }} </pre> or <pre> {{Quote | When you play the game of thrones, you win or you die. | [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]] | [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]] }} </pre> == Technical details == This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Quote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Quote|Quote on Templates Wiki]]'''. <includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 9257007bdd810476e8723e435841c3f133a204f2 Template:Disambiguation/doc 10 64 64 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :Marks an article as a disambiguation page, adding a banner to the article and categorizing it under [[:Category:Disambiguations]]. ;Syntax :Add <code>{{t|disambiguation}}</code> at the top of a disambiguation page. <includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> c0a52d0ac40d9827b4462625985906e37c6f83c9 Template:MessageBox/doc 10 65 65 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{T|MessageBox}} is a template for creating message boxes. It is highly customizable with classes, inline styles, and provided CSS selectors. Optional features such as an image, left border, right-side text (for e.g. shortcuts), and a dismiss function. It uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Mbox|on the Global Lua Module page]]. This version is modified to produce a starter style, based on the [[w:c:dev:mediawiki:Global Lua Modules/Mbox.css|basic style from the module]]. To use the full capabilities of this module and remove the default styling, remove the indicated portions of [[Module:Mbox]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Ambox|Ambox on Templates Wiki]]'''. ==Parameters== For examples of how to use these parameters, see [[#Examples]]. {| class="wikitable" style="width: 100%" ! Parameter name ! Description ! Required? ! Default |- | <code>class</code> | Additional classes to the root <code>.mbox</code> element. | No | — |- | <code>bordercolor</code> | The color of the thick left-most border. | No | Stylesheet default |- | <code>type</code> | Type of mbox as declared as in CSS with variables. Affects color of the thick left-most border. See [[#Using types]]. | No | — |- | <code>bgcolor</code> | The color of the mbox's background. | No | Stylesheet default |- | <code>style</code> | Additional inline styles to the root <code>.mbox</code> element. | No | — |- | <code>image</code> | An image to be added to the left of all text content. | No | — |- | <code>imagewidth</code> | The width of the image (height automatically adjusts). | No | <code>60px</code> |- | <code>imagelink</code> | The link to which the image points (could link to the relevant maintenance category, per example). If not included, the image will be un-clickable. | No | — |- | <code>header</code> | The header (bold text placed at the top). This is typically used to very briefly explain the subject of the mbox itself, as when the mbox is closed, only the header will show. | No | — |- | <code>text</code> | Non-bold text placed below the header, typically used to explain the subject of the mbox in further or additional detail. When the mbox is closed, this text will be hidden. | No | — |- | <code>comment</code> | Smaller non-bold text placed below the main text, typically used to add additional links or context about the notice. When the mbox is closed, this text will be hidden. | No | — |- | <code>aside</code> | Text placed within a small allocation on the right side separated by a light gray border. Most commonly used to show shortcuts to the page in question (such as on policy pages). When the mbox is closed, this text will be hidden. | No | — |- | <code>id</code> | By default, one close button will close all mboxes on the page. However, to change this, this parameter may be used, given as the name of the mbox implementation (e.g., "Template:Cleanup" would have <code><nowiki>|id=cleanup</nowiki></code>). | No | — |- | <code>collapsed</code> | By default, the mbox will be uncollapsed, and the full contents will be shown. However, to change this, this parameter may be used to set an mbox as collapsed by default (e.g., <code><nowiki>|collapsed=true</nowiki></code> would set the mbox to be collapsed by default). | No | — |} ==Design== Some communities may wish to customize the appearance of the mboxes. The most common styling options are provided illustrated in CSS. <syntaxhighlight lang="css" class="mw-collapsible mw-collapsed"> .mbox { /* the background of the entire box */; background-color: ; /* the border color of the entire box */ border-color: ; /* the border thickness of the entire box */ border-width: ; /* the default thick left border color; note this can be changed from within the template implementations using the "color" parameter */ border-left-color: ; /* the rounded-ness of the corners */; border-radius: ; /* the baseline font-size of the mbox */ font-size: ; } .mbox__content { /* the padding inside the mbox */ padding: ; } .mbox__content__image { /* the minimum width of the mbox's image (if bigger, use the "imagewidth" parameter in the template) */ width: ; /* the spacing to the left of the text (i.e., the right of the image) */ padding-right: ; } .mbox__content__text__comment { /* the size of the text in the "comment" parameter */ font-size: ; } .mbox__content__aside { /* any particular modifications to the "aside" area can go here */ /* the maximum width of the aside area */ width: ; } .mbox__close { /* the appearance of the close symbol here */ } .mbox__close:after { /* overwrite "content" here if you do not wish for the close symbol to be × */ content: ''; } .mw-collapsed + .mbox__close { /* modifications to the close symbol when the box is closed */ } .mw-collapsed + .mbox__close:after { /* overwrite "content" here if you do not wish for the close symbol to be + when the box is closed */ content: ''; } </syntaxhighlight> ; Technical notes * Additional inline styles to the root <code>.mbox</code> element can be achieved via the <code>style</code> parameter in the template. == Examples == === Basic MessageBox === <pre> {{MessageBox |header = Header text here |text = Normal text here |id = test1 }}</pre> Produces: {{#invoke:Mbox|main |header = Header text here |text = Normal text here |id = test1 }} === Using types === To use types, CSS variables must be added, such as: <syntaxhighlight lang="css"> :root { --type-important: rgba(200, 0, 0, 0.8); --type-moderate: rgba(233, 124, 47, 0.8); --type-minor: rgba(241, 197, 37, 0.8); } </syntaxhighlight> If added: <pre> {{MessageBox |header = Header text here |type = important |text = Normal text here |id = test2 }}</pre> Produces: {{#invoke:Mbox|main |header = Header text here |type = important |text = Normal text here |id = test2 }} Depending on your styling, there may not be a visual difference in the above example. === With an image === <pre> {{MessageBox |header = Header text here |text = Normal text here |image = Wiki.png |imagelink = |imagewidth = 50px |id = test3 }}</pre> Produces: {{#invoke:Mbox|main |header = Header text here |text = Normal text here |image = Wiki.png |imagelink = |imagewidth = 50px |id = test3 }} === With an aside === <pre> {{MessageBox |header = Header text here |type = important |text = Normal text here |aside = Aside text here |id = test4 }}</pre> Produces: {{#invoke:Mbox|main |header = Header text here |type = important |text = Normal text here |aside = Aside text here |id = test4 }} === Standard/default style === <pre> {{MessageBox |header = Header text here |text = Normal text here |comment = Comment text here |image = Wiki.png |aside = Aside text here |id = standard }}</pre> Produces: {{#invoke:Mbox|main|header=Header text here |text=Normal text here |comment=Comment text here |image=Wiki.png |aside=Aside text here |id=standard}} <includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> ca7c12cf4c7d97a6a3a96c5adc07ee3ceaf78fda Template:Dialogue/doc 10 66 66 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki {{t|Dialogue}} facilitates the writing of dialogue in a standard format. The template can handle most standard formats of writing dialogue, and can be indented, bulleted or numbered. '''This template ''cannot'' be <code>subst:</code>'d'''. This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Dialogue|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Dialogue/wikitext|Dialogue on Templates Wiki]]'''. ==Syntax== This is how to write the template in [[w:Help:wikitext|wikitext]] onto your article: <pre>{{dialogue |short=full |short=full |short=full ... |Character|Speech |Character|Speech |Character|Speech ... |cite = dialogue description }}</pre> These parameters are explained more fully below. ==Parameters== '''Named parameters specify name shortcuts. They are all optional.''' They are placed at the top of the template call, like this: <pre>{{dialogue |short=full |short=full |short=full ...</pre> Name shortcuts apply to your main dialogue text. If you use a shortcut specified here for a character name, then the full name will be replaced for it. Named parameters of the form "<code>mood1</code>", "<code>mood2</code>", "<code>mood3</code>", etc., up to "<code>mood10</code>", specify moods for the corresponding line number (e.g. "<code>mood1</code>" specifies line 1). They are placed in a line like this: <pre>... |Character|Speech|mood1=angry |Character|Speech|mood2=quiet |Character|Speech|mood3=ecstatic ...</pre> Positional parameters form the text of the dialogue (i.e. any line not containing an "<code>=</code>" will be construed as part of the dialogue. :;<code>Parameter 1</code> ''(required)'' : Character name speaking :;<code>Parameter 2</code> ''(optional)'' : Line to speak :;<code>Parameter 3</code> ''(optional)'' : Next character :;<code>Parameter 4</code> ''(optional)'' : Next line :;<code>Parameter 5</code> ''(optional)'' : Next character :;<code>Parameter 6</code> ''(optional)'' : Next line :;<code>Parameter 7</code> ''(optional)'' : so on... Note: if any character is called "<code>action</code>" then that line will be construed as an action line. It still counts as a ''line'' nonetheless. To write a dialogue description/source, use <code>cite =</code> ==Examples== Here is an example of a full template usage: <pre>{{dialogue |harry=Harry Enfield |bryan=Bryan Adams |harry|Hello! |mood1=happy |bryan|Oh hello there |mood2=surprised |harry|How are you? |mood3=inquisitive |bryan|Quite fine thank you. |mood4=reserved |harry|Oh that's spiffing. |mood5=spiffed |bryan|It is, isn't it?! |mood6=multo-spiffed |harry|Quite so. |mood7=bored |bryan|Well, I'm off! |mood8=joyous |harry|Ta-ta! |mood9=relieved |bryan|Au revoir! |mood10=sarcastic }}</pre> The above would generate: {{dialogue |harry=Harry Enfield |bryan=Bryan Adams |harry|Hello! |mood1=happy |bryan|Oh hello there |mood2=surprised |harry|How are you? |mood3=inquisitive |bryan|Quite fine thank you. |mood4=reserved |harry|Oh that's spiffing. |mood5=spiffed |bryan|It is, isn't it?! |mood6=multo-spiffed |harry|Quite so. |mood7=bored |bryan|Well, I'm off! |mood8=joyous |harry|Ta-ta! |mood9=relieved |bryan|Au revoir! |mood10=sarcastic }} The below code demonstrates examples of extended use: <pre>{{dialogue |george=Georgie Boy |rachel=Rachel |action|Enter: George and Rachel |george|Good morrow dearest Rachel!|mood2=happy |action|Rachel turns to see him |rachel|Oh, George, it's you! |george|... |rachel|Why won't you say anything?!|mood6=worried |action|Enter: Guards |Guards|We are announcing George's arrest! |rachel|Oh my!|mood9=horrified |action|George is dragged away. }}</pre> The above would generate: {{dialogue |george=Georgie Boy |rachel=Rachel |action|Enter: George and Rachel |george|Good morrow dearest Rachel!|mood2=happy |action|Rachel turns to see him |rachel|Oh, George, it's you! |george|... |rachel|Why won't you say anything?!|mood6=worried |action|Enter: Guards |Guards|We are announcing George's arrest! |rachel|Oh my!|mood9=horrified |action|George is dragged away. }} ===Notes=== You can number, bullet or indent your dialogue: <pre>:{{dialogue|Me|Hello|You|Howdido!}}</pre> :{{dialogue|Me|Hello|You|Howdido!}} <pre>#{{dialogue|Me|Hello|You|Howdido!}} #{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}</pre> #{{dialogue|Me|Hello|You|Howdido!}} #{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}} <pre>*{{dialogue |angel=Fortitude |angel|I am an angel!|Crowd|We don't believe you!}} *{{dialogue |angel=Fortitude |angel|But I'm being quite serious!|Crowd|Too bad for you then!}}</pre> *{{dialogue |angel=Fortitude |angel|I am an angel!|Crowd|We don't believe you!}} *{{dialogue |angel=Fortitude |angel|But I'm being quite serious!|Crowd|Too bad for you then!}} You will get the odd spacing error (e.g. "Speech<code><nowiki><space></nowiki></code>") if you lay out your dialogue on multiple lines. <includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 56b3a94f307db52b25c728122e451a63e806c791 Template:Namespace/doc 10 67 67 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki This is the {{t|Namespace}} meta-template. It helps other templates detect what type of page they are on. It detects and groups all the different [[Wikipedia:Namespace#Enumeration|namespaces]] used on Fandom into several types: ; main : Main (i.e. article) space, where normal articles are kept. ; talk : Any talk space, including page names that start with "Talk:", "User talk:", "File talk:", etc. ;user ;file ;mediawiki ;template ;help ;category : The remaining namespaces. ; other : Any namespaces that were not specified as a parameter to the template (see explanation below). For backwards compatibility, this template handles '''image''' as if '''file'''. '''image''' (<nowiki>[[Image:...]]</nowiki>) is now deprecated. '''Note:''' For most cases it may be better to use the simpler namespace detection templates (see the [[#See also|see also]] section below). This template is more prone to human errors such as misspelling parameter names. This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Namespace_detect|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Namespace_detect|Namespace_detect on Templates Wiki]]'''. == Usage == This template takes one or more parameters named after the different page types as listed above. Like this: <pre> {{Namespace | main = Article text | talk = Talk page text | other = Other pages text }} </pre> If the template is on a main (article) page, it will return this: : {{Namespace |demospace=main | main = Article text | talk = Talk page text | other = Other pages text }} If the template is on any other page than an article or a talk page, it will return this: : {{Namespace | main = Article text | talk = Talk page text | other = Other pages text }} The example above made the template return something for all page types. But if we don't use the '''other''' parameter or leave it empty, it will not return anything for the other page types. Like this: <pre> {{Namespace | file = File page text | category = Category page text | other = }} </pre> On any pages other than file and category pages the code above will render nothing. <!-- Do not remove this one. It is supposed to render nothing, but we have it here for testing purposes. --> : {{Namespace | file = File page text | category = Category page text | other = }} By using an empty parameter, you can make it so the template doesn't render anything for some specific page type. Like this: <pre> {{Namespace | main = | other = Other pages text }} </pre> The code above will render nothing when on mainspace (article) pages, but will return this when on other pages: : {{Namespace | main = | other = Other pages text }} == Demospace and page == For testing and demonstration purposes, this template can take two parameters named '''demospace''' and '''page'''. '''demospace''' understands any of the page type names used by this template, including the '''other''' type. It tells the template to behave like it is on some specific type of page. Like this: <pre> {{Namespace | main = Article text | other = Other pages text | demospace = main }} </pre> No matter on what kind of page the code above is used, it will return this: : {{Namespace | main = Article text | other = Other pages text | demospace = main }} The '''page''' parameter instead takes a normal pagename, making this template behave exactly as if on that page. The pagename doesn't have to be an existing page. Like this: <pre> {{Namespace | user = User page text | other = Other pages text | page = User:Example }} </pre> No matter on what kind of page the code above is used, it will return this: : {{Namespace | user = User page text | other = Other pages text | page = User:Example }} It can be convenient to let your template understand the '''demospace''' and/or '''page''' parameter and send it on to the {{T|Namespace}} template. Like this: <pre> {{Namespace | main = Article text | other = Other pages text | demospace = {{{demospace|}}} | page = {{{page|}}} }} </pre> If both the '''demospace''' and '''page''' parameters are empty or undefined, the template will detect page types as usual. == Parameters == List of all parameters: <pre> {{Namespace | main = ... | other = | demospace = {{{demospace|}}} / main / talk / user / file / mediawiki / template / help / category / other | page = {{{page|}}} / User:Example }} </pre> == Technical details == If you intend to feed tables as content to the numbered parameters of this template, you need to know this: [[w:Help:Template|Templates]] have a problem handling parameter data that contains pipes "<code>|</code>" unless the pipe is inside another template <code><nowiki>{{name|param1}}</nowiki></code> or inside a piped link <code><nowiki>[[w:Help:Template|help]]</nowiki></code>. Thus templates can not handle [[w:Help:Table|wikitables]] as input unless you escape them by using the <code><nowiki>{{!}}</nowiki></code> [[w:Help:Magic words|magic word]]. This makes it hard to use wikitables as parameters to templates. Instead, the usual solution is to use HTML wikimarkup for the table code, which is more robust. <includeonly>[[Category:General wiki templates]]{{#ifeq:{{SUBPAGENAME}}|sandbox|[[Category:Namespace manipulation templates]]}}</includeonly><noinclude>[[Category:Template documentation]]</noinclude> abd1a20286343a0c76ff9c575682bd5d011f5a6d Module:Dialogue 828 68 68 2023-07-20T12:26:54Z FANDOM 32769624 fixing broken help link Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Dialogue module from the [[w:c:dev:Global Lua Modules]]. local Dialogue = require('Dev:Dialogue') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Dialogue]] -- The last line produces the output for the template return Dialogue a147d7d4d5837eeb0910d21be2904bbae6658ad2 Module:Hatnote 828 69 69 2023-07-20T12:26:54Z FANDOM 32769624 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Hatnote module from the [[w:c:dev:Global Lua Modules]]. local H = require('Dev:Hatnote') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Hatnote]] -- The last line produces the output for the template return H d52966e186d4771ee7844be7f402467c51644349 Module:Mbox 828 70 70 2023-07-20T12:26:54Z FANDOM 32769624 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Mbox module from the [[w:c:dev:Global Lua Modules]]. local Mbox = require('Dev:Mbox') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Mbox]] -- The imported Module is overwritten locally to include default styling. -- For a more flexible Mbox experience, delete the function below and import -- https://dev.fandom.com/wiki/MediaWiki:Global_Lua_Modules/Mbox.css -- or paste (and modify as you like) its contents in your wiki's -- [[MediaWiki:Wikia.css]] (see [[w:Help:Including_additional_CSS_and_JS]]) -- or look at https://dev.fandom.com/wiki/Global_Lua_Modules/Mbox -- for more customization inspiration -- -- BEGIN DELETION HERE -- local getArgs = require('Dev:Arguments').getArgs local localCSS = mw.loadData('Module:Mbox/data').localStyle function Mbox.main(frame) local args = getArgs(frame) -- styles local styles = {} if args.bordercolor then styles['border-left-color'] = args.bordercolor elseif args.type then styles['border-left-color'] = 'var(--type-' .. args.type .. ')' end if args.bgcolor then styles['background-color'] = args.bgcolor end -- images local image = args.image or '' local imagewidth = args.imagewidth or '80px' local imagelink = '' if args.imagelink then imagelink = '|link=' .. args.imagelink end local imagewikitext = ('%sFile:%s|%s%s' .. ']]'):format('[[', image, imagewidth, imagelink) -- id for closure local id = args.id or 'mbox' local container = mw.html.create('div') :addClass('mbox') :addClass(args.class) :css(styles) :css(localCSS['mbox']) :cssText(args.style) local content = container:tag('div') :addClass('mbox__content') :css(localCSS['mbox__content']) if args.image then local image = content:tag('div') :addClass('mbox__content__image') :addClass('mw-collapsible') :attr('id', 'mw-customcollapsible-' .. id) :css(localCSS['mbox__content__image']) :wikitext(imagewikitext) if args.collapsed then image:addClass('mw-collapsed') end end local contentwrapper = content:tag('div') :addClass('mbox__content__wrapper') :css(localCSS['mbox__content__wrapper']) if args.header then contentwrapper:tag('div') :addClass('mbox__content__header') :css(localCSS['mbox__content__header']) :wikitext(args.header) end if args.text then local text = contentwrapper:tag('div') :addClass('mbox__content__text') :addClass('mw-collapsible') :attr('id', 'mw-customcollapsible-' .. id) :css(localCSS['mbox__content__text']) :wikitext(args.text) if args.collapsed then text:addClass('mw-collapsed') end if args.comment then text:tag('div') :addClass('mbox__content__text__comment') :css(localCSS['mbox__content__text__comment']) :wikitext(args.comment) end end contentwrapper:tag('span') :addClass('mbox__close') :addClass('mw-customtoggle-' .. id) :css(localCSS['mbox__close']) :attr('title', 'Dismiss') if args.aside then local aside = content:tag('div') :addClass('mbox__content__aside') :addClass('mw-collapsible') :attr('id', 'mw-customcollapsible-' .. id) :css(localCSS['mbox__content__aside']) :wikitext(args.aside) if args.collapsed then aside:addClass('mw-collapsed') end end return container end -- -- END DELETION HERE -- -- The last line produces the output for the template return Mbox 1c196d668f9209faef3e9a78c1f082f1c8573042 Module:Mbox/data 828 71 71 2023-07-20T12:26:54Z FANDOM 32769624 Scribunto text/plain local localStyle = { ['mbox'] = { ['display'] = 'flex', ['position'] = 'relative', ['border'] = '1px solid #d6d6d6', ['border-left-width'] = '8px', ['border-left-color'] = '#d6d6d6', ['border-radius'] = '3px', ['margin-bottom'] = '5px', ['min-height'] = '32px' }, ['mbox__content'] = { ['display'] = 'table', ['box-sizing'] = 'border-box', ['width'] = '100%', ['padding'] = '8px 15px' }, ['mbox__content__image'] = { ['display'] = 'table-cell', ['width'] = '40px', ['height'] = '100%', ['text-align'] = 'center', ['vertical-align'] = 'middle', ['padding-right'] = '15px' }, ['mbox__content__wrapper'] = { ['display'] = 'table-cell', ['vertical-align'] = 'middle' }, ['mbox__content__header'] = { ['display'] = 'block', ['font-weight'] = 'bold' }, ['mbox__content__text'] = { ['display'] = 'block' }, ['mbox__content__text__comment'] = { ['font-size'] = 'small' }, ['mbox__content__aside'] = { ['display'] = 'table-cell', ['width'] = '100px', ['vertical-align'] = 'middle', ['text-align'] = 'center', ['padding-left'] = '15px', ['border-left'] = '1px solid #d6d6d6' }, ['mbox__close'] = { ['position'] = 'absolute', ['right'] = '0', ['top'] = '0', ['padding'] = '2px 7px', ['font-weight'] = 'bold', ['font-size'] = '16px', ['color'] = '#bbb', ['cursor'] = 'pointer', ['transition'] = 'all .15s ease-in' } } return { localStyle = localStyle } 7afdc5979e3b8bc8d21b52929058ba24c351dbdc Module:Namespace detect 828 72 72 2023-07-20T12:26:54Z FANDOM 32769624 fixing broken help link Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Namespace_detect module from the [[w:c:dev:Global Lua Modules]]. local NS = require('Dev:Namespace_detect') -- Local configuration can be modified in -- [[Module:Namespace detect/data]] and -- [[Module:Namespace detect/config]] -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace detect]] -- The last line produces the output for the template return NS 108c1bd4f38e4a0b40b9a85178a4d68cd557cef3 Module:Namespace detect/config 828 73 73 2023-07-20T12:26:54Z FANDOM 32769624 fixing broken help link Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports from the [[w:c:dev:Global Lua Modules]]. local nsConfiguration = require('Dev:Namespace_detect/config') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]] -- The imported Module is overwritten locally to include default configuration. -- For a more flexible experience, delete the page import -- and paste (and modify as you like) its contents into this page -- https://dev.fandom.com/wiki/Module:Namespace_detect/config -- The last line produces the output for the template return nsConfiguration 22ca76ef47387cf20b5fcc7d1f14687f0b2da915 Module:Namespace detect/data 828 74 74 2023-07-20T12:26:54Z FANDOM 32769624 fixing broken help link Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports from the [[w:c:dev:Global Lua Modules]]. local nsData = require('Dev:Namespace_detect/data') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]] -- The imported Module is overwritten locally to include default configuration. -- For a more flexible experience, delete the page import -- and paste (and modify as you like) its contents into this page -- https://dev.fandom.com/wiki/Module:Namespace_detect/data -- The last line produces the output for the template return nsData 4056c252664c31f05a9d54c48fcd865cdf41dd9f Module:Navbox 828 75 75 2023-07-20T12:26:54Z FANDOM 32769624 fixed broken help link Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Navbox module from the [[w:c:dev:Global Lua Modules]]. local N = require('Dev:Navbox') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Navbox]] -- The last line produces the output for the template return N 7c5d05d6cc02dafdd64b46ca3fbdc3f808e53e5b Module:Quote 828 76 76 2023-07-20T12:26:54Z FANDOM 32769624 Scribunto text/plain -- This Module is used for making templates based in the Lua language. -- See more details about Lua in [[w:Help:Lua]]. -- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden. -- The next line imports the Quote module from the [[w:c:dev:Global Lua Modules]]. local Quote = require('Dev:Quote') -- See more details about this module at [[w:c:dev:Global_Lua_Modules/Quote]] -- The last line produces the output for the template return Quote 6918bf52f0c3bdbd83cc4611b6243a659e7d800b Category:Disambiguations 14 77 77 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:{{SITENAME}}]]" wikitext text/x-wiki [[Category:{{SITENAME}}]] dd8aaa34cf600c1567d240a3f4bc615164a11592 Category:Quote templates 14 78 78 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Templates]]" wikitext text/x-wiki [[Category:Templates]] 06eecdec29f6cb215c99cf216d1e3bdc8c30a95e Category:Notice templates 14 79 79 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Templates]]" wikitext text/x-wiki [[Category:Templates]] 06eecdec29f6cb215c99cf216d1e3bdc8c30a95e Category:Candidates for deletion 14 80 80 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki __EXPECTUNUSEDCATEGORY__ This category contains articles that have been marked as candidates for deletion with the {{T|Delete}} template. '''Administrators, before deleting these pages''' make sure you check each page's discussion page, what links to each page, and the history of each page before proceeding with the deletion. [[Category:Maintenance]] a73d7b53cf0697a0682f842f1a71aafbe127aade Template:= 10 81 81 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "<includeonly>=</includeonly><noinclude> {{documentation}}<noinclude>" wikitext text/x-wiki <includeonly>=</includeonly><noinclude> {{documentation}}<noinclude> 8f9d55b93874a691b84a9b6acb54bc6dd01fbf39 Template:=/doc 10 82 82 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used when escaping <code>=</code> when contained in [[w:Help:Parser functions|Parser functions]]. ;This template cannot be substituted. ;Syntax :Insert this template using <code>{{t|{{=}}}}</code> <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> ce8f267527b35c852e8190c38416584783aa37ac Template:Clear 10 83 83 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><div style="clear:{{{1|both}}}"></div></includeonly><noinclude> {{documentation}}</noinclude> 02f4c0e17d50c41f902cad74e6d937f585ba4719 Template:Cols 10 84 84 2023-07-20T12:26:54Z FANDOM 32769624 Modern and supported browsers no longer need vendor-specific prefixes for column-count wikitext text/x-wiki <includeonly><div style="column-count: {{{1}}};">{{{2}}}</div></includeonly><noinclude> {{documentation}}</noinclude> 7e455c29d8571535f2a7692bcd711e2d0547441c Template:Space 10 85 85 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly>&#32;</includeonly><noinclude> {{documentation}}</noinclude> e1c3d6d869303e7cc9d8a997c69b01995b7e4928 Template:Tocright 10 86 86 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><div style="float:right; clear:{{{clear|right}}}; margin-bottom:.5em; padding:.5em 0 .8em 1.4em; background:transparent; max-width:20em;">__TOC__</div></includeonly><noinclude> {{documentation}}</noinclude> e05836955bb88801d044130d69154745f45c7642 Template:Trim 10 87 87 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly>{{#if:{{{1|}}}|{{{1}}}|}}</includeonly><noinclude> {{documentation}}</noinclude> 21c7177ac37ea769b22ca26a2493df055a56f87a Template:Cols/doc 10 88 88 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description This template formats the text into the specified number of columns. ;Syntax <pre>{{cols|<# of columns>|<content>}}</pre> Especially useful to wrap long lists of items into multiple columns. <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 763fc74c9235663a500bcc69a50d425c77c16cb0 Template:Space/doc 10 89 89 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description This template allows you to force a space in areas that strip whitespace. <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> e361d3f5c2ca3c7d7503d9bb0d311e9d440c3cc2 Template:Tocright/doc 10 90 90 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description {{t|tocright}} forces the auto-generated Table of Contents for an article to appear floated to the right side of the page, in order to improve article layout. <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 1449f71ce473315e9f2ad72064ee5c76ed00c89d Template:Trim/doc 10 91 91 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description This template trims whitespace from the beginning and end of the supplied value. It works by using the simple hack of filtering it through the <code>#if</code> parser function. ;Syntax <nowiki>{{trim| value }}</nowiki> <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> f1f126e3f6fe8474d693ec499d71a9c4067043f9 Template:Clear/doc 10 92 92 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description This template allows you to clear the left side, right side, or both sides of the page. Clearing means that the content following the template will not be displayed until the existing content on the specified sides (for example, "hanging" or floating images or blocks) is displayed completely. This template is often used so that the text does not flow around unrelated images. The template adds the following code to the page: <code><nowiki><div style="clear:left/right/both;"></div></nowiki></code> (the value after <code>clear</code> depends on the parameters). This code affects elements with the CSS property <code>float</code>, including files floated to the side (for example, <code><nowiki>[[File:Image.png|right]]</nowiki></code>). ;Syntax * To clear both sides of the page, add the code {{t|Clear}}. * To clear only the left side of the page, add the code {{t|Clear|left}}. * To clear only the right side of the page, add the code {{t|Clear|right}}. You can also use {{t|-}} instead of {{t|Clear}} as a shorthand call for this template. __NOTOC__ ;Example <pre style="display:table"> === Section 1 === [[File:Example.jpg|200px|right]] Section 1 text. === Section 2 === Section 2 text. {{Clear|right}} === Section 3 === Section 3 text. </pre> This code produces the following result: ---- === Section 1 === [[File:Example.jpg|200px|right]] Section 1 text. === Section 2 === Section 2 text. {{Clear|right}} === Section 3 === Section 3 text. ---- As you can see above, the example image added in section 1 is displayed to the right and extends down through section 2, while the {{t|Clear}} template is called at the end of the second section, resulting in the example image not being next to section 3. Thus, one use of the {{t|Clear}} template is to control which elements are displayed next to which other elements. == See also == * [https://developer.mozilla.org/en-US/docs/Web/CSS/clear CSS property <code>clear</code> on MDN] * [https://developer.mozilla.org/en-US/docs/Web/CSS/float CSS property <code>float</code> on MDN] <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 23cbf4a368710af74b5a7e729c6a7205939cd5de File:Example.jpg 6 93 93 2023-07-20T12:26:54Z FANDOM 32769624 {{PD}} [[Category:Images]] wikitext text/x-wiki == Summary == {{PD}} [[Category:Images]] b45ad4275ad2f01c536d8fee443ea7264309586b Category:Images 14 94 94 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Media]]" wikitext text/x-wiki [[Category:Media]] b141d2b9971d6efe9f59bd03449781e71411c631 Category:Media 14 95 95 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:{{SITENAME}}]]" wikitext text/x-wiki [[Category:{{SITENAME}}]] dd8aaa34cf600c1567d240a3f4bc615164a11592 Template:Game 10 96 96 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><infobox> <title source="title"> <default>{{PAGENAME}}</default> </title> <image source="image"> <caption source="caption"/> </image> <data source="developer"><label>Developer</label></data> <data source="publisher"><label>Publisher</label></data> <data source="engine"><label>Engine</label></data> <data source="version"><label>Version</label></data> <data source="platform"><label>Platform</label></data> <data source="releasedate"><label>Release date</label></data> <data source="genre"><label>Genre</label></data> <data source="mode"><label>Mode</label></data> <data source="rating"><label>Rating</label></data> <data source="media"><label>Media</label></data> <group collapse="open"> <header>System requirements</header> <data source="requirements"></data> </group> </infobox></includeonly><noinclude>{{Documentation}}</noinclude> 632ebe6f3e8bab75f012f57996157e6b71f04c2c Template:Game/doc 10 97 97 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre>{{Game | title = The game's name, displayed on top of the infobox | image = [e.g. "Example.jpg"] | developer = | publisher = | engine = The engine the game runs on | version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those. | platform = Platform(s) the game is available on | releasedate = When the game released | genre = Genre(s) the game is classified as | mode = Singeplayer, multiplayer, etc. | rating = ESRB / PEGI, etc. ratings | media = What media the game is available on (digital, cartridge, cd, etc.) | requirements = System requirements }}</pre> == Sample output == {{Game | title = The Game of Flower | image = Example.jpg | developer = | publisher = | engine = | version = | platform = PC | releasedate = Soon | genre = RPG | mode = Single player | rating = | media = | requirements = Cutting edge hardware }} <pre>{{Game | title = The Game of Flower | image = Example.jpg | developer = | publisher = | engine = | version = | platform = PC | releasedate = Soon | genre = RPG | mode = Single player | rating = | media = | requirements = Cutting edge hardware }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> f43ae1af35184ba75281f54d6c3683a202f5fd69 Template:LicenseBox 10 98 98 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><div style="border-collapse: collapse; border-color: #d6d6d6; border-radius: 3px; border-style: solid; border-left-width: 8px; border-bottom-width: 1px; border-right-width: 1px; border-top-width: 1px; display: flex; margin: 0 auto 5px auto; min-height: 32px; padding: 0.25em 0.5em; {{{style|}}}" class="article-table plainlinks {{{class|}}}"> {{#if:{{{image|}}} | <span style="padding: 2px 0px 2px 0.5em; text-align: center; width: 60px;">[[File:{{{image}}}{{!}}48px{!}}alt{{=}}]]</span>}} {{{text|''Your license text is not specified''}}} </div></includeonly><noinclude> {{documentation}}</noinclude> 069ed63c4b14e0275262b6d3e8d9e91ecba49744 Template:LicenseBox/doc 10 99 99 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki ;Description :This template is used to create the box used by the various image license templates. The default styling is currently geared to a light-themed wiki. If your wiki has a dark theme and this template is too bright relative to the other elements on your wiki, simply change the following style parameters: :<code>background-color:</code> This is the color of the background and is currently set to: <code>#fefefe</code> :<code>border-color:</code> This is the color of the borders and is currently set to: <code>#d6d6d6</code> :<code>color:</code> This is the color of the text and is currently set to: <code>#333</code> ;Syntax :Type <code>{{t|LicenseBox|text{{=}}License text}}</code> on the image information page. <includeonly>[[Category:Image license templates| ]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 9ec2738036e3818826b937975731274577856c0d Template:- 10 100 100 2023-07-20T12:26:54Z FANDOM 32769624 Redirected page to [[Template:Clear]] wikitext text/x-wiki #REDIRECT [[Template:Clear]] 1a2aa4a9ba7478e54a2b21cbce68887ea297ea86 Template:Stub 10 101 101 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "{{MessageBox |header = Stub |type = stub |text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}}..." wikitext text/x-wiki {{MessageBox |header = Stub |type = stub |text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].'' |comment = |class = notice hidden plainlinks |id = stub }}<includeonly>[[Category:Stubs]]</includeonly><noinclude> {{Documentation}}</noinclude> 613ef53fa1801107adb93e3c0eb28209ba253a26 Category:Stubs 14 102 102 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki __EXPECTUNUSEDCATEGORY__ This category contains articles that are incomplete and are tagged with the {{T|Stub}} template. [[Category:Maintenance]] 0ec95b0d8542e012132ff79db688797e78439093 Template:Stub/doc 10 103 103 2023-07-20T12:26:54Z FANDOM 32769624 Created page with " ;Description :This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category. <includeonl..." wikitext text/x-wiki ;Description :This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category. <includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> fe9e5e7f5e645666194f69dc88d7d12b5429e8f8 Template:MIT 10 104 104 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>Category:MIT licens..." wikitext text/x-wiki {{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:MIT license files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> fa53e460d1a0d2cfb9e350fa64292cc428aed859 Template:LGPL 10 105 105 2023-07-20T12:26:54Z FANDOM 32769624 Created page with " {{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <incl..." wikitext text/x-wiki {{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:LGPL files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> 066b54eb9300540d46a07b5148865821bd3b2f08 Template:GFDL 10 106 106 2023-07-20T12:26:54Z FANDOM 32769624 Created page with " {{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''Wikipedia:Text of th..." wikitext text/x-wiki {{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''[[Wikipedia:Text of the GNU Free Documentation License|GNU Free Documentation License]]''', Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:GFDL files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> b3c309cd585718bb7808409474f98a1c5ec46103 Template:MIT/doc 10 107 107 2023-07-20T12:26:54Z FANDOM 32769624 Created page with ";Description :This template is used to mark images using the MIT license. ;Syntax :Type <code>{{t|MIT}}</code> on the image information page. <includeonly>Category:Ima..." wikitext text/x-wiki ;Description :This template is used to mark images using the MIT license. ;Syntax :Type <code>{{t|MIT}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> f243f408a7cb3acce5635655a2648b3dcd892584 Template:LGPL/doc 10 108 108 2023-07-20T12:26:54Z FANDOM 32769624 Created page with ";Description :This template is used to mark images using the LGPL. ;Syntax :Type <code>{{t|LGPL}}</code> on the image information page. <includeonly>Category:Image lic..." wikitext text/x-wiki ;Description :This template is used to mark images using the LGPL. ;Syntax :Type <code>{{t|LGPL}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> a1352dd235ba24762d42130c24a5a7971e1cdd31 Template:GFDL/doc 10 109 109 2023-07-20T12:26:54Z FANDOM 32769624 Created page with ";Description :This template is used to mark images using the GFDL. ;Syntax :Type <code>{{t|GFDL}}</code> on the image information page. <includeonly>Category:Image lic..." wikitext text/x-wiki ;Description :This template is used to mark images using the GFDL. ;Syntax :Type <code>{{t|GFDL}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> cb8fb84dfc8e1d8b8544fdff7530dce231764a63 Template:Nolicense 10 110 110 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "{{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonl..." wikitext text/x-wiki {{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonly>}}<noinclude> {{documentation}}</noinclude> a99128c5d8a0cd0723b13b6d9e5fd78b18dbedec Category:Unattributed files 14 111 111 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki __EXPECTUNUSEDCATEGORY__ The files in this category do not have an appropriate license selected and are tagged with the {{t|nolicense}} template. Administrators should review files in this category and either: * Update the file page with an appropriate if one can be easily determined. * Delete the image, though it is good idea to give the uploader a chance to select a license first. [[Category:Images]] [[Category:Maintenance]] fe16ed203269a56dcbf8a76f72943484fe67047f Template:Nolicense/doc 10 112 112 2023-07-20T12:26:54Z FANDOM 32769624 Created page with ";Description :This template is used to mark images where the copyright status is not known. It automatically adds the images to the :Category:Unattributed files|Unattribute..." wikitext text/x-wiki ;Description :This template is used to mark images where the copyright status is not known. It automatically adds the images to the [[:Category:Unattributed files|Unattributed files]] category for later maintenance ;Syntax :Type <code>{{t|Nolicense}}</code> on the image information page. <includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 346dcb940ca838c854f75f3db5229b97cce87d40 File:Favicon.ico 6 113 113 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki == Licensing == {{CC-BY-SA}} [[Category:Wiki skin images]] 4d9dc3162be921e39ea7166659dae4b8fe461b71 Category:Hatnote templates with errors 14 114 114 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Maintenance]]" wikitext text/x-wiki [[Category:Maintenance]] a106a39e26c77e7b2ec90cb83728a6446cb6a1a1 Module:Mbox/doc 828 115 115 2023-07-20T12:26:54Z FANDOM 32769624 getting rid of a red link for the documentation wikitext text/x-wiki This module is used by most of the basic [[:Category:Notice templates|Notice templates]] and is invoked by {{t|MessageBox}}. f4a47833d87441e40c6613bb641eb72f6207cbb1 Module:Mbox/data/doc 828 116 116 2023-07-20T12:26:54Z FANDOM 32769624 to get rid of a red link for documentation wikitext text/x-wiki This is a sub-module of [[Module:Mbox]] and is used to specify the CSS properties for message boxes. fcd42c844d485c7da3317a85c9521ea96145cb35 Module:Quote/doc 828 117 117 2023-07-20T12:26:54Z FANDOM 32769624 to get rid of the red link for the documentation wikitext text/x-wiki This module is used by most of the basic [[:Category:Quote templates|Quote templates]] and is invoked by {{t|Quote}}. 665dce984d14e47c31477a42382fecb536de1da7 Module:Dialogue/doc 828 118 118 2023-07-20T12:26:54Z FANDOM 32769624 getting rid of red links wikitext text/x-wiki This module is invoked by the {{t|Dialogue}} template. d22c926bd1a5c2221b42dc1a05b2326ecaaa6712 Module:Hatnote/doc 828 119 119 2023-07-20T12:26:54Z FANDOM 32769624 getting rid of red links wikitext text/x-wiki This module is invoked by the {{t|Hatnote}} template, which is used by a number of [[:Category:Notice templates|Notice templates]]. b5c1fc43f0f6bd96416f2fec21a7da0b34ae8aac Module:Navbox/doc 828 120 120 2023-07-20T12:26:54Z FANDOM 32769624 getting rid of red links wikitext text/x-wiki This module is invoked by the {{t|Navbox}} template. Navbox templates are not displayed for mobile users. 23d4ed4b22c8bf7316431e1f6df6d4d5d9de1ef5 Module:Namespace detect/doc 828 121 121 2023-07-20T12:26:54Z FANDOM 32769624 getting rid of red links wikitext text/x-wiki This module is invoked by the {{t|Namespace}} template. 157d889ae2f345f719a68f459ee2ca550d14afb5 Module:Namespace detect/data/doc 828 122 122 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons." wikitext text/x-wiki This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons. 4b5f88c95a81f026633adaae2556eeaa2896fd6f Module:Namespace detect/config/doc 828 123 123 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language. To activate a configuration item, you need to u..." wikitext text/x-wiki This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language. To activate a configuration item, you need to uncomment it. This means that you need to remove the text "-- " at the start of the line. 5b3ec654956a66588b67fedc310584e2769e6f5c Template:Series 10 124 124 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption" /></image> <dat..." wikitext text/x-wiki <includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption" /></image> <data source="release"><label>First released</label></data> <data source="seasons"><label>Seasons</label></data> <data source="episodes"><label>Episodes</label></data> <data source="runtime"><label>Run time</label></data> <data source="genre"><label>Genre</label></data> <data source="network"><label>Network</label></data> <data source="distrib"><label>Distributor</label></data> <data source="creator"><label>Created by</label></data> <data source="writer"><label>Written by</label></data> <data source="director"><label>Directed by</label></data> <data source="composer"><label>Composer</label></data> <data source="based on"><label>Based on</label></data> <data source="exec prod"><label>Executive producer</label></data> <data source="producer"><label>Producer</label></data> <data source="prod co"><label>Production company</label></data> <data source="country"><label>Country</label></data> <data source="language"><label>Language</label></data> </infobox></includeonly><noinclude>{{documentation}}</noinclude> f2e00daecd3f3df5c31267e0a9ffd721ac2f186d Template:Series/doc 10 125 125 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..." wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Series | title = | image = | caption = | release = | seasons = | episodes = | runtime = | genre = | network = | distrib = | creator = | writer = | director = | composer = | based on = | exec prod = | producer = | prod co = | country = | language = }}</pre> == Sample output == {{Series | title = ''Default page title'' | image = Wiki.png | caption = Test | release = Test | seasons = Test | episodes = Test | runtime = Test | genre = Test | network = Test | distrib = Test | creator = Test | writer = Test | director = Test | composer = Test | based on = Test | exec prod = Test | producer = Test | prod co = Test | country = Test | language = Test }} <pre>{{Series | title = ''Default page title'' | image = Wiki.png | caption = Test | release = Test | seasons = Test | episodes = Test | runtime = Test | genre = Test | network = Test | distrib = Test | creator = Test | writer = Test | director = Test | composer = Test | based on = Test | exec prod = Test | producer = Test | prod co = Test | country = Test | language = Test }}</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 7f9a7daecb805234290cd4addefc0c049fe125ce Template:Film 10 126 126 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption"/></image> <g..." wikitext text/x-wiki <includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption"/></image> <group> <data source="premiere"><label>Premiere date</label></data> <data source="genre"><label>Genre</label></data> <data source="rating"><label>Rating</label></data> <data source="runtime"><label>Runtime</label></data> <data source="director"><label>Directed by</label></data> <data source="writer"><label>Written by</label></data> <data source="music"><label>Music by</label></data> <data source="producer"><label>Produced by</label></data> <data source="budget"><label>Budget</label></data> <data source="earned"><label>Box Office</label></data> </group> <group layout="horizontal"> <header>Series</header> <data source="previous"><label>← Previous</label></data> <data source="next"><label>Next →</label></data> </group> </infobox>{{Namespace|main=[[Category:Films]]}}</includeonly><noinclude>{{documentation}}</noinclude> 92b5337f22ec52309cba873beaf3cdb11d2f64e0 Template:Film/doc 10 127 127 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..." wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Film | title = | image = | caption = | premiere = | genre = | rating = | runtime = | director = | writer = | music = | producer = | budget = | earned = | previous = | next = }} </pre> == Sample output == {{Film | title = This is a test | image = Wiki.png | caption = This is a test | premiere = This is a test | genre = This is a test | rating = This is a test | runtime = This is a test | director = This is a test | writer = This is a test | music = This is a test | producer = This is a test | budget = This is a test | earned = This is a test | previous = This is a test | next = This is a test }} <pre> {{Film | title = This is a test | image = Wiki.png | caption = This is a test | premiere = This is a test | genre = This is a test | rating = This is a test | runtime = This is a test | director = This is a test | writer = This is a test | music = This is a test | producer = This is a test | budget = This is a test | earned = This is a test | previous = This is a test | next = This is a test }} }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> b085f97e35a2ac96b5ddf92a22e98fbd93933736 Template:Season 10 128 128 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly><infobox type="Season"> <title source="title"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption"/></image> <data source="season"><label>Season</label></data> <data source="episodes"><label>Episodes</label></data> <data source="premiere"><label>Premiered</label></data> <group layout="horizontal"> <header>Navigation</header> <data source="previous"><label>← Previous</label></data> <data source="next"><label>Next →</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Seasons]]}}</includeonly><noinclude>{{documentation}}</noinclude> 2e09c5f43c99d98363971b63ad639874c5e6c452 Template:Season/doc 10 129 129 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..." wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Season | title = | image = | caption = | season = | episodes = | premiere = | previous = | next = }} </pre> == Sample output == {{Season | title = This is a test | image = Wiki.png | caption = This is a test | season = This is a test | episodes = This is a test | premiere = This is a test | previous = This is a test | next = This is a test }} <pre> {{Season | title = This is a test | image = Wiki.png | caption = This is a test | season = This is a test | episodes = This is a test | premiere = This is a test | previous = This is a test | next = This is a test }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> b3f82f2223cf6f8323820bce6de5427e4b6a1380 Template:Cast 10 130 130 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "<includeonly><infobox> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <data><label>Born..." wikitext text/x-wiki <includeonly><infobox> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <data><label>Born</label> <default>{{#if: {{{birthname|}}} | {{{birthname|}}} }}{{#if: {{{birthdate|}}} | {{#if: {{{birthname|}}} | <br />}}{{{birthdate|}}}{{#if: {{{birthplace|}}} | <br />}} }}{{#if: {{{birthplace|}}} | {{#if: {{{birthdate|}}} || {{#if: {{{birthname|}}}|<br />}} }}{{{birthplace|}}} }}</default> </data> <data><label>Died</label> <default>{{#if: {{{deathdate|}}} | {{{deathdate|}}} }}{{#if: {{{deathplace|}}} | {{#if: {{{deathdate|}}} | <br />}}{{{deathplace|}}} }}</default> </data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="occupation"><label>Occupation</label></data> <data source="appears in"><label>Appears in</label></data> <data source="portrays"><label>Portrays</label></data> </infobox>{{Namespace|main=[[Category:Cast]]<!-- -->{{#if: {{#pos:{{{appears in|}}} | TITLE}} | [[Category:TITLE cast]] }}<!-- -->}}</includeonly><noinclude>{{documentation}}</noinclude> b1e4767be7d53e599ae3ac18e9f41dff90fdfe89 Template:Cast/doc 10 131 131 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..." wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Cast | name = | image = | caption = | birthname = | birthdate = | birthplace = | deathdate = | deathplace = | gender = | height = | occupation = | appears in = | portrays = }} </pre> == Sample output == {{Cast | name = Test | image = Wiki.png | caption = Test | birthname = Name | birthdate = Date | birthplace = Place | deathdate = Date | deathplace = Place | gender = Test | height = Test | occupation = Test | appears in = Test | portrays = Test }} <pre> {{Cast | name = Test | image = Wiki.png | caption = Test | birthname = Name | birthdate = Date | birthplace = Place | deathdate = Date | deathplace = Place | gender = Test | height = Test | occupation = Test | appears in = Test | portrays = Test }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> fea3e74e01ad2f66bb54f921f82426cb1a7fa748 Template:Cite web 10 132 132 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki <includeonly>{{ #if: {{#if: {{{url|}}} | {{#if: {{{title|}}} |1}}}} ||Error on call to [[Template:cite web]]: Parameters '''url''' and '''title''' must be specified }}{{ #if: {{{archiveurl|}}}{{{archivedate|}}} | {{#if: {{#if: {{{archiveurl|}}}| {{#if: {{{archivedate|}}} |1}}}} ||Error on call to [[template:cite web]]: Parameters '''archiveurl''' and '''archivedate''' must be both specified or both omitted }} }}{{#if: {{{author|}}}{{{last|}}} | {{#if: {{{authorlink|}}} | [[{{{authorlink}}}|{{#if: {{{last|}}} | {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }} | {{{author}}} }}]] | {{#if: {{{last|}}} | {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }} | {{{author}}} }} }} }}{{#if: {{{author|}}}{{{last|}}} | {{#if: {{{coauthors|}}}| <nowiki>;</nowiki>&#32;{{{coauthors}}} }} }}{{#if: {{{author|}}}{{{last|}}}| {{#if: {{{date|}}} | &#32;({{{date}}}) | {{#if: {{{year|}}} | {{#if: {{{month|}}} | &#32;({{{month}}} {{{year}}}) | &#32;({{{year}}}) }} }} |}} }}{{#if: {{{last|}}}{{{author|}}} | .&#32;}}{{ #if: {{{editor|}}} | &#32;{{{editor}}}: }}{{#if: {{{archiveurl|}}} | {{#if: {{{archiveurl|}}} | {{#if: {{{title|}}} | [{{{archiveurl}}} {{{title}}}] }}}} | {{#if: {{{url|}}} | {{#if: {{{title|}}} | [{{{url}}} {{{title}}}] }}}} }}{{#if: {{{language|}}} | &#32;<span style="font-size: 0.95em; font-weight: bold; color:#555; position: relative;">({{{language}}})</span> }}{{#if: {{{format|}}} | &#32;({{{format|}}}) }}{{#if: {{{work|}}} | .&#32;''{{{work}}}'' }}{{#if: {{{pages|}}} | &#32;{{{pages}}} }}{{#if: {{{publisher|}}} | .&#32;{{{publisher}}}{{#if: {{{author|}}}{{{last|}}} | | {{#if: {{{date|}}}{{{year|}}}{{{month|}}} || }} }} }}{{#if: {{{author|}}}{{{last|}}} ||{{#if: {{{date|}}} | &#32;({{{date}}}) | {{#if: {{{year|}}} | {{#if: {{{month|}}} | &#32;({{{month}}} {{{year}}}) | &#32;({{{year}}}) }} }} }} }}.{{#if: {{{archivedate|}}} | &#32;Archived from [{{{url}}} the original] on {{#time:F j, Y|{{{archivedate}}}}}{{#if: {{{archiveyear|}}} | , {{{archiveyear}}} }}. }}{{#if: {{{accessdate|}}} | &#32;Retrieved on {{#time:F j, Y|{{{accessdate}}}}}{{#if: {{{accessyear|}}} | , {{{accessyear}}} }}. }}{{#if: {{{accessmonthday|}}} | &#32;Retrieved on {{{accessmonthday}}}, {{{accessyear}}}. }}{{#if: {{{accessdaymonth|}}} | &#32;Retrieved on {{{accessdaymonth}}} {{{accessyear}}}. }}{{#if: {{{quote|}}} | &nbsp;“{{{quote}}}” }}</includeonly><noinclude>{{documentation}} </noinclude> 06085b03744dda1cb654deed7c8e92495d7593a6 Template:Cite web/doc 10 133 133 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "__NOTOC__ This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprec..." wikitext text/x-wiki __NOTOC__ This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprecated [[Wikipedia:Template:Teb reference|template:web reference]]. It provides lower case parameters only. A general discussion of the use of templates for adding citation of open-source web content to Wikipedia articles is available at [[Wikipedia:Citation templates|citation templates]]. This page uses [[w:Wikia:Licensing|Creative Commons Licensed]] content from [[w:c:Wookieepedia:Template:Cite web|Wookieepedia]] == Usage == ;Common form for cases where little is known about authorship of the page (with current date) <tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |format= |work= }}</nowiki></tt> ;Using last, first (with current date) <tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt> ;Using author (with current date) <tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt> ;Using non-linked retrieved date, last, first <tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt> ;Using non-linked retrieved date, author <tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt> ;All parameters, horizontal format (delete the ones you don't need) <tt><nowiki>{{Cite web |url= |title= |accessdate= |accessmonthday= |accessdaymonth = |accessyear= |author= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt> ;All parameters, vertical format <pre>{{Cite web | url = | title = | accessdate = | accessdaymonth = | accessmonthday = | accessyear = | author = | last = | first = | authorlink = | coauthors = | date = | year = | month = | format = | work = | publisher = | pages = | language = | archiveurl = | archivedate = | quote = }}</pre> === Required parameters === * '''url''': URL of online item. * '''title''': Title of online item. ''For producing a [[Wikipedia:WP:CONTEXT#Dates|wikilinked date]] of retrieval:'' :* '''accessdate''': Full date when item was accessed, in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, for example "accessdate = {{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}". ''Must not be wikilinked'' ''For producing a non-wikilinked date of retrieval:'' :* '''accessmonthday''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = May 10", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on May 10, 2006.'' :* '''accessdaymonth''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = 10 May", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on 10 May 2006.'' === Optional parameters === * '''author''': Author ** '''last''' works with '''first''' to produce <code>last, first</code> ** '''authorlink''' works either with '''author''' or with '''last''' & '''first''' to link to the appropriate wikipedia article. Does not work with URLs. ** '''coauthors''': allows additional authors * '''date''': Full date of publication, preferably in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. May be wikilinked. ** OR: '''year''': Year of publication, and '''month''': Name of the month of publication. If you also have the day, use ''date'' instead. Must not be wikilinked. * '''format''': Format, e.g. PDF. HTML implied if not specified. * '''work''': If this item is part of a larger work, name of that work. * '''publisher''': Publisher, if any. * '''pages''': ''pp. 5–7'': first page and optional last page. This is for listing the pages relevant to the citation, not the total number of pages in the book. This is especially useful for PDF format, where the page can be linked to with the <code>#page=''number''</code> anchor tagged on the end of the URL: *: <code><nowiki>pages = [http://www.example.org/file.pdf#page=123 p. 123]</nowiki></code> * '''language''': language of publication (don't specify "English" as this is the default). * '''archiveurl''': URL of the archive location of the item (requires '''archivedate''') * '''archivedate''': Date when the item was archived (requires '''archiveurl'''), in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. Must not be wikilinked; it will be linked automatically. * '''quote''': Relevant quote from online item. == Examples == ;Some standard use cases * <nowiki>{{Cite web | author=Doe, John | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span> * <nowiki>{{Cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span> * <nowiki>{{Cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06}}</span> * <nowiki>{{Cite web | author=Doe, John | title=My Favorite Things Part II | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span> * <nowiki>{{Cite web | title=My Favorite Things Part II | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span> * <nowiki>{{Cite web | url=http://www.nfl.com/fans/ | title=Digest of Rules | publisher= National Football League | accessdate=2005-07-06 }}</nowiki><br>→ <span style="background:white">{{cite web | url=http://www.nfl.com/fans/ | title=Digest of Rules | publisher= National Football League | accessdate=2005-07-06 }}</span> ;Non-linking date of retrieval (using accessmonthday and accessyear) * <nowiki>{{Cite web | title=My Favorite Things Part II | work=Encyclopedia of Things | url=http://www.example.org/ | accessmonthday=July 6 | accessyear=2005 }}</nowiki><br/> → <span style="background:white">{{cite web | title=My Favorite Things Part II | work=Encyclopedia of Things | url=http://www.example.org/ | accessmonthday=July 6 | accessyear=2005 }}</span> ;Using format * <nowiki>{{Cite web | title=List of psychotropic substances under international control | publisher = International Narcotics Control Board | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06 }}</nowiki><br/> → <span style="background:white">{{cite web | title=List of psychotropic substances under international control | publisher = International Narcotics Control Board | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06}}</span> ;language * <nowiki>{{Cite web | author=Joliet, François | title=Honnit soit qui mal y pense | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 | language=French }}</nowiki><br/>→ <span style="background:white">{{cite web | author=Joliet, François | title=Honnit soit qui mal y pense | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06 | language=French}}</span> ;coauthors * <nowiki>{{Cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</nowiki><br/>→ <span style="background:white">{{cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span> ;No author * <nowiki>{{Cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span> ;No author, no publisher * <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki></br>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</span> * <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</span> * <nowiki>{{Cite web | title=List of psychotropic substances under international control | date=2005-04-30 | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06 | language=Greek }}</nowiki><br/> → <span style="background:white">{{cite web | title=List of psychotropic substances under international control | date=2005-04-30 | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06 | language=Greek }}</span> ; Using archiveurl and archivedate to refer to items that went away but are available from an archive site * <nowiki>{{Cite web | title=List of psychotropic substances under international control | date=2005-04-30 | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06 | archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf | archivedate=2005-09-11 }}</nowiki><br/> → <span style="background:white">{{cite web | title=List of psychotropic substances under international control | date=2005-04-30 | url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06 | archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf | archivedate=2005-09-11 }}</span> * <nowiki> {{Cite web |url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm |title=Interview with Maggie Downs |date=2006-03-31 |publisher=The Desert Sun |archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm |archivedate=2006-04-26 }}</nowiki><br/> → <span style="background:white">{{cite web |url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm |title=Interview with Maggie Downs |date=2006-03-31 |publisher=The Desert Sun |archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm |archivedate=2006-04-26}}</span> ; Using quote * <nowiki>{{Cite web | title = My Favorite Things Part II | work = Encyclopedia of Things | url = http://www.example.org/ | accessdate = 2005-07-06 | quote = Lorem ipsum dolor. }}</nowiki><br/>→ <span style="background:white">{{cite web | title = My Favorite Things Part II | work = Encyclopedia of Things | url = http://www.example.org/ | accessdate = 2005-07-06 | quote = Lorem ipsum dolor. }}</span> ;No parameters (error) * <nowiki>{{Cite web}}</nowiki><br/>→ <span style="background:white">{{cite web}}</span> <includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 49566b6a3601a57e7e4d3521179ec7d3300ec2a1 My Friendly Neighborhood Wiki:Wiki rules 4 134 134 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary. # '''Keep it civil''': Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc. # '''Be a productive member of the wiki''': Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive. # '''Do not engage in excessive self-promotion''': The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator! # '''Do not harass other users''': If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall. # '''Do follow community guidelines for formatting''': When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved. [[Category:{{SITENAME}}]] efad0088b04516c5e666314530cc43875a74fd71 Blog:Recent posts 502 135 135 2023-07-20T12:26:54Z FANDOM 32769624 Created article for recent blog posts wikitext text/x-wiki <bloglist summary="true" count=50><title>⧼create-blog-post-recent-listing-title ⧽</title><type>plain</type><order>date</order></bloglist> afb902f1d8c2d7adccbdd48b1fbd4a0cc5361783 Category:Blog posts 14 136 136 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki This is an automatically generated list of blog posts [[Category:Community]] 864f70c2af84fd84c1901d154b90eb4facc9f37c Category:Community 14 137 137 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:{{SITENAME}}]]" wikitext text/x-wiki [[Category:{{SITENAME}}]] dd8aaa34cf600c1567d240a3f4bc615164a11592 Category:Pages with broken file links 14 138 138 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Maintenance]]" wikitext text/x-wiki [[Category:Maintenance]] a106a39e26c77e7b2ec90cb83728a6446cb6a1a1 Category:Videos 14 139 139 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Media]]" wikitext text/x-wiki [[Category:Media]] b141d2b9971d6efe9f59bd03449781e71411c631 Category:Screenshots 14 140 140 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Images]]" wikitext text/x-wiki [[Category:Images]] 8820b63e35aedd9d2666fe40b965d4e91ce0a106 Category:Wiki skin images 14 141 141 2023-07-20T12:26:54Z FANDOM 32769624 Created page with "[[Category:Images]]" wikitext text/x-wiki [[Category:Images]] 8820b63e35aedd9d2666fe40b965d4e91ce0a106 MediaWiki:Mainpage 8 142 142 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki Main Page 29b077bd4b72e57c6500fdd2d77e1a8b60f2816b 145 142 2023-07-20T12:26:54Z FANDOM 32769624 SEO wikitext text/x-wiki My Friendly Neighborhood Wiki 1b9b49cc6ae7961bceaecc13e9c7f6a0300544af Main Page 0 143 144 2023-07-20T12:26:54Z FANDOM 32769624 FANDOM moved page [[Main Page]] to [[My Friendly Neighborhood Wiki]]: SEO wikitext text/x-wiki #REDIRECT [[My Friendly Neighborhood Wiki]] bce2289b1b87747061217e9d293d7edda8f1f26e MediaWiki:Wiki-description-site-meta 8 144 146 2023-07-20T12:26:54Z FANDOM 32769624 wikitext text/x-wiki Basically what you need to know about the 2023 fps mascot horror gam 6251a744632d5b9f92e339b0a263b0440ec9d596 File:Site-background-dark 6 145 148 2023-07-20T12:27:14Z Whyased 53348711 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 150 148 2023-07-20T12:27:14Z FANDOMbot 32794352 Protected "[[File:Site-background-dark]]": Theme designer protected image ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) [Upload=Allow only administrators] (indefinite)) wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Site-background-light 6 146 149 2023-07-20T12:27:14Z Whyased 53348711 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 151 149 2023-07-20T12:27:14Z FANDOMbot 32794352 Protected "[[File:Site-background-light]]": Theme designer protected image ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) [Upload=Allow only administrators] (indefinite)) wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Characters 0 147 152 2023-07-21T20:24:57Z Rickrolledin2023 52283219 Created page with "Fix This Mess... Please" wikitext text/x-wiki Fix This Mess... Please 1f9baae19c7b228937c3f4cbb09f4fa483ade905 My Friendly Neighborhood Wiki 0 148 153 2023-07-22T09:04:56Z JustLeafy 26923519 Created page with "This is a wiki about the video game ''[[{{topic}}]]''." wikitext text/x-wiki This is a wiki about the video game ''[[{{topic}}]]''. ee01beb64605c671bec1fbbda0defeb9764782ce Characters 0 147 154 152 2023-07-22T09:55:16Z JustLeafy 26923519 wikitext text/x-wiki *[[Gordon O'Brian]] *[[Ricky]] *[[Norman, Lilliana, Junebug, Lenard, and George]] *[[Pearl the Bird]] *[[Ray]] *[[Hand, Randy, and Pig]] *[[Goblette]] *[[The Curtain]] *[[The Pups]] *[[Arnold]] *[[The Unfriendly Neighborhood Puppets]] abdaff8edf7b7ddf99afc162a6d5e8ef522c1fd2 155 154 2023-07-22T09:55:34Z JustLeafy 26923519 wikitext text/x-wiki This is a list of '''characters''' in ''[[{{topic}}]]'': *[[Gordon O'Brian]] *[[Ricky]] *[[Norman, Lilliana, Junebug, Lenard, and George]] *[[Pearl the Bird]] *[[Ray]] *[[Hand, Randy, and Pig]] *[[Goblette]] *[[The Curtain]] *[[The Pups]] *[[Arnold]] *[[The Unfriendly Neighborhood Puppets]] [[Category:{{SITENAME}}]] 8673c39e01e6c4bd04b1706ddf18c7e2a957c5f4 Template:Game 10 96 156 96 2023-07-22T10:10:03Z JustLeafy 26923519 wikitext text/x-wiki <includeonly><infobox> <title source="title"> <default>{{PAGENAME}}</default> </title> <image source="image"> <default>{{PAGENAME}}.jpg</default> <caption source="caption"/> </image> <data source="developer"><label>Developer</label></data> <data source="publisher"><label>Publisher</label></data> <data source="engine"><label>Engine</label></data> <data source="version"><label>Version</label></data> <data source="platform"><label>Platform</label></data> <data source="releasedate"><label>Release date</label></data> <data source="genre"><label>Genre</label></data> <data source="mode"><label>Mode</label></data> <data source="rating"><label>Rating</label></data> <data source="media"><label>Media</label></data> <group collapse="open"> <header>System requirements</header> <data source="requirements"></data> </group> </infobox></includeonly><noinclude>{{Documentation}}</noinclude> 7954d8ed7b56642316856a2ec0e672c075a8ca54 File:My Friendly Neighborhood.jpg 6 149 157 2023-07-22T10:10:15Z JustLeafy 26923519 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 My Friendly Neighborhood 0 150 158 2023-07-22T10:10:45Z JustLeafy 26923519 Created page with "{{subst:w:GamePageShell |name={{subst:PAGENAME}} |dev=John Szymanski, Evan Szymanski |pub=DreadXP |genre=survival horror |releasedate=July 18, 2023 |id=1574260 |premise= Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as Gordon, a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure. }}" wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows }} '''''My Friendly Neighborhood''''' is a video game of survival horror genre developed by [[John Szymanski, Evan Szymanski]] and published by [[DreadXP]]. It was released on Steam for Microsoft Windows on July 18, 2023. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as Gordon, a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure. == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] [[Category:My Friendly Neighborhood Wiki]] 965c280aafe3ebdb813416c46ba679a307a80e12 159 158 2023-07-22T10:10:55Z JustLeafy 26923519 wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows }} '''''My Friendly Neighborhood''''' is a video game of survival horror genre developed by [[John Szymanski]] and [[Evan Szymanski]] and published by [[DreadXP]]. It was released on Steam for Microsoft Windows on July 18, 2023. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as Gordon, a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure. == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] [[Category:My Friendly Neighborhood Wiki]] 26c4252f55f219aee7e900d1fb6e30e562b5e1c9 John Szymanski 0 151 160 2023-07-22T10:11:45Z JustLeafy 26923519 Created page with "'''{{subst:PAGENAME}}''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[Evan Szymanski]]." wikitext text/x-wiki '''John Szymanski''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[Evan Szymanski]]. 048f2f88baa33f13698ed3f582900598a3ef4274 Evan Szymanski 0 152 161 2023-07-22T10:11:45Z JustLeafy 26923519 Created page with "'''{{subst:PAGENAME}}''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[John Szymanski]]." wikitext text/x-wiki '''Evan Szymanski''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[John Szymanski]]. 49b85169c32ac3dd66f36a36b2651ed2f5988edc DreadXP 0 153 162 2023-07-22T10:11:49Z JustLeafy 26923519 Created page with "{{subst:w:gamepub}}" wikitext text/x-wiki '''{{PAGENAME}}''' is the publisher of ''[[{{topic}}]]''. 791b072733eb73fa0f7bd3507c7da1ead9e58ef9 User:JustLeafy 2 154 163 2023-07-23T15:01:01Z JustLeafy 26923519 Created page with "{{w:User:JustLeafy}}" wikitext text/x-wiki {{w:User:JustLeafy}} 9da11f21a505bcdeaef56ade7fddd86e93f031d9 Ricky 0 155 164 2023-07-24T01:43:54Z Rickythesockpuppet 53369742 Created page with "''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully..." wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends", After its original success, it was picked up by the city's broadcasting group, and the name was changed to My Friendly Neighborhood. Unfortunately, the TV show's popularity began to dwindle, and the show was eventually cancelled by the city broadcasting group, and all staff were ordered to vacate the premises. After the show was cancelled, Ricky and the other puppets decided to watch other television shows, which they had not been allowed to before, as the puppets were very easily influenced by others, considering their child-like minds. Ricky describes to the player how horrific the puppets found the cruelty and darkness of the outside world, saying, ''"we all got a little twisted then, but some of us..."'' ==Game events== Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. 6b3d305e7d8622660eb95ba719cf93306945344a 165 164 2023-07-24T01:47:28Z Rickythesockpuppet 53369742 wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends", After its original success, it was picked up by the city's broadcasting group, and the name was changed to My Friendly Neighborhood. Unfortunately, the TV show's popularity began to dwindle, and the show was eventually cancelled by the city broadcasting group, and all staff were ordered to vacate the premises. After the show was cancelled, Ricky and the other puppets decided to watch other television shows, which they had not been allowed to before, as the puppets were very easily influenced by others, considering their child-like minds. Ricky describes to the player how horrific the puppets found the cruelty and darkness of the outside world, saying, ''"we all got a little twisted then, but some of us..."'' == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. 24ed10773bf259f5155c5c02b4b7bc1624340f54 166 165 2023-07-24T22:12:11Z Rickythesockpuppet 53369742 /* History */ wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down == G. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon.ame events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. 3bf68f4680fa3b7f09cb6b2e8af0d1ae4df95416 167 166 2023-07-24T22:12:55Z Rickythesockpuppet 53369742 /* History */ wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. f4658984d7f8e3820db99938b17d6e6cc9d04024 177 167 2023-07-25T22:43:09Z Xanderchills 53382029 Added a gallery of Ricky above the Quote wikitext text/x-wiki <gallery> File:Ricky.png|Ricky The Sock Puppet </gallery>''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. 0bf20fb395e629d19cd5846f76692fe0f64f31eb My Friendly Neighborhood Wiki 0 148 168 153 2023-07-25T22:00:09Z Xanderchills 53382029 Added the genre, creator, and publisher of the game. wikitext text/x-wiki This is a wiki about the video game ''[[{{topic}}]]''. My Friendly Neighborhood is an Indie Horror Puzzle Game created by John Szymanski and published by Dread XP. 64bd82a5fcab38e86b338ed225ea0a585731ef97 171 168 2023-07-25T22:22:08Z Xanderchills 53382029 Added Ricky the sock Puppet information wikitext text/x-wiki This is a wiki about the video game ''[[{{topic}}]]''. My Friendly Neighborhood is an Indie Horror Puzzle Game created by John Szymanski and published by Dread XP. {{Character|name=Ricky|species=Sock|portrayedby=Arlo}} 29bea41a850da8b46154c151ac17c582ab684508 172 171 2023-07-25T22:26:12Z Xanderchills 53382029 wikitext text/x-wiki This is a wiki about the video game ''[[{{topic}}]]''. My Friendly Neighborhood is an Indie Horror Puzzle Game created by John Szymanski and published by Dread XP. {{Character|name=Ricky|species=Sock|portrayedby=Arlo|image=[[File:Ricky.PNG|200px]]}} d4f191d975fb8cf1139638a0e40cf0961d8bf197 173 172 2023-07-25T22:31:06Z Xanderchills 53382029 wikitext text/x-wiki This is a wiki about the video game ''[[{{topic}}]]''. My Friendly Neighborhood is an Indie Horror Puzzle Game created by John Szymanski and published by Dread XP. {{Character|name=Ricky|species=Sock|portrayedby=Arlo|image=Ricky.png}} 81e769e28c1b4f365cd7dedb8b71f7f9d10f0c1c 174 173 2023-07-25T22:35:56Z Xanderchills 53382029 wikitext text/x-wiki This is a wiki about the video game ''[[{{topic}}]]''. My Friendly Neighborhood is an Indie Horror Puzzle Game created by John Szymanski and published by Dread XP. == Characters == The characters in My Friendly Neighborhood are all puppets who used to star in a children's tv show.{{Character|name=Ricky|species=Sock|portrayedby=Arlo|image=Ricky.png}} b107cf15a2d5f5338f57dddbefe1a39fe046f9db 175 174 2023-07-25T22:39:38Z Xanderchills 53382029 Added John Szymanski and Dread XP links wikitext text/x-wiki This is a wiki about the video game ''[[{{topic}}]]''. My Friendly Neighborhood is an Indie Horror Puzzle Game created by [[John Szymanski]] and published by [[DreadXP|Dread XP]]. == Characters == The characters in My Friendly Neighborhood are all puppets who used to star in a children's tv show.{{Character|name=Ricky|species=Sock|portrayedby=Arlo|image=Ricky.png}} 21c202fc3fbe6bb6960712dcdb9151b366c5e776 176 175 2023-07-25T22:40:38Z Xanderchills 53382029 wikitext text/x-wiki This is a wiki about the video game ''[[{{topic}}]]''. ee01beb64605c671bec1fbbda0defeb9764782ce File:Ricky.png 6 156 169 2023-07-25T22:14:48Z Xanderchills 53382029 Ricky The Sock Puppet wikitext text/x-wiki == Summary == Ricky The Sock Puppet == Licensing == {{Permission}} 37dc20699650e088574b306b028c24859a2e5dbc 170 169 2023-07-25T22:15:17Z Xanderchills 53382029 /* Summary */ wikitext text/x-wiki == Summary == Ricky The Sock Puppet from My Friendly Neighborhood == Licensing == {{Permission}} c76534a8aaed1f5d2e375ed63574e9ac2da2c96d File:Gordon J. O Brian.jpg 6 157 178 2023-07-27T01:44:47Z Matron92 47674183 wikitext text/x-wiki Main character from My Friendly Neighborhood 6b0db8275a12fc4570ecbf0d03b2b71a544ac466 Gordon O'Brian 0 158 179 2023-07-27T01:59:47Z Matron92 47674183 Created page with "[[File:Gordon J. O Brian.jpg|thumb]] = Gordon = ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game. Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation. == History == Not much is known about Gordon's personal history, but what is known is that he was inv..." wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game. Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation. == History == Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired. db334d7f9456692fb22bef07d263a739b1e2cf44 180 179 2023-07-27T02:12:41Z Matron92 47674183 wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game. Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation. == History == Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired. Game events Gordon arrived at the abandoned MFN Studio lot towards the end of the day to complete the final job he had to do. 49c761bb791893d13ab52c6ad8ae5db5ef8f83c3 182 180 2023-07-29T18:36:01Z Pastel Loca 53406325 Added a gallery section as well as adding the respective image which represents Gordon in game wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game. Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation. == History == Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired. Game events Gordon arrived at the abandoned MFN Studio lot towards the end of the day to complete the final job he had to do. == '''Gallery''' == [[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] 46da23af25d9a5e382c80a24ddd689a07885e804 183 182 2023-07-29T18:39:29Z Pastel Loca 53406325 /* Gallery */ wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game. Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation. == History == Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired. Game events Gordon arrived at the abandoned MFN Studio lot towards the end of the day to complete the final job he had to do. == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] ff474f5d48c959ddba8bcb8500872965887760a3 File:Gordon O'Brian (as shown in map).jpg 6 159 181 2023-07-29T18:30:25Z Pastel Loca 53406325 wikitext text/x-wiki Gordon's map icon as an indicator for the player's location. 694da169919518852104e5e14058cb8ae01ee0d3 File:Norman full body front.jpg 6 160 184 2023-07-29T19:12:25Z Pastel Loca 53406325 wikitext text/x-wiki Norman in his spot at the bathtub in the Stage 4 bathroon set. photo is taken with the game's free cam mode unlocked after beating the game for the first time 575ca7ed09ecc6d2a5f48c43f2cda558b471fda9 File:Norman full body back.jpg 6 161 185 2023-07-29T19:22:05Z Pastel Loca 53406325 wikitext text/x-wiki Norman full body back in the Stage 4 bathroom. this photo is taken with the game's free cam mode in friendly difficulty 10a3d30ea3effc4b890affcb5c08c216f1e32f2e File:Norman bathtub 1.jpg 6 162 186 2023-07-29T19:25:21Z Pastel Loca 53406325 wikitext text/x-wiki Norman in the bathtub in the Stage 4 set bathroom with a letter block inside. This photo is taken in the game's free cam mode 243392712dd07d4cf92fce90f1a50331a94b8d46 File:Norman.jpg 6 163 187 2023-07-29T19:30:18Z Pastel Loca 53406325 wikitext text/x-wiki Norman profile image that's just the cropped front full body just to make the page look a little nicer fcdfe30102ebbeb237763de35467aecd97272337 File:Norman bathtub 2.jpg 6 164 188 2023-07-29T20:04:26Z Pastel Loca 53406325 wikitext text/x-wiki Norman in the bathtub in Stage 4 after draining the tub of water in order to recieve the letter block. photo is taken in the game's free camera mode 22f340fe771f95e2b638562b4204181b8bf642f8 File:Norman entering Stage 4 .jpg 6 165 189 2023-07-29T20:13:21Z Pastel Loca 53406325 wikitext text/x-wiki Norman walking to Stage 4 after Gordon leaves the hotel with the acess key Ricky gave him bf313954e408c2899ccd568a4ab89abdb617aa68 File:Norman copper rusted life sized statue.jpg 6 166 190 2023-07-29T20:17:43Z Pastel Loca 53406325 wikitext text/x-wiki Norman sitting on a stone bench outside with the Aviary right next to it. this photo is taken with the game's free camera mode 6e2eb2e2f11c0097e6b4a8cbcaa7ea4bde5a274f File:Steam game thumbnail image .jpg 6 167 191 2023-07-29T20:22:15Z Pastel Loca 53406325 wikitext text/x-wiki this is the image used for the thumbnail of My Friendly Neighborhood's game page. this is found on google afd95cf890e77fc7a288e76a4fa95784749f5c78 File:Lilliana.jpg 6 168 192 2023-07-29T20:25:31Z Pastel Loca 53406325 wikitext text/x-wiki this is a cropped version of the full body front image bb164986eca143e133fa622b58d9130744787189 File:Norman's hand peeking through.jpg 6 169 193 2023-07-29T21:16:34Z Pastel Loca 53406325 wikitext text/x-wiki Norman's hand peeking through the door upon first entering Stage 4. This photo is taken with the game's free cam mode and also not triggering the specific location event where he puts his hand away which is how this photo was taken a1b67503a182d605dcdb78a9e6dcdf30b12d9e36 194 193 2023-07-29T21:17:21Z Pastel Loca 53406325 wikitext text/x-wiki Norman's peeking through the door upon first entering Stage 4. This photo is taken with the game's free cam mode and also not triggering the specific location event where he puts his hand away which is how this photo was taken ea5c0240cb4ef49355d664d97ad61907b75e068b Norman, Lilliana, Junebug, Lenard, and George 0 170 195 2023-07-29T21:18:42Z Pastel Loca 53406325 Made an entire page for them, will immediately fix any missing images since I messed up on the it a few times and can't use them until I save this page so I might as well finish it and go back and fix some stuff. I also plan to add more images if I find concept art of them and/or giant models of them in out of bounds areas wikitext text/x-wiki Norman, Liliana, Junebug, Lenard, and George are enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). == Norman == [[File:Norman.jpg|thumb|Norman ]] Norman is a yellowish-orange puppet with brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. he is first seen entering Stage 4 after the Gordon recieves the Stage 4 acess key from Ricky. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game == Gallery == '''Images''' Norman from the front and back [[File:Norman full body back.jpg|369x369px]] Norman entering Stage 4 [[File:Norman entering Stage 4 .jpg|313x313px]] Norman copper rusted statue sitting on a stone bench [[File:Norman copper rusted life sized statue.jpg|379x379px]] Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door Norman in the bathtub with one of the Letter blocks used to solve a puzzle [[File:Norman bathtub 1.jpg|left|459x459px]] [[File:Norman bathtub 2.jpg|294x294px]]Norman as seen with the game logo, used for the game page on Steam [[File:Steam game thumbnail image .jpg|480x480px]] == Lilliana == [[File:Lilliana.jpg|thumb|Lilliana]] Lilliana is a yellowish-green puppet with lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes, she is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes == Gallery == '''Images''' 6962f0253d4418ab6d030dc3514fac3b2d0bc62d 202 195 2023-07-29T22:06:08Z 191.103.86.190 0 The name wasn’t correct, it’s named Junebug not Liliana wikitext text/x-wiki Norman, Liliana, Junebug, Lenard, and George are enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). == Norman == [[File:Norman.jpg|thumb|Norman ]] Norman is a yellowish-orange puppet with brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. he is first seen entering Stage 4 after the Gordon recieves the Stage 4 acess key from Ricky. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game == Gallery == '''Images''' Norman from the front and back [[File:Norman full body back.jpg|369x369px]] Norman entering Stage 4 [[File:Norman entering Stage 4 .jpg|313x313px]] Norman copper rusted statue sitting on a stone bench [[File:Norman copper rusted life sized statue.jpg|379x379px]] Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door Norman in the bathtub with one of the Letter blocks used to solve a puzzle [[File:Norman bathtub 1.jpg|left|459x459px]] [[File:Norman bathtub 2.jpg|294x294px]]Norman as seen with the game logo, used for the game page on Steam [[File:Steam game thumbnail image .jpg|480x480px]] == Junebug == [[File:Lilliana.jpg|thumb|Junebug]] Junebug is a yellowish-green puppet with lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes, she is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes == Gallery == '''Images''' d8bdbc765843a92dc4c88639fed1184c1f928ea9 File:Lilliana front.jpg 6 171 196 2023-07-29T21:29:08Z Pastel Loca 53406325 wikitext text/x-wiki Lilliana from the front view in the Cardboard Penthouse. This is taken in the game's free camera mode in friendly difficulty 1c6cd27ee9fe47530e960780cac706ad8742d210 File:Lilliana back.jpg 6 172 197 2023-07-29T21:31:01Z Pastel Loca 53406325 wikitext text/x-wiki Lilliana from the back. this photo is taken in the game's free camera mode in friendly difficulty b456ebe21add8beb7e4e78cf7cc90f1317430b53 File:Lilliana's first appearance.jpg 6 173 198 2023-07-29T21:44:43Z Pastel Loca 53406325 wikitext text/x-wiki her first appearance directly on the stairs of the cast makeup area of stage 4. this photo is taken in the game's free camera mode in friendy difficulty b6a477ba1eb4b493e6063028d1cd1ad3d0a4d09f File:Lilliana cardboard cutout.jpg 6 174 199 2023-07-29T21:48:13Z Pastel Loca 53406325 wikitext text/x-wiki her cardboard cucutout which two can be found in the basement. this photo is taken in the game's free camera mode 2f499bd6e848a4dcb27aebb2c2ea27023ef817c9 File:Lilliana's hands.jpg 6 175 200 2023-07-29T21:57:44Z Pastel Loca 53406325 wikitext text/x-wiki her hands which has pink nails on it in the Cardboard Penthouse. this photo is taken in the game's free camera mode in friendly difficulty e4b83fb27776b796cd584d5fa1a39cf12c779f9a File:Lilliana's pirate variation front.jpg 6 176 201 2023-07-29T22:02:27Z Pastel Loca 53406325 wikitext text/x-wiki Her puppet pirate's cove variation outfit from the front. This photo is taken in the game's free camera mode in friendly difficulty f44db761fbc7154ae9ddee92ee46fd747815c0a2 File:Lilliana's pirate variation back.jpg 6 177 203 2023-07-29T22:08:06Z Pastel Loca 53406325 wikitext text/x-wiki Her Puppet Pirate's cove variation outfit from the back. This photo is taken from the game's free camera mode in friendly difficulty fcbbae16f6c9328f8360426faae2371ce5e4c361 File:Lilliana front.jpg 6 171 204 196 2023-07-29T22:20:02Z Pastel Loca 53406325 wikitext text/x-wiki '''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name''' Junebug from the front view in the Cardboard Penthouse. This is taken in the game's free camera mode in friendly difficulty a3b4a5a54f3935cd7c5b6fa5c99f19d917389854 205 204 2023-07-29T22:20:39Z Pastel Loca 53406325 wikitext text/x-wiki '''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors''' Junebug from the front view in the Cardboard Penthouse. This is taken in the game's free camera mode in friendly difficulty eab8bd48ed44d100294e7cb2f67054ea4d4af613 File:Lilliana.jpg 6 168 206 192 2023-07-29T22:21:02Z Pastel Loca 53406325 wikitext text/x-wiki '''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors''' this is a cropped version of the full body front image 1e5bf019f0ff3b755a11acb7ce72cb13ee798d44 File:Lilliana back.jpg 6 172 207 197 2023-07-29T22:21:28Z Pastel Loca 53406325 wikitext text/x-wiki '''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors''' Lilliana from the back. this photo is taken in the game's free camera mode in friendly difficulty 81c6ad2b072ca139e3361efd769d24e12ab122f8 File:Lilliana's first appearance.jpg 6 173 208 198 2023-07-29T22:21:50Z Pastel Loca 53406325 wikitext text/x-wiki '''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors''' her first appearance directly on the stairs of the cast makeup area of stage 4. this photo is taken in the game's free camera mode in friendy difficulty 9855a0487c6749af97dda60907a78bc2e2d63240 File:Lilliana cardboard cutout.jpg 6 174 209 199 2023-07-29T22:22:12Z Pastel Loca 53406325 wikitext text/x-wiki '''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors''' her cardboard cucutout which two can be found in the basement. this photo is taken in the game's free camera mode cc4e9acef9dfb37bd35142c9488544a52b970108 File:Lilliana's hands.jpg 6 175 210 200 2023-07-29T22:22:51Z Pastel Loca 53406325 wikitext text/x-wiki '''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors''' her hands which has pink nails on it in the Cardboard Penthouse. this photo is taken in the game's free camera mode in friendly difficulty 28080351d88f56595839e824f2aeef2dca748f4a File:Lilliana's pirate variation front.jpg 6 176 211 201 2023-07-29T22:23:07Z Pastel Loca 53406325 wikitext text/x-wiki '''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors''' Her puppet pirate's cove variation outfit from the front. This photo is taken in the game's free camera mode in friendly difficulty a465524b3035388bee928234435bd9bdff0097d9 File:Lilliana's pirate variation back.jpg 6 177 212 203 2023-07-29T22:23:28Z Pastel Loca 53406325 wikitext text/x-wiki '''NOTE: this is actually Junebug, I got the two mixed up and have no idea how to change the file name WITHOUT the site giving me same file errors''' Her Puppet Pirate's cove variation outfit from the back. This photo is taken from the game's free camera mode in friendly difficulty 4e990df84347c153047a88566b30c0d9cb0fbab4 Norman, Lilliana, Junebug, Lenard, and George 0 170 213 202 2023-07-29T22:27:41Z Pastel Loca 53406325 needed to fix some stuff here, will finish this once I fix the file name mixup wikitext text/x-wiki Norman, Liliana, Junebug, Lenard, and George are enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). == Norman == [[File:Norman.jpg|thumb|Norman ]] Norman is a yellowish-orange puppet with brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. he is first seen entering Stage 4 after the Gordon recieves the Stage 4 acess key from Ricky. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game === Gallery (Norman) === '''Images''' Norman from the front and back [[File:Norman full body back.jpg|369x369px]] Norman entering Stage 4 [[File:Norman entering Stage 4 .jpg|313x313px]] Norman copper rusted statue sitting on a stone bench [[File:Norman copper rusted life sized statue.jpg|379x379px]] Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door Norman in the bathtub with one of the Letter blocks used to solve a puzzle [[File:Norman bathtub 1.jpg|left|459x459px]] [[File:Norman bathtub 2.jpg|294x294px]] Norman as seen with the game logo, used for the game page on Steam [[File:Steam game thumbnail image .jpg|480x480px]] == Junebug == [[File:Lilliana.jpg|thumb|Junebug]] Junebug is a yellowish-green puppet with lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes, she is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes === Gallery (Junebug) === '''Images''' 8ae90f34c7d4ee29e3c1e321c7eadabe2f204996 229 213 2023-07-30T00:48:20Z Pastel Loca 53406325 wikitext text/x-wiki Norman, Liliana, Junebug, Lenard, and George are enemy common NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == [[File:Norman.jpg|thumb|Norman ]] Norman is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] recieves the Stage 4 acess key from [[Ricky]]. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game === Gallery (Norman) === '''Images''' Norman from the front and back [[File:Norman full body front.jpg|393x393px]] [[File:Norman full body back.jpg|393x393px]] Norman's first appearance as he enters Stage 4 [[File:Norman entering Stage 4 .jpg|313x313px]] Norman copper rusted statue sitting on a stone bench [[File:Norman copper rusted life sized statue.jpg|379x379px]] Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door Norman in the bathtub with one of the Letter blocks used to solve a puzzle [[File:Norman bathtub 1.jpg|left|459x459px]] [[File:Norman bathtub 2.jpg|294x294px]] Norman as seen with the game logo, used for the game page on Steam [[File:Steam game thumbnail image .jpg|480x480px]] == Junebug == [[File:Lilliana.jpg|thumb|Junebug]] Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the puppet only out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes === Gallery (Junebug) === '''Images''' Junebug from the front and back [[File:Lilliana front.jpg|439x439px]] [[File:Lilliana back.jpg|438x438px]] Junebug's first appearance as she stands on top of the stairs [[File:Lilliana's first appearance.jpg|551x551px]] Junebug's hands with her pink nails [[File:Lilliana's hands.jpg|344x344px]] Junebug's cardboard cutout [[File:Lilliana cardboard cutout.jpg|413x413px]] Junebug's Puppet Pirate Cove variation front and back [[File:Lilliana's pirate variation front.jpg|413x413px]] [[File:Lilliana's pirate variation back.jpg|414x414px]] == Lilliana == [[File:ACTUAL Lilliana.jpg|thumb|Lilliana]] Lilliana is a orange puppet with a yellow round nose, plastic half sphirical eyes, staw hat with a red ribbon and lavander fake flower, bright green hair, red and pink short sleeve dress with the same lavander fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the prop department hunched over in the dark on the right side. === Gallery (Lilliana) === Lilliana from front and back [[File:ACTUAL Lilliana full body front .jpg|303x303px]] [[File:ACTUAL Liliana full body back .jpg|304x304px]] Lilliana's first apparence as she's hunched over in the Prop Department [[File:ACTUAL Lilliana first appearance.jpg|313x313px]] == George == [[File:George.jpg|thumb|George]] George is a bright red puppet with a spherical green nose, plastic half sphirical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkard stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first untill he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes. === Gallery (George) === '''Images''' George from the front and back [[File:George full body front.jpg|350x350px]] [[File:George full body back.jpg|357x357px]] George's first appearance as he's slightly disfigured in the dark of the Prop Department [[File:George in the dark.jpg|514x514px]] George's Puppet Pirate Cove variation front and back [[File:George pirate variation front.jpg|474x474px]] [[File:George pirate variation back.jpg|473x473px]] == Lenard == [[File:Lenard.jpg|thumb|Lenard]] Lenard is a pinkish-magenta puppet with a half cupe light blue nose. plastic half sphirical eye on his right while his left eye is missing, bright yellow hair, off-white longsleeve polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voicelines being muffled but still clear as to what he is saying. === Gallery (Lenard) === '''Images''' Lenard from the front and back [[File:Lenard full body front.jpg|475x475px]] [[File:Lenard full body back.jpg|477x477px]] Lenard's first appearance as he stands on top of the stairs near the door to the Stage 4 makeup area [[File:Lenard first appearance.jpg|465x465px]] Lenard's copper rusted statue [[File:Lenard copper rusted statue.jpg|520x520px]] b0bdd4025f4114d425ceb28d3902258872c749b8 230 229 2023-07-30T00:53:05Z Pastel Loca 53406325 fixed some missing details and missing image. I also forgot to add this to the previous one but I did finish the page wikitext text/x-wiki Norman, Liliana, Junebug, Lenard, and George are enemy common NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == [[File:Norman.jpg|thumb|Norman ]] Norman is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] recieves the Stage 4 acess key from [[Ricky]]. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game === Gallery (Norman) === '''Images''' Norman from the front and back [[File:Norman full body front.jpg|393x393px]] [[File:Norman full body back.jpg|393x393px]] Norman's first appearance as he enters Stage 4 [[File:Norman entering Stage 4 .jpg|313x313px]] Norman copper rusted statue sitting on a stone bench next to the Aviary [[File:Norman copper rusted life sized statue.jpg|379x379px]] Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door [[File:Norman's hand peeking through.jpg|757x757px]] Norman in the bathtub with one of the Letter blocks used to solve a puzzle [[File:Norman bathtub 1.jpg|left|459x459px]] [[File:Norman bathtub 2.jpg|294x294px]] Norman as seen with the game logo, used for the game page on Steam [[File:Steam game thumbnail image .jpg|480x480px]] == Junebug == [[File:Lilliana.jpg|thumb|Junebug]] Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the puppet only out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes === Gallery (Junebug) === '''Images''' Junebug from the front and back [[File:Lilliana front.jpg|439x439px]] [[File:Lilliana back.jpg|438x438px]] Junebug's first appearance as she stands on top of the stairs [[File:Lilliana's first appearance.jpg|551x551px]] Junebug's hands with her pink nails [[File:Lilliana's hands.jpg|344x344px]] Junebug's cardboard cutout [[File:Lilliana cardboard cutout.jpg|413x413px]] Junebug's Puppet Pirate Cove variation front and back [[File:Lilliana's pirate variation front.jpg|413x413px]] [[File:Lilliana's pirate variation back.jpg|414x414px]] == Lilliana == [[File:ACTUAL Lilliana.jpg|thumb|Lilliana]] Lilliana is a orange puppet with a yellow round nose, plastic half sphirical eyes, staw hat with a red ribbon and lavander fake flower, bright green hair, red and pink short sleeve dress with the same lavander fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side. === Gallery (Lilliana) === Lilliana from front and back [[File:ACTUAL Lilliana full body front .jpg|303x303px]] [[File:ACTUAL Liliana full body back .jpg|304x304px]] Lilliana's first apparence as she's hunched over in the Prop Department [[File:ACTUAL Lilliana first appearance.jpg|313x313px]] == George == [[File:George.jpg|thumb|George]] George is a bright red puppet with a spherical green nose, plastic half sphirical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkard stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first untill he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes. === Gallery (George) === '''Images''' George from the front and back [[File:George full body front.jpg|350x350px]] [[File:George full body back.jpg|357x357px]] George's first appearance as he's slightly disfigured in the dark of the Prop Department [[File:George in the dark.jpg|514x514px]] George's Puppet Pirate Cove variation front and back [[File:George pirate variation front.jpg|474x474px]] [[File:George pirate variation back.jpg|473x473px]] == Lenard == [[File:Lenard.jpg|thumb|Lenard]] Lenard is a pinkish-magenta puppet with a half cupe light blue nose. plastic half sphirical eye on his right while his left eye is missing, bright yellow hair, off-white longsleeve polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voicelines being muffled but still clear as to what he is saying. === Gallery (Lenard) === '''Images''' Lenard from the front and back [[File:Lenard full body front.jpg|475x475px]] [[File:Lenard full body back.jpg|477x477px]] Lenard's first appearance as he stands on top of the stairs near the door to the Stage 4 makeup area [[File:Lenard first appearance.jpg|465x465px]] Lenard's copper rusted statue [[File:Lenard copper rusted statue.jpg|520x520px]] 2935d5277742fb0cfe48db71970354c30fd9be12 231 230 2023-07-30T00:55:03Z Pastel Loca 53406325 changed the wording in the beggining to make more sense wikitext text/x-wiki Norman, Liliana, Junebug, Lenard, and George are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == [[File:Norman.jpg|thumb|Norman ]] Norman is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] recieves the Stage 4 acess key from [[Ricky]]. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game === Gallery (Norman) === '''Images''' Norman from the front and back [[File:Norman full body front.jpg|393x393px]] [[File:Norman full body back.jpg|393x393px]] Norman's first appearance as he enters Stage 4 [[File:Norman entering Stage 4 .jpg|313x313px]] Norman copper rusted statue sitting on a stone bench next to the Aviary [[File:Norman copper rusted life sized statue.jpg|379x379px]] Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door [[File:Norman's hand peeking through.jpg|757x757px]] Norman in the bathtub with one of the Letter blocks used to solve a puzzle [[File:Norman bathtub 1.jpg|left|459x459px]] [[File:Norman bathtub 2.jpg|294x294px]] Norman as seen with the game logo, used for the game page on Steam [[File:Steam game thumbnail image .jpg|480x480px]] == Junebug == [[File:Lilliana.jpg|thumb|Junebug]] Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the puppet only out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes === Gallery (Junebug) === '''Images''' Junebug from the front and back [[File:Lilliana front.jpg|439x439px]] [[File:Lilliana back.jpg|438x438px]] Junebug's first appearance as she stands on top of the stairs [[File:Lilliana's first appearance.jpg|551x551px]] Junebug's hands with her pink nails [[File:Lilliana's hands.jpg|344x344px]] Junebug's cardboard cutout [[File:Lilliana cardboard cutout.jpg|413x413px]] Junebug's Puppet Pirate Cove variation front and back [[File:Lilliana's pirate variation front.jpg|413x413px]] [[File:Lilliana's pirate variation back.jpg|414x414px]] == Lilliana == [[File:ACTUAL Lilliana.jpg|thumb|Lilliana]] Lilliana is a orange puppet with a yellow round nose, plastic half sphirical eyes, staw hat with a red ribbon and lavander fake flower, bright green hair, red and pink short sleeve dress with the same lavander fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side. === Gallery (Lilliana) === Lilliana from front and back [[File:ACTUAL Lilliana full body front .jpg|303x303px]] [[File:ACTUAL Liliana full body back .jpg|304x304px]] Lilliana's first apparence as she's hunched over in the Prop Department [[File:ACTUAL Lilliana first appearance.jpg|313x313px]] == George == [[File:George.jpg|thumb|George]] George is a bright red puppet with a spherical green nose, plastic half sphirical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkard stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first untill he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes. === Gallery (George) === '''Images''' George from the front and back [[File:George full body front.jpg|350x350px]] [[File:George full body back.jpg|357x357px]] George's first appearance as he's slightly disfigured in the dark of the Prop Department [[File:George in the dark.jpg|514x514px]] George's Puppet Pirate Cove variation front and back [[File:George pirate variation front.jpg|474x474px]] [[File:George pirate variation back.jpg|473x473px]] == Lenard == [[File:Lenard.jpg|thumb|Lenard]] Lenard is a pinkish-magenta puppet with a half cupe light blue nose. plastic half sphirical eye on his right while his left eye is missing, bright yellow hair, off-white longsleeve polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voicelines being muffled but still clear as to what he is saying. === Gallery (Lenard) === '''Images''' Lenard from the front and back [[File:Lenard full body front.jpg|475x475px]] [[File:Lenard full body back.jpg|477x477px]] Lenard's first appearance as he stands on top of the stairs near the door to the Stage 4 makeup area [[File:Lenard first appearance.jpg|465x465px]] Lenard's copper rusted statue [[File:Lenard copper rusted statue.jpg|520x520px]] 6bd634435143a7294e195c3f3f99bf9b304bae70 232 231 2023-07-30T00:56:20Z Pastel Loca 53406325 also fixed a wording error wikitext text/x-wiki Norman, Liliana, Junebug, Lenard, and George are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == [[File:Norman.jpg|thumb|Norman ]] Norman is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] recieves the Stage 4 acess key from [[Ricky]]. Norman also has a copper rusted life sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game === Gallery (Norman) === '''Images''' Norman from the front and back [[File:Norman full body front.jpg|393x393px]] [[File:Norman full body back.jpg|393x393px]] Norman's first appearance as he enters Stage 4 [[File:Norman entering Stage 4 .jpg|313x313px]] Norman copper rusted statue sitting on a stone bench next to the Aviary [[File:Norman copper rusted life sized statue.jpg|379x379px]] Norman's hand and part of his head peeking through the door when entering before the player activates the location specific trigger where he closes the door [[File:Norman's hand peeking through.jpg|757x757px]] Norman in the bathtub with one of the Letter blocks used to solve a puzzle [[File:Norman bathtub 1.jpg|left|459x459px]] [[File:Norman bathtub 2.jpg|294x294px]] Norman as seen with the game logo, used for the game page on Steam [[File:Steam game thumbnail image .jpg|480x480px]] == Junebug == [[File:Lilliana.jpg|thumb|Junebug]] Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the only puppet out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple sihlouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink sihlouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and lether brown low top shoes === Gallery (Junebug) === '''Images''' Junebug from the front and back [[File:Lilliana front.jpg|439x439px]] [[File:Lilliana back.jpg|438x438px]] Junebug's first appearance as she stands on top of the stairs [[File:Lilliana's first appearance.jpg|551x551px]] Junebug's hands with her pink nails [[File:Lilliana's hands.jpg|344x344px]] Junebug's cardboard cutout [[File:Lilliana cardboard cutout.jpg|413x413px]] Junebug's Puppet Pirate Cove variation front and back [[File:Lilliana's pirate variation front.jpg|413x413px]] [[File:Lilliana's pirate variation back.jpg|414x414px]] == Lilliana == [[File:ACTUAL Lilliana.jpg|thumb|Lilliana]] Lilliana is a orange puppet with a yellow round nose, plastic half sphirical eyes, staw hat with a red ribbon and lavander fake flower, bright green hair, red and pink short sleeve dress with the same lavander fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side. === Gallery (Lilliana) === Lilliana from front and back [[File:ACTUAL Lilliana full body front .jpg|303x303px]] [[File:ACTUAL Liliana full body back .jpg|304x304px]] Lilliana's first apparence as she's hunched over in the Prop Department [[File:ACTUAL Lilliana first appearance.jpg|313x313px]] == George == [[File:George.jpg|thumb|George]] George is a bright red puppet with a spherical green nose, plastic half sphirical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkard stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first untill he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes. === Gallery (George) === '''Images''' George from the front and back [[File:George full body front.jpg|350x350px]] [[File:George full body back.jpg|357x357px]] George's first appearance as he's slightly disfigured in the dark of the Prop Department [[File:George in the dark.jpg|514x514px]] George's Puppet Pirate Cove variation front and back [[File:George pirate variation front.jpg|474x474px]] [[File:George pirate variation back.jpg|473x473px]] == Lenard == [[File:Lenard.jpg|thumb|Lenard]] Lenard is a pinkish-magenta puppet with a half cupe light blue nose. plastic half sphirical eye on his right while his left eye is missing, bright yellow hair, off-white longsleeve polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voicelines being muffled but still clear as to what he is saying. === Gallery (Lenard) === '''Images''' Lenard from the front and back [[File:Lenard full body front.jpg|475x475px]] [[File:Lenard full body back.jpg|477x477px]] Lenard's first appearance as he stands on top of the stairs near the door to the Stage 4 makeup area [[File:Lenard first appearance.jpg|465x465px]] Lenard's copper rusted statue [[File:Lenard copper rusted statue.jpg|520x520px]] 1936b4584a09d061dd34ff6d195d023adbd4a6d5 234 232 2023-07-30T06:20:22Z The Nickname 26993717 Organized the page a bit better. well edit further. wikitext text/x-wiki = Norman, Lilliana, Junebug, Lenard and George = '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg}} '''Norman''' is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. Norman also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. </gallery> == Junebug == {{Common_Puppet|title1=Junebug|image1=Lilliana.jpg|row4=Gender|row6=Yellow Body, Green Hair. Sports Outfit|row3=Eating Gravel, Telling the Truth|row2=Horseradish Sauce}} Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the only puppet out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. </gallery> == Lenard == {{Common_Puppet|title1=Lenard|image1=Lenard.jpg|row4=Male|row6=Purple Body, Blonde Hair, Missing Eye, Suspenders|row3=Music, Singing, Duets with Himself|row2=Mayonnaise}} Lenard is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. </gallery> == Lilliana == {{Common_Puppet|title1=Lilliana|image1=ACTUAL Lilliana.jpg|row4=Female|row6=Prange Body, Green Hair, Red Dress, Sun Hat|row3=Lilliana, Getting Mad, Barfing, Crafts|row5=Lilliana|row2=Ants}} Lilliana is a orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. </gallery> == George == {{Common_Puppet|title1=George|image1=George.jpg|row4=Male|row6=Purple Body, Taxi Driver Uniform|row3=Rat Sponges, Being a Taxi, Swallowing People|row2=Relish}} George is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. </gallery> cc0850033c6ee6033f631da2f3d9686962078557 235 234 2023-07-30T06:21:15Z The Nickname 26993717 wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg}} '''Norman''' is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. Norman also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. </gallery> == Junebug == {{Common_Puppet|title1=Junebug|image1=Lilliana.jpg|row4=Gender|row6=Yellow Body, Green Hair. Sports Outfit|row3=Eating Gravel, Telling the Truth|row2=Horseradish Sauce}} Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the only puppet out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. </gallery> == Lenard == {{Common_Puppet|title1=Lenard|image1=Lenard.jpg|row4=Male|row6=Purple Body, Blonde Hair, Missing Eye, Suspenders|row3=Music, Singing, Duets with Himself|row2=Mayonnaise}} Lenard is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. </gallery> == Lilliana == {{Common_Puppet|title1=Lilliana|image1=ACTUAL Lilliana.jpg|row4=Female|row6=Prange Body, Green Hair, Red Dress, Sun Hat|row3=Lilliana, Getting Mad, Barfing, Crafts|row5=Lilliana|row2=Ants}} Lilliana is a orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. </gallery> == George == {{Common_Puppet|title1=George|image1=George.jpg|row4=Male|row6=Purple Body, Taxi Driver Uniform|row3=Rat Sponges, Being a Taxi, Swallowing People|row2=Relish}} George is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. </gallery> 09446067e2a826d6c60c4e6f557f56fe0bd0f838 236 235 2023-07-30T07:01:02Z The Nickname 26993717 wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg}} '''Norman''' is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. Norman also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. </gallery> == Junebug == {{Common_Puppet|title1=Junebug|image1=Lilliana.jpg|row4=Female|row6=Yellow Body, Green Hair. Sports Outfit|row3=Eating Gravel, Telling the Truth|row2=Horseradish Sauce}} Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the only puppet out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. </gallery> == Lenard == {{Common_Puppet|title1=Lenard|image1=Lenard.jpg|row4=Male|row6=Purple Body, Blonde Hair, Missing Eye, Suspenders|row3=Music, Singing, Duets with Himself|row2=Mayonnaise}} Lenard is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. </gallery> == Lilliana == {{Common_Puppet|title1=Lilliana|image1=ACTUAL Lilliana.jpg|row4=Female|row6=Prange Body, Green Hair, Red Dress, Sun Hat|row3=Lilliana, Getting Mad, Barfing, Crafts|row5=Lilliana|row2=Ants}} Lilliana is a orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. </gallery> == George == {{Common_Puppet|title1=George|image1=George.jpg|row4=Male|row6=Purple Body, Taxi Driver Uniform|row3=Rat Sponges, Being a Taxi, Swallowing People|row2=Relish}} George is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. </gallery> 1296d4520115076e0d6c1386020e60386c32fca0 238 236 2023-07-30T11:50:15Z The Nickname 26993717 wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is a yellowish-orange puppet with a oval pink nose, flat eyes, brown felt hair, My Friendly Neighborhood themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. Norman also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is a yellowish-green puppet with a rectangular long lime green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is the only puppet out of the five that has five fingers instead of four. She is first seen on a staircase in the cast makeup area in Stage 4. she has two variations (excluding the unfriendly neighborhood variation). One is a cardboard cutout of her holding a picture frame that says "ABC 123!", this cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. The other is a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where she has a triangle pirate hat, red baggy shirt with a white and pink skull, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. He is first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is a orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is first seen in the Prop Department hunched over in the dark on the right side. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. He is first seen in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game. just like Junebug, He also has a pirate variation only found in Stage 5 (aka, the set for the in-game movie Puppet Pirate's Cove) where he has a triangle pirate hat with the My Friendly Neighborhood logo and token, an eyepatch covers his missing right eye, rubber ducky on his right shoulder, a gold oval on his back that says Rrr!, navy blue and off white striped pants, and brown leather low top shoes. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. </gallery> beb298fc0682aeca82060f2ff624149688d3710c File:ACTUAL Lilliana.jpg 6 178 214 2023-07-29T22:48:36Z Pastel Loca 53406325 wikitext text/x-wiki this is the cropped version of her full body pic in the Cardboard penthouse I couldn't figure out how to fix it so I'm just gonna label the filename all of the pics with Lilliana on it with actual in them and hope that the mod team notices and fixes the file names that have Junebug in them cuz I think only the mod team can change the file names themselves c8dca977d423289aba5f08b10d8bd1c2630fabaf File:ACTUAL Lilliana full body front .jpg 6 179 215 2023-07-29T23:19:47Z Pastel Loca 53406325 wikitext text/x-wiki her front full body pic in the Cardboard Penthouse. This was taken in the game's free camera mode in friendly difficulty cf242cbaaf1c4a868f3f063982bff5d30b96ff21 File:ACTUAL Liliana full body back .jpg 6 180 216 2023-07-29T23:20:48Z Pastel Loca 53406325 wikitext text/x-wiki her from the back. This was taken in the game's free camera mode in friendly difficulty a782efa601c30433676f9ef9508a88cef369f1c5 File:ACTUAL Lilliana first appearance.jpg 6 181 217 2023-07-29T23:24:33Z Pastel Loca 53406325 wikitext text/x-wiki Lilliana in the Prop Department hunched over in the dark. This was taken in the game's free camera mode in friendly difficulty, this was taken in a angle that can't be done in-game normally without the mode turned on. d1f4a0e6b3b21f4ccb87271ef021c1727b4fb080 File:George.jpg 6 182 218 2023-07-29T23:36:32Z Pastel Loca 53406325 wikitext text/x-wiki cropped image of George's full body pic. This picture is taken with the game's free camera mode in friendly difficulty 8f1c782bf9b514f8b51f9471f10050d40f28b06c File:George full body front.jpg 6 183 219 2023-07-30T00:02:54Z Pastel Loca 53406325 wikitext text/x-wiki full body front pic of him in the Cardboard Penthouse. This picture is taken with the game's free camera mode in friendly difficulty 4b3ec38e95be5aadba63d5231666153703b08209 File:George full body back.jpg 6 184 220 2023-07-30T00:05:17Z Pastel Loca 53406325 wikitext text/x-wiki his full body pic from the back in the Cardboard Penthouse. This picture is taken with the game's free camera mode in friendly difficulty 68d336b7825bba5f78e7b5671e088167f103d0fc File:George in the dark.jpg 6 185 221 2023-07-30T00:07:52Z Pastel Loca 53406325 wikitext text/x-wiki George in the dark against a fence in the Prop Department. This picture is taken with the game's free camera mode 7cad5d8da18ffaabdae200b964809e4db040acf7 File:George pirate variation front.jpg 6 186 222 2023-07-30T00:11:50Z Pastel Loca 53406325 wikitext text/x-wiki his Puppet Pirate's cove variation from the front. This picture is taken with the game's free camera mode in friendly difficulty. aa256c9d873fae89adc1eb3200bf52d479e727c0 File:George pirate variation back.jpg 6 187 223 2023-07-30T00:14:15Z Pastel Loca 53406325 wikitext text/x-wiki his Puppet Pirate's Cove variation. This picture is taken with the game's free camera mode in friendly difficulty f54037e0d0b46501e7051b9ce61770715b5ef8d5 File:Lenard.jpg 6 188 224 2023-07-30T00:17:06Z Pastel Loca 53406325 wikitext text/x-wiki cropped version of his front facing pic. This picture is taken with the game's free camera mode in friendly difficulty 274c6d911ec71bb106df48726a69a60fec44753e File:Lenard full body front.jpg 6 189 225 2023-07-30T00:40:43Z Pastel Loca 53406325 wikitext text/x-wiki Lenard front facing in the Basement. This picture is taken with the game's free camera mode in friendly difficulty 9deb6a97de9da077bb8d55404828608440b08e45 File:Lenard full body back.jpg 6 190 226 2023-07-30T00:42:29Z Pastel Loca 53406325 wikitext text/x-wiki Lenard full body back pic in the Basement. This picture is taken with the game's free camera mode in friendly difficulty d1a797c8deee43bd1cfd1e3a90a40e24fae29313 File:Lenard first appearance.jpg 6 191 227 2023-07-30T00:45:38Z Pastel Loca 53406325 wikitext text/x-wiki his first appearance near a door to the Stage 4 makeup area. This picture is taken with the game's free camera mode in friendly difficulty 5fcccacf23a4d5d019a1d9581d105514d1507422 File:Lenard copper rusted statue.jpg 6 192 228 2023-07-30T00:47:54Z Pastel Loca 53406325 wikitext text/x-wiki his copper rusted statue outside of the MFN hotel. This picture is taken with the game's free camera mode 760b50004658bb6b94ff18399390f208d060cc66 Template:Common Puppet 10 193 233 2023-07-30T05:22:30Z The Nickname 26993717 Created page with "<infobox> <title source="title1"/> <image source="image1"> <caption source="caption-image1"/> </image> <group> <header source="header1">Section Header</header> <data source="row1"> <label>Voiced By</label> </data> <data source="row4"> <label>Gender</label> </data> <data source="row6"> <label>Features</label> </data> <data source="row3"> <label>Likes</label> </data> <data source="row5"> <lab..." wikitext text/x-wiki <infobox> <title source="title1"/> <image source="image1"> <caption source="caption-image1"/> </image> <group> <header source="header1">Section Header</header> <data source="row1"> <label>Voiced By</label> </data> <data source="row4"> <label>Gender</label> </data> <data source="row6"> <label>Features</label> </data> <data source="row3"> <label>Likes</label> </data> <data source="row5"> <label>Dislikes</label> </data> <data source="row2"> <label>Favorite Toothpaste</label> </data> </group> </infobox> <noinclude> Example usage: <pre> {{Common Puppet | title1=Example | image1=Example | caption-image1=Example | row1=Example | row4=Example | row6=Example | row3=Example | row5=Example | row2=Example }} </pre> <templatedata> {"params":{"title1":{"suggested":true},"image1":{"suggested":true},"caption-image1":{"suggested":true},"row1":{"suggested":true},"row4":{"suggested":true},"row6":{"suggested":true},"row3":{"suggested":true},"row5":{"suggested":true},"row2":{"suggested":true}},"sets":[],"maps":{}} </templatedata> </noinclude> d665c3325b0688e76706c6ae1e0e329cebf2ecba 237 233 2023-07-30T11:43:15Z The Nickname 26993717 wikitext text/x-wiki <infobox> <title source="title"/> <image source="image1"> <caption source="caption-image1"/> </image> <group> <header source="puppetinfo">Character Info</header> <data source="voicedby"> <label>Voiced By</label> </data> <data source="gender"> <label>Gender</label> </data> <data source="features"> <label>Features</label> </data> <data source="likes"> <label>Likes</label> </data> <data source="dislikes"> <label>Dislikes</label> </data> <data source="favtoothpaste"> <label>Favorite Toothpaste</label> </data> </group> </infobox> <noinclude> Example usage: <pre> {{Common Puppet | title=Example | image1=Example | caption-image1=Example | puppetinfo=Example | voicedby=Example | gender=Example | features=Example | likes=Example | dislikes=Example | favtoothpaste=Example }} </pre> <templatedata> {"params":{"title":{"suggested":true},"image1":{"suggested":true},"caption-image1":{"suggested":true},"puppetinfo":{"suggested":true},"voicedby":{"suggested":true},"gender":{"suggested":true},"features":{"suggested":true},"likes":{"suggested":true},"dislikes":{"suggested":true},"favtoothpaste":{"suggested":true}},"sets":[],"maps":{}} </templatedata> </noinclude> 0bdae605fe21b72e2ef648ecd33b5e8d99137fdb Ricky 0 155 239 177 2023-07-30T18:14:22Z Mr mouse user 48910947 Adding categories wikitext text/x-wiki <gallery> File:Ricky.png|Ricky The Sock Puppet </gallery>''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Rolodexter''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, at which point Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] cde6dd8d812f577658899fb69575318c97fb7021 Category:Characters 14 194 240 2023-07-30T18:14:47Z Mr mouse user 48910947 Created page with "This is a List of the Characters that appear in my Friendly Neighborhood" wikitext text/x-wiki This is a List of the Characters that appear in my Friendly Neighborhood cc6f7777e596f52fd84e8abfd01fc65bc1f52b12 My Friendly Neighborhood 0 150 241 159 2023-07-30T18:15:23Z Mr mouse user 48910947 wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows }} '''''My Friendly Neighborhood''''' is a video game of survival horror genre developed by [[John Szymanski]] and [[Evan Szymanski]] and published by [[DreadXP]]. It was released on Steam for Microsoft Windows on July 18, 2023. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.'' == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] [[Category:My Friendly Neighborhood Wiki]] 5c88381c7d66127bda4ef6112001388c1a812c7f Gordon O'Brian 0 158 242 183 2023-07-30T18:15:57Z Mr mouse user 48910947 Adding categories wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game. Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation. == History == Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired. Game events Gordon arrived at the abandoned MFN Studio lot towards the end of the day to complete the final job he had to do. == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] 71def71bf1c0c5170a3eaa3cd410220d89f68dd5 243 242 2023-07-30T18:16:24Z Mr mouse user 48910947 Adding categories wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first sentence in game. Gordon the maintenance man is the reluctant Protagonist of My Friendly Neighborhood. We aren't shown any part of him save for his hairy arms in game, leaving his physical appearance fully up for speculation. == History == Not much is known about Gordon's personal history, but what is known is that he was involved in The War, most probably as an infantry man, and this left him with untreated trauma. Said issues led to him having a negative attitude, which caused problems in his post military career as a maintenance man. So much so that right before the start of the game he was on his final strike before he was fired. Game events Gordon arrived at the abandoned MFN Studio lot towards the end of the day to complete the final job he had to do. == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] [[Category:Playable]] 7368d215b8d13fb7359bbb20e6ba6bc35a31095e Category:Playable 14 195 244 2023-07-30T18:16:50Z Mr mouse user 48910947 Created page with "This is a List of Characters that are Playable in the my Friendly Neighbor Hood Franchise" wikitext text/x-wiki This is a List of Characters that are Playable in the my Friendly Neighbor Hood Franchise d8af108087a5e6391366b31736549c2f34816bc2 File:Warning sign 1.jpeg 6 196 245 2023-07-30T22:33:02Z Pastel Loca 53406325 warning sign for deep and foul water wikitext text/x-wiki == Summary == warning sign for deep and foul water f6122d59d307cdf66d941493b9a9ad92c442e1d5 248 245 2023-07-30T22:36:05Z Pastel Loca 53406325 wikitext text/x-wiki == Summary == warning sign for deep and foul water. Can be found in the boat travel areas of the basement. cfe561e6a0e2e7a18e448831df50816cdc91c534 File:Giant Norman.jpeg 6 197 246 2023-07-30T22:34:29Z Pastel Loca 53406325 Giant Norman that can be found out of bounds while having free cam mode on wikitext text/x-wiki == Summary == Giant Norman that can be found out of bounds while having free cam mode on 54adfff39258c51c5b607558b76c141ff9e9819d File:Warning sign 2.jpeg 6 198 247 2023-07-30T22:35:28Z Pastel Loca 53406325 warning sign for slippery floors. can be found in the basement and offices kitchen wikitext text/x-wiki == Summary == warning sign for slippery floors. can be found in the basement and offices kitchen daf4391d1d38b6b45192ff17955577a578d91063 File:Norman's fall jumpscare (top view).jpeg 6 199 249 2023-07-30T22:37:13Z Pastel Loca 53406325 the top view of his vent fall jumpscare in the basement locker room wikitext text/x-wiki == Summary == the top view of his vent fall jumpscare in the basement locker room 8d624ee3267dbd12c571e37893e34e0b7a5090fd File:Puppet Pirate's Cove review newspaper strip.jpeg 6 200 250 2023-07-30T22:38:24Z Pastel Loca 53406325 the review for the in-game movie Puppet Pirate's Cove which is also the secret stage 5 wikitext text/x-wiki == Summary == the review for the in-game movie Puppet Pirate's Cove which is also the secret stage 5 6ec6b51dd79fd05e701c0cfe34d24250b613a0f8 File:Norman crushed by rocks.jpeg 6 201 251 2023-07-30T22:50:34Z Pastel Loca 53406325 Norman crushed by rocks in the basement cave wikitext text/x-wiki == Summary == Norman crushed by rocks in the basement cave 602612031af299a8141cc4f1ace61db47745f277 253 251 2023-07-30T22:52:11Z Pastel Loca 53406325 /* Summary */ wikitext text/x-wiki == Summary == Norman crushed by rocks in the basement caves 881c7b0885a78e2a1e109c9c7fa807b44753e47c File:Warning sign 3.jpeg 6 202 252 2023-07-30T22:51:55Z Pastel Loca 53406325 Warning sign for the basement caves. wikitext text/x-wiki == Summary == Warning sign for the basement caves. 6604fd71081f82cece9a04d55a317879d9b14203 File:Warning sign 4.jpeg 6 203 254 2023-07-30T22:53:52Z Pastel Loca 53406325 Warning sign for keeping the door locked. Can be found in the basement. wikitext text/x-wiki == Summary == Warning sign for keeping the door locked. Can be found in the basement. dbb63a21e3c1e59d22564993a3dbeabf7ef932e7 File:My Friendly Neighborhood themed Gong.jpeg 6 204 255 2023-07-30T22:55:50Z Pastel Loca 53406325 a themed Gong found in the music recording room in the Offices and dressing room in Stage 4 wikitext text/x-wiki == Summary == a themed Gong found in the music recording room in the Offices and dressing room in Stage 4 6310309d6f200e85964161d7ae108de9dd81f7e7 File:Offices painting 1.jpeg 6 205 256 2023-07-30T23:02:53Z Pastel Loca 53406325 artwork in-game that references Lord Frederick Leighton's Idyll painting wikitext text/x-wiki == Summary == artwork in-game that references Lord Frederick Leighton's Idyll painting 8123c4539102a92ead23084af2896ed2770b3867 File:Giant Norman gold statue.jpeg 6 206 257 2023-07-30T23:03:35Z Pastel Loca 53406325 giant gold statue found in the Offices entrance wikitext text/x-wiki == Summary == giant gold statue found in the Offices entrance 112e43677a11e4aacb0b3dba83a6f8eb14701655 File:Offices painting 2.jpeg 6 207 258 2023-07-30T23:05:56Z Pastel Loca 53406325 artwork in-game found in the offices that references Edward Hopper's Nighthawk painting. This also includes the DeadXP skeleton character on the name of the restaraunt wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Edward Hopper's Nighthawk painting. This also includes the DeadXP skeleton character on the name of the restaraunt 733eb24ff9d445f526979fcbcc4fb8a6c8338c79 File:Offices painting 3.jpeg 6 208 259 2023-07-30T23:10:01Z Pastel Loca 53406325 artwork in-game that can be found in the offices that references James Abbot McNiell Whistler's painting Whistler's mother wikitext text/x-wiki == Summary == artwork in-game that can be found in the offices that references James Abbot McNiell Whistler's painting Whistler's mother 0e5fa5a1f5730551deacf4ba0fe7af45d3f11c3c File:Norman board game 1.jpeg 6 209 260 2023-07-30T23:11:06Z Pastel Loca 53406325 Norman on top of the board game before he releases the red diamond key when Gordon beats it wikitext text/x-wiki == Summary == Norman on top of the board game before he releases the red diamond key when Gordon beats it 364b89cd1c143663f7d588e6db9ac2907f2f78a9 262 260 2023-07-30T23:12:55Z Pastel Loca 53406325 /* Summary */ wikitext text/x-wiki == Summary == Norman on top of the MFN board game before he releases the red diamond key when Gordon beats it 802d43d10c4e0af16bfb798f1475b95e3cc816ba File:Norman board game 2.jpeg 6 210 261 2023-07-30T23:12:40Z Pastel Loca 53406325 Norman after letting go of the key after beating the MFN board game wikitext text/x-wiki == Summary == Norman after letting go of the key after beating the MFN board game ed3dfe15d0bd9ae62be3ee1e7000770271f4c771 File:Offices painting 4.jpeg 6 211 263 2023-07-30T23:16:26Z Pastel Loca 53406325 artwork in-game found in the offices that references Andy Worhol's Marilyn painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Andy Worhol's Marilyn painting 442f8791470e26b532c8ad8fc10cc7d82aea22f0 File:Offices painting 5.jpeg 6 212 264 2023-07-30T23:18:33Z Pastel Loca 53406325 artwork in-game found in the offices that references Casper David Friedrich's Wanderer above the Sea and Fog painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Casper David Friedrich's Wanderer above the Sea and Fog painting 866b99af52aa3bd1b83ec777a5b16d26d74d421d File:Offices painting 6.jpeg 6 213 265 2023-07-30T23:20:03Z Pastel Loca 53406325 artwork in-game found in the offices that references Jacques-Louis David's Napoleon Crossing the Alps painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Jacques-Louis David's Napoleon Crossing the Alps painting 2a032eb4b5d35df0b546766aed62c6c925a61c57 File:Norman gold bust statue.jpeg 6 214 266 2023-07-30T23:21:50Z Pastel Loca 53406325 gold bust statue found in the offices and hotel wikitext text/x-wiki == Summary == gold bust statue found in the offices and hotel fffff8f30bf0f6dd818eaf1e7aa57ba7e46b45dd File:Junebug gold bust statue.jpeg 6 215 267 2023-07-30T23:23:19Z Pastel Loca 53406325 gold bust statue that found in the offices and hotel wikitext text/x-wiki == Summary == gold bust statue that found in the offices and hotel 63dee50a2cb55f70f29f917215f001b6e18396bd File:Lilliana gold bust statue.jpeg 6 216 268 2023-07-30T23:24:37Z Pastel Loca 53406325 gold bust statue that found in the offices and hotel wikitext text/x-wiki == Summary == gold bust statue that found in the offices and hotel 63dee50a2cb55f70f29f917215f001b6e18396bd File:George gold bust statue.jpeg 6 217 269 2023-07-30T23:25:40Z Pastel Loca 53406325 gold bust statue found in the offices and hotel wikitext text/x-wiki == Summary == gold bust statue found in the offices and hotel fffff8f30bf0f6dd818eaf1e7aa57ba7e46b45dd File:Office painting 7.jpeg 6 218 270 2023-07-30T23:36:06Z Pastel Loca 53406325 artwork in-game found in the offices that references Gaetano Gandolfi's Alexander and Diognenes painting. I don't recall if there is this painting in better lighting so this is it for now at least wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Gaetano Gandolfi's Alexander and Diognenes painting. I don't recall if there is this painting in better lighting so this is it for now at least 63a7f77bf6e1d6e4be303b5bebc241d818def3a2 File:Offices painting 8.jpeg 6 219 271 2023-07-30T23:39:14Z Pastel Loca 53406325 artwork in-game found in the offices that references Caravaggio's Boy with a Basket of Fruit panting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Caravaggio's Boy with a Basket of Fruit panting ca00b5cb4e12e0f6e470a01250b9e0ad2e262796 File:Lenard wooden cutout.jpeg 6 220 272 2023-07-30T23:40:07Z Pastel Loca 53406325 wooden cutout that is found in the studio park wikitext text/x-wiki == Summary == wooden cutout that is found in the studio park 5d04020134e23af330440de114726c25c1815a57 File:Lilliana wooden cutout.jpeg 6 221 273 2023-07-30T23:40:29Z Pastel Loca 53406325 wooden cutout that is found in the studio park wikitext text/x-wiki == Summary == wooden cutout that is found in the studio park 5d04020134e23af330440de114726c25c1815a57 File:George wooden cutout.jpeg 6 222 274 2023-07-30T23:40:58Z Pastel Loca 53406325 wooden cutout that is found in the studio park wikitext text/x-wiki == Summary == wooden cutout that is found in the studio park 5d04020134e23af330440de114726c25c1815a57 File:Norman out of bounds in park.jpeg 6 223 275 2023-07-30T23:42:34Z Pastel Loca 53406325 Norman behind the wooden playhouse in the playground that is found through free cam mode wikitext text/x-wiki == Summary == Norman behind the wooden playhouse in the playground that is found through free cam mode faea18f2518315ac3e516a97bcac6ec4b76487e7 File:Lenard copper statue (active).jpeg 6 224 276 2023-07-30T23:44:43Z Pastel Loca 53406325 a Copper statue that's activated as a enemy NPC after obtaining the green triangle key in the greenhouse wikitext text/x-wiki == Summary == a Copper statue that's activated as a enemy NPC after obtaining the green triangle key in the greenhouse badf80268e8aa1de7afd91f9e7e89d3fea7892cb File:Lilliana in trash bin (outside).jpeg 6 225 277 2023-07-30T23:45:47Z Pastel Loca 53406325 outside view of Lilliana in the trash wikitext text/x-wiki == Summary == outside view of Lilliana in the trash bf8fcc90c8c160625027b1a534c8dbd4317d9cde File:Lilliana in trash bin (inside).jpeg 6 226 278 2023-07-30T23:47:04Z Pastel Loca 53406325 inside view of Lilliana in the trash wikitext text/x-wiki == Summary == inside view of Lilliana in the trash 9bf6ed20b2aaf6abe2f39435781ab19881a4273f File:Lenard with Novelist.jpeg 6 227 279 2023-07-30T23:48:23Z Pastel Loca 53406325 Lenard sitting on top of a crate with a Novelist in the Stage 4 parking garage wikitext text/x-wiki == Summary == Lenard sitting on top of a crate with a Novelist in the Stage 4 parking garage aad7dc2aaf55902ecb422260dd2d43b25ea621b1 File:Norman stone bust statue.jpeg 6 228 280 2023-07-30T23:49:38Z Pastel Loca 53406325 stone bust statue that is found in a room with two puzzels leading to secret areas wikitext text/x-wiki == Summary == stone bust statue that is found in a room with two puzzels leading to secret areas abc3a8e77cc1f68efab7d6c8db9f0d7fab8b7bb6 282 280 2023-07-30T23:50:52Z Pastel Loca 53406325 wikitext text/x-wiki == Summary == stone bust statue that is found in a room with two puzzels leading to two seperate secret areas 3466f1930f90e3e8807228604c4a03f245050e19 File:Junebug stone bust statue.jpeg 6 229 281 2023-07-30T23:50:36Z Pastel Loca 53406325 a stone bust statue found in a room with two puzzles leading to two seperate secrets wikitext text/x-wiki == Summary == a stone bust statue found in a room with two puzzles leading to two seperate secrets 8dba7dcdb95475c5a30b95e1151a45937da5a668 File:Norman falling into the void.jpeg 6 230 283 2023-07-30T23:52:10Z Pastel Loca 53406325 can be activated in late game state but this is the best I can get it because the trigger for this is immediate wikitext text/x-wiki == Summary == can be activated in late game state but this is the best I can get it because the trigger for this is immediate 583dff5560bfc9dd5418947f7d2b7366a939bfe8 File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg 6 231 284 2023-07-30T23:54:19Z Pastel Loca 53406325 they are deactivated until Gordon opens the side doors through the cardboard computer wikitext text/x-wiki == Summary == they are deactivated until Gordon opens the side doors through the cardboard computer 45950ef9c77f8b5b4ba70c56275c72fffbd5b496 File:Giant Lilliana.jpeg 6 232 285 2023-07-30T23:56:01Z Pastel Loca 53406325 giant Lilliana with her limbs stretched found out of bounds wikitext text/x-wiki == Summary == giant Lilliana with her limbs stretched found out of bounds 7f9feab1417ed0f7f2e3e7bf4344b2b44588bd89 File:Cardboard computer image 1.jpeg 6 233 286 2023-07-30T23:57:14Z Pastel Loca 53406325 cardboard computer pic featuring Norman and Junebug found in the cardboard bedroom wikitext text/x-wiki == Summary == cardboard computer pic featuring Norman and Junebug found in the cardboard bedroom 9e972a869d27e6fa7306b512963eeef9781f8043 File:Norman chalk drawing.jpeg 6 234 287 2023-07-30T23:58:13Z Pastel Loca 53406325 chalk drawing found outside in early game wikitext text/x-wiki == Summary == chalk drawing found outside in early game a0c7a7c1a1b701dda5d0de515637b8a7ccb5fb6b File:Agony Norman.jpeg 6 235 288 2023-07-31T00:00:16Z Pastel Loca 53406325 out of bounds secret that is only found outside during early game, it's gone once the game reaches to nighttime wikitext text/x-wiki == Summary == out of bounds secret that is only found outside during early game, it's gone once the game reaches to nighttime a2b1edc65777ca1ca7f1567c2ae863adef2f3f2c File:Junebug and Lenard chalk art.jpeg 6 236 289 2023-07-31T00:01:34Z Pastel Loca 53406325 chalk art found outside in early game wikitext text/x-wiki == Summary == chalk art found outside in early game 7d32243d00826d5755dbc721b55fb3d895253b3f File:Giant Lenard.jpeg 6 237 290 2023-07-31T00:02:31Z Pastel Loca 53406325 giant Lenard found out of bounds wikitext text/x-wiki == Summary == giant Lenard found out of bounds 2345df2ba9f3083b8d7d16551dff7fb3a29d6a12 292 290 2023-07-31T00:04:11Z Pastel Loca 53406325 /* Summary */ wikitext text/x-wiki == Summary == giant Lenard found out of bounds in free cam mode 06afbea45f11acd1277a045b236861b024d7b46d File:Giant George.jpeg 6 238 291 2023-07-31T00:03:44Z Pastel Loca 53406325 giant george found out of bounds in free cam mode wikitext text/x-wiki == Summary == giant george found out of bounds in free cam mode a2e6e73aa4e1606545af9f27c4b683197da3a29a File:Norman crushed.jpeg 6 239 293 2023-07-31T00:04:59Z Pastel Loca 53406325 Norman crushed by basement Bathroom stall door wikitext text/x-wiki == Summary == Norman crushed by basement Bathroom stall door c245e16b9f0ef59a3ed56eb48ad1b6f8421c8a80 File:Warning sign 5.jpeg 6 240 294 2023-07-31T00:05:51Z Pastel Loca 53406325 warning sign for hot pipes wikitext text/x-wiki == Summary == warning sign for hot pipes 5b7a1df297fcbe078454ff01c96d0b0797c2006c File:Lenard stuffed in locker.jpeg 6 241 295 2023-07-31T00:06:47Z Pastel Loca 53406325 deactivated Lenard in locker found in the basement locker room wikitext text/x-wiki == Summary == deactivated Lenard in locker found in the basement locker room 5497de48ef44519edf1aae5a123096fc69dced35 File:Norman concept art.jpeg 6 242 296 2023-07-31T00:07:40Z Pastel Loca 53406325 concept art found out of bounds in the Cardboard Penthouse indoor pool wikitext text/x-wiki == Summary == concept art found out of bounds in the Cardboard Penthouse indoor pool e7b01663d8ac520f896183d1ce5ca9d0528fe716 File:Lenard concept art.jpeg 6 243 297 2023-07-31T00:09:55Z Pastel Loca 53406325 concept art found under a save room next to the room with the clock puzzle. with the way this looks, there is more to the picture but the full version of this can't be found for now at least wikitext text/x-wiki == Summary == concept art found under a save room next to the room with the clock puzzle. with the way this looks, there is more to the picture but the full version of this can't be found for now at least b522fe39472b472e0ba9fd0268006270e6d86ef9 298 297 2023-07-31T00:11:06Z Pastel Loca 53406325 /* Summary */ wikitext text/x-wiki == Summary == concept art found under a save room next to the room with the clock puzzle that is found through free cam mode. with the way this looks, there is more to the picture but the full version of this can't be found for now at least 3e98b03e3a01e52a0cb2981bef4e2cd519e5b894 File:Offices painting 9.jpeg 6 244 299 2023-07-31T00:12:25Z Pastel Loca 53406325 artwork in-game found in the offices that references Sandro Botticelli's The Birth of Venus wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Sandro Botticelli's The Birth of Venus e97ac9fe6661f7f8a47715ddb8efa6abb6c58d95 File:Offices painting 10.jpeg 6 245 300 2023-07-31T00:14:08Z Pastel Loca 53406325 artwork in-game found in the offices that references Leonardo Da Vinci's Lady with an Ermine wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Leonardo Da Vinci's Lady with an Ermine f9572d5652755152c667b2003bbf07936b696555 File:Offices painting 11.jpeg 6 246 301 2023-07-31T00:15:16Z Pastel Loca 53406325 artwork in-game found in the offices that references Grant Wood's American Gothic painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Grant Wood's American Gothic painting a5da8782a9297f1326beb1a236c43e3c4d282f99 File:Offices painting 12.jpeg 6 247 302 2023-07-31T00:16:36Z Pastel Loca 53406325 artwork in-game found in the offices that references Andrew Wyth's Christina's World painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Andrew Wyth's Christina's World painting a54a16bfade3f6e2a55b7d3927b20d53f6de663b File:Offices painting 13.jpeg 6 248 303 2023-07-31T00:22:51Z Pastel Loca 53406325 artwork in-game found in the offices that references Raffaelo Santi's Raphael's Cherubs wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Raffaelo Santi's Raphael's Cherubs bea169b4aee03369f0bf404b0b110efb329fc3b4 Norman, Lilliana, Junebug, Lenard, and George 0 170 304 238 2023-07-31T00:23:06Z The Nickname 26993717 wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. He declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. </gallery> 73c234adfa4196684871083ffa20bff8e342b6ff 306 304 2023-07-31T00:24:37Z The Nickname 26993717 wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. </gallery> 1feae7365fff77ffbbfecba40b92f6875290b3f6 307 306 2023-07-31T01:04:07Z Mr mouse user 48910947 Adding categories wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink low top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown low top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a wooden sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 89b0d705e7406cf961dd98d9283b6860bb71d575 312 307 2023-07-31T01:49:43Z Pastel Loca 53406325 added images, added details, changed some of the words in some areas, added a section for multiple (I have no idea what else to call it to be honest) including a sub heading for gallery so I can put images that features more than one puppet featured in this article wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman copper rusted life sized statue.jpg File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George in out of bounds </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 22e21ee84394bc0a51268cbf8f6320668f08fddc 315 312 2023-07-31T02:08:14Z Pastel Loca 53406325 added a heading for multiple and added images that contain more than one of the puppets features in this page wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman copper rusted life sized statue.jpg File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George in out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 3f644a5e37bd1d355595e17ea2d5690d7f36a167 316 315 2023-07-31T02:10:24Z Pastel Loca 53406325 /* Multiple at once */ wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman copper rusted life sized statue.jpg File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George in out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 29432e6d3b2f4be22073b9092c70efdb96066112 317 316 2023-07-31T06:45:57Z Pastel Loca 53406325 removed a duplicate image in Nornan's gallery section wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George in out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 8c6855528b35dfc57c341f3626cc1749165bcbd5 318 317 2023-07-31T23:47:31Z Lindsayp20aolcom 53012568 wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]]. He is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] e95af3c1fef3d857fd3d117f6037e67da2406f86 319 318 2023-08-01T22:00:34Z Deerinwater 52748530 wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 2c52d314f9762e83ec87463ea85d3f9240b7073a 332 319 2023-08-02T19:49:22Z Pastel Loca 53406325 added a couple images wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 41c8caa7e308686ff0aab305cc9306c3ae762f1c 351 332 2023-08-02T20:42:51Z Pastel Loca 53406325 wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well recieved reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] c463d880b535ebeeead2616be5cce1d5b1fac1b2 352 351 2023-08-02T20:44:24Z Pastel Loca 53406325 changed the description a bit. I forgot to mention that I added an image and bit about Norman getting a Youtooz figure wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well recieved reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Norman out of bounds in park.jpeg|Norman on the other side of the Playground out of bounds File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game, first seen in the Prop Department in the dark; deactivated at first, until he's reactivated by progressing through the game. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 6f4f644ae000e4aad489f8399afd1e0382b41ccb File:Offices painting 14.jpeg 6 249 305 2023-07-31T00:24:07Z Pastel Loca 53406325 artwork in-game found in the offices that references John Everett Millas's Ophelia painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references John Everett Millas's Ophelia painting a7bb87859d306847d49311a140a911e79796735e Category:Puppets 14 250 308 2023-07-31T01:07:02Z Mr mouse user 48910947 Created page with "This is a Catagory for all the characters that are puppets" wikitext text/x-wiki This is a Catagory for all the characters that are puppets 4284ab02c00abb5fa8ba01f819671185308ee16a Category:Hostile 14 251 309 2023-07-31T01:07:48Z Mr mouse user 48910947 Created page with "This is a Category for all the characters in then game that are Hostile" wikitext text/x-wiki This is a Category for all the characters in then game that are Hostile 1cc3923bd76152f34cdc4c4cb85ab89c43b339cd Evan Szymanski 0 152 310 161 2023-07-31T01:10:51Z Mr mouse user 48910947 Adding categories wikitext text/x-wiki '''Evan Szymanski''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[John Szymanski]]. [[Category:Developers]] faf9befd0b681d25e7e8bf9a5778acce8eea1da7 Category:Developers 14 252 311 2023-07-31T01:11:46Z Mr mouse user 48910947 Created page with "This is a list of the Developers of [[My Friendly Neighborhood]]" wikitext text/x-wiki This is a list of the Developers of [[My Friendly Neighborhood]] 3bf17c3b4e1febbcd1c4540907eeb76c6020e7a2 File:Puppet Pirate's Cove review.jpeg 6 253 313 2023-07-31T01:50:58Z Pastel Loca 53406325 newspaper strip found in the locker room wikitext text/x-wiki == Summary == newspaper strip found in the locker room 6e8c1acf31d37f62a385cf7b0176cbae7beb41b9 File:Giant Junebug.jpeg 6 254 314 2023-07-31T01:51:46Z Pastel Loca 53406325 Giant Junebug found out of bounds wikitext text/x-wiki == Summary == Giant Junebug found out of bounds fa3301d01c9a413056666fa5f8f9ee1afd1d72f9 Ricky 0 155 320 239 2023-08-01T22:03:48Z Deerinwater 52748530 wikitext text/x-wiki <gallery> File:Ricky.png|Ricky The Sock Puppet </gallery>''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 11d0c44f11ba510d95f04b3ee9962d0cf7f20ba0 Template:Character 10 8 321 8 2023-08-02T04:20:19Z JustLeafy 26923519 wikitext text/x-wiki <includeonly><infobox type="Character"> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"> <caption source="imagecaption" /> </image> <group> <data source="aliases"><label>Aliases</label></data> <data source="relatives"><label>Relatives</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="occupation"><label>Occupation</label></data> </group> <group> <header>Biographical information</header> <data source="marital"><label>Marital status</label></data> <data source="birthDate"><label>Date of birth</label></data> <data source="birthPlace"><label>Place of birth</label></data> <data source="deathDate"><label>Date of death</label></data> <data source="deathPlace"><label>Place of death</label></data> </group> <group> <header>Physical description</header> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> </group> <group> <header>Appearances</header> <data source="voicedby"><label>Voiced by</label></data> <data source="appearsin"><label>Appears in</label></data> <data source="debut"><label>Debut</label></data> </group> </infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude> bd2254058cdbb79e7b8e59d83569eb701183f062 Pearl the Bird 0 255 322 2023-08-02T04:40:34Z JustLeafy 26923519 Created page with "{{character |voicedby=Lindsay Sheppard }} '''{{subst:PAGENAME}}''' is a character in ''[[My Friendly Neighborhood]]'' and a giant pink puppet bird in the game. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While nonhostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness." wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard }} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]'' and a giant pink puppet bird in the game. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While nonhostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. d6e8391fd8474b6c56860d747da8fc9c8027826f 349 322 2023-08-02T20:32:14Z Pastel Loca 53406325 fixed her description, added asome stuff in the description, and added images wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While nonhostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring </gallery> cd3c896d7e551ea94fe010aacb99d302324b72f0 Ray 0 256 323 2023-08-02T04:40:34Z JustLeafy 26923519 Created page with "{{character |voicedby=Paul Greene-Dennis }} '''{{subst:PAGENAME}}''' is a character in ''[[My Friendly Neighborhood]]'' and a grumpy red puppet with a large stature. He served as the host handyman on his segment of The Neighborhood. His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation." wikitext text/x-wiki {{character |voicedby=Paul Greene-Dennis }} '''Ray''' is a character in ''[[My Friendly Neighborhood]]'' and a grumpy red puppet with a large stature. He served as the host handyman on his segment of The Neighborhood. His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. 7e02d97f9b7cece96ce6ac5302934603a6536116 Hand, Randy, and Pig 0 257 324 2023-08-02T04:40:34Z JustLeafy 26923519 Created page with "{{character |voicedby=E.G. Simmons }} '''{{subst:PAGENAME}}''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]]'' who attach to surfaces using their base and leap at [[Gordon]] when he approaches their locations." wikitext text/x-wiki {{character |voicedby=E.G. Simmons }} '''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]]'' who attach to surfaces using their base and leap at [[Gordon]] when he approaches their locations. 8982154310da54cda29bbec208b79c24c9e20780 Goblette 0 258 325 2023-08-02T04:40:34Z JustLeafy 26923519 Created page with "{{character |voicedby=Blythe Melin }} '''{{subst:PAGENAME}}''' is a character in ''[[My Friendly Neighborhood]]'' and a large green toad-like puppet adorned with a bib and gloves with seasoning shakers. She roams the Studios' office/theatre building, primarily focused on consuming Gordon when she spots him." wikitext text/x-wiki {{character |voicedby=Blythe Melin }} '''Goblette''' is a character in ''[[My Friendly Neighborhood]]'' and a large green toad-like puppet adorned with a bib and gloves with seasoning shakers. She roams the Studios' office/theatre building, primarily focused on consuming Gordon when she spots him. 04c1c583edf3a289a6c110ecb913990808891ea8 Curtain Call 0 259 326 2023-08-02T04:40:35Z JustLeafy 26923519 Created page with "{{character |voicedby=Gianni Matragrano }} '''{{subst:PAGENAME}}''' is a character in ''[[My Friendly Neighborhood]]'' and a strange living pink stage curtain that obstructs the exit of the offices. It engages Gordon in a fight after he obtains key items from another building." wikitext text/x-wiki {{character |voicedby=Gianni Matragrano }} '''The Curtain''' is a character in ''[[My Friendly Neighborhood]]'' and a strange living pink stage curtain that obstructs the exit of the offices. It engages Gordon in a fight after he obtains key items from another building. 770750ad8bc907891b19a5e7cf822b24043b674a The Pups 0 260 327 2023-08-02T04:40:35Z JustLeafy 26923519 Created page with "{{character |voicedby=Lindsay Sheppard }} '''{{subst:PAGENAME}}''' are a trio of six-legged dog puppets in ''[[My Friendly Neighborhood]]'' that inhabit the outdoor areas of the Studio, particularly the garden. They hide in confined spaces and attempt to catch [[Gordon]] as he passes." wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard }} '''The Pups''' are a trio of six-legged dog puppets in ''[[My Friendly Neighborhood]]'' that inhabit the outdoor areas of the Studio, particularly the garden. They hide in confined spaces and attempt to catch [[Gordon]] as he passes. bff1fe23013cb626a63a3130980aa193504772b6 Arnold 0 261 328 2023-08-02T04:40:35Z JustLeafy 26923519 Created page with "{{character |voicedby=E.G. Simmons }} '''{{subst:PAGENAME}}''' is a character in ''[[My Friendly Neighborhood]]'' and a monstrous red puppet with a square head and long arms. He resides in a penthouse within the Hotel and enjoys playing the piano." wikitext text/x-wiki {{character |voicedby=E.G. Simmons }} '''Arnold''' is a character in ''[[My Friendly Neighborhood]]'' and a monstrous red puppet with a square head and long arms. He resides in a penthouse within the Hotel and enjoys playing the piano. 5b7be9a12ec6bb30daeaf966ad8d976a96750686 The Unfriendly Neighborhood Puppets 0 262 329 2023-08-02T04:40:36Z JustLeafy 26923519 Created page with "{{character |voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgam) }} '''{{subst:PAGENAME}}''' is a group of puppets in ''[[My Friendly Neighborhood]]'' deeply affected by dark programming. They isolate themselves in the studio's depths, exhibiting violent insanity." wikitext text/x-wiki {{character |voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgam) }} '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' deeply affected by dark programming. They isolate themselves in the studio's depths, exhibiting violent insanity. 31e7ee0cb5a73d80193421a61c9eca56cfd7f284 File:Lilliana without hat.jpeg 6 263 330 2023-08-02T19:45:39Z Pastel Loca 53406325 Lilliana without her hat wikitext text/x-wiki == Summary == Lilliana without her hat 517aa48f34d18aeafc6e5725cdb091206a66d294 File:Tiny figures.jpeg 6 264 331 2023-08-02T19:46:28Z Pastel Loca 53406325 tiny figures in drawer wikitext text/x-wiki == Summary == tiny figures in drawer 2f01ddfa483601a7f667e7e6a6aa4428cc2a9f43 File:Pearl.jpeg 6 265 333 2023-08-02T19:51:58Z Pastel Loca 53406325 this is her expression after gordon says "we all get shocked when we look in the mirror sometimes" wikitext text/x-wiki == Summary == this is her expression after gordon says "we all get shocked when we look in the mirror sometimes" 9bf323bcabaf8337b89a32e299fef5125c6fa575 File:Pearl1.jpeg 6 266 334 2023-08-02T19:52:46Z Pastel Loca 53406325 Pearl looking at Gordon when he speaks to her wikitext text/x-wiki == Summary == Pearl looking at Gordon when he speaks to her b771d4693d4d290e1d864ac856ef44668e54e676 File:Pearl looking at mirror far view.jpeg 6 267 335 2023-08-02T19:53:42Z Pastel Loca 53406325 a view that shows her whole body while she looks in the mirror wikitext text/x-wiki == Summary == a view that shows her whole body while she looks in the mirror 3667b8c383438aecb28305143ec40fe2da63b21b File:Giant Pearl.jpeg 6 268 336 2023-08-02T19:54:10Z Pastel Loca 53406325 giant Pearl found out of bounds wikitext text/x-wiki == Summary == giant Pearl found out of bounds f927f56cb779a7f478e8b76b0496ea19817f1d41 File:Offices painting 15.jpeg 6 269 337 2023-08-02T19:56:55Z Pastel Loca 53406325 artwork in-game found in the offices that references Johannes Vermeer's Girl with a Pearl Earring painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Johannes Vermeer's Girl with a Pearl Earring painting e79160a3521236cc8903bbe447382441a65964a6 File:Pearl blind.jpeg 6 270 338 2023-08-02T19:58:26Z Pastel Loca 53406325 Pearl looking towards camera view wikitext text/x-wiki == Summary == Pearl looking towards camera view a5e239a26caeaa02332e081e5d099b092b3ec6fb File:Blind pearl1.jpeg 6 271 339 2023-08-02T19:59:03Z Pastel Loca 53406325 Pearl with her head through a wooden support wikitext text/x-wiki == Summary == Pearl with her head through a wooden support e05d540c1a9935e4f7cde00cc5a6b091e90839a7 File:Blind Pearl2.jpeg 6 272 340 2023-08-02T19:59:39Z Pastel Loca 53406325 Pearl looking through barrels wikitext text/x-wiki == Summary == Pearl looking through barrels 23421495832da005b87049b7b61daf34ea89ce7f File:Blind Pearl3.jpeg 6 273 341 2023-08-02T20:00:51Z Pastel Loca 53406325 Pearl feeling the stairs with her talons wikitext text/x-wiki == Summary == Pearl feeling the stairs with her talons 045eb1a1990e29e21f8d6d8e8e0667b15e0ef022 File:Blind Pearl4.jpeg 6 274 342 2023-08-02T20:01:26Z Pastel Loca 53406325 Pearl biting a pipe wikitext text/x-wiki == Summary == Pearl biting a pipe 1a5b61704c717ed9659e30c27b726544f197bd01 File:Blind Pearl5.jpeg 6 275 343 2023-08-02T20:01:59Z Pastel Loca 53406325 Pearl standing in the middle of the stage wikitext text/x-wiki == Summary == Pearl standing in the middle of the stage e5a58822469b95841c0e6b74a40f864a546b6822 File:Blind Pearl6.jpeg 6 276 344 2023-08-02T20:02:36Z Pastel Loca 53406325 Pearl biting a basketball hoop wikitext text/x-wiki == Summary == Pearl biting a basketball hoop 66fee7282ac6ec1e6587dc3781e9905101b52e89 File:Pearl's glasses.jpeg 6 277 345 2023-08-02T20:03:46Z Pastel Loca 53406325 Pearl's glasses and eyes in invetory wikitext text/x-wiki == Summary == Pearl's glasses and eyes in invetory 9e2e1cf6df9abebfc6c3dcda9f967a75b9f5f0f1 File:Pearl's glasses examination.jpeg 6 278 346 2023-08-02T20:04:19Z Pastel Loca 53406325 her glasses when examined wikitext text/x-wiki == Summary == her glasses when examined 101cab8448e53eed2ad8049b99cf0237cf5e771f File:Blind pearl with invisible placement for the glasses.jpeg 6 279 347 2023-08-02T20:05:44Z Pastel Loca 53406325 idk what else to call the kind of thingwhere you only see the outlines of wikitext text/x-wiki == Summary == idk what else to call the kind of thingwhere you only see the outlines of 838ea3352f8a6c034086cf0a62c9485199904f6c File:Pearl poster.jpeg 6 280 348 2023-08-02T20:06:13Z Pastel Loca 53406325 a poster featuring Pearl's legs wikitext text/x-wiki == Summary == a poster featuring Pearl's legs df6cc3980a86a8146118bc3373573923da67bfbd File:MFN X YouTooz promotion image.png 6 281 350 2023-08-02T20:37:53Z Pastel Loca 53406325 this was found in the game's news page wikitext text/x-wiki == Summary == this was found in the game's news page 6223dd53743f6f464f5f982384f997111a67ed84 File:Ray in pipe vent.jpeg 6 282 353 2023-08-02T21:28:41Z Pastel Loca 53406325 that's a really big pipe wikitext text/x-wiki == Summary == that's a really big pipe 7f27c76064b706ea73cd55ff348ff632e0c3d204 File:Ray's legs in this one spot.jpeg 6 283 354 2023-08-02T21:32:28Z Pastel Loca 53406325 hard to see what it's supposed to be and as far as I know, this is the only location where these legs are present and it's hard to get a good look of wikitext text/x-wiki == Summary == hard to see what it's supposed to be and as far as I know, this is the only location where these legs are present and it's hard to get a good look of 267101a59df902292da58ec97418061d6fa7e3b0 File:Giant Ray.jpeg 6 284 355 2023-08-02T21:33:40Z Pastel Loca 53406325 giant Ray found out of bounds wikitext text/x-wiki == Summary == giant Ray found out of bounds f79a641461171431ba21b14cd1b1d897767d798c File:Offices painting 16.jpeg 6 285 356 2023-08-02T21:35:29Z Pastel Loca 53406325 artwork in-game found in the offices that references Leonardo Da Vinci's Mona lisa painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Leonardo Da Vinci's Mona lisa painting 56e3c5c2ca49ef9ea76f385b356ecde7c2fdbd0f File:20230730151030 1.jpg 6 286 357 2023-08-02T21:48:42Z Pastel Loca 53406325 artwork in-game found in the offices that references Hans Holbien the Younger's the Ambassador's painting (something to note is that this version is cropped, most likely to accomodate with Ray and Arnold's heights wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Hans Holbien the Younger's the Ambassador's painting (something to note is that this version is cropped, most likely to accomodate with Ray and Arnold's heights 8a0d384f4b303dbf98ffb1365af28f0f4f569ad8 File:Ray 1.jpeg 6 287 358 2023-08-02T21:51:41Z Pastel Loca 53406325 Ray looking at the water that's draining the garbage in the area wikitext text/x-wiki == Summary == Ray looking at the water that's draining the garbage in the area b10f53c8f728cb7bbaad046f8b10cc2161eadd45 File:Ray 2.jpeg 6 288 359 2023-08-02T21:52:38Z Pastel Loca 53406325 Ray looking at pipe valve wikitext text/x-wiki == Summary == Ray looking at pipe valve ea2bb16dc60c6b98df1bb9588cb60fdff84529fe File:Ray 3.jpeg 6 289 360 2023-08-02T21:54:05Z Pastel Loca 53406325 Ray moving the pipe valve a little wikitext text/x-wiki == Summary == Ray moving the pipe valve a little e2f1189ce006dd212303c58530129220639e0f54 File:Ray cuttout 1.jpeg 6 290 361 2023-08-02T21:55:23Z Pastel Loca 53406325 Ray cuttout with a cowboy hat in the offices rec room wikitext text/x-wiki == Summary == Ray cuttout with a cowboy hat in the offices rec room e489c770462ccf44c0fbe39fa150e4b71daf5232 File:Ray decal.jpeg 6 291 362 2023-08-02T21:56:29Z Pastel Loca 53406325 Ray decal on the wall of the playhouse wikitext text/x-wiki == Summary == Ray decal on the wall of the playhouse e4f854f4c692979b99fc8f7ba2a945762e1c0e95 Ray 0 256 363 323 2023-08-02T22:09:51Z Pastel Loca 53406325 changed the description, added some stuff for the template, and added images wikitext text/x-wiki {{character |voicedby=Paul Greene-Dennis |name=Ray|image=Ray in pipe vent.jpeg|species=Monster janitor thing (Rickey's description of him)|gender=male}} '''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'. == Gallery == <gallery> File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out File:Ray 2.jpeg|Ray looking at pipe valve File:Ray 3.jpeg|Ray turning the valve with him saying "fixed" File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot File:Giant Ray.jpeg|Giant Ray found out of bounds File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room File:Ray decal.jpeg|Ray decal on the playhouse wall </gallery> 4f8ce188ccf131c5247067b5d544b0fc679f902d File:Offices painting 17.jpeg 6 292 364 2023-08-02T22:16:47Z Pastel Loca 53406325 artwork in-game found in the offices that references Diego Velázquez's the Three Musicians painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Diego Velázquez's the Three Musicians painting 8b3262e68882b20b2f5d982e88cf6987df067a38 File:Pig, Hand, and Randy cuttout.jpeg 6 293 365 2023-08-02T22:19:18Z Pastel Loca 53406325 wooden cuttout of Pih, Hand, amd Randy found in the studio park entrance wikitext text/x-wiki == Summary == wooden cuttout of Pih, Hand, amd Randy found in the studio park entrance a815cfda3a4ad2fa9dc828704544f8e019ace4d0 File:Pig.jpeg 6 294 366 2023-08-02T22:23:49Z Pastel Loca 53406325 I have close pics of the other two but I don't know which is Randy and which is Hand and since I don't have acess to change filenames I can't risk getting the names wrong wikitext text/x-wiki == Summary == I have close pics of the other two but I don't know which is Randy and which is Hand and since I don't have acess to change filenames I can't risk getting the names wrong 7f5a8da539602c32f331d586b0bb09f06d3d3673 File:Giant Pig.jpeg 6 295 367 2023-08-02T22:24:59Z Pastel Loca 53406325 giant pig found out of bounds wikitext text/x-wiki == Summary == giant pig found out of bounds 77f2c2862da55bafcc1fd2a5d7abede77727ab71 Hand, Randy, and Pig 0 257 368 324 2023-08-02T22:39:01Z Pastel Loca 53406325 added images, changed details, and added details wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=hand puppets|gender=male}} '''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.<!-- I have no idea who is Randy and who is Hand so this will be unfinished, mostly in terms of images until I find out who is who since I don't want the filenames to have the names mixed up - Pastel Loca --> == Gallery == <gallery> File:Pig.jpeg|Pig File:Giant Pig.jpeg|Giant Pig found out of bounds File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug </gallery> 72d2d9d4a4fb38ff63099f7d86de4b22bd9a1122 392 368 2023-08-03T01:17:46Z Lindsayp20aolcom 53012568 wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=Male}} '''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally.<!-- I have no idea who is Randy and who is Hand so this will be unfinished, mostly in terms of images until I find out who is who since I don't want the filenames to have the names mixed up - Pastel Loca --> == Gallery == <gallery> File:Pig.jpeg|Pig File:Giant Pig.jpeg|Giant Pig found out of bounds File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug </gallery> 5586443902d2fbde88093e6b9c93470a58842245 File:Goblette breaking.jpeg 6 296 369 2023-08-02T23:10:04Z Pastel Loca 53406325 Goblette breaks when free cam mode is on wikitext text/x-wiki == Summary == Goblette breaks when free cam mode is on d34d9da848f2d83af207c2312e530e70c1f8aca7 File:Goblette watches the depressing film.jpeg 6 297 370 2023-08-02T23:11:14Z Pastel Loca 53406325 her watching the depressing reel found on a toilet in the sewers wikitext text/x-wiki == Summary == her watching the depressing reel found on a toilet in the sewers c10cb26c302aa289a505753811b31035538f46c7 File:Gobblete starts to cry.jpeg 6 298 371 2023-08-02T23:12:02Z Pastel Loca 53406325 she starts to cry with Gordon asking to himself if she is depressed wikitext text/x-wiki == Summary == she starts to cry with Gordon asking to himself if she is depressed 3c43bab07d90e89327850ec3012109bd7e7c0bd9 File:Goblette crying.jpeg 6 299 372 2023-08-02T23:12:36Z Pastel Loca 53406325 Goblette crying in the theater wikitext text/x-wiki == Summary == Goblette crying in the theater 6f89a20b507841e49565ddad36465bf418fb3e28 File:Gobblete looking.jpeg 6 300 373 2023-08-02T23:14:17Z Pastel Loca 53406325 Goblette looking at Gording as he talks to her wikitext text/x-wiki == Summary == Goblette looking at Gording as he talks to her 710de91663541376c6de2d00f04986bd5914f494 File:Goblette enjoying the movie.jpeg 6 301 374 2023-08-02T23:15:13Z Pastel Loca 53406325 she enjoys the movie after what Gordon said wikitext text/x-wiki == Summary == she enjoys the movie after what Gordon said 10af4ee59e110c91b28a14da9fb47c5d75b25ab9 File:Offices painting 18.jpeg 6 302 375 2023-08-02T23:17:56Z Pastel Loca 53406325 artwork in-game found in the offices that references Francisco Goya's Saturn Devouring His Son wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Francisco Goya's Saturn Devouring His Son dbd6716a8888e57f6b9c6ea275a07c4759f8b33a File:Giant Goblette.jpeg 6 303 376 2023-08-02T23:19:14Z Pastel Loca 53406325 Giant Goblette found out of bounds wikitext text/x-wiki == Summary == Giant Goblette found out of bounds 10817c2d6d4bf8521ecfefc7c63636fde56038b9 Goblette 0 258 377 325 2023-08-02T23:38:55Z Pastel Loca 53406325 wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female}} '''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a large green toad-like puppet adorned with a bib that contains a Lobster on it and gloves with seasoning shakers. She roams the Studios' office/theatre building, primarily focused on consuming Gordon when she spots him. When in free camera mode she very easily breaks with her flying and rolling around the rooms she roams by just being in the same room as Goblette with the exception being when she is in the theatre. When [[Gordon O'Brian|Gordon]] plays the film that's found on a toilet in the Sewers she walks into the theater and proceeds to cry while the depressing imagry plays within it. When he enters the theater while it plays a different film to comfort her he starts by saying "Life can get you down sometimes, huh" with her responding with a sad sigh and then [[Gordon O'Brian|Gordon]] reminices about the first time he saw a film while she pays attention. After that she enjoys a different film and isn't a danger to him anymore. == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son File:Goblette breaking.jpeg|Goblette in midair running </gallery> c5da6d5cc2096cb85bee3b8cb10e579f5d905a28 378 377 2023-08-02T23:40:20Z Pastel Loca 53406325 removed a dupe link. I also forgot to mention that I changed and added stuff in her description and added images wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female}} '''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a large green toad-like puppet adorned with a bib that contains a Lobster on it and gloves with seasoning shakers. She roams the Studios' office/theatre building, primarily focused on consuming Gordon when she spots him. When in free camera mode she very easily breaks with her flying and rolling around the rooms she roams by just being in the same room as Goblette with the exception being when she is in the theatre. When [[Gordon O'Brian|Gordon]] plays the film that's found on a toilet in the Sewers she walks into the theater and proceeds to cry while the depressing imagry plays within it. When he enters the theater while it plays a different film to comfort her he starts by saying "Life can get you down sometimes, huh" with her responding with a sad sigh and then Gordon reminices about the first time he saw a film while she pays attention. After that she enjoys a different film and isn't a danger to him anymore. == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son File:Goblette breaking.jpeg|Goblette in midair running </gallery> 254a73fc25c1f7fdd2edecaf0cc516e96c9e2539 File:Curt N' Call.jpeg 6 304 379 2023-08-03T00:20:46Z Pastel Loca 53406325 the filename is taken from a concept art found out of bounds in the last new area of the game wikitext text/x-wiki == Summary == the filename is taken from a concept art found out of bounds in the last new area of the game 83bfd86d9ed3ff6837b7c358f1b0315c4538b644 File:Curt N' Call concept art.jpeg 6 305 380 2023-08-03T00:21:38Z Pastel Loca 53406325 concept art found out of bounds wikitext text/x-wiki == Summary == concept art found out of bounds 0ff37f843a77ee9281a7763aad56a2162cb247bd Curtain Call 0 259 381 326 2023-08-03T00:50:39Z Pastel Loca 53406325 wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}} '''The Curtain,''' known as Curt N' Call in its concept art, is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Hands, and Randys don't spawn at all. == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> d8afb8d860acadbce34d11441fb66692d287aa26 File:Pup.jpeg 6 306 382 2023-08-03T00:55:59Z Pastel Loca 53406325 a pup sitting outside wikitext text/x-wiki == Summary == a pup sitting outside c814fb043dc38c34aad5c5eab32709262fc03454 File:Office painting 19.jpeg 6 307 383 2023-08-03T00:59:55Z Pastel Loca 53406325 artwork in-game found in the offices that references Rembrandt's self poitrait wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Rembrandt's self poitrait 061f7509b3ab0a5785ade4dd682c59ae2552f8b7 File:The pup's food bowls.jpeg 6 308 384 2023-08-03T01:02:00Z Pastel Loca 53406325 the names that appear here are Scraps, Flooper, and Mahoney wikitext text/x-wiki == Summary == the names that appear here are Scraps, Flooper, and Mahoney 7128e843a05cb86d29a709f8de793de443b26e85 File:Dog food.jpeg 6 309 385 2023-08-03T01:02:52Z Pastel Loca 53406325 dog food that features a pup wikitext text/x-wiki == Summary == dog food that features a pup 498a9b1f21c92bf14512cacd29af5d308129f063 File:Pups eating.jpeg 6 310 386 2023-08-03T01:03:39Z Pastel Loca 53406325 the pups eating the food on their bowls wikitext text/x-wiki == Summary == the pups eating the food on their bowls be00904d9a9fd9b014633d1e0375b7c8f3dc127e File:The pups looking at gordon.jpeg 6 311 387 2023-08-03T01:04:36Z Pastel Loca 53406325 they're looking at him wikitext text/x-wiki == Summary == they're looking at him 08559ceb176bd3c597a19136a13fa54dd1f94789 File:Gordon petting.jpeg 6 312 388 2023-08-03T01:05:09Z Pastel Loca 53406325 Gordon pets one of the pups wikitext text/x-wiki == Summary == Gordon pets one of the pups c33c015f47f0b4f38a7a12eec38166168644b389 File:One of the pups in the doghouse.jpeg 6 313 389 2023-08-03T01:05:57Z Pastel Loca 53406325 this one seems to be Scraps with the food bowl alignment wikitext text/x-wiki == Summary == this one seems to be Scraps with the food bowl alignment f1f4a415bb457794afea4f9423d8d7aeacc95b7f File:Pup on tv.jpeg 6 314 390 2023-08-03T01:06:52Z Pastel Loca 53406325 one of the pups on TV in the good ending wikitext text/x-wiki == Summary == one of the pups on TV in the good ending b41ba001aa4eeea493060cf18e912cc8ca91be3f The Unfriendly Neighborhood Puppets 0 262 391 329 2023-08-03T01:14:55Z Lindsayp20aolcom 53012568 wikitext text/x-wiki {{character |voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgam) }} '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' deeply affected by dark TV shows. They isolate themselves in the studio's depths, exhibiting violent insanity. 4eebe51503d4b595f8a3e0f6a72c9d4d173a16e9 The Pups 0 260 393 327 2023-08-03T01:33:19Z Pastel Loca 53406325 wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=The pups|image=pup.jpeg|aliases=Scraps, Flooper, and Mahoney|species=puppet dogs}} '''The Pups''' are a trio of six-legged dog puppets in ''[[My Friendly Neighborhood]]'' that inhabit the outdoor areas of the Studio, particularly the garden. They hide in confined spaces and attempt to catch [[Gordon O'Brian|Gordon]] as he passes through. According to their food bowls in front of the doghouses next to the Greenhouse, their names are Scraps, Flooper, and Mahoney. When in free cam mode, they don't charge at the camera but they're always facing towards the camera unless the camera directly above or under a pup. When Gordon solves the Aviary metal sheet door puzzle he immediately finds dog food on top of a bench. He goes back to the dog houses, ring the bell and the pups eat the food. after that two go off while one of them goes to rest in its own doghouse. they then leave Gordon alone for the rest of the game. == Gallery == <gallery> File:The pup's food bowls.jpeg|the pup's food bowls File:Dog food.jpeg|Dog food featuring one of the pups on the bag File:Office painting 19.jpeg|one of the pups in Rembrandt's self poitrait File:Pups eating.jpeg|the pups eating File:The pups looking at gordon.jpeg|the pups looking at Gordon happily File:Gordon petting.jpeg|Gordon petting one of the pups File:One of the pups in the doghouse.jpeg|Scraps in their doghouse File:Pup on tv.jpeg|one of the pups on TV in the good ending </gallery> bb721494501a6b4d5ebb1a0cf62eb431e2df41e5 File:Arnold.jpeg 6 315 394 2023-08-03T01:37:58Z Pastel Loca 53406325 a cropped version of one of the pics I have of him wikitext text/x-wiki == Summary == a cropped version of one of the pics I have of him 57b7d06fcbf215bd6f6864066674ef455c4ed140 File:Arnold (full).jpeg 6 316 395 2023-08-03T01:39:07Z Pastel Loca 53406325 full image version of the Arnold image wikitext text/x-wiki == Summary == full image version of the Arnold image 333aa5318c2963a061a8015fa1901d7c77817b09 File:Arnold crayon drawing.jpeg 6 317 396 2023-08-03T01:40:29Z Pastel Loca 53406325 Crayon drawing of Arnold. what a smile! wikitext text/x-wiki == Summary == Crayon drawing of Arnold. what a smile! ca3ff76e2b390a7dba4d2ae2e93b97d5d5a7de90 File:Part of stone Arnold.jpeg 6 318 397 2023-08-03T01:43:03Z Pastel Loca 53406325 part of Stone Arnold in the Cardboard indoor pool. I was able to confirm this is Arnold with his mouth open by going out of bounds in the area wikitext text/x-wiki == Summary == part of Stone Arnold in the Cardboard indoor pool. I was able to confirm this is Arnold with his mouth open by going out of bounds in the area afb90d93fa84fdfa1d115114308fd0b49603f053 File:Out of bounds view of Stone Arnold.jpeg 6 319 398 2023-08-03T01:43:42Z Pastel Loca 53406325 Stone Arnold from the side wikitext text/x-wiki == Summary == Stone Arnold from the side 1604c202da5daf2653842d54f8eb1e9aa62b15b7 File:Arnold playing on the piano.jpeg 6 320 399 2023-08-03T01:45:23Z Pastel Loca 53406325 the piano name is a play on words of Yamaha wikitext text/x-wiki == Summary == the piano name is a play on words of Yamaha 76242bdf1016d83ddb7cda9f5ead06249b249276 File:Arnold playing on the piano puzzle.jpeg 6 321 400 2023-08-03T01:47:14Z Pastel Loca 53406325 Jigsaw puzzle containing Arnold playing on the piano wikitext text/x-wiki == Summary == Jigsaw puzzle containing Arnold playing on the piano 9fb82ab9a47ed62061365161983690cc87179b21 File:Arnold in the dark.jpeg 6 322 401 2023-08-03T01:48:55Z Pastel Loca 53406325 Arnold playing the piano in the dark wikitext text/x-wiki == Summary == Arnold playing the piano in the dark 608e3710937e686baca4b5c225e755740538206d File:Arnold render art.jpeg 6 323 402 2023-08-03T01:50:59Z Pastel Loca 53406325 Arnold render art found out of bounds in the Cardboard penthouse wikitext text/x-wiki == Summary == Arnold render art found out of bounds in the Cardboard penthouse d9faa695b238316eb0efbfda120fb3568c361688 File:Offices painting 20.jpeg 6 324 403 2023-08-03T01:58:06Z Pastel Loca 53406325 artwork in-game found in the offices that references René Maggrite's The Son of Man wikitext text/x-wiki == Summary == artwork in-game found in the offices that references René Maggrite's The Son of Man 9d4314ca326a70706cbb464a645e7476bfc5416d File:Giant Arnold found out of bounds.jpeg 6 325 404 2023-08-03T01:58:42Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Arnold 0 261 405 328 2023-08-03T02:14:27Z Pastel Loca 53406325 wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Arnold|image=Arnold.jpeg|gender=male}} '''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. His speech consists of grunts and the only thing he has said in the game at all is "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever. == Gallery == <gallery> File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait File:Arnold playing on the piano.jpeg|Arnold playing on the Piano File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette File:Arnold render art.jpeg|Arnold painted render art found out of bounds File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray File:Offices painting 20.jpeg|Arnold in The Son of Man </gallery> 9c79d7b4ba8cad959a28ec6e09ec40213f37a671 File:Giant unfriendly Norman.jpeg 6 326 406 2023-08-03T03:52:25Z Pastel Loca 53406325 Giant Norman (unfriendly neighborhood variant) wikitext text/x-wiki == Summary == Giant Norman (unfriendly neighborhood variant) a52ce646a7a1b27b0414df4f0ec00cbd849e2bfa File:Unfriendly neighborhood sign.jpeg 6 327 407 2023-08-03T03:53:05Z Pastel Loca 53406325 Unfriendly neighborhood sign wikitext text/x-wiki == Summary == Unfriendly neighborhood sign e5d55b1a33618b1a006c600c863b3c16a96e5fb4 File:Unfriendly Lilliana.jpeg 6 328 408 2023-08-03T03:53:41Z Pastel Loca 53406325 Unfriendly Lilliana biting on wires wikitext text/x-wiki == Summary == Unfriendly Lilliana biting on wires 3d830fbb66ed1c39399299eb086e5704b4854808 File:Unfriendly George.jpeg 6 329 409 2023-08-03T03:54:17Z Pastel Loca 53406325 Unfriendly George looking through a window wikitext text/x-wiki == Summary == Unfriendly George looking through a window 33e4ca9863c87d6e0b92b5c379f892d70b3e7c04 File:Unfriendly Norman.jpeg 6 330 410 2023-08-03T03:55:05Z Pastel Loca 53406325 Unfriendly norman biting on abandoned set stone wikitext text/x-wiki == Summary == Unfriendly norman biting on abandoned set stone ba8201618e2838730e4ea5802dadc13faf0abe98 File:Unfriendly chase puppets (inactive).jpeg 6 331 411 2023-08-03T03:56:31Z Pastel Loca 53406325 the Unfriendly puppets used for the chase scene (inactive because this photo was taken in free cam mode) wikitext text/x-wiki == Summary == the Unfriendly puppets used for the chase scene (inactive because this photo was taken in free cam mode) 58fb3932e3cc464753d74b68c63569d8b20af78e File:Almagamuppet front (inactive).jpeg 6 332 412 2023-08-03T03:57:11Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Almagamuppet back (inactive).jpeg 6 333 413 2023-08-03T03:57:58Z Pastel Loca 53406325 the Almagamuppet is inactive because of the free cam mode wikitext text/x-wiki == Summary == the Almagamuppet is inactive because of the free cam mode b418f14591f513d9b17d77f088ec8566c0c00e01 File:Unfriendly Junebug.jpeg 6 334 414 2023-08-03T03:58:42Z Pastel Loca 53406325 Unfriendly Junebug sitting on a ledge wikitext text/x-wiki == Summary == Unfriendly Junebug sitting on a ledge 0cba81a278b1c9f3f64f00843aaba804bc24d014 File:Unfriendly Junebug1.jpeg 6 335 415 2023-08-03T03:59:31Z Pastel Loca 53406325 Unfriendly Junebug screeching through a window wikitext text/x-wiki == Summary == Unfriendly Junebug screeching through a window af800b840cccd047b06771f70041813c566a5fe0 File:Unfriendly Lenard.jpeg 6 336 416 2023-08-03T04:00:40Z Pastel Loca 53406325 Unfriendly Lenard peering over an edge wikitext text/x-wiki == Summary == Unfriendly Lenard peering over an edge 367aeb58f49a1e7469189db08e9ac023e3f4818c File:Unfriendly Norman1.jpeg 6 337 417 2023-08-03T04:01:33Z Pastel Loca 53406325 Unfriendly Norman laying on the floor wikitext text/x-wiki == Summary == Unfriendly Norman laying on the floor 1769fced6b9103d39188ec54a111bfa08b8f298a File:Unfriendly Norman2.jpeg 6 338 418 2023-08-03T04:02:10Z Pastel Loca 53406325 Unfriendly Norman in the washing machine wikitext text/x-wiki == Summary == Unfriendly Norman in the washing machine 53d3340e2006d3068e13766d447818df0f23feab File:Unfriendly Norman, Lilliana, and Lenard.jpeg 6 339 419 2023-08-03T04:04:44Z Pastel Loca 53406325 Unfriendly Norman, Lilliana, and Lenard hanging on a chlothesline wikitext text/x-wiki == Summary == Unfriendly Norman, Lilliana, and Lenard hanging on a chlothesline 0f2d1fdcabd4847bb7267817ae1a3d08af0613e9 File:Unfriendly Junebug2.jpeg 6 340 420 2023-08-03T04:08:16Z Pastel Loca 53406325 Unfriendy Junebug first showing up when Gordon was looking around the area wikitext text/x-wiki == Summary == Unfriendy Junebug first showing up when Gordon was looking around the area eb41ce54eb9539e92fc85f15329367fce67a5d8a File:Unfriendly Junebug3.jpeg 6 341 421 2023-08-03T04:10:00Z Pastel Loca 53406325 Unfriendly Junebug turns towards Gordon, giving him a scare before dissapearing when he looks back wikitext text/x-wiki == Summary == Unfriendly Junebug turns towards Gordon, giving him a scare before dissapearing when he looks back a4be3d22f058e27499a947f495614b5ad725e2f1 File:Unfriendly chase puppets (active).jpeg 6 342 422 2023-08-03T04:14:20Z Pastel Loca 53406325 Unfriendly puppets chasing Gordon wikitext text/x-wiki == Summary == Unfriendly puppets chasing Gordon 1840a712f74e63f13e1e763020c1decd0a111a19 File:Almagamuppet.jpeg 6 343 423 2023-08-03T04:15:46Z Pastel Loca 53406325 Almagamuppet walking towards Gordon wikitext text/x-wiki == Summary == Almagamuppet walking towards Gordon d3798d0805f435e74cd7622eb359a5fc127ffb46 File:Dead Almagamuppet angle 1.jpeg 6 344 424 2023-08-03T04:17:01Z Pastel Loca 53406325 dead Almagamuppet on one side wikitext text/x-wiki == Summary == dead Almagamuppet on one side 8454f22f41291a99f18e9d051bb79a6dbabeaec1 File:Dead Almagamuppet angle2.jpeg 6 345 425 2023-08-03T04:17:38Z Pastel Loca 53406325 dead Almagamuppet side 2 wikitext text/x-wiki == Summary == dead Almagamuppet side 2 b0eae064c2083ccd16d80144c34990786abf4fea File:Almagamuppet concept art.jpeg 6 346 426 2023-08-03T04:18:14Z Pastel Loca 53406325 concept art found out of bounds wikitext text/x-wiki == Summary == concept art found out of bounds 0ff37f843a77ee9281a7763aad56a2162cb247bd File:Out of bounds Unfriendly Norman.jpeg 6 347 427 2023-08-03T04:19:14Z Pastel Loca 53406325 Unfriendly Norman found out of bounds in the studio dress room wikitext text/x-wiki == Summary == Unfriendly Norman found out of bounds in the studio dress room a31070d1532a2db2631b0affce23df7c7a18073b The Unfriendly Neighborhood Puppets 0 262 428 391 2023-08-03T05:42:21Z Pastel Loca 53406325 added information wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' deeply affected by dark TV shows. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Almagamuppet, as the name implies, it's an almagamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they cannot be killed by '''anything''', they're not even affected by being hit, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences. Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat *Unfriendly Norman has a black and varsity jacket instead of red, his varsity jacket also has eyes in place of the MFN logo *Unfriendly Junebug has the unicorn on her shirt decapitated *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi' ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Almagamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}} The Almagamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achivements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> 8eff9b682ae72e9b12edf51d258fac1f37cb8a1e 430 428 2023-08-04T16:24:14Z 81.225.183.105 0 wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they cannot be killed by '''anything''', they're not even affected by being hit, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences. Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat *Unfriendly Norman has a black and varsity jacket instead of red, his varsity jacket also has eyes in place of the MFN logo *Unfriendly Junebug has the unicorn on her shirt decapitated *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi' ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Almagamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}} The Almagamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achivements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> 270c50ded2aadc5373005c3cfcc6e32a85496786 431 430 2023-08-04T16:24:46Z 81.225.183.105 0 wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they cannot be killed by '''anything''', they're not even affected by being hit, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences. Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat *Unfriendly Norman has a black and varsity jacket instead of red, his varsity jacket also has eyes in place of the MFN logo *Unfriendly Junebug has the unicorn on her shirt decapitated *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi' ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Almagamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}} The Almagamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achivements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> 61d34637e8c38106e01cbd84a61fdd42ac333841 443 431 2023-08-10T00:51:26Z Mr mouse user 48910947 Adding categories wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they cannot be killed by '''anything''', they're not even affected by being hit, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences. Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat *Unfriendly Norman has a black and varsity jacket instead of red, his varsity jacket also has eyes in place of the MFN logo *Unfriendly Junebug has the unicorn on her shirt decapitated *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi' ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Almagamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}} The Almagamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achivements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> [[Category:Bosses]] fdd47de927f955ee164f4bb22f342b6552c9782b File:A picture of Randy.png 6 348 429 2023-08-04T16:05:44Z OQ2018 51361763 wikitext text/x-wiki Randy standing outside the kitchen 116468a66cf9a704cf915c98e6ab35ad7ffc32dc File:Hand.jpeg 6 349 432 2023-08-05T01:57:01Z Pastel Loca 53406325 Hand taken in free cam mode wikitext text/x-wiki == Summary == Hand taken in free cam mode 3494b8ccfeee28eabe0cb3b342473b50c3abfcf1 File:Randy.jpeg 6 350 433 2023-08-05T01:57:27Z Pastel Loca 53406325 Randy in free cam mode wikitext text/x-wiki == Summary == Randy in free cam mode 3ca0569de0136d9574ed04a3871fca9855a9cd08 File:Giant Hand.jpeg 6 351 434 2023-08-05T01:58:21Z Pastel Loca 53406325 Giant Hand found out of bounds wikitext text/x-wiki == Summary == Giant Hand found out of bounds b727d69d1efe1e21c80253ca8297aead5be7de28 Hand, Randy, and Pig 0 257 435 392 2023-08-05T02:02:52Z Pastel Loca 53406325 wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=Male}} '''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally. == Gallery == <gallery> File:Hand.jpeg|Hand File:Giant Hand.jpeg|Giant Hand pilediving found out of bounds File:Randy.jpeg|Randy File:Pig.jpeg|Pig File:Giant Pig.jpeg|Giant Pig found out of bounds File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug </gallery> 52011ec63f27f84c88760188653e620fbd4ab131 My Friendly Neighborhood 0 150 436 241 2023-08-07T02:57:31Z 208.95.136.220 0 wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows }} '''''My Friendly Neighborhood''''' is a BIG BLACK MAN == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.'' == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] [[Category:My Friendly Neighborhood Wiki]] 9c809ce44c326207d31461afb5af0d263594f66a 437 436 2023-08-08T00:48:20Z Pastel Loca 53406325 fixed a troll edit. wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows }} '''''My Friendly Neighborhood''''' is a video game of survival horror genre developed by [[John Szymanski]] and [[Evan Szymanski]] and published by [[DreadXP]]. It was released on Steam for Microsoft Windows on July 18, 2023. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.'' == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] [[Category:My Friendly Neighborhood Wiki]] 5c88381c7d66127bda4ef6112001388c1a812c7f 452 437 2023-08-13T02:58:02Z HaHaCrunch 49282549 Added IMDB link, added genres, added image caption wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows |genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood}} The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.'' == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] *[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB] [[Category:My Friendly Neighborhood Wiki]] 61ea5a7b623356b5e0d7a0e7caf738237410c144 453 452 2023-08-13T03:14:36Z HaHaCrunch 49282549 added trailer description wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows |genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.'' == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] *[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB] [[Category:My Friendly Neighborhood Wiki]] 26fb422b4a4d01e001dc143a2ea3c12d7fa4876a Norman, Lilliana, Junebug, Lenard, and George 0 170 438 352 2023-08-08T01:30:56Z Pastel Loca 53406325 removed a duplicate image for Norman, added information about his appearances, added information about Lilliana's hat and appearances, changed a image description for Lilliana and change the wording in regards to his appearance in the game wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Norman is the most seen puppet out of the five, he is also highly prevelant around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelant in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well recieved reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] bf89cc26ee6288771502ce40bd46a8bd498e6090 441 438 2023-08-08T11:06:48Z The Nickname 26993717 wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voiceline is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Norman is the most seen puppet out of the five, he is also highly prevelant around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelant in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well recieved reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtup. File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tieing them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near eachother it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 7f0d47f9dd899ccf5ff73747e0fb909b21f563be 448 441 2023-08-10T16:34:04Z Oswaldluvr411 27771129 Minor spelling corrections wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Easting TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 59de853aba58553f990232ff31d55c49b1f252d7 File:Pearl concept art.jpg 6 352 439 2023-08-08T06:00:33Z Chica-chicken1 52686714 wikitext text/x-wiki Concept art of pearl f5cd668ce3ffa00b4d413f3f331847810252b05b Pearl the Bird 0 255 440 349 2023-08-08T06:01:03Z Chica-chicken1 52686714 /* Images */ wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While nonhostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. == Gallery == [[File:Pearl concept art.jpg|thumb|Concept art for pearl]] === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring </gallery> e171922fbc3495324da718551938bb483e0043fe 442 440 2023-08-08T20:16:52Z Pastel Loca 53406325 fixed a image placement wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While nonhostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring File:Pearl concept art.jpg|Pearl's concept art </gallery> 6517d0ca5b536dc66ed63a89fb8b5b10dea275ac Curtain Call 0 259 444 381 2023-08-10T00:51:38Z Mr mouse user 48910947 Adding categories wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}} '''The Curtain,''' known as Curt N' Call in its concept art, is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Hands, and Randys don't spawn at all. == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] b1c2f67cd42dd5389cbececf4f59d462475071df Ricky 0 155 445 320 2023-08-10T13:42:19Z Darkslayer76 50850331 wikitext text/x-wiki {{Character|name=Ricky|image=Ricky.png}} ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 1e5dba7f214d642093cfef5ab1405ff77b00a261 446 445 2023-08-10T13:45:02Z Darkslayer76 50850331 wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 1e3ccd74cd9464cae592aae0f8948d9539bbdcb6 447 446 2023-08-10T16:23:20Z Oswaldluvr411 27771129 wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of My Friendly Neighbourhood. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] b1d8c54067c3af2c8c601a105d2423c07c4fe336 449 447 2023-08-10T16:36:38Z Oswaldluvr411 27771129 wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] ac37bd94adc0e6e37798b97da9b698ba75afaf9e Ray 0 256 450 363 2023-08-12T01:21:50Z Boog35817 53376428 Adding categories wikitext text/x-wiki {{character |voicedby=Paul Greene-Dennis |name=Ray|image=Ray in pipe vent.jpeg|species=Monster janitor thing (Rickey's description of him)|gender=male}} '''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'. == Gallery == <gallery> File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out File:Ray 2.jpeg|Ray looking at pipe valve File:Ray 3.jpeg|Ray turning the valve with him saying "fixed" File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot File:Giant Ray.jpeg|Giant Ray found out of bounds File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room File:Ray decal.jpeg|Ray decal on the playhouse wall </gallery> [[Category:Bosses]] 3364facca5315385aff94fee0c6cb1689c8cc6f6 Gordon O'Brian 0 158 451 243 2023-08-13T02:35:47Z HaHaCrunch 49282549 Fixed some grammar, added more detail, and changed a few text types (Ex. changed the game events text to sub-header 1). I'll try and finish the game events later!! :) (if any of the edits i made need improving, please tell me or fix it urself!! it would mean a lot lmao) wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = <blockquote> ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' first in-game sentence.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === Later in the day, Gordon arrived at the vacant MFN Studio lot to complete the last task he had to do: shutting off the studio's antenna entirely. Before that, he encounters Ricky, a sock puppet that doesn't appear to be under any human control. == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] [[Category:Playable]] d368e5715cf3ced3bc5de2b288078564df489b0e Gordon O'Brian 0 158 454 451 2023-08-13T03:56:48Z HaHaCrunch 49282549 Added more to the events sub-catagory and changed the quote slightly (will update more i swear, im just tired so im doing this slowly lol) wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = <blockquote> ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === Later in the day, Gordon arrived at the vacant MFN Studio lot to complete the last task he had to do: shutting off the studio's antenna entirely. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] [[Category:Playable]] c98b2ea92f8f7dbffa7a95e617a5a758ade23533 466 454 2023-08-13T05:13:21Z HaHaCrunch 49282549 Added stub Category?? i think atleast wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = <blockquote> ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === Later in the day, Gordon arrived at the vacant MFN Studio lot to complete the last task he had to do: shutting off the studio's antenna entirely. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] [[Category:Playable]] [[Category:Stub]] ce14e1da4a3e87e97feffd7d26a4d825243f84a3 467 466 2023-08-13T05:15:50Z HaHaCrunch 49282549 Unless im doing something wrong, it's not adding it wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = <blockquote> ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === Later in the day, Gordon arrived at the vacant MFN Studio lot to complete the last task he had to do: shutting off the studio's antenna entirely. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] [[Category:Playable]] c98b2ea92f8f7dbffa7a95e617a5a758ade23533 468 467 2023-08-13T16:32:23Z HaHaCrunch 49282549 New paragraphs!!! more later obv wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = <blockquote> ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] [[Category:Playable]] de187b0f4cc6c54869e31dfb11be73f95649747f 469 468 2023-08-13T17:45:17Z HaHaCrunch 49282549 added more :)) wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = <blockquote> ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Moraine]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] [[Category:Playable]] 7a6674b51b11b004053cac1ebbf7b94bc0e5ab50 470 469 2023-08-13T19:03:53Z HaHaCrunch 49282549 Added more text for game events and added the 3 main endings. might add a trivia section to put the secret one in :) Later though, i still have things to edit and write lol wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = <blockquote> ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Moraine]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamation"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened." ==== Good ending ==== After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote> === "I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending. === </blockquote> ==== Neutral ending ==== The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life.<blockquote> === "I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering whats happening in the ''neighborhood''. " - Gordon in the neutral ending === </blockquote> ==== Bad ending ==== But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote> === "After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending. === </blockquote> == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] [[Category:Playable]] d78b1e7274c59aa7295b068cee20d41152949bc9 471 470 2023-08-13T19:05:21Z HaHaCrunch 49282549 Found out the quotes turned into sub categories, fixed it wikitext text/x-wiki [[File:Gordon J. O Brian.jpg|thumb]] = Gordon = <blockquote> ''"Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line.</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Moraine]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamation"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened." ==== Good ending ==== After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote> The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life. '''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering whats happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote> ==== Bad ending ==== But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote> == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] [[Category:Playable]] 09da660a55bd7aa67525ca02372c3e2819258293 474 471 2023-08-13T19:41:44Z HaHaCrunch 49282549 added infobox, added image of ricky, edited quote format wikitext text/x-wiki = Gordon = <blockquote> [[File:Question mark.png|frameless|158x158px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line. {{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === [[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]] On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Moraine]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamation"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened." ==== Good ending ==== After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote> The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life. '''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering whats happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote> ==== Bad ending ==== But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote> == '''Gallery''' == '''Image'''[[File:Gordon O'Brian (as shown in map).jpg|left|thumb|Gordon's map icon as an indicator for the player's location.]] [[Category:Characters‏‎]] [[Category:Playable]] 26d8ddb0987053eb2c9712121dc7e5c3632b8291 477 474 2023-08-13T19:54:21Z HaHaCrunch 49282549 added more images, turned map indicator into gallery image wikitext text/x-wiki = Gordon = <blockquote> [[File:Question mark.png|frameless|158x158px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line. {{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === [[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]] On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gorden how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gorden notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gorden finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gorden about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gorden on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. [[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]] [[File:Pearl's glasses examination.jpeg|thumb|Glasses]] He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gorden can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gorden tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gorden, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gorden is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Moraine]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamation"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened." ==== Good ending ==== After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote> The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life. '''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering whats happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote> ==== Bad ending ==== But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote> == '''Gallery''' == <gallery> File:Gordon O'Brian (as shown in map).jpg|Gordon's map icon as an indicator for the player's location. </gallery> [[Category:Characters‏‎]] [[Category:Playable]] 8514a48901770dfbfdbc6b4b418ac3f295a8a29c 479 477 2023-08-13T20:14:12Z OQ2018 51361763 wikitext text/x-wiki = Gordon = <blockquote> [[File:Question mark.png|frameless|158x158px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line. {{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === [[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]] On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. [[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]] [[File:Pearl's glasses examination.jpeg|thumb|Glasses]] He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Moraine becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened." ==== Good ending ==== After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote> The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life. '''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote> ==== Bad ending ==== But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote> == '''Gallery''' == <gallery> File:Gordon O'Brian (as shown in map).jpg|Gordon's map icon as an indicator for the player's location. </gallery> [[Category:Characters‏‎]] [[Category:Playable]] fecb1a24ecf837fb75d6f052f95ac77d5a764315 484 479 2023-08-14T02:29:04Z HaHaCrunch 49282549 changed moraine to arnold: idk where i got moraine from.. wikitext text/x-wiki = Gordon = <blockquote> [[File:Question mark.png|frameless|158x158px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line. {{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === [[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]] On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. [[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]] [[File:Pearl's glasses examination.jpeg|thumb|Glasses]] He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Arnold becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened." ==== Good ending ==== After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote> The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life. '''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote> ==== Bad ending ==== But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote> == '''Gallery''' == <gallery> File:Gordon O'Brian (as shown in map).jpg|Gordon's map icon as an indicator for the player's location. </gallery> [[Category:Characters‏‎]] [[Category:Playable]] 2d3b34db1b509fc6f145d8daf6ecc1f58202c63b File:DreadXP.jpg 6 353 455 2023-08-13T04:10:27Z HaHaCrunch 49282549 wikitext text/x-wiki DreadXP's youtube pfp 3603e3893f80a4429d2ec637a73fa950d95585d1 File:Ss 21831c275710038e845e717e0dc42d9a05c5445e.600x338.jpg 6 354 456 2023-08-13T04:22:32Z HaHaCrunch 49282549 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Ss 41286695be4b69ad2b6b395efcc6b299b200c4e2.600x338.jpg 6 355 457 2023-08-13T04:22:34Z HaHaCrunch 49282549 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Ss 37629f660bec6444fb20475c32ab1f5e48536b11.600x338.jpg 6 356 458 2023-08-13T04:22:34Z HaHaCrunch 49282549 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Ss 854e02b307d5761f0934e72b349c9c4e07853ad1.600x338.jpg 6 357 459 2023-08-13T04:22:36Z HaHaCrunch 49282549 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Ss a4d1df8ce236cfe23a516fc8d629ad9f62463677.600x338.jpg 6 358 460 2023-08-13T04:22:37Z HaHaCrunch 49282549 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Ss 5ebd9081bf4322d70d5821501c5a7386237e6532.600x338.jpg 6 359 461 2023-08-13T04:22:37Z HaHaCrunch 49282549 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 My Friendly Neighborhood 0 150 462 453 2023-08-13T04:29:33Z HaHaCrunch 49282549 Added gallery heading (I'm not too sure on how to add images, this is my first timer ever editing a page with little to nothing lol) wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows |genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.'' == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] *[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB] == Gallery == [[Category:My Friendly Neighborhood Wiki]] 33d3d165e30c79bc5e96ad3914e0181f766e591a 464 462 2023-08-13T04:39:04Z HaHaCrunch 49282549 Figiured it out!!! added the steam images :) wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows |genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.'' == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] *[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB] == Gallery == <gallery> File:Ss 41286695be4b69ad2b6b395efcc6b299b200c4e2.600x338.jpg|A closeup image of Lilliana on the steam page. File:Ss 37629f660bec6444fb20475c32ab1f5e48536b11.600x338.jpg|A camera view of the sewer pathways. Ray can be seen in one of the sewer drains. File:Ss 21831c275710038e845e717e0dc42d9a05c5445e.600x338.jpg|Gordon shooting a Junebug near the Stage hallway. File:Ss a4d1df8ce236cfe23a516fc8d629ad9f62463677.600x338.jpg|A closeup image of Goblette with her mouth open. File:Ss 854e02b307d5761f0934e72b349c9c4e07853ad1.600x338.jpg|Various Norman puppets hanged on the wall. File:Ss 5ebd9081bf4322d70d5821501c5a7386237e6532.600x338.jpg </gallery> [[Category:My Friendly Neighborhood Wiki]] 932e7beaebbc0f849f006ffdc49bae1fe80172cb 485 464 2023-08-14T03:05:02Z HaHaCrunch 49282549 added rattings (idek why... my thoughts won on this one) wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows |genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood|rating=Overwhelmingly good(steam), 8.9/10 (IMDB)}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.'' == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] *[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB] == Gallery == <gallery> File:Ss 41286695be4b69ad2b6b395efcc6b299b200c4e2.600x338.jpg|A closeup image of Lilliana on the steam page. File:Ss 37629f660bec6444fb20475c32ab1f5e48536b11.600x338.jpg|A camera view of the sewer pathways. Ray can be seen in one of the sewer drains. File:Ss 21831c275710038e845e717e0dc42d9a05c5445e.600x338.jpg|Gordon shooting a Junebug near the Stage hallway. File:Ss a4d1df8ce236cfe23a516fc8d629ad9f62463677.600x338.jpg|A closeup image of Goblette with her mouth open. File:Ss 854e02b307d5761f0934e72b349c9c4e07853ad1.600x338.jpg|Various Norman puppets hanged on the wall. File:Ss 5ebd9081bf4322d70d5821501c5a7386237e6532.600x338.jpg </gallery> == Trailers == [[Category:My Friendly Neighborhood Wiki]] b08ca21e75bbd8c469f7f1651676f356ee13df46 Pearl the Bird 0 255 463 442 2023-08-13T04:33:27Z HaHaCrunch 49282549 Added image caoption (unneccary, ik, but i felt like giving it to her) wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring File:Pearl concept art.jpg|Pearl's concept art </gallery> 5309cae2898741a36622a9374b7b4bc9226ca591 488 463 2023-08-14T18:11:11Z Float-Shellus+2140 52925036 wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. Pearl is based on big bird. == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring File:Pearl concept art.jpg|Pearl's concept art </gallery> 6b7e4d270943eceed5396bd7673752d9b899eaf1 Norman, Lilliana, Junebug, Lenard, and George 0 170 465 448 2023-08-13T04:51:11Z HaHaCrunch 49282549 changed misspelling in Norman's section: "Easting" to "Eating" wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He also has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign featuring Norman File:Warning sign 3.jpeg|caves warning sign featuring Norman File:Warning sign 4.jpeg|keep door locked warning sign featuring Norman's hand and a bit of his arm File:Warning sign 5.jpeg|Hot pipes warning sign featuring Norman File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is also one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and has differences from her in-game design such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (the well known pop art painting, not the actres) File:Offices painting 14.jpeg|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] f3103f24f1040d9dbd41b62c96cc7a20931d106b File:Ricky lobby.png 6 360 472 2023-08-13T19:13:56Z HaHaCrunch 49282549 wikitext text/x-wiki Ricky's first appearance e939616106f7ebd1ee774a31ead931febde08b6f File:Question mark.png 6 361 473 2023-08-13T19:37:15Z HaHaCrunch 49282549 wikitext text/x-wiki question mark question mark 8a9f7c1dd3d85a52dbfcbe2790c86bea218b5bd5 File:Pearl glasses.png 6 362 475 2023-08-13T19:47:39Z HaHaCrunch 49282549 wikitext text/x-wiki pearls so silly i love her 0016d7207cc3dad961eb380830e74772ab631512 File:Gordon map indicator.png 6 363 476 2023-08-13T19:51:33Z HaHaCrunch 49282549 wikitext text/x-wiki mapmapmap b8cf74c8ba582af8a6d31a7599aceb71d47358b2 DreadXP 0 153 478 162 2023-08-13T20:10:05Z HaHaCrunch 49282549 Added stub Category (finally figured it out lmao) wikitext text/x-wiki {{Stub}} '''{{PAGENAME}}''' is the publisher of ''[[{{topic}}]]''. f52eee6229bb967390b5f37a83dd66a70a03778a 482 478 2023-08-14T01:06:00Z HaHaCrunch 49282549 added image, links, infobox, and website description wikitext text/x-wiki {{Stub}}<blockquote>[[File:DreadXP.jpg|left|thumb|116x116px|Their main logo]] '''" DreadXP is a game studio, publisher, and media company focusing on the horror genre. Our goal is to create more ; awareness for all the cool horror games out there while creating an uplifting community. " - Their description on their [https://www.dreadxp.com/ website]'''</blockquote> {{Cast|name=DreadXP : Positively spooky|gender=Male, Female|occupation=game studio, publisher, and media company}}<blockquote></blockquote> == Links == * [https://www.dreadxp.com/ Their website] * Their [https://www.youtube.com/channel/UCUBh3CaLZ0MlbYP01-CA3yw youtube] * Their [https://www.instagram.com/dreadxpgames/ Instagram] * Their [https://twitter.com/dreadxp_ Twitter] * Their [https://www.tiktok.com/@dreadxpgames Tiktok] * Their [https://direct.me/dreadxp# Direct.me] * Their [https://discord.com/invite/AUxadtP9wm Discord server] * Their [https://www.facebook.com/dreadxp/ Facebook] * Their [https://store.steampowered.com/publisher/DreadXP/ Steam page][https://www.youtube.com/channel/UCUBh3CaLZ0MlbYP01-CA3yw] 687dfe8504e4d5fb5739b9776d883ab59fb3dcdc 483 482 2023-08-14T01:10:35Z HaHaCrunch 49282549 fixed steam link wikitext text/x-wiki {{Stub}}<blockquote>[[File:DreadXP.jpg|left|thumb|116x116px|Their main logo]] '''" DreadXP is a game studio, publisher, and media company focusing on the horror genre. Our goal is to create more ; awareness for all the cool horror games out there while creating an uplifting community. " - Their description on their [https://www.dreadxp.com/ website]'''</blockquote> {{Cast|name=DreadXP : Positively spooky|gender=Male, Female|occupation=game studio, publisher, and media company}}<blockquote></blockquote> == Links == * [https://www.dreadxp.com/ Their website] * Their [https://www.youtube.com/channel/UCUBh3CaLZ0MlbYP01-CA3yw youtube] * Their [https://www.instagram.com/dreadxpgames/ Instagram] * Their [https://twitter.com/dreadxp_ Twitter] * Their [https://www.tiktok.com/@dreadxpgames Tiktok] * Their [https://direct.me/dreadxp# Direct.me] * Their [https://discord.com/invite/AUxadtP9wm Discord server] * Their [https://www.facebook.com/dreadxp/ Facebook] * Their [https://store.steampowered.com/publisher/DreadXP Steam page][https://www.youtube.com/channel/UCUBh3CaLZ0MlbYP01-CA3yw] 2d07166ef29cf3ab8f426ec91100ecb9a446076e Ricky 0 155 480 449 2023-08-13T21:57:39Z HaHaCrunch 49282549 Added gallery, added ricky in the lobby wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey -hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 1f2be4c5ca577214b26eb2d92dd61beffc87d06a 481 480 2023-08-13T21:59:23Z HaHaCrunch 49282549 fixed editing mistake: removed the enter in between hidey and -hole wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] b62f4b6f34b6f3fc9460eaa8910f566bbacd1c9e File:Steam gif.mp4 6 364 486 2023-08-14T03:06:04Z HaHaCrunch 49282549 wikitext text/x-wiki WELCOME to the NEIGHBORHOOD deee357c2ae53cf5429437af3ea7d1cf1d75569d 487 486 2023-08-14T03:24:14Z HaHaCrunch 49282549 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Office painting 20.jpeg 6 365 489 2023-08-14T22:36:49Z Pastel Loca 53406325 artwork in-game found in the offices that references Edvard Much's The Scream painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Edvard Much's The Scream painting e4d4e39f231eec0cb8a90bbf056adcee4b4e6b85 File:Office painting 21.jpeg 6 366 490 2023-08-14T22:43:19Z Pastel Loca 53406325 artwork in-game found in the offices that references one of Vincent Van Gogh's self poitraits wikitext text/x-wiki == Summary == artwork in-game found in the offices that references one of Vincent Van Gogh's self poitraits 13bd65d59dddbeb7a3bdb323f4f351dbcab31d20 File:Offices painting 22.jpeg 6 367 491 2023-08-14T22:54:57Z Pastel Loca 53406325 artwork in-game found in the offices that references a cubism painting I could not find the original base of. It could be original for all I know wikitext text/x-wiki == Summary == artwork in-game found in the offices that references a cubism painting I could not find the original base of. It could be original for all I know 04595138f7318c09223192cb94cb0e801a7e78e0 File:George texture in-game.jpeg 6 368 492 2023-08-14T23:07:15Z Pastel Loca 53406325 George's texture that is placed on his back silver oval wikitext text/x-wiki == Summary == George's texture that is placed on his back silver oval d00c6e4fd3c1d9c1ce6d284e14f597156aabc2a1 File:All five lying on the floor.jpeg 6 369 493 2023-08-14T23:08:17Z Pastel Loca 53406325 all five standard puppets lying on the floor on the theatre entrance wikitext text/x-wiki == Summary == all five standard puppets lying on the floor on the theatre entrance d709ed21295b7e2ad52c627e531c4c8db5af3357 File:Norman mug.jpeg 6 370 494 2023-08-14T23:11:58Z Pastel Loca 53406325 Norman mug on the Stage 4 flower shop floor wikitext text/x-wiki == Summary == Norman mug on the Stage 4 flower shop floor 08cab5420ee61182c19658e93a0164d0cc42eb54 File:Warning sign 6.jpeg 6 371 495 2023-08-14T23:12:19Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Deactivated Lilliana in the Cardboard library.jpeg 6 372 496 2023-08-14T23:13:23Z Pastel Loca 53406325 deactivated lilliana in the cardboard library before creating the dupe key in the cardboard kitchen wikitext text/x-wiki == Summary == deactivated lilliana in the cardboard library before creating the dupe key in the cardboard kitchen 51c3cb3d9464eba34979d73937f0a987c42c719f File:Arnold's Ray drawing.jpeg 6 373 497 2023-08-14T23:14:24Z Pastel Loca 53406325 Arnold's drawing of Ray wikitext text/x-wiki == Summary == Arnold's drawing of Ray 956432600b6e4e9dcc6039af4c986740a411dbfb File:Arnold's drawing of Pearl.jpeg 6 374 498 2023-08-14T23:14:57Z Pastel Loca 53406325 Arnold's great drawing of Pearl wikitext text/x-wiki == Summary == Arnold's great drawing of Pearl ff1c3b030fef9d64a570a1cc099a5217069c25ba File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg 6 375 499 2023-08-14T23:16:33Z Pastel Loca 53406325 tbh, I thought the green lines were stink lines and not the wallpaper :/ wikitext text/x-wiki == Summary == tbh, I thought the green lines were stink lines and not the wallpaper :/ 525e7bf55d7c8634f37313950a898555e9ee4af5 File:Unfriendly George sticking to a wall inside.jpeg 6 376 500 2023-08-14T23:18:29Z Pastel Loca 53406325 Unfriendly George do be like spiderman here wikitext text/x-wiki == Summary == Unfriendly George do be like spiderman here c9a0cedd877633435f0af5b08253cd043827dfae File:Giant Randy.jpeg 6 377 501 2023-08-14T23:24:29Z Pastel Loca 53406325 Giant Randy found out of bounds wikitext text/x-wiki == Summary == Giant Randy found out of bounds b82b52d7f1727c7305b0f90759b29c426d9dc125 File:Angles.png 6 378 502 2023-08-15T00:13:00Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the Normal Norman Tumblr Blog. The name comes from how the file in the game us named. There may be extra transparent space in the image itself, that's how they're saved in the files according to the blog. wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the Normal Norman Tumblr Blog. The name comes from how the file in the game us named. There may be extra transparent space in the image itself, that's how they're saved in the files according to the blog. e224f394a93724bb0c9591c524549773c491e969 503 502 2023-08-15T00:16:00Z Pastel Loca 53406325 changed the wording of one part and added the link wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game us named. There is transparent space in the image itself, that's how they're saved in the files according to the blog. I might change my mind and crop the rest accordingly. 381302ceb0c1d541b3a2b7ac1048a9c002ace690 File:ArnoldWithanApple.png 6 379 504 2023-08-15T00:17:46Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:Drowning Junebug.png 6 380 505 2023-08-15T00:25:13Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:FlamingJuneNoRicky.png 6 381 506 2023-08-15T00:25:59Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:Office painting 23.jpeg 6 382 507 2023-08-15T00:30:31Z Pastel Loca 53406325 artwork in-game found in the offices that references Frederic Leighton's Flaming June painting wikitext text/x-wiki == Summary == artwork in-game found in the offices that references Frederic Leighton's Flaming June painting a6e0d0015e9ff699c9cf97537192970af4d5404b File:June.png 6 383 508 2023-08-15T00:31:18Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:LadyWithanErmine.png 6 384 509 2023-08-15T00:31:49Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:LenardandandNorogenus.png 6 385 510 2023-08-15T00:32:12Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:LillianasWorld.png 6 386 511 2023-08-15T00:32:27Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:MonaRay.png 6 387 512 2023-08-15T00:32:46Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:MyIdyllicNeighborhood.png 6 388 513 2023-08-15T00:33:03Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:NeighborhoodChildwithFruit.png 6 389 514 2023-08-15T00:33:21Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:NeighborhoodGothic.png 6 390 515 2023-08-15T00:33:35Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:Nightpuppets.png 6 391 516 2023-08-15T00:33:55Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:NorpoleonCrossesTheAlps.png 6 392 517 2023-08-15T00:34:14Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:PearlwithaPearlEarring.png 6 393 518 2023-08-15T00:34:52Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:PortrainitaFrenchStyle.png 6 394 519 2023-08-15T00:37:02Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:SaturnDevouringaHotdog.png 6 395 520 2023-08-15T00:37:25Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:Rembark.png 6 396 521 2023-08-15T00:37:44Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:TheAmbassadors.png 6 397 522 2023-08-15T00:38:03Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:TheBirthofJunebug.png 6 398 523 2023-08-15T00:38:17Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:TheChatteringSock.png 6 399 524 2023-08-15T00:38:30Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:TheHunger.png 6 400 525 2023-08-15T00:38:45Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:ThreeMusicianswithRat.png 6 401 526 2023-08-15T00:38:59Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:WandormanOveraSeaofFog.png 6 402 527 2023-08-15T00:39:15Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:WhistlersNorman.png 6 403 528 2023-08-15T00:39:45Z Pastel Loca 53406325 this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). wikitext text/x-wiki == Summary == this is a straight up image file version of the painting found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. The name comes from how the file in the game is named (including capitalization). 29453e9c065f7caa82240e22d3ba6e4cba2b3ffc File:Avian Alphabet With Pearl.jpeg 6 404 529 2023-08-15T01:07:01Z Pastel Loca 53406325 this is a straight up image file version of the Avian Alphabet with Pearl poster found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == this is a straight up image file version of the Avian Alphabet with Pearl poster found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. 90ed15d4a01a0432e21991e9014c1ecdf3fce463 File:George concept art.png 6 405 530 2023-08-15T02:00:54Z Pastel Loca 53406325 concept art of George who is stated by artist, [https://twitter.com/jouste|Jesse Turner (Jouste)], to be (probably) the last character he submitted wikitext text/x-wiki == Summary == concept art of George who is stated by artist, [https://twitter.com/jouste|Jesse Turner (Jouste)], to be (probably) the last character he submitted daf6cea53d48b733036fe5031a4927a59976c013 535 530 2023-08-15T02:07:38Z Pastel Loca 53406325 wikitext text/x-wiki == Summary == concept art of George who is stated by artist, [https://twitter.com/jouste | Jesse Turner (Jouste)], to be (probably) the last character he submitted 028ae982fa18175c71a7820074fbc7c3fbc4713f 536 535 2023-08-15T02:07:59Z Pastel Loca 53406325 fixed a link wikitext text/x-wiki == Summary == concept art of George who is stated by artist, [https://twitter.com/jouste Jesse Turner (Jouste)], to be (probably) the last character he submitted 5e50165f7775ad5b81b772326af4240238ca5d18 File:Gordon full look.jpeg 6 406 531 2023-08-15T02:01:59Z Pastel Loca 53406325 his full look cropped from Pearl's concept art wikitext text/x-wiki == Summary == his full look cropped from Pearl's concept art 27726e3a2ab568a0ef463e89f86fa5c36432ffab File:MFN Neighbors concept art 1.jpeg 6 407 532 2023-08-15T02:03:08Z Pastel Loca 53406325 concept art that features Junebug, very early version of Norman, and two unnamed puppets wikitext text/x-wiki == Summary == concept art that features Junebug, very early version of Norman, and two unnamed puppets e48011569314f1419c36db102d254770c5ef2c79 538 532 2023-08-15T02:09:20Z Pastel Loca 53406325 added a link to the concept artist for the game wikitext text/x-wiki == Summary == concept art that features Junebug, very early version of Norman, and two unnamed puppets. concept art by [https://twitter.com/jouste Jesse Turner] 401c731d84334077f4c9abd6d6607aaaf534d814 File:MFN Neighbors concept art 2.jpeg 6 408 533 2023-08-15T02:05:31Z Pastel Loca 53406325 concept art of the Neighbors that features Lenard, early Lilliana, and two unnamed puppets wikitext text/x-wiki == Summary == concept art of the Neighbors that features Lenard, early Lilliana, and two unnamed puppets aa2e2ad476b08a173ada2b87626906884b07547f 539 533 2023-08-15T02:09:44Z Pastel Loca 53406325 wikitext text/x-wiki == Summary == concept art of the Neighbors that features Lenard, early Lilliana, and two unnamed puppets. Concept art by [https://twitter.com/jouste Jesse Turner] 9474b164e32bd73b4de2af54b2ca53052492083d File:Pearl's house concept art.jpeg 6 409 534 2023-08-15T02:06:51Z Pastel Loca 53406325 concept art by [https://twitter.com/jouste|Jesse Turner] wikitext text/x-wiki == Summary == concept art by [https://twitter.com/jouste|Jesse Turner] 67ce1448b745556bc4cc75ff0aa3b5d2ad63aeb9 537 534 2023-08-15T02:08:38Z Pastel Loca 53406325 fixed a link wikitext text/x-wiki == Summary == concept art by [https://twitter.com/jouste Jesse Turner] 6f743194de5a6a7d791dc6604728d9f0ad715a17 File:Ray concept art 1.jpeg 6 410 540 2023-08-15T02:11:18Z Pastel Loca 53406325 concept art by [https://twitter.com/jouste Jesse Turner] wikitext text/x-wiki == Summary == concept art by [https://twitter.com/jouste Jesse Turner] 6f743194de5a6a7d791dc6604728d9f0ad715a17 File:Ray concept art 2.jpeg 6 411 541 2023-08-15T02:11:37Z Pastel Loca 53406325 concept art by [https://twitter.com/jouste Jesse Turner] wikitext text/x-wiki == Summary == concept art by [https://twitter.com/jouste Jesse Turner] 6f743194de5a6a7d791dc6604728d9f0ad715a17 File:Set concept art 1.jpeg 6 412 542 2023-08-15T02:12:43Z Pastel Loca 53406325 concept art that features Ray. concept art by [https://twitter.com/jouste Jesse Turner] wikitext text/x-wiki == Summary == concept art that features Ray. concept art by [https://twitter.com/jouste Jesse Turner] 4617c5f21853c5359de6b591cad5805bb6574138 File:Pearl concept art.jpg 6 352 543 439 2023-08-15T02:14:35Z Pastel Loca 53406325 changed the original sentence to include the link to the game's concept artist wikitext text/x-wiki concept art by [https://twitter.com/jouste Jesse Turner] 6b14539b2f4ed472f72e89739e20044795c0580e File:Almagamuppet concept art.jpeg 6 346 544 426 2023-08-15T02:16:13Z Pastel Loca 53406325 modified a sentence and added the concept artist for the game's twitter) wikitext text/x-wiki == Summary == concept art found out of bounds in the Unfriendly neighborhood entrance. concept art by [https://twitter.com/jouste Jesse Turner] d68121815d06bb08ddaca49c3301e86550f32ef0 File:Curt N' Call concept art.jpeg 6 305 545 380 2023-08-15T02:16:59Z Pastel Loca 53406325 modified a sentence and added the concept artist for the game's twitter) wikitext text/x-wiki == Summary == concept art found out of bounds in the Unfriendly Neighborhood entrance. concept art by [https://twitter.com/jouste Jesse Turner] 7bcc39d0c5c1899cdfb925d59ddadbe5b75130f6 File:Set concept art 2.jpeg 6 413 546 2023-08-15T02:19:39Z Pastel Loca 53406325 set concept art that features the bottom half of Pearl. concept art by [https://twitter.com/jouste Jesse Turner] wikitext text/x-wiki == Summary == set concept art that features the bottom half of Pearl. concept art by [https://twitter.com/jouste Jesse Turner] e8075da984218050e4e09957b63a36232b06d6b4 File:Various early character concept art 1.jpeg 6 414 547 2023-08-15T02:21:38Z Pastel Loca 53406325 concept art that features a rat and a pup, the rest don't have names given. wikitext text/x-wiki == Summary == concept art that features a rat and a pup, the rest don't have names given. 428b26695c3ab5d653746ec1e64efea692b252e3 548 547 2023-08-15T02:22:04Z Pastel Loca 53406325 I forgot to add the link wikitext text/x-wiki == Summary == concept art that features a rat and a pup, the rest don't have names given. concept art by [https://twitter.com/jouste Jesse Turner] a422ff4bf5c093b64343c6aa899350a6e2dc73db File:Various early character concept art.jpeg 6 415 549 2023-08-15T02:25:19Z Pastel Loca 53406325 concept art featuring, what concept artist [https://twitter.com/jouste Jesse Turner] has stated to be hints of Ricky and Pearl in this image. The plant with eyeballs has two locations where they're found. wikitext text/x-wiki == Summary == concept art featuring, what concept artist [https://twitter.com/jouste Jesse Turner] has stated to be hints of Ricky and Pearl in this image. The plant with eyeballs has two locations where they're found. aa59aa04f78a112899c3be1252ac06123db46b95 File:Puppet pirate's cove.jpeg 6 416 550 2023-08-15T02:38:19Z Pastel Loca 53406325 clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. b451f7c7ec3faa8059623df8d20d55a211c77097 File:Puppet space quest.jpeg 6 417 551 2023-08-15T02:38:38Z Pastel Loca 53406325 clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. b451f7c7ec3faa8059623df8d20d55a211c77097 File:Puppet winter song.jpeg 6 418 552 2023-08-15T02:38:57Z Pastel Loca 53406325 clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the in-game movie found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. b451f7c7ec3faa8059623df8d20d55a211c77097 File:Warning sign 1 (CLEAR).png 6 419 553 2023-08-15T02:40:38Z Pastel Loca 53406325 clear image of the loose set equipment warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the loose set equipment warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. f2ff4b5e3aee792d5de086348265c2ae6c9f8763 File:Warning sign 2 (CLEAR).png 6 420 554 2023-08-15T02:41:43Z Pastel Loca 53406325 clear image of the sewage water warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the sewage water warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. 9b98a2236f5b03f2c24b224d69308b32d610bb88 File:Warning sign 3 (CLEAR).png 6 421 555 2023-08-15T02:42:07Z Pastel Loca 53406325 clear image of the stairs warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the stairs warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. 5ad9f4666f74947735b38fc2dbf4a3366acc1eee File:Warning sign 4 (CLEAR).png 6 422 556 2023-08-15T02:42:36Z Pastel Loca 53406325 clear image of the Hot pipes warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the Hot pipes warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. 0a781c345a16c638e172033ee87c24a87a21e325 File:Warning sign 5 (CLEAR).jpeg 6 423 557 2023-08-15T02:43:52Z Pastel Loca 53406325 clear image of the hot pipes slightly damaged warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the hot pipes slightly damaged warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. b5a471179f5129159e7e11c1174d43f61b618f4a File:Warning sign 6 (CLEAR).jpeg 6 424 558 2023-08-15T02:44:17Z Pastel Loca 53406325 clear image of the hot pipes partially damaged warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the hot pipes partially damaged warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. 9e451b4297b32d0e0fa44f55836eff3848187f85 File:Warning sign 7 (CLEAR).png 6 425 559 2023-08-15T02:46:43Z Pastel Loca 53406325 clear image of the heavy doors warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the heavy doors warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. 1a0b622da6b3b53f56c9aa2eac5ba8b5e8762635 File:Warning sign 8 (CLEAR).jpeg 6 426 560 2023-08-15T02:47:05Z Pastel Loca 53406325 clear image of the washing machine warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the washing machine warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. b3ba70ab3c0229093f1ef1fe40c71647fb1f0a01 File:Warning sign 9 (CLEAR).png 6 427 561 2023-08-15T02:47:35Z Pastel Loca 53406325 clear image of the wet floor warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the wet floor warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. c2e4de8495e032cbf97ddd817ba265bbf41c970b File:Warning sign 10 (CLEAR).png 6 428 562 2023-08-15T02:47:58Z Pastel Loca 53406325 clear image of the caves warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the caves warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. 4a7c896ba214c7888bf310082101148aa750e4bf File:Warning sign 11 (CLEAR).jpeg 6 429 563 2023-08-15T02:48:25Z Pastel Loca 53406325 clear image of the damaged caves warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. wikitext text/x-wiki == Summary == clear image of the damaged caves warning sign found in the game's files provided by the [https://www.tumblr.com/normalnorman Normal Norman Tumblr Blog]. d1ea2bf27ca2a53dd9a1a81a902b10f6ccc5d087 File:We Fixed It.jpeg 6 430 564 2023-08-15T02:49:09Z Pastel Loca 53406325 a We Fixed It poster featuring Ray wikitext text/x-wiki == Summary == a We Fixed It poster featuring Ray ac5776b67a999b6666cae10d6eda1b3bb0860365 Gordon O'Brian 0 158 565 484 2023-08-15T02:53:09Z Pastel Loca 53406325 Added Gordon's image wikitext text/x-wiki = Gordon = <blockquote> [[File:Gordon full look.jpeg|frameless|287x287px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line. {{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === [[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]] On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. [[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]] [[File:Pearl's glasses examination.jpeg|thumb|Glasses]] He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Arnold becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Happy Neighborhood or to leave and simply drive home as if "nothing ever happened." ==== Good ending ==== After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote> The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life. '''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote> ==== Bad ending ==== But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote> == '''Gallery''' == <gallery> File:Gordon O'Brian (as shown in map).jpg|Gordon's map icon as an indicator for the player's location. </gallery> [[Category:Characters‏‎]] [[Category:Playable]] deb026f60e8f2e97d4839b089d4215eb9201af46 568 565 2023-08-15T04:04:57Z OQ2018 51361763 /* Game events */ wikitext text/x-wiki = Gordon = <blockquote> [[File:Gordon full look.jpeg|frameless|287x287px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line. {{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === [[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]] On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. [[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]] [[File:Pearl's glasses examination.jpeg|thumb|Glasses]] He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Arnold becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Friendly Neighborhood or to leave and simply drive home as if "nothing ever happened." ==== Good ending ==== After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote> The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life. '''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote> ==== Bad ending ==== But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote> == '''Gallery''' == <gallery> File:Gordon O'Brian (as shown in map).jpg|Gordon's map icon as an indicator for the player's location. </gallery> [[Category:Characters‏‎]] [[Category:Playable]] 9a422e3c17cc7a9d17f1768bc445c6b545cf8ff1 Ricky 0 155 566 481 2023-08-15T03:07:08Z Pastel Loca 53406325 added images for Ricky in the gallery wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] f47fe9f266f7282cc4afdd645a13c43389737cda Norman, Lilliana, Junebug, Lenard, and George 0 170 567 465 2023-08-15T03:49:48Z Pastel Loca 53406325 added images, changed some of the wording, and added details for the characters wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout mislead "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Earnie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lilliana, and two unnamed puppets </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 25f1812bd4b45bbf2df05424e19e4366d649e7b3 579 567 2023-08-16T15:57:14Z Whyased 53348711 wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Earnie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky </gallery> == Lilliana == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Rat Sponges, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Multiple at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lilliana, and two unnamed puppets </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 738951e37c55ebc72e54b06fe2b02df3a5b9169d 581 579 2023-08-17T15:22:59Z 86.146.163.97 0 I changed some things wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard sign. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky </gallery> == Lillianna == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Many at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lilliana, and two unnamed puppets </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 2bbeacc5163f19670eaa83fa55f93cbd4ff80cbd 582 581 2023-08-17T15:25:19Z 86.146.163.97 0 I did it again wikitext text/x-wiki '''Norman''', '''Liliana''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky </gallery> == Lillianna == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilliana|gender=Female|features=Sun Hat|likes=Lilliana, Getting Mad, Barfing, Crafts|dislikes=Lilliana|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Many at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lilliana, and two unnamed puppets </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] b47e67cea8af0d24f0bdd4f15625a8cb9c23160e 583 582 2023-08-17T18:44:22Z 86.146.163.97 0 I did anything I can wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky </gallery> == Lillianna == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lillianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Many at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Gerald, & Russell. File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lillianna, Robert, & Stanley. </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 0181ded56c611b784d79803316f814d07342daf8 Pearl the Bird 0 255 569 488 2023-08-15T04:51:38Z Pastel Loca 53406325 made the sentence about the reference more clear, added images, and added the transcript of a script found in-game that features Pearl wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. Pearl is based on big bird from Sesame Street. == Script featuring her == The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's Xed out since the game's transcription doesn't count it. === transcript === EXT. - MAIN STREET The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion. STEVIE: (standing up from a bench) Pearl, that wasn't nice! Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame. STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see? Pearl shakes her head timidly. STEVIE: Well, maybe this will make it clear... SONG: PUT ANOTHER BEFORE YOURSELF Put another before yourself. Before you go, see if someone needs help == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game) File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game) File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl File:Pearl concept art.jpg|Pearl's concept art File:Pearl's house concept art.jpeg|Pearl's house concept art </gallery> 3a163995d023e3493025c5362f943556953680cc 570 569 2023-08-15T04:55:58Z Pastel Loca 53406325 /* transcript */ wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. Pearl is based on big bird from Sesame Street. == Script featuring her == The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's Xed out since the game's transcription doesn't count it. === Transcript === EXT. - MAIN STREET The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion. STEVIE: (standing up from a bench) Pearl, that wasn't nice! Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame. STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see? Pearl shakes her head timidly. STEVIE: Well, maybe this will make it clear... SONG: PUT ANOTHER BEFORE YOURSELF Put another before yourself. Before you go, see if someone needs help == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game) File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game) File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl File:Pearl concept art.jpg|Pearl's concept art File:Pearl's house concept art.jpeg|Pearl's house concept art </gallery> c98fa3922a20f6368c2b67391c79cca76b313050 Ray 0 256 571 450 2023-08-15T05:07:13Z Pastel Loca 53406325 added images and added an episode transcript that features him wikitext text/x-wiki {{character |voicedby=Paul Greene-Dennis |name=Ray|image=Ray in pipe vent.jpeg|species=Monster janitor thing (Rickey's description of him)|gender=male}} '''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'. == Script featuring him == The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game. === Transcript === INT.RAY'S WORKSHOP DAY As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE STEVIE: Ray, where are you? RAY emerges from behind a large pile of sludge slowly, eyes downcast RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk! Ray growls half-heartedly. STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working. Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city? STEVIE: Ray, sometimes people make fun of us, even whwn we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly! == Gallery == <gallery> File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out File:Ray 2.jpeg|Ray looking at pipe valve File:Ray 3.jpeg|Ray turning the valve with him saying "fixed" File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot File:Giant Ray.jpeg|Giant Ray found out of bounds File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game) File:TheAmbassadors.png|Ray in the Ambassadors with Arnold File:MonaRay.png|Ray in the Mona lisa File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room File:Ray decal.jpeg|Ray decal on the playhouse wall File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head File:Ray concept art 1.jpeg|Ray concept art File:Ray concept art 2.jpeg|Another Ray concept art File:Set concept art 1.jpeg|Set concept art featuring Ray in the back </gallery> [[Category:Bosses]] 2e36800d28062affac21a455f18af41c583eb168 573 571 2023-08-15T05:12:18Z Pastel Loca 53406325 added an image I nearly forgot about wikitext text/x-wiki {{character |voicedby=Paul Greene-Dennis |name=Ray|image=Ray in pipe vent.jpeg|species=Monster janitor thing (Rickey's description of him)|gender=male}} '''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'. == Script featuring him == The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game. === Transcript === INT.RAY'S WORKSHOP DAY As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE STEVIE: Ray, where are you? RAY emerges from behind a large pile of sludge slowly, eyes downcast RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk! Ray growls half-heartedly. STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working. Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city? STEVIE: Ray, sometimes people make fun of us, even whwn we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly! == Gallery == <gallery> File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out File:Ray 2.jpeg|Ray looking at pipe valve File:Ray 3.jpeg|Ray turning the valve with him saying "fixed" File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot File:Giant Ray.jpeg|Giant Ray found out of bounds File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game) File:TheAmbassadors.png|Ray in the Ambassadors with Arnold File:MonaRay.png|Ray in the Mona lisa File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room File:Ray decal.jpeg|Ray decal on the playhouse wall File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head File:Arnold's Ray drawing.jpeg|Arnold's drawing of Ray File:Ray concept art 1.jpeg|Ray concept art File:Ray concept art 2.jpeg|Another Ray concept art File:Set concept art 1.jpeg|Set concept art featuring Ray in the back </gallery> [[Category:Bosses]] 71eed554ce37e79fdf5d40b072e1dd8e570f7ded Hand, Randy, and Pig 0 257 572 435 2023-08-15T05:10:32Z Pastel Loca 53406325 added images wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=Male}} '''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally. == Gallery == <gallery> File:Hand.jpeg|Hand File:Giant Hand.jpeg|Giant Hand pilediving found out of bounds File:Randy.jpeg|Randy File:Giant Randy.jpeg|Giant Randy found out of bounds File:Pig.jpeg|Pig File:Giant Pig.jpeg|Giant Pig found out of bounds File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians (in-game) File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug (in-game) File:TheBirthofJunebug.png|Hand, Randy, and Pig in the Birth of venus with Junebug </gallery> 6bca57343f1b619b78cd07857e49637450cee367 597 572 2023-08-19T04:21:42Z OQ2018 51361763 wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=Male}} '''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally. == Gallery == <gallery> File:Hand.jpeg|Hand File:Giant Hand.jpeg|Giant Hand pilediving found out of bounds File:Randy.jpeg|Randy File:Giant Randy.jpeg|Giant Randy found out of bounds File:Pig.jpeg|Pig File:Giant Pig.jpeg|Giant Pig found out of bounds File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians (in-game) File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug (in-game) File:TheBirthofJunebug.png|Hand, Randy, and Pig in the Birth of venus with Junebug File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets </gallery> cfe5b811b284f33b78e64870dc781c22a1fdc914 Goblette 0 258 574 378 2023-08-15T05:28:27Z Pastel Loca 53406325 added images and added an episode transcript that features her wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female}} '''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a large green toad-like puppet adorned with a bib that contains a Lobster on it and gloves with seasoning shakers. She roams the Studios' office/theatre building, primarily focused on consuming Gordon when she spots him. When in free camera mode she very easily breaks with her flying and rolling around the rooms she roams by just being in the same room as Goblette with the exception being when she is in the theatre. When [[Gordon O'Brian|Gordon]] plays the film that's found on a toilet in the Sewers she walks into the theater and proceeds to cry while the depressing imagry plays within it. When he enters the theater while it plays a different film to comfort her he starts by saying "Life can get you down sometimes, huh" with her responding with a sad sigh and then Gordon reminices about the first time he saw a film while she pays attention. After that she enjoys a different film and isn't a danger to him anymore. == Script featuring her == The following is a transcript of the script for Episode 346 which is a collectable note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === INT.EATING GAME SET - DAY The Audience cheers. Exicting music plays. Lights flash around the stage. RICKY: (wearing bowtie) it's the Eating Game! Here's our star, Gobblette! GOBBLETTE enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums. RICKY: Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready? Gobblette begins to reach towards one of the meals. RICKY: No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower? Goblette snatches the meal closest to her and downs it in one gulp. RICKY: Uh, no, that was not correct! Ok, how about- Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering. RICKY: No, no, no, Gobblette! == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running </gallery> 0627ec9aeced28a08b4b0ab7abed781e967a33d8 585 574 2023-08-17T19:02:35Z HaHaCrunch 49282549 Fixed some spelling errors, Added personality tab for future edits, added audio, added "quote" image, reworded some sentances, added image caption wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}} [[File:Goblette crying.jpeg|left|thumb]] [[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]] '''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. == Personality ==== Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running </gallery> fe01de81bf9b6b93e40799ae2605b5abf7f8abdc 586 585 2023-08-17T19:03:29Z HaHaCrunch 49282549 trying to fix placing wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}} [[File:Goblette crying.jpeg|left|thumb|98x98px]] [[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]] '''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. == Personality ==== Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running </gallery> 940b641244b669c9c6b2585a890236133f2d1d78 587 586 2023-08-17T19:05:00Z HaHaCrunch 49282549 wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}} [[File:Goblette crying.jpeg|left|thumb|127x127px]] [[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]] '''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. == Personality ==== Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running </gallery> a2844957b2f742a8891fbcfd42f8b64bb43c83fb 588 587 2023-08-17T19:06:00Z HaHaCrunch 49282549 trying to fix placing wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}} [[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]] '''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.[[File:Goblette crying.jpeg|left|thumb|127x127px]]At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. == Personality == TBA == Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running </gallery> 08d8239648587e83a90e4c9b6d91c844dbea7b72 589 588 2023-08-17T19:07:37Z HaHaCrunch 49282549 trying to fix placing wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}} '''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]]At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. == Personality == TBA == Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running </gallery> 5140759273e49249d4183a607789161e5082fb90 590 589 2023-08-17T19:08:10Z HaHaCrunch 49282549 wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}} [[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]]'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams.[[File:Goblette crying.jpeg|left|thumb|127x127px]]At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. == Personality == TBA == Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running </gallery> 29092aa0970e36f1ef32aa88cb46c5a4482f7b0e 591 590 2023-08-17T19:09:02Z HaHaCrunch 49282549 trying to fix placing wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}} [[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|551x551px|- '''''Goblette''''' sobbing.]]'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. == Personality == TBA == Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running </gallery> 21c1ac0379da20145855f02fb5deb726ddade4f6 592 591 2023-08-17T19:09:39Z HaHaCrunch 49282549 trying to fix placing wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}[[File:Gobblette sobbing.mp3|center|thumb|314x314px|- '''''Goblette''''' sobbing.]][[File:Goblette crying.jpeg|left|thumb|127x127px]]'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. == Personality == TBA == Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running </gallery> f832ecf9b2f51f35e724f864b11c313638bd38ce 593 592 2023-08-17T19:11:22Z HaHaCrunch 49282549 trying to fix placing wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|651x651px|- '''''Goblette''''' sobbing.]] == Personality == TBA == Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running </gallery> ec6d88c4b23affbd84100c7a1ce7ab2b05c92cb5 Arnold 0 261 575 405 2023-08-15T05:49:44Z Pastel Loca 53406325 changed and added details to the beggining part, added an script transcript featuring him, and added images wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files) Elmer (in concept art)}} '''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a cat where in his bedroom the cat is depicted to have three eyes and is described as missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game. According to the games files, Arnold's game model is reffered to Nigel while in concept art for the Cardboard Penthouse, he's reffered to as Elmer. == Script featuring him == The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game. === Transcript === INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest. RICKY: Arnold, what's going on? Are you looking for something? Arnold looks up ARNOLD: CAT! RICKY: You've lost your cat? Have you looked everywhere for her? ARNOLD: YES RICKY: Have you looked in the kitchen? The bedroom? The Patio? Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky. ARNOLD: I WROTE SONG. RICKY: I see, I take it you want me to sing this? As a reply, Arnold begins to play the piano. Ricky sings the song. SONG: LAMENT FOR CAT My cat is gone. I am sad Where are you, cat? Cat cat cat cat cat cat cat You are not in your bed == Gallery == <gallery> File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him File:Arnold playing on the piano.jpeg|Arnold playing on the Piano File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette File:Arnold render art.jpeg|Arnold painted render art found out of bounds File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game) File:TheAmbassadors.png|Arnold in The Ambassadors with Ray File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game) File:ArnoldWithanApple.png|Arnold in The Son of Man </gallery> 105b4b41328c9142279b9472948736521399d170 578 575 2023-08-16T15:42:47Z Float-Shellus+2140 52925036 wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files) Elmer (in concept art)}} '''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a cat where in his bedroom the cat is depicted to have three eyes and is described as missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game. According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. arnold is based on Elmo. His name Elmer is a reference to elmo == Script featuring him == The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game. === Transcript === INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest. RICKY: Arnold, what's going on? Are you looking for something? Arnold looks up ARNOLD: CAT! RICKY: You've lost your cat? Have you looked everywhere for her? ARNOLD: YES RICKY: Have you looked in the kitchen? The bedroom? The Patio? Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky. ARNOLD: I WROTE SONG. RICKY: I see, I take it you want me to sing this? As a reply, Arnold begins to play the piano. Ricky sings the song. SONG: LAMENT FOR CAT My cat is gone. I am sad Where are you, cat? Cat cat cat cat cat cat cat You are not in your bed == Gallery == <gallery> File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him File:Arnold playing on the piano.jpeg|Arnold playing on the Piano File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette File:Arnold render art.jpeg|Arnold painted render art found out of bounds File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game) File:TheAmbassadors.png|Arnold in The Ambassadors with Ray File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game) File:ArnoldWithanApple.png|Arnold in The Son of Man </gallery> 095c8ca7f692d176c271e9191fe3bdfc4bb4a92f 580 578 2023-08-16T23:00:52Z Pastel Loca 53406325 I combined and modified a seperate sentence with the 2nd paragraph so it is more consise wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files) Elmer (in concept art)}} '''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a cat where in his bedroom the cat is depicted to have three eyes and is described as missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game. According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. This may be due to how Arnold is based on Elmo fom Sesame Street. == Script featuring him == The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game. === Transcript === INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest. RICKY: Arnold, what's going on? Are you looking for something? Arnold looks up ARNOLD: CAT! RICKY: You've lost your cat? Have you looked everywhere for her? ARNOLD: YES RICKY: Have you looked in the kitchen? The bedroom? The Patio? Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky. ARNOLD: I WROTE SONG. RICKY: I see, I take it you want me to sing this? As a reply, Arnold begins to play the piano. Ricky sings the song. SONG: LAMENT FOR CAT My cat is gone. I am sad Where are you, cat? Cat cat cat cat cat cat cat You are not in your bed == Gallery == <gallery> File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him File:Arnold playing on the piano.jpeg|Arnold playing on the Piano File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette File:Arnold render art.jpeg|Arnold painted render art found out of bounds File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game) File:TheAmbassadors.png|Arnold in The Ambassadors with Ray File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game) File:ArnoldWithanApple.png|Arnold in The Son of Man </gallery> a2546e584b3f062fc3a5e510ceabb64771bfb869 The Unfriendly Neighborhood Puppets 0 262 576 443 2023-08-15T05:54:58Z Pastel Loca 53406325 added an image and fixed some descriptions wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they can be defeated but they're '''extremely''' tanky and not worth the ammo that would be wasted, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences. Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room. ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat *Unfriendly Norman has a black varsity jacket instead of red, his varsity jacket also has an eye in place of the MFN logo *Unfriendly Junebug has the unicorn on her shirt decapitated *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi' ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Almagamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}} The Almagamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achivements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> [[Category:Bosses]] affe981f20d847b2fdcf157de7a8e668ce05607a 577 576 2023-08-15T17:45:02Z Morty340 1677347 Spelling corrections wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they can be defeated but they're '''extremely''' tanky and not worth the ammo that would be wasted, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences. Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room. ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat. *Unfriendly Norman has a black varsity jacket instead of red, his varsity jacket also has an eye in place of the MFN logo. *Unfriendly Junebug has the unicorn on her shirt decapitated. *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'. ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Amalgamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}} The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> [[Category:Bosses]] 833e7b2e5ee53aed237cc46aeb6e1c9b7a2ce82e File:Gobblette sobbing.mp3 6 431 584 2023-08-17T18:54:24Z HaHaCrunch 49282549 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 My Friendly Neighborhood Wiki 0 148 594 176 2023-08-18T08:37:28Z JustLeafy 26923519 wikitext text/x-wiki <mainpage-leftcolumn-start /> <div align="center">'''Welcome to the...'''</div> <div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div> <div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div> <br style="clear:both"/> <!-- Wiki description --> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br> This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game. </div> <br style="clear:both"/> <!-- {{{heading}}} --> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br> '''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]]) </div> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> <!-- Helpful links --> <div align="right" style="background:#8883;padding:1em;border-right:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br> *[[w:c:community:Help:Getting Started|Getting Started]] *[[w:c:community:Help:Contributing|How to Contribute]] *[[w:c:community:Help:Community Management|Managing your new community]] *[[w:c:community:Help:Contents|Guides]] *[[w:c:community:Help:Index|All Help articles]] </div> <mainpage-endcolumn /> [[Category:{{SITENAME}}]] 502301fca6216179002317d15d299e9696f609dc 595 594 2023-08-18T08:37:47Z JustLeafy 26923519 wikitext text/x-wiki <mainpage-leftcolumn-start /> <div align="center">'''Welcome to the...'''</div> <div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div> <div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div> <br style="clear:both"/> <!-- Wiki description --> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br> This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game. </div> <br style="clear:both"/> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br> '''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]]) </div> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> <!-- Helpful links --> <div align="right" style="background:#8883;padding:1em;border-right:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br> *[[w:c:community:Help:Getting Started|Getting Started]] *[[w:c:community:Help:Contributing|How to Contribute]] *[[w:c:community:Help:Community Management|Managing your new community]] *[[w:c:community:Help:Contents|Guides]] *[[w:c:community:Help:Index|All Help articles]] </div> <mainpage-endcolumn /> [[Category:{{SITENAME}}]] 9220cf3bd1dd10de5322d797a77d82c1fa659881 File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png 6 432 596 2023-08-19T04:19:05Z OQ2018 51361763 wikitext text/x-wiki Early concepts of MFN hand puppets 0cf03968eb2dc56d7b7d6994fcf15fc3e0e940be 598 596 2023-08-19T10:25:18Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png]] wikitext text/x-wiki Early concepts of MFN hand puppets 0cf03968eb2dc56d7b7d6994fcf15fc3e0e940be Game Modes 0 433 599 2023-08-21T22:15:09Z Pastel Loca 53406325 Created blank page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 602 599 2023-08-21T23:52:58Z Pastel Loca 53406325 added all the information of the game modes as I know currently. I do plan on adding more to this if needed as well as making pages for difficulties and unlockable cheats. wikitext text/x-wiki There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties. == Speedrun mode == As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in Normal difficult. == Free Cam mode == This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot. Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed. With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. This and Speedrun mode can be achieved at the same time by beating the game for the first time in Survival Difficulty. == DUSK Mode == This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This is unlocked by beating the game in Veteran difficulty. == Chimken Mode == [[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]] This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name. As of right now, this mode does have a soft lock that can happen when jumping down from a ledge in the Stage 4 prop department. This makes the camera shake intensely and the chicken unable to do anything else other than going to the main menu or manually shutting the game down. == Gallery == <gallery> File:POV height comparison.jpeg|Height comparision for Chimken mode </gallery> 7359ece0495bcda314301551a4614402670090aa 603 602 2023-08-21T23:53:40Z Pastel Loca 53406325 minor grammer error wikitext text/x-wiki There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties. == Speedrun mode == As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in Normal difficult. == Free Cam mode == This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot. Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed. With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. This and Speedrun mode can be achieved at the same time by beating the game for the first time in Survival Difficulty. == DUSK Mode == This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This is unlocked by beating the game in Veteran difficulty. == Chimken Mode == [[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]] This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name. As of right now, this mode does have a soft lock that can happen when jumping down from a ledge in the Stage 4 prop department. This makes the camera shake intensely and the chicken unable to do anything else other than going to the main menu or manually shutting the game down. == Gallery == <gallery> File:POV height comparison.jpeg|Height comparision for Chimken mode </gallery> ecc9bce0bc273c2ba373ebdd60a10c7f45c72608 File:POV height comparison.jpeg 6 434 600 2023-08-21T22:25:03Z Pastel Loca 53406325 this image is a height comparison of Chimken/small Gordon (left) and normal Gordon (right) wikitext text/x-wiki == Summary == this image is a height comparison of Chimken/small Gordon (left) and normal Gordon (right) d88d9c70fd7cba1b848d2d5fbd9e11874f52503e File:Gordon's chicken arm.jpeg 6 435 601 2023-08-21T22:26:34Z Pastel Loca 53406325 Gordon's chicken arm during Ricky's introduction cutscene wikitext text/x-wiki == Summary == Gordon's chicken arm during Ricky's introduction cutscene 8a25b147b47ce53e4cd70f6b2ebe952d71f0f5b9 Game Modes 0 433 604 603 2023-08-21T23:55:13Z Pastel Loca 53406325 another minor grammatical error wikitext text/x-wiki There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties. == Speedrun mode == As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in Normal difficult. == Free Cam mode == This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot. Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed. With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. This and Speedrun mode can be achieved at the same time by beating the game for the first time in Survival Difficulty. == DUSK Mode == This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This is unlocked by beating the game in Veteran difficulty. == Chimken Mode == [[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]] This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name. As of right now, this mode does have a soft lock that can happen when jumping down from a ledge in the Stage 4 prop department. This makes the camera shake intensely and the chicken unable to do anything else other than going to the main menu or manually shutting the game down. == Gallery == <gallery> File:POV height comparison.jpeg|Height comparision for Chimken mode </gallery> 02d4af050c6e7d1751f0861eb0135afe02663bd1 614 604 2023-08-24T20:26:27Z Pastel Loca 53406325 changed the description and added info for the Chimken mode after playing more of it to get a better idea of what the mode is wikitext text/x-wiki There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties. == Speedrun mode == As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in Normal difficult. == Free Cam mode == This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot. Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed. With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. This and Speedrun mode can be achieved at the same time by beating the game for the first time in Survival Difficulty. == DUSK Mode == This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This is unlocked by beating the game in Veteran difficulty. == Chimken Mode == [[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]] This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name. As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position for a little while. == Gallery == <gallery> File:POV height comparison.jpeg|Height comparision for Chimken mode </gallery> 3dfe42834bd72ec2c1523a78eb3609e62bfb952f Curtain Call 0 259 605 444 2023-08-22T17:55:32Z 86.146.163.97 0 Ifk wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}} '''Curt N' Call''' is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all. == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 58704e254d5a5e0cfc0168a94465ab30984cf6ed 607 605 2023-08-22T18:07:35Z 86.146.163.97 0 I did this wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}} '''Curt N' Call''' is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all. A Script Featuring her is Shown out of bounds This script is for Episode 352: THE NEIGHBORHOOD Daytime: Junebug: I love to Sin- Lenard: Look at my new friend! Her name is Curt N' Call. George Enters the Set: George: Hey Lenard! Friends Aren't What they Are Supposed to be. Let me sing you two a Song. SONG: STRANGERS ARE A REAL DANGER. Strangers Are Mean Strangers are Bad Together We'll Keep the children Safe! '''Gallery''' == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 83e74427b1907c3d9dbbd4e7a79a70bae59210be 609 607 2023-08-23T02:47:54Z Pastel Loca 53406325 I have removed the supposed script for now since I could not find it out of bounds. also, if you are the person who edited that in, please specificy WHERE out of bounds is it in because just 'found out of bounds' is very vague and can be literally anywhere in the game wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}} '''Curt N' Call''' is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all '''Gallery''' == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 824a5ea91af107e91917758aa50d5afe1666c3d1 643 609 2023-09-05T12:14:08Z AFastUser 52339921 AFastUser moved page [[The Curtain]] to [[Curt N' Call]]: It's not named "The Curtain" wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curt N' Call|image=Curt N' Call.jpeg|species=sentient curtain}} '''Curt N' Call''' is a character in ''[[My Friendly Neighborhood]].'' It is a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. It shoots out a bunch of Normans at high speed, overtime it summons a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating it by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all '''Gallery''' == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 824a5ea91af107e91917758aa50d5afe1666c3d1 Arnold 0 261 606 580 2023-08-22T18:00:05Z 86.146.163.97 0 Lite. wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files) Elmer (in concept art) Muraine (his other name)}} '''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a cat where in his bedroom the cat is depicted to have three eyes and is described as missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game. According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. This may be due to how Arnold is based on Elmo fom Sesame Street. == Script featuring him == The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game. === Transcript === INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest. RICKY: Arnold, what's going on? Are you looking for something? Arnold looks up ARNOLD: CAT! RICKY: You've lost your cat? Have you looked everywhere for her? ARNOLD: YES RICKY: Have you looked in the kitchen? The bedroom? The Patio? Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky. ARNOLD: I WROTE SONG. RICKY: I see, I take it you want me to sing this? As a reply, Arnold begins to play the piano. Ricky sings the song. SONG: LAMENT FOR CAT My cat is gone. I am sad Where are you, cat? Cat cat cat cat cat cat cat You are not in your bed == Gallery == <gallery> File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him File:Arnold playing on the piano.jpeg|Arnold playing on the Piano File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette File:Arnold render art.jpeg|Arnold painted render art found out of bounds File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game) File:TheAmbassadors.png|Arnold in The Ambassadors with Ray File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game) File:ArnoldWithanApple.png|Arnold in The Son of Man </gallery> e445af345d1408a4ec8b38268195f9b0f1ea04bc 642 606 2023-09-04T20:53:21Z 24.10.205.165 0 Adding categories wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files) Elmer (in concept art) Muraine (his other name)}} '''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a cat where in his bedroom the cat is depicted to have three eyes and is described as missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game. According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. This may be due to how Arnold is based on Elmo fom Sesame Street. == Script featuring him == The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game. === Transcript === INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest. RICKY: Arnold, what's going on? Are you looking for something? Arnold looks up ARNOLD: CAT! RICKY: You've lost your cat? Have you looked everywhere for her? ARNOLD: YES RICKY: Have you looked in the kitchen? The bedroom? The Patio? Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky. ARNOLD: I WROTE SONG. RICKY: I see, I take it you want me to sing this? As a reply, Arnold begins to play the piano. Ricky sings the song. SONG: LAMENT FOR CAT My cat is gone. I am sad Where are you, cat? Cat cat cat cat cat cat cat You are not in your bed == Gallery == <gallery> File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him File:Arnold playing on the piano.jpeg|Arnold playing on the Piano File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette File:Arnold render art.jpeg|Arnold painted render art found out of bounds File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game) File:TheAmbassadors.png|Arnold in The Ambassadors with Ray File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game) File:ArnoldWithanApple.png|Arnold in The Son of Man </gallery> [[Category:Puppets]] f4260f375545bdce2af6b18bc7b5df4de018d882 Hand, Randy, and Pig 0 257 608 597 2023-08-22T22:48:49Z Ying Ponon 53181265 wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=}} '''Hand, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally. == Gallery == <gallery> File:Hand.jpeg|Hand File:Giant Hand.jpeg|Giant Hand pilediving found out of bounds File:Randy.jpeg|Randy File:Giant Randy.jpeg|Giant Randy found out of bounds File:Pig.jpeg|Pig File:Giant Pig.jpeg|Giant Pig found out of bounds File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians (in-game) File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug (in-game) File:TheBirthofJunebug.png|Hand, Randy, and Pig in the Birth of venus with Junebug File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets </gallery> 11aa40d70c06fa59c670d59872e9542bd67a5b0e 627 608 2023-09-03T01:33:25Z TajieMaj 53254902 wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Pig, Hand, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=}} '''Handy, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally. == Gallery == <gallery> File:Hand.jpeg|Hand File:Giant Hand.jpeg|Giant Hand pilediving found out of bounds File:Randy.jpeg|Randy File:Giant Randy.jpeg|Giant Randy found out of bounds File:Pig.jpeg|Pig File:Giant Pig.jpeg|Giant Pig found out of bounds File:Offices painting 17.jpeg|Pig, Randy, and Hand in the Three Musicians (in-game) File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians File:Offices painting 9.jpeg|Hand, Randy, and Pig in the Birth of venus with Junebug (in-game) File:TheBirthofJunebug.png|Hand, Randy, and Pig in the Birth of venus with Junebug File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets </gallery> 88c4b65cee609329ebff169064e4abb534b5dcf4 629 627 2023-09-03T01:37:02Z OQ2018 51361763 wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Pig, Handy, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=}} '''Handy, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally. == Gallery == <gallery> File:Hand.jpeg|Handy File:Giant Hand.jpeg|Giant Handy pilediving found out of bounds File:Randy.jpeg|Randy File:Giant Randy.jpeg|Giant Randy found out of bounds File:Pig.jpeg|Pig File:Giant Pig.jpeg|Giant Pig found out of bounds File:Offices painting 17.jpeg|Pig, Randy, and Handy in the Three Musicians (in-game) File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians File:Offices painting 9.jpeg|Handy, Randy, and Pig in the Birth of venus with Junebug (in-game) File:TheBirthofJunebug.png|Handy, Randy, and Pig in the Birth of venus with Junebug File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets </gallery> 77704c580628999faea37f3c84a975806b2f5fb6 630 629 2023-09-03T01:38:21Z OQ2018 51361763 wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Pig, Handy, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=}} '''Handy, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally. == Gallery == <gallery> File:Hand.jpeg|Handy File:Giant Hand.jpeg|Giant Handy pilediving found out of bounds File:Randy.jpeg|Randy File:Giant Randy.jpeg|Giant Randy found out of bounds File:Pig.jpeg|Pig File:Giant Pig.jpeg|Giant Pig found out of bounds File:Offices painting 17.jpeg|Pig, Randy, and Handy in the Three Musicians (in-game) File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians File:Offices painting 9.jpeg|Handy, Randy, and Pig in the Birth of venus with Junebug (in-game) File:TheBirthofJunebug.png|Handy, Randy, and Pig in the Birth of venus with Junebug File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets </gallery> 0ae37c192bc3f6968d3268e2ed1fafaeb36145ce 641 630 2023-09-04T20:53:00Z 24.10.205.165 0 Adding categories wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Pig, Handy, and Randy|image=Pig, Hand, and Randy cuttout.jpeg|species=Hand puppets|gender=}} '''Handy, Randy, and Pig''' are a trio of small hand puppets in ''[[My Friendly Neighborhood]].'' They're first found in the Offices kitchen with Lenard, they attach to surfaces using their base and leap at [[Gordon O'Brian|Gordon]] when he approaches their locations. Every location that has them in it includes all of them, including non-combat situations like a painting. When in free camera mode they don't leap towards the camera but they still face the camera no matter what as if the game is running normally. == Gallery == <gallery> File:Hand.jpeg|Handy File:Giant Hand.jpeg|Giant Handy pilediving found out of bounds File:Randy.jpeg|Randy File:Giant Randy.jpeg|Giant Randy found out of bounds File:Pig.jpeg|Pig File:Giant Pig.jpeg|Giant Pig found out of bounds File:Offices painting 17.jpeg|Pig, Randy, and Handy in the Three Musicians (in-game) File:ThreeMusicianswithRat.png|Pig, Randy, and Hand in the Three Musicians File:Offices painting 9.jpeg|Handy, Randy, and Pig in the Birth of venus with Junebug (in-game) File:TheBirthofJunebug.png|Handy, Randy, and Pig in the Birth of venus with Junebug File:F29IgmRbAAAtM5V (1711×1100) - Google Chrome 8 9 2023 4 19 52 PM.png|An early concept of hand puppets </gallery> [[Category:Puppets]] 1d85e21441bac3f516fa9b53bc5633abcb2d610e File:Out of Bounds portrait.png 6 436 610 2023-08-24T18:19:00Z JNeiraGoth 53568373 wikitext text/x-wiki Portrait of a muscular Goth woman next to a destroyed rat animatronic. Found in Out of Bounds and source of many theories. 6325e53b6c89a0a504320898699984f68864c48c Muscular Goth 0 437 611 2023-08-24T18:24:05Z JNeiraGoth 53568373 Created page with "[[File:Out of Bounds portrait.png|thumb]] Found in the Out of Bounds section of My Friendly Neighborhood is a giant portrait of a muscular Goth human woman looming over a destroyed rat puppet. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman is wearing a white tank top and has Wednesday-inspired braids. It is possible this portrait is an example of the abuse puppets have received in this world. If so, perhaps the human woman is a vi..." wikitext text/x-wiki [[File:Out of Bounds portrait.png|thumb]] Found in the Out of Bounds section of My Friendly Neighborhood is a giant portrait of a muscular Goth human woman looming over a destroyed rat puppet. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman is wearing a white tank top and has Wednesday-inspired braids. It is possible this portrait is an example of the abuse puppets have received in this world. If so, perhaps the human woman is a villain. It is speculated she will be the villain of a future My Friendly Neighborhood game. 5832594ed2df6fbb688ed9dc5451a5a415fc92d4 612 611 2023-08-24T18:24:28Z JNeiraGoth 53568373 Adding categories wikitext text/x-wiki [[File:Out of Bounds portrait.png|thumb]] Found in the Out of Bounds section of My Friendly Neighborhood is a giant portrait of a muscular Goth human woman looming over a destroyed rat puppet. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman is wearing a white tank top and has Wednesday-inspired braids. It is possible this portrait is an example of the abuse puppets have received in this world. If so, perhaps the human woman is a villain. It is speculated she will be the villain of a future My Friendly Neighborhood game. [[Category:Characters]] 01bdd9ab293575e480b5d1143549af17c27ba806 613 612 2023-08-24T20:09:32Z Pastel Loca 53406325 I changed the page description so it's more accurate to what it could actually be and not some baseless theory that isn't supported by anything in the game as of now. I also specified the location and changed the description for the rat animatronic because aside from it being a possible FNAC reference, it was wrong. wikitext text/x-wiki [[File:Out of Bounds portrait.png|thumb]] Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a muscular Goth human woman looming over a well active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman is wearing a white tank top and has Wednesday-inspired braids. It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game. [[Category:Characters]] 4211f53ae756b1865466bb3598f58858963e65cb File:Lenard farmer.jpeg 6 438 615 2023-08-24T20:36:42Z Pastel Loca 53406325 Lenard holding a pitchfork wikitext text/x-wiki == Summary == Lenard holding a pitchfork b132698ae4c676e0258942df3fc3bab90221b8a4 620 615 2023-08-24T20:47:25Z Pastel Loca 53406325 wikitext text/x-wiki == Summary == Lenard holding a pitchfork, This is how the image is in the game files. dba1a1708892be9d3edbe79f55832c6243064e2e File:Lenard Farmer (In-game).jpeg 6 439 616 2023-08-24T20:37:08Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Goblette concept art.jpeg 6 440 617 2023-08-24T20:39:27Z Pastel Loca 53406325 concept art by [https://twitter.com/jouste Jesse Turner] wikitext text/x-wiki == Summary == concept art by [https://twitter.com/jouste Jesse Turner] 6f743194de5a6a7d791dc6604728d9f0ad715a17 Goblette 0 258 618 593 2023-08-24T20:40:36Z Pastel Loca 53406325 added her concept art wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|651x651px|- '''''Goblette''''' sobbing.]] == Personality == TBA == Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running File:Goblette concept art.jpeg|Concept art of Goblette </gallery> 4757c0a2f6266b5392f623c09e8f899bd3e07b97 619 618 2023-08-24T20:44:01Z Pastel Loca 53406325 I just relized that there was a personality section with just TBA as if we're waiting for a personality update for her wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|651x651px|- '''''Goblette''''' sobbing.]] == Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running File:Goblette concept art.jpeg|Concept art of Goblette </gallery> a4caa46ddddee1b78a5ec5796f65885566612723 639 619 2023-09-04T20:52:29Z 24.10.205.165 0 Adding categories wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw.[[File:Goblette crying.jpeg|left|thumb|127x127px]][[File:Gobblette sobbing.mp3|center|thumb|651x651px|- '''''Goblette''''' sobbing.]] == Script featuring her == The following is a transcript of the script for Episode 346 which is a collectible note found in the Offices. This is written exactly like how it's transcribed in the game. === Transcript === <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> == Gallery == === Images === <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running File:Goblette concept art.jpeg|Concept art of Goblette </gallery> [[Category:Puppets]] 076b2f1a71cc547fcd43c4f1888843b6f50a5aac Norman, Lilliana, Junebug, Lenard, and George 0 170 621 583 2023-08-24T20:57:27Z Pastel Loca 53406325 added images and added information for Lenard's apartment wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> == Lillianna == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lillianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilliana is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Many at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Gerald, & Russell. File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lillianna, Robert, & Stanley. </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 71e85947fd7166958009c33433ab093902d0aa6f 623 621 2023-08-31T10:22:43Z TajieMaj 53254902 wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> == Lilianna == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Many at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Gerald, & Russell. File:MFN Neighbors concept art 2.jpeg|Early concept art featuring Lenard, Lillianna, Robert, & Stanley. </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 9df4adb4e5599103a615977075274c6081bdf0ee 624 623 2023-09-01T16:07:35Z Pastel Loca 53406325 added some details for Lenard and fixed the description on two of the concept arts featuring various neighbors. there is no evidence from anyone who has worked on the game that the puppets who didn't make it in the game had names wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> == Lilianna == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Many at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnamed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 3345177f20bdb55104a87638c001fc69b7a71d4a 631 624 2023-09-03T19:46:53Z 85.134.150.169 0 wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Female|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> == Lilianna == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Many at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnamed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 4243018ad0a1e6a593d5128da45366ac40078521 632 631 2023-09-03T21:38:58Z Pastel Loca 53406325 fixed Lenard's gender. There is no evidence in the game to suggest Lenard is a woman and no, that one painting based of the Lady with an Ermine doesn't count as it could be chaulked up to him just crossdressing for the painting akin to the one Norman painting based on the Whistler's Mother painting wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> == Lilianna == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Many at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnamed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 3345177f20bdb55104a87638c001fc69b7a71d4a 633 632 2023-09-03T22:20:53Z ElScapo 47582684 wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=Norman.jpg|title=Norman|gender=Male|features=Brown Hair, Varsity Jacket|likes=Suitcases, Having Friends, Eating TV Channels|dislikes=Being Lonely|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> == Lilianna == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Many at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Tirana, and Larry File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and Andy </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] f0bea475b197f52d4ec4aa8f8df3cda148f95049 634 633 2023-09-04T07:59:05Z 162.225.103.136 0 wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common Puppet|title1=Norman|row3=Suitcases, Eating TV Channels|row5=Being Lonely|row2=Worcestershire Sauce|row6=Orange Body, Brown Hair, Jock Outfit|row4=Male|image1=2023_08_19_0bs_Kleki|title=Norman|gender=Male|features=Brown Hair, Cow bikini|likes=Suitcases, Having Friends, Eating TV Channels, Lenard|dislikes=Being Lonely, not d getting attention from Lenard|favtoothpaste=Worcestershire Sauce|voicedby=Leo Wiggins|FavColor=Green}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). === Gallery (Norman) === <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> == Junebug == {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. === Gallery (Junebug) === <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> == Lenard == {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. === Gallery (Lenard) === <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> == Lilianna == {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. === Gallery (Lilliana) === <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> == George == {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." === Gallery (George) === <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> == Many at once == More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. === Gallery === <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Tirana, and Larry File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and Andy </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] f724a485db722bee98b069e6d19769e0a16b55da 635 634 2023-09-04T16:35:40Z Pastel Loca 53406325 Fixed Norman's template, HE DOES NOT HAVE A COW BIKINI. Also changed the gallery description for the neighbor concept art, AGAIN, there is no proof of these puppets who never made it in the game had names. wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] bda5684b34563e3ba6ada8466f1d559fbb6b237d 649 635 2023-09-05T23:02:56Z 162.225.103.136 0 wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=2023_08_19_0bs_Kleki.png|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Cow bikini|likes=Lenard's attention, Lenard's c-m, c-m|favtoothpaste=C-m|voicedby=Leo Wigglins|dislikes=Being lonely, not getting Lenard's attention, not getting Lenard's milk|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him smashing his body onto Lenard's body on the bed. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, and wears a Cow bikini His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 8f9578a898f6cdf96d6cfe6828a0359959ea3fa0 650 649 2023-09-06T04:13:58Z Pastel Loca 53406325 Undo revision 649 by [[Special:Contributions/162.225.103.136|162.225.103.136]] ([[User talk:162.225.103.136|talk]]) wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[Evan Szymanski|Evan]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that's coming out really soon (and he means it on his tweet about it). ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] bda5684b34563e3ba6ada8466f1d559fbb6b237d The Pups 0 260 622 393 2023-08-26T15:43:49Z Pastel Loca 53406325 added a image I completely forgot about till now wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=The pups|image=pup.jpeg|aliases=Scraps, Flooper, and Mahoney|species=puppet dogs}} '''The Pups''' are a trio of six-legged dog puppets in ''[[My Friendly Neighborhood]]'' that inhabit the outdoor areas of the Studio, particularly the garden. They hide in confined spaces and attempt to catch [[Gordon O'Brian|Gordon]] as he passes through. According to their food bowls in front of the doghouses next to the Greenhouse, their names are Scraps, Flooper, and Mahoney. When in free cam mode, they don't charge at the camera but they're always facing towards the camera unless the camera directly above or under a pup. When Gordon solves the Aviary metal sheet door puzzle he immediately finds dog food on top of a bench. He goes back to the dog houses, ring the bell and the pups eat the food. after that two go off while one of them goes to rest in its own doghouse. they then leave Gordon alone for the rest of the game. == Gallery == <gallery> File:The pup's food bowls.jpeg|the pup's food bowls File:Dog food.jpeg|Dog food featuring one of the pups on the bag File:Office painting 19.jpeg|one of the pups in Rembrandt's self poitrait File:Pups eating.jpeg|the pups eating File:The pups looking at gordon.jpeg|the pups looking at Gordon happily File:Gordon petting.jpeg|Gordon petting one of the pups File:One of the pups in the doghouse.jpeg|Scraps in their doghouse File:Pup on tv.jpeg|one of the pups on TV in the good ending File:Various early character concept art 1.jpeg|concept art that features a pup </gallery> dc22e1ccad17c7b11a18110507629ae8145fdf7d 640 622 2023-09-04T20:52:48Z 24.10.205.165 0 Adding categories wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=The pups|image=pup.jpeg|aliases=Scraps, Flooper, and Mahoney|species=puppet dogs}} '''The Pups''' are a trio of six-legged dog puppets in ''[[My Friendly Neighborhood]]'' that inhabit the outdoor areas of the Studio, particularly the garden. They hide in confined spaces and attempt to catch [[Gordon O'Brian|Gordon]] as he passes through. According to their food bowls in front of the doghouses next to the Greenhouse, their names are Scraps, Flooper, and Mahoney. When in free cam mode, they don't charge at the camera but they're always facing towards the camera unless the camera directly above or under a pup. When Gordon solves the Aviary metal sheet door puzzle he immediately finds dog food on top of a bench. He goes back to the dog houses, ring the bell and the pups eat the food. after that two go off while one of them goes to rest in its own doghouse. they then leave Gordon alone for the rest of the game. == Gallery == <gallery> File:The pup's food bowls.jpeg|the pup's food bowls File:Dog food.jpeg|Dog food featuring one of the pups on the bag File:Office painting 19.jpeg|one of the pups in Rembrandt's self poitrait File:Pups eating.jpeg|the pups eating File:The pups looking at gordon.jpeg|the pups looking at Gordon happily File:Gordon petting.jpeg|Gordon petting one of the pups File:One of the pups in the doghouse.jpeg|Scraps in their doghouse File:Pup on tv.jpeg|one of the pups on TV in the good ending File:Various early character concept art 1.jpeg|concept art that features a pup </gallery> [[Category:Puppets]] 1477a9eeec3191318addbbe683d1bf2a30a3bb29 Ray 0 256 625 573 2023-09-01T17:57:13Z David G. Garachana 52403715 wikitext text/x-wiki {{character |voicedby=Paul Greene-Dennis |name=Ray|image=Ray in pipe vent.jpeg|species=Monster-janitor-thing (Rickey's description of him)|gender=male}} '''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'. == Script featuring him == The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game. === Transcript === INT.RAY'S WORKSHOP DAY As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE STEVIE: Ray, where are you? RAY emerges from behind a large pile of sludge slowly, eyes downcast RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk! Ray growls half-heartedly. STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working. Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city? STEVIE: Ray, sometimes people make fun of us, even whwn we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly! == Gallery == <gallery> File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out File:Ray 2.jpeg|Ray looking at pipe valve File:Ray 3.jpeg|Ray turning the valve with him saying "fixed" File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot File:Giant Ray.jpeg|Giant Ray found out of bounds File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game) File:TheAmbassadors.png|Ray in the Ambassadors with Arnold File:MonaRay.png|Ray in the Mona lisa File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room File:Ray decal.jpeg|Ray decal on the playhouse wall File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head File:Arnold's Ray drawing.jpeg|Arnold's drawing of Ray File:Ray concept art 1.jpeg|Ray concept art File:Ray concept art 2.jpeg|Another Ray concept art File:Set concept art 1.jpeg|Set concept art featuring Ray in the back </gallery> [[Category:Bosses]] 8ad0b0c38148b8f35cf302e8c28b716ff848c9e3 626 625 2023-09-02T06:25:16Z Pastel Loca 53406325 fixed the spelling for Ricky in the template wikitext text/x-wiki {{character |voicedby=Paul Greene-Dennis |name=Ray|image=Ray in pipe vent.jpeg|species=Monster-janitor-thing (Ricky's description of him)|gender=male}} '''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'. == Script featuring him == The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game. === Transcript === INT.RAY'S WORKSHOP DAY As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE STEVIE: Ray, where are you? RAY emerges from behind a large pile of sludge slowly, eyes downcast RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk! Ray growls half-heartedly. STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working. Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city? STEVIE: Ray, sometimes people make fun of us, even whwn we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly! == Gallery == <gallery> File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out File:Ray 2.jpeg|Ray looking at pipe valve File:Ray 3.jpeg|Ray turning the valve with him saying "fixed" File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot File:Giant Ray.jpeg|Giant Ray found out of bounds File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game) File:TheAmbassadors.png|Ray in the Ambassadors with Arnold File:MonaRay.png|Ray in the Mona lisa File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room File:Ray decal.jpeg|Ray decal on the playhouse wall File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head File:Arnold's Ray drawing.jpeg|Arnold's drawing of Ray File:Ray concept art 1.jpeg|Ray concept art File:Ray concept art 2.jpeg|Another Ray concept art File:Set concept art 1.jpeg|Set concept art featuring Ray in the back </gallery> [[Category:Bosses]] 68d418213a559599f2c9602d58a33469b2eae371 636 626 2023-09-04T17:38:35Z Crotoonian 53453999 Adding categories wikitext text/x-wiki {{character |voicedby=Paul Greene-Dennis |name=Ray|image=Ray in pipe vent.jpeg|species=Monster-janitor-thing (Ricky's description of him)|gender=male}} '''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'. == Script featuring him == The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game. === Transcript === INT.RAY'S WORKSHOP DAY As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE STEVIE: Ray, where are you? RAY emerges from behind a large pile of sludge slowly, eyes downcast RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk! Ray growls half-heartedly. STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working. Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city? STEVIE: Ray, sometimes people make fun of us, even whwn we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly! == Gallery == <gallery> File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out File:Ray 2.jpeg|Ray looking at pipe valve File:Ray 3.jpeg|Ray turning the valve with him saying "fixed" File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot File:Giant Ray.jpeg|Giant Ray found out of bounds File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game) File:TheAmbassadors.png|Ray in the Ambassadors with Arnold File:MonaRay.png|Ray in the Mona lisa File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room File:Ray decal.jpeg|Ray decal on the playhouse wall File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head File:Arnold's Ray drawing.jpeg|Arnold's drawing of Ray File:Ray concept art 1.jpeg|Ray concept art File:Ray concept art 2.jpeg|Another Ray concept art File:Set concept art 1.jpeg|Set concept art featuring Ray in the back </gallery> [[Category:Bosses]] [[Category:Puppets]] 8263c2224744f7f7f4036f1009dbc7330c58049d File:Forkie.png 6 441 628 2023-09-03T01:34:16Z TajieMaj 53254902 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Pearl the Bird 0 255 637 570 2023-09-04T20:51:29Z 24.10.205.165 0 Adding categories wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. Pearl is based on big bird from Sesame Street. == Script featuring her == The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's Xed out since the game's transcription doesn't count it. === Transcript === EXT. - MAIN STREET The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion. STEVIE: (standing up from a bench) Pearl, that wasn't nice! Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame. STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see? Pearl shakes her head timidly. STEVIE: Well, maybe this will make it clear... SONG: PUT ANOTHER BEFORE YOURSELF Put another before yourself. Before you go, see if someone needs help == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game) File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game) File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl File:Pearl concept art.jpg|Pearl's concept art File:Pearl's house concept art.jpeg|Pearl's house concept art </gallery> [[Category:Puppets]] 683092debebdbbc33b72f1e6c613e7970d42d272 The Unfriendly Neighborhood Puppets 0 262 638 577 2023-09-04T20:51:54Z 24.10.205.165 0 Adding categories wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they can be defeated but they're '''extremely''' tanky and not worth the ammo that would be wasted, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences. Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room. ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat. *Unfriendly Norman has a black varsity jacket instead of red, his varsity jacket also has an eye in place of the MFN logo. *Unfriendly Junebug has the unicorn on her shirt decapitated. *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'. ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Amalgamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, Emily Fajardo (The Amalgamuppet)|species=an amalgamation of puppets}} The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> [[Category:Bosses]] [[Category:Puppets]] 959f2b18ffe95d491b4caf53c551cc4971402cd6 The Curtain 0 442 644 2023-09-05T12:14:08Z AFastUser 52339921 AFastUser moved page [[The Curtain]] to [[Curt N' Call]]: It's not named "The Curtain" wikitext text/x-wiki #REDIRECT [[Curt N' Call]] a311530fbd9fdca4f9cc7542425ee5f526e3a48d File:Banner.webp 6 443 645 2023-09-05T15:02:24Z Whyased 53348711 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 My Friendly Neighborhood Wiki 0 148 646 595 2023-09-05T15:02:42Z Whyased 53348711 wikitext text/x-wiki <mainpage-leftcolumn-start /> <div align="center">'''Welcome to the...'''</div> [[File:Banner.webp|thumb]] <div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div> <div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div> <br style="clear:both"/> <!-- Wiki description --> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br> This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game. </div> <br style="clear:both"/> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br> '''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]]) </div> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> <!-- Helpful links --> <div align="right" style="background:#8883;padding:1em;border-right:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br> *[[w:c:community:Help:Getting Started|Getting Started]] *[[w:c:community:Help:Contributing|How to Contribute]] *[[w:c:community:Help:Community Management|Managing your new community]] *[[w:c:community:Help:Contents|Guides]] *[[w:c:community:Help:Index|All Help articles]] </div> <mainpage-endcolumn /> [[Category:{{SITENAME}}]] 9868ea02fde9bfbf3ace931925ddc7a0b72cd5e6 File:Screenshot (33).png 6 444 647 2023-09-05T15:05:05Z Whyased 53348711 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Site-background-dark 6 145 648 150 2023-09-05T15:08:05Z Whyased 53348711 Whyased uploaded a new version of [[File:Site-background-dark]] wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Stenographer.jpg 6 445 651 2023-09-06T10:11:12Z AFastUser 52339921 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:Letter Weapons 10 446 652 2023-09-06T10:15:55Z AFastUser 52339921 Created page with "<infobox> <title source="title1"/> <image source="image1"> <caption source="caption-image1"/> </image> <group> <header source="header1">Section Header</header> <data source="location_found"> <label>Location Found</label> </data> </group> </infobox> <noinclude> Example usage: <pre> {{Letter Weapons | title1=Example | image1=Example | caption-image1=Example | location_found=Example }} </pre> <templatedata> {"params":{"title1":{"..." wikitext text/x-wiki <infobox> <title source="title1"/> <image source="image1"> <caption source="caption-image1"/> </image> <group> <header source="header1">Section Header</header> <data source="location_found"> <label>Location Found</label> </data> </group> </infobox> <noinclude> Example usage: <pre> {{Letter Weapons | title1=Example | image1=Example | caption-image1=Example | location_found=Example }} </pre> <templatedata> {"params":{"title1":{"suggested":true},"image1":{"suggested":true},"caption-image1":{"suggested":true},"location_found":{"suggested":true}},"sets":[],"maps":{}} </templatedata> </noinclude> b11f37ef05f089e7fad3ddfa1d109099c8656488 Weapons 0 447 653 2023-09-06T10:21:02Z AFastUser 52339921 Created page with "{{Stub}} {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer}} The Stenographer is the second weapon [[Gordon O'Brian|Gordon]] obtains in My Friendly Neighborhood. It is a gun created by [[Inventor Hank]] for security, special effects, fun, and more. Gordon uses it to defeat any hostile puppets he comes across. [[Category:Stubs]] [[Category: Weapons]]" wikitext text/x-wiki {{Stub}} {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer}} The Stenographer is the second weapon [[Gordon O'Brian|Gordon]] obtains in My Friendly Neighborhood. It is a gun created by [[Inventor Hank]] for security, special effects, fun, and more. Gordon uses it to defeat any hostile puppets he comes across. [[Category:Stubs]] [[Category: Weapons]] 679ddaf4612cdc563b769a287be1ee59d029db10 File:Stenographer.jpg 6 445 654 651 2023-09-06T22:41:04Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:Stenographer.jpg]] wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Wrench in suitcase.jpeg 6 448 655 2023-09-06T23:03:17Z Pastel Loca 53406325 Wrench as seen in Gordon's suitcase wikitext text/x-wiki == Summary == Wrench as seen in Gordon's suitcase 1c76277a84264308f23e1093ff4f12471f8518b3 File:Wrench examine.jpeg 6 449 656 2023-09-06T23:04:10Z Pastel Loca 53406325 the wrench when examined wikitext text/x-wiki == Summary == the wrench when examined c1d4c63c3e3010810c34499ac1be124679efab24 File:Sternographer-Rolodexer in suitcase.jpeg 6 450 657 2023-09-06T23:04:55Z Pastel Loca 53406325 Sternographer/Rolodexter as seen in Gordon's suitcase wikitext text/x-wiki == Summary == Sternographer/Rolodexter as seen in Gordon's suitcase 73213bfc486d910e298b3b2989a2828fabff1062 File:Sternographer-Rolodexter examine side A.jpeg 6 451 658 2023-09-06T23:05:50Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Sternographer-Rolodexter examine side B.jpeg 6 452 659 2023-09-06T23:06:05Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Sternographer-Rolodexter examine side C.jpeg 6 453 660 2023-09-06T23:07:15Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Sternographer side D.jpeg 6 454 661 2023-09-06T23:07:33Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Lenard with Novelist (can be obtained via free cam mode).jpeg 6 455 662 2023-09-06T23:10:16Z Pastel Loca 53406325 Lenard and the Novelist are placed in the set 4 garage in a different corner of the room before getting it in the basement wikitext text/x-wiki == Summary == Lenard and the Novelist are placed in the set 4 garage in a different corner of the room before getting it in the basement 2a8a2c9b6d02a0126c21f4121f4a2c27c59eab60 File:Novelist in suitcase.jpeg 6 456 663 2023-09-06T23:10:56Z Pastel Loca 53406325 the Novelist as seen in Gordon's suitcase wikitext text/x-wiki == Summary == the Novelist as seen in Gordon's suitcase 4bc78e8aa155807396daf119b8711138f9ec0d6c File:Novelist side A.jpeg 6 457 664 2023-09-06T23:11:13Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Novelist side B.jpeg 6 458 665 2023-09-06T23:11:27Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Novelist examine side C.jpeg 6 459 666 2023-09-06T23:11:46Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Novelist examine side D.jpeg 6 460 667 2023-09-06T23:12:00Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Punctuation in Gordon's suitcase.jpeg 6 461 668 2023-09-06T23:13:47Z Pastel Loca 53406325 the Punctuation as seen in Gordon's suitcase wikitext text/x-wiki == Summary == the Punctuation as seen in Gordon's suitcase 2aca63a5106ca775acc9f7cbb99b73879b35cd95 File:Punctuation side A.jpeg 6 462 669 2023-09-06T23:14:00Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Punctuation side B.jpeg 6 463 670 2023-09-06T23:14:16Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Punctuation side C.jpeg 6 464 671 2023-09-06T23:14:30Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Punctuation side D.jpeg 6 465 672 2023-09-06T23:14:46Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:The Conclusion in treasure chest.jpeg 6 466 673 2023-09-06T23:15:43Z Pastel Loca 53406325 this is found in Stage 5 after finding the three gems around the set wikitext text/x-wiki == Summary == this is found in Stage 5 after finding the three gems around the set 8e7752326d05988382569b08d6ea03e0d29bfa4e File:Conclusion in Gordon's suitcase.jpeg 6 467 674 2023-09-06T23:16:24Z Pastel Loca 53406325 the Conclusion as seen in Gordon's suitcase wikitext text/x-wiki == Summary == the Conclusion as seen in Gordon's suitcase c3e3df65cc6a0fb250033da74b656bbc2c7461c7 File:Conclusion side A.jpeg 6 468 675 2023-09-06T23:17:25Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Conclusion side B.jpeg 6 469 676 2023-09-06T23:17:46Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Conclusion side C.jpeg 6 470 677 2023-09-06T23:18:00Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Conclusion side D.jpeg 6 471 678 2023-09-06T23:18:14Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Novelist.jpeg 6 472 679 2023-09-06T23:18:31Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Punctuation.jpeg 6 473 680 2023-09-06T23:18:42Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Conclusion.jpeg 6 474 681 2023-09-06T23:18:53Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Wrench.jpeg 6 475 682 2023-09-06T23:19:22Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Weapons 0 447 683 653 2023-09-06T23:26:22Z Pastel Loca 53406325 Pastel Loca moved page [[Stenographer]] to [[Weapons]]: there isn't enough information on each weapon in general to justify making them into seperate pages wikitext text/x-wiki {{Stub}} {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer}} The Stenographer is the second weapon [[Gordon O'Brian|Gordon]] obtains in My Friendly Neighborhood. It is a gun created by [[Inventor Hank]] for security, special effects, fun, and more. Gordon uses it to defeat any hostile puppets he comes across. [[Category:Stubs]] [[Category: Weapons]] 679ddaf4612cdc563b769a287be1ee59d029db10 685 683 2023-09-07T01:41:39Z Pastel Loca 53406325 made the entire page for all obtainable weapons in the game. I will add the concept art for the weapons once I make sure I got them all and in good quality. wikitext text/x-wiki In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons. ==Wrench== {{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}} The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase. In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limmited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time. ==Sternographer/Rolodexer== {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}} The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Sternographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the english alphabet. it takes up a 2x3 space in Gordon's suitcase. The naming for this weapon is inconsistent in that the full game reffers to it as the Sternographer while the demo, concept art, and Steam achievement relating to it reffers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game. ==Novelist== {{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}} The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Sternographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase. For the Studio Park, it's reccomended to use the shotgun against the pups since it's the best weapon when passing through since it can oneshot the pups and down them for a bit, just enough to pass through. ==Punctuation== {{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}} The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested a different name for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space It is reccomended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the drums in the boss music never start. ==Conclusion== {{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}} The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatiling gun equivalent of the game. There is no real way of knowing who made this since there is no notes about the Conclusion itself. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. == Gallery == <gallery> File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase File:Wrench examine.jpeg|Wrench when examining File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B File:Sternographer-Rolodexter examine side C.jpeg File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C File:Sternographer side D.jpeg|Sternographer/Rolodexer side D File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase File:Novelist side A.jpeg|Novelist side A File:Novelist side B.jpeg|Novelist side B File:Novelist examine side C.jpeg|Novelist side C File:Novelist examine side D.jpeg|Novelist side D File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase File:Punctuation side A.jpeg|Punctuation side A File:Punctuation side B.jpeg|Punctuation side B File:Punctuation side C.jpeg|Punctuation side C File:Punctuation side D.jpeg|Punctuation side D File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase File:Conclusion side A.jpeg|Conclusion side A File:Conclusion side B.jpeg|Conclusion side B File:Conclusion side C.jpeg|Conclusion side C File:Conclusion side D.jpeg|Conclusion side D </gallery> [[Category: Weapons]] 9d0cfc643e79cbd2c2347db9411cf2754d285b59 693 685 2023-09-12T04:41:27Z Pastel Loca 53406325 fixed a minor correction wikitext text/x-wiki In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons. ==Wrench== {{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}} The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase. In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limmited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time. ==Sternographer/Rolodexer== {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}} The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Sternographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the english alphabet. it takes up a 2x3 space in Gordon's suitcase. The naming for this weapon is inconsistent in that the full game reffers to it as the Sternographer while the demo, concept art, and Steam achievement relating to it reffers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game. ==Novelist== {{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}} The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Sternographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase. For the Studio Park, it's reccomended to use the shotgun against the pups since it's the best weapon when passing through since it can oneshot the pups and down them for a bit, just enough to pass through. ==Punctuation== {{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}} The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested a different name for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space It is reccomended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts. ==Conclusion== {{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}} The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatiling gun equivalent of the game. There is no real way of knowing who made this since there is no notes about the Conclusion itself. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. == Gallery == <gallery> File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase File:Wrench examine.jpeg|Wrench when examining File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B File:Sternographer-Rolodexter examine side C.jpeg File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C File:Sternographer side D.jpeg|Sternographer/Rolodexer side D File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase File:Novelist side A.jpeg|Novelist side A File:Novelist side B.jpeg|Novelist side B File:Novelist examine side C.jpeg|Novelist side C File:Novelist examine side D.jpeg|Novelist side D File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase File:Punctuation side A.jpeg|Punctuation side A File:Punctuation side B.jpeg|Punctuation side B File:Punctuation side C.jpeg|Punctuation side C File:Punctuation side D.jpeg|Punctuation side D File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase File:Conclusion side A.jpeg|Conclusion side A File:Conclusion side B.jpeg|Conclusion side B File:Conclusion side C.jpeg|Conclusion side C File:Conclusion side D.jpeg|Conclusion side D </gallery> [[Category: Weapons]] 017c01f6238c8b5a18801ee60e1cb50ebb76c281 701 693 2023-09-17T23:51:51Z Pastel Loca 53406325 added what Julia suggested, fixed consistency errors, and added the location of Hank's note for the Novelist wikitext text/x-wiki In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons. ==Wrench== {{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}} The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase. In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limmited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time. ==Sternographer/Rolodexer== {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}} The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Sternographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the english alphabet. it takes up a 2x3 space in Gordon's suitcase. The naming for this weapon is inconsistent in that the full game reffers to it as the Sternographer while the demo, concept art, and Steam achievement relating to it reffers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game. ==Novelist== {{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}} The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Sternographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase. For the Studio Park, it's reccomended to use the shotgun against the pups since it's the best weapon when passing through since it can oneshot the pups and down them for a bit, just enough to pass through. ==Punctuation== {{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}} The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase. It is reccomended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts. ==Conclusion== {{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}} The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatiling gun equivalent of the game. There is no real way of knowing who made this since there is no notes about the Conclusion itself. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase == Gallery == <gallery> File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase File:Wrench examine.jpeg|Wrench when examining File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B File:Sternographer-Rolodexter examine side C.jpeg File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C File:Sternographer side D.jpeg|Sternographer/Rolodexer side D File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase File:Novelist side A.jpeg|Novelist side A File:Novelist side B.jpeg|Novelist side B File:Novelist examine side C.jpeg|Novelist side C File:Novelist examine side D.jpeg|Novelist side D File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase File:Punctuation side A.jpeg|Punctuation side A File:Punctuation side B.jpeg|Punctuation side B File:Punctuation side C.jpeg|Punctuation side C File:Punctuation side D.jpeg|Punctuation side D File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase File:Conclusion side A.jpeg|Conclusion side A File:Conclusion side B.jpeg|Conclusion side B File:Conclusion side C.jpeg|Conclusion side C File:Conclusion side D.jpeg|Conclusion side D </gallery> [[Category: Weapons]] e9464c6b356877cb980c4a3e51f15da57bb0469c Stenographer 0 476 684 2023-09-06T23:26:22Z Pastel Loca 53406325 Pastel Loca moved page [[Stenographer]] to [[Weapons]]: there isn't enough information on each weapon in general to justify making them into seperate pages wikitext text/x-wiki #REDIRECT [[Weapons]] b2b7726a0610fead897f74c818ef48da98b1204e Ricky 0 155 686 566 2023-09-08T21:55:09Z Yuchantheboi 50086249 wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male|likes=Gordon|dislikes=Gordon disabling the antenna.|voicedby=Arlo}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 03e1691294ab3742d5f7e3fe72e124582f6f2365 File:Ducky Dev message.jpeg 6 477 687 2023-09-11T23:15:28Z Pastel Loca 53406325 a message from John Syzmanski about Curtain Call wikitext text/x-wiki == Summary == a message from John Syzmanski about Curtain Call a64b637926fa5d650aa27098d1526ecd5d4a4ae6 Curtain Call 0 259 688 643 2023-09-11T23:23:43Z Pastel Loca 53406325 added information for Curtain Call based on what John Syzmanski has said in his Discord wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]].'' they're a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. they shoots out a bunch of Normans at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating them by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all According to developer [[John Szymanski|John Syzmanski]], They're technically not a part of the show due to how they have too many eyes and only spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] '''Gallery''' == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 3dc0597364b5989225d968067b43488b3fa105ea 689 688 2023-09-11T23:24:59Z Pastel Loca 53406325 Pastel Loca moved page [[Curt N' Call]] to [[Curtain Call]]: Main developer John Syzmanski has confirmed that their name is Curtain Call wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]].'' they're a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. they shoots out a bunch of Normans at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating them by throwing 2-3 Punctuations at it, it can be done so quick that the Pigs, Handys, and Randys don't spawn at all According to developer [[John Szymanski|John Syzmanski]], They're technically not a part of the show due to how they have too many eyes and only spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] '''Gallery''' == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 3dc0597364b5989225d968067b43488b3fa105ea 692 689 2023-09-12T04:36:57Z Pastel Loca 53406325 minor grammar mistakes wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]].'' they're a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. they shoot out a bunch of Normans at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating them by throwing 2-3 Punctuations at it, it can be done so quickly that the Pigs, Handys, and Randys don't spawn at all According to developer [[John Szymanski|John Syzmanski]], They're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] '''Gallery''' == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 00f00ff6d7ae69ddcc92248d8facaaf4990ef3de 700 692 2023-09-13T08:02:30Z AFastUser 52339921 Fixed a grammatical error wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]].'' they're a strange living pink stage curtain with a bunch of eyes and blue lips that obstructs the exit of the offices when Gordon heads back to the Office lobby after obtaining the Offices front door key from the CEO desk. They shoot out a bunch of Normans at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. There is a really quick way of beating them by throwing 2-3 Punctuations at it, it can be done so quickly that the Pigs, Handys, and Randys don't spawn at all According to developer [[John Szymanski|John Syzmanski]], They're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 5b1830128a8413c77ba928fa6d5400769ee6b3d0 Curt N' Call 0 478 690 2023-09-11T23:24:59Z Pastel Loca 53406325 Pastel Loca moved page [[Curt N' Call]] to [[Curtain Call]]: Main developer John Syzmanski has confirmed that their name is Curtain Call wikitext text/x-wiki #REDIRECT [[Curtain Call]] a0840974d636964bccb1abb99940cb8d71bbc18f Norman, Lilliana, Junebug, Lenard, and George 0 170 691 650 2023-09-11T23:40:57Z Pastel Loca 53406325 corrected a mix up, added the date for the Norman Youtooz figure release, and added information on George's design from the cast director's tweet thread. wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The Stenographer. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. She is the only puppet out of the five that has five fingers instead of four. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 34b5736bf13e7f396707d74b6ba04f23d34322ed 694 691 2023-09-12T04:47:15Z Pastel Loca 53406325 added a link, moved Junebug's 5th finger sentence so it looks better in a formatting sense, clarified part of that sentence, and added Norman's eyebrows in his description wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She has the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 0aaaab487d12afe3e818f4ab9acc3a135f80659a 695 694 2023-09-12T04:55:22Z Pastel Loca 53406325 minor grammar mistake wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a bright red puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] d8dbd8e580cfb74dacd7f8db0668c67cad5a6b1a 698 695 2023-09-12T23:32:13Z Pastel Loca 53406325 changed some of his physical descriptions to better fit with how he looks in game and how he looks in concept art and the raw model wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a pink-ish red (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 6c067591081fbf6ffa42da2bade945152bde5abc 699 698 2023-09-12T23:36:59Z Pastel Loca 53406325 fixed the color identification of George's felt skin color wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more other than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 1ba3d926be055cda6d021eb7d71a58a1cbc59ce3 File:GordonHead.png 6 479 696 2023-09-12T16:51:20Z Pastel Loca 53406325 this is a higher quality version of Gordon's head as seen on the map. the reason why this is a seperate upload is because the original upload couldn't replace the file because this site doesn't allow me to replace a JPG with a PNG image wikitext text/x-wiki == Summary == this is a higher quality version of Gordon's head as seen on the map. the reason why this is a seperate upload is because the original upload couldn't replace the file because this site doesn't allow me to replace a JPG with a PNG image e89f78bf2239bf0e9f5ec3a1135de0a6a9ecb162 Gordon O'Brian 0 158 697 568 2023-09-12T16:52:48Z Pastel Loca 53406325 rearramged the images wikitext text/x-wiki = Gordon = <blockquote> [[File:GordonHead.png|frameless|112x112px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line. {{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that he was on his last strike before being fired just before the game started. === Game events === [[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]] On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. [[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]] [[File:Pearl's glasses examination.jpeg|thumb|Glasses]] He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Arnold becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Friendly Neighborhood or to leave and simply drive home as if "nothing ever happened." ==== Good ending ==== After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote> The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life. '''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote> ==== Bad ending ==== But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote> == '''Gallery''' == <gallery> File:Gordon full look.jpeg|Gordon concept art </gallery> [[Category:Characters‏‎]] [[Category:Playable]] c43177cea0c3d2dcf951a5c563298d670a259c02 Goblette 0 258 702 639 2023-09-29T21:36:07Z Pastel Loca 53406325 removed the soundbite of Goblette crying because it was unecessary and makes all the other pages inconsistent. I also added a another script that can be found in-game that features her wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. ==Scripts featuring her== Unlike characters like [[Pearl the Bird|Pearl]], [[Ray]], and [[Arnold]] Goblette has two scripts featuring her. One in the Pizzeria in the Stage 4 set and one in the Game Show set in the offices, episodes 23 and 346 respectfully. These are written exactly like how it's transcribed in the game. === Episode 23 transcript === <blockquote>'''''RICKY''': It's pizza time!'' PIZZA TIME THEME plays, and the hand on the PIZZA TIME CLOCK turns. STEVIE enters '''''STEVIE''': What are you doing, Ricky?'' '''''RICKY''': Oh, we were just about to go see what's in the pizza box. What's today's topping, Gobblette?'' ''GOBLETTE points at the clock.'' '''''GOBLETTE''': (rumbling) 'Chovy!'' '''''RICKY''': Anchovies! Boy, I love anchovies! Let's go!''</blockquote> === Episode 346 transcript=== <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> ==Gallery== ===Images=== <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running File:Goblette concept art.jpeg|Concept art of Goblette </gallery> [[Category:Puppets]] 94ccfe5179217d1f72ef035cbb363b96c375ffb8 Game Modes 0 433 703 614 2023-09-29T21:52:33Z Pastel Loca 53406325 fixed the unlock requirements and added clarifying information for DUSK mode wikitext text/x-wiki There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties. == Speedrun mode == As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time. == Free Cam mode == This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot. Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed. With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. This is unlocked by beating the game in either Normal or Survival Difficulty for the first time. == DUSK Mode == This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters). This is unlocked by beating the game in Veteran difficulty. == Chimken Mode == [[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]] This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name. As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while. == Gallery == <gallery> File:POV height comparison.jpeg|Height comparision for Chimken mode </gallery> 1d121aa8640cac7321c0b6256c9b2d970f89861f Goblette 0 258 704 702 2023-10-05T03:03:52Z NyMoon 50314939 Adding categories wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. ==Scripts featuring her== Unlike characters like [[Pearl the Bird|Pearl]], [[Ray]], and [[Arnold]] Goblette has two scripts featuring her. One in the Pizzeria in the Stage 4 set and one in the Game Show set in the offices, episodes 23 and 346 respectfully. These are written exactly like how it's transcribed in the game. === Episode 23 transcript === <blockquote>'''''RICKY''': It's pizza time!'' PIZZA TIME THEME plays, and the hand on the PIZZA TIME CLOCK turns. STEVIE enters '''''STEVIE''': What are you doing, Ricky?'' '''''RICKY''': Oh, we were just about to go see what's in the pizza box. What's today's topping, Gobblette?'' ''GOBLETTE points at the clock.'' '''''GOBLETTE''': (rumbling) 'Chovy!'' '''''RICKY''': Anchovies! Boy, I love anchovies! Let's go!''</blockquote> === Episode 346 transcript=== <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> ==Gallery== ===Images=== <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running File:Goblette concept art.jpeg|Concept art of Goblette </gallery> [[Category:Puppets]] [[Category:Bosses]] 0f6fc28c42ac37af499ab164ee6fc50a54c42fbe Pearl the Bird 0 255 705 637 2023-10-05T03:07:18Z NyMoon 50314939 Adding categories wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. Pearl is based on big bird from Sesame Street. == Script featuring her == The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's Xed out since the game's transcription doesn't count it. === Transcript === EXT. - MAIN STREET The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion. STEVIE: (standing up from a bench) Pearl, that wasn't nice! Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame. STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see? Pearl shakes her head timidly. STEVIE: Well, maybe this will make it clear... SONG: PUT ANOTHER BEFORE YOURSELF Put another before yourself. Before you go, see if someone needs help == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game) File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game) File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl File:Pearl concept art.jpg|Pearl's concept art File:Pearl's house concept art.jpeg|Pearl's house concept art </gallery> [[Category:Puppets]] [[Category:Bosses]] 86f01d4b969a47c25f994dbf9c64b5d5b84fe2b6 Norman, Lilliana, Junebug, Lenard, and George 0 170 706 699 2023-10-13T01:24:36Z NoobableShots 53878651 wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] f69619327d8fbf641869ac4b48ffe53750577bc5 708 706 2023-10-18T17:06:50Z Ctrit 2012 53144000 wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, Tumbles, and Moe, File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and Hos </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] d8d9ae4beb1fc54b540eef4372d807e751f23a5b 709 708 2023-10-18T21:46:25Z Pastel Loca 53406325 Undo revision 708 by [[Special:Contributions/Ctrit 2012|Ctrit 2012]] ([[User talk:Ctrit 2012|talk]]) wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of normal size and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). All except for Junebug has four fingers. Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is the only puppet in the entire game that has five fingers instead of four at most. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] f69619327d8fbf641869ac4b48ffe53750577bc5 710 709 2023-10-18T22:13:06Z Pastel Loca 53406325 made some minor corrections and made a trivia section (I also moved some information to the trivia section for cohesion purposes) wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman, Junebug, and two unnamed puppets File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Lillianna, and a unnammed puppet </gallery> == Trivia == * Norman is the only puppet to have My Friendly Neighborhood branding on his clothes * Norman duplicating upon Goron getting near him after he fixes the punchcard battery was originally a glitch the developers decided to keep in and make it a scripted event * Norman and George are the most different from their concept art to final model * Norman is the only puppet in the entire game with eyebrows * Junebug is the only puppet in the entire game to have five fingers instead of four at most * Lenard is the only puppet with the most precense in the Stage 4 set * Lenard is the only puppet that has remained the same from his concept art to final model * According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary * DreadXP and the dev team considers Lilliana the scariest * George is the only puppet out of the five to have a colored eye [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] d65c0b862b01658c4710371a62fd854ad57f7383 711 710 2023-10-20T02:36:05Z Pastel Loca 53406325 made some fixes for the gallery and added info for the trivia section. Also, I was finally brought up a source to the names for the unused puppets wikitext text/x-wiki '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused) File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna </gallery> == Trivia == * Norman is the only puppet to have My Friendly Neighborhood branding on his clothes * Norman duplicating upon Goron getting near him after he fixes the punchcard battery was originally a glitch the developers decided to keep in and make it a scripted event * Norman and George are the most different from their concept art to final model * Norman is the only puppet in the entire game with eyebrows * Junebug is the only puppet in the entire game to have five fingers instead of four at most * Lenard is the only puppet with the most precense in the Stage 4 set * Lenard is the only puppet that has remained the same from his concept art to final model * According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary * DreadXP and the dev team considers Lilliana the scariest * George is the only puppet out of the five to have a colored eye * According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] d06de8aae777e2ac03dd8fba3d1d8d4ce0cf8f8c 748 711 2023-10-22T00:52:06Z Pastel Loca 53406325 added a page title and some trivia tidbits wikitext text/x-wiki = Neighborhood Puppets = '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused) File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna </gallery> == Trivia == * Norman is the only puppet to have My Friendly Neighborhood branding on his clothes * Norman duplicating upon Goron getting near him after he fixes the punchcard battery was originally a glitch the developers decided to keep in and make it a scripted event * Norman and George are the most different from their concept art to final model * Norman is the only puppet in the entire game with eyebrows * Junebug is the only puppet in the entire game to have five fingers instead of four at most * Junebug is the fastest out of the five * Lenard is the only puppet with the most precense in the Stage 4 set * Lenard is the only puppet that has remained the same from his concept art to final model * Lenard is the slowest out of the five * According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary * DreadXP and the dev team considers Lilliana the scariest * George is the only puppet out of the five to have a colored eye * George is the tankiest out of the five * According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] d15307ccac9dc723abc6ccdd3cdebe8d45b9b2df Gordon O'Brian 0 158 707 697 2023-10-13T01:40:37Z NoobableShots 53878651 wikitext text/x-wiki = Gordon = <blockquote> [[File:GordonHead.png|frameless|112x112px]] '': "Disable the antenna? The last job of the day is always the worst."''- '''Gordon's''' opening line. {{Character|name=Gordon O'Brian|aliases=Gordon|occupation=Repairman(bad ending, former), director (good ending), Unemployed (neutral ending and secret ending)|species=Human|gender=Male|voicedby=Tom Schalk}}</blockquote>Gordon, the reluctant hero of My Friendly Neighborhood, works in maintenance for MFN. Except for his hairy arms, his body is hidden from view throughout the entirety of the game. This gives his overall appearance a lot of room for fan speculation. == History == Gordon's past is obscure, but what is known about him is that he served in The War, presumably as an infantryman, and that his trauma went untreated as a result. Due to these problems, he developed a bad attitude, which interfered with his post-military career as a maintenance worker. So much so that, as mentioned in his listed task document at the start of the game, he is on his last strike and, if failed, is to be fired. === Game events === [[File:Ricky lobby.png|thumb|[[Ricky]] coming out of his box.]] On the afternoon of July 8, 1993, Gordon travels to the vacant MFN Studio lot to finish the last task he needed to do: completely turn off the studio's antenna, due to reruns of "My Friendly Neighborhood" inadvertently broadcasting on the daily news without coverage. Before that, he encounters [[Ricky]], a sock puppet that doesn't appear to be under any human control. After Ricky explains to Gordon how he shouldn't disconnect the antenna, he coughs up a key card that leads to "another part of the studio." After obtaining the key card and exiting the building, Gordon notices a [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] puppet entering another area of the complex. Following it, he ultimately follows Norman using the key card he was given. Entering the previously locked door, He follows him through yet another door: now entering stage 4, where the puppet is pounding on the door to the Makeup department. He loses Norman and is greeted by Ricky at the counter after making a loop around a houseplant in the right middle of the room. When Gordon finally notices what appears to be a gun on the desk in front of him, he tries to take it. Ricky resists and tries to take it from him, yelling "I've been looking for this everywhere" before releasing his hold. He at least informs Gordon about [[Pearl the Bird|Pearl]]: A giant, birdlike puppet roaming the main set of the Studio's filming area. After Ricky leaves Gordon on his own, Norman and a [[Norman, Lilliana, Junebug, Lenard, and George|Lenard]] puppet burst through the door he had just entered through. In response, he self-destructively shoots the puppets with letters before knocking them out temporarily. [[File:Pearl glasses.png|left|thumb|[[Pearl the Bird|Pearl]] with her glasses on]] [[File:Pearl's glasses examination.jpeg|thumb|Glasses]] He enters a room with a single dart target that appears to be guarding a blue circle key shortly after. He strikes the target, picks up the key, and uses it to open the double-locked doors to the puppet show's main set. Pearl, the bird-like puppet about which he had been forewarned earlier at the makeup counter, is then encountered here. Gordon can see that she doesn't seem to have any eyes. He eventually comes across Pearl's old show-related glasses. Her eyes, on the other hand, are attached to these glasses. Gordon tries to reassure her after helping her put her glasses on by saying, "We all get shy sometimes when we look in the mirror." He compiles a number of alphabet building blocks he came across while exploring, arranging them on a pedestal to form the word "Neighbor." A letter is printed out for him to slip in the nearby mailbox after he finishes placing them. He receives a crank handle in return for the letter, which he can now use to open a broken, inoperative manhole in an alleyway. He descends into the now-opened manhole to the sewer system where [[Ray]], the mechanic for the sewer, now greets him. Gordon, a fellow mechanic, corrects his behavior as he isn't handling the machinery effectively. The water flow is then altered correctly shortly after he fixes the sewer vault. Since it has been dealt with, Ray becomes more relaxed as a result and returns to his earlier, friendlier state. He bids him farewell and gets on with his task after explaining to him that he cannot simply hit broken objects. He then proceeds to further explore the sewer system until he unknowingly enters a room that is lined with stone representations of the Norman puppet. Nevertheless, he was prepared to open the chained stairwell door through to one of the statues holding a pair of red bolt cutters. The elevator in the stairwell leads to the offices above, where he can travel. While waiting for the elevator, he finds and acquires a useful new gun called "The Novelist," which appeared to be an upgraded version of the Stenographer, the previous "gun" model he had. Gordon is now able to continue seeking the long-awaited alternate route to the antenna he was supposed to disable by entering the offices. After figuring out various puzzles and coming across new enemies, like [[Hand, Randy, and Pig]]. He spends a few more minutes ambling through the hallways of the offices before he encounters [[Goblette]]: A green, toad-like puppet with salt shakers for fingers. As soon as she spots Gorden, Goblette chases him around the stair railings like a wrecking ball, acting as though she wants to eat him. Soon after losing her, Gorden finds a room for projection. He starts playing different film reels in it and soon realizes that the puppets have been watching them and have been emotionally harmed by them. Goblette enters the theater with a slouch and is clearly upset as he switches the reel to a war documentary. Gorden quickly approaches her in an effort to comfort her grief. He continues to tell her that while serving in the military, he too lost a part of himself, but being with Goblette makes him remember the excitement he felt as a child watching a movie for the first time. His justification soothes her, simply taking away her rage and substituting calmness, as Ray did. After some searching, Gordon finds a key that opens the door to the actual office building. But as he approaches the door, [[The Curtain|Curt 'n Call]], a huge puppet, surprises him. Gordon had earlier discovered a hand grenade. He takes out the giant puppet's power by using the hand grenade in conjunction with The Novelist. The curtain pushes it away and rises back up. Gordon can now leave the offices and enter The Park thanks to the defeat of the enemy by using a set of recently found keys to unlock the security doors. He enters and makes his way through a maze that had been inside The Park, where he encounters Ricky, who is pleading with Gordon to keep the antenna from being disabled once more. Gordon had been acting violently and in an "unfriendly" manner around the set, and Ricky expresses concern about this. He jokingly suggests that Gordon use a G.I. against the 'poor defenseless' puppets during this digression. Gordon reacts angrily and tries to shoot Ricky with a letter before he drops back into his box. On the other side of The Park, he finds a garden area with a greenhouse. The greenhouse itself had a mixing machine that could produce a solvent, allowing the jam between the hobby elevator that led to the roof to be removed. He has to go back through the studio to find three different compounds in order to mix the chemicals. While doing so, he encounters a pack of [[The Pups|Pups]]—a trio of three puppet dogs—who immediately attack him. He needs to locate two medallion pieces that, when put together, allow access to an Avery in order to calm the crowd. Beyond the structure is a courtyard with a solitary bench and a dog food bag perched atop it. When he gets back to the greenhouse where the dogs live, Gordon fills their food bowls with food and rings the dinner bell to let them know it is time for dinner. The Pup's, who appear to have been starving ever since production stopped, are calmed by this. Gordon returns to the eagerly anticipated elevator after assuring them that things aren't so bad, finding the three compounds, and mixing the solvent to free the stuck-on obstruction between the doors. Riding it up, he now finds himself inside the cardboard-only "cardboard penthouse," which has been decorated with chalk doodles. He assembles jigsaw puzzle pieces that he had found along the way and places them on a power plate where they belong. Gordon fixes the lighting that supports the stage of music where [[Arnold]] is playing the piano in front of him. He is asked to join him on the piano for a duet by this grumpy, out-of-tune musician. After being made to play a duet, Arnold becomes so preoccupied with the musical notes that Gordon was able to leave the scene after calming the final protagonist down and bringing him to a friendly, extroverted state of joy. He rises to the roof and climbs up to the antenna after pulling a lever on the stage to finally disable it and halt the broadcast of the show. While doing so, he is greeted by Ricky once more, who once more opts for him not to shut it down. He explains that they broadcast the program to help kids and the city as a whole see the best in the world rather than the unwelcoming, depressing city that they just so happened to live in. asserting that "Nobody here knows how to be a friendly neighbor." Gordon turns the broadcast off completely in defiance of his requests. But as he does, a lightning strike hits the antenna, sending Gordon flying backwards off the edge, sending him hurtling into the studio's depths. Fortunately for Gordon, he breaks his fall when he lands on a pile of trash. He soon finds himself in the studio's subterranean sets. Here, he meets a collection of angry, [[The Unfriendly Neighborhood Puppets|"unfriendly" variations of the main puppets]] who have transformed into vengeful beings as a result of watching the incorrect TV shows during their idle running. On a landline, Ricky calls Gordon and explains that the puppets wanted to know why they had been abruptly canceled because they had never been permitted to watch other shows that weren't similar to their own. As a result, they watched TV programs that were deemed as "violent" and "unfriendly", causing their minds to get twisted. Gordon grabs a flashlight and looks around the antique set for a way out. He narrowly avoids a number of the Unfriendly puppet groups before coming across a creature known as "The Amalgamuppet"—a combination of various puppet parts that is unafraid to attack Gordon right away. Finally, Gordon is able to slay the monster, continue on, and reach the surface. As he leaves the hotel, he runs into Ricky one last time. Gordon is given the option by Ricky to stay and work to revive My Friendly Neighborhood or to leave and simply drive home as if "nothing ever happened." ==== Good ending ==== After Gordon helped the puppets and decided to stay at the studio, Ricky is ecstatic to hear the news and immediately runs to tell the others. Gordon keeps working on the program and restarts it. He lost his repairman job as a result, but he wasn't bothered. The city is now friendlier than it was before thanks to the show's hospitality, and he has given the neighborhood some renewed hope. <blockquote>'''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. Of course, after my boss found out I was involved, I got fired. But, somehow, I feel a little hopeful about it. It's hard to describe...It's like you've been lost in a tunnel, until suddenly a voice calls your name. And you turn around, and you see the rising sun. And it's so bright, maybe it hurts a little to look at. But you don't care. Because it's leading you home. " - Gordon in the good ending.'''</blockquote>Neutral ending<blockquote> The show returns and is successful if he accepts Ricky's offer, but if he hasn't assisted every puppet in returning to their friendly state, Gordon eventually stops working with the production team due to a lack of connection and moves on with his life. A choice he quickly regrets as he carries on with his aimless life. '''"I help the neighbors get a slot of extra slot of public access on the TV, it was late night on weekdays. I didn't think anybody would've watched it. Within a couple weeks, though, word was starting to get out. Some people loved the show, some people hated it. That caught the network's attention. And by the end of the year, we had three channels wanting to sign for a whole season. At that point, I figured I had done my part, So I stopped showing up at the studio in the evenings. I don't know, I guess I just wanted to keep my head down. I never told anyone that I was helping bring back the show. But for some reason, it keeps bugging me. I can't forget about it. Some nights, I catch myself staring out the window, wondering what's happening in the ''neighborhood''. " - Gordon in the neutral ending'''</blockquote> ==== Bad ending ==== But by turning down the offer, everyone but Gordons forgets about the show. On the other hand, Gordon experiences a wave of regret. He carries on with his life while continuing to experience loneliness and an unfulfilling existence overall.<blockquote>'''"After I got back to the office, my boss told me that everyone was really happy with what I did, even though the puppets messed up another night's news. I got promoted to manager, got an office, with a window. But, for some reason, I can't stop thinking about the neighborhood. For the next few months, I actually started watching the nightly news. I don't know why, maybe I just wanted to see if something happened. But, nothing happened. And, at some point, I got distracted and forgot about it. " - Gordon in the bad ending.'''</blockquote> == '''Gallery''' == <gallery> File:Gordon full look.jpeg|Gordon concept art </gallery> [[Category:Characters‏‎]] [[Category:Playable]] 58de490f5cf81dc46b2b773ffbaeff99fdb086a7 File:George pirate variation front.jpg 6 186 712 222 2023-10-20T05:07:19Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:George pirate variation front.jpg]] wikitext text/x-wiki his Puppet Pirate's cove variation from the front. This picture is taken with the game's free camera mode in friendly difficulty. aa256c9d873fae89adc1eb3200bf52d479e727c0 File:George pirate variation back.jpg 6 187 713 223 2023-10-20T05:08:19Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:George pirate variation back.jpg]] wikitext text/x-wiki his Puppet Pirate's Cove variation. This picture is taken with the game's free camera mode in friendly difficulty f54037e0d0b46501e7051b9ce61770715b5ef8d5 File:ACTUAL Lilliana full body front .jpg 6 179 714 215 2023-10-20T05:12:08Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:ACTUAL Lilliana full body front .jpg]] wikitext text/x-wiki her front full body pic in the Cardboard Penthouse. This was taken in the game's free camera mode in friendly difficulty cf242cbaaf1c4a868f3f063982bff5d30b96ff21 File:ACTUAL Liliana full body back .jpg 6 180 715 216 2023-10-20T05:12:53Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:ACTUAL Liliana full body back .jpg]] wikitext text/x-wiki her from the back. This was taken in the game's free camera mode in friendly difficulty a782efa601c30433676f9ef9508a88cef369f1c5 File:Lenard full body front.jpg 6 189 716 225 2023-10-20T05:13:55Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:Lenard full body front.jpg]] wikitext text/x-wiki Lenard front facing in the Basement. This picture is taken with the game's free camera mode in friendly difficulty 9deb6a97de9da077bb8d55404828608440b08e45 File:Lenard full body back.jpg 6 190 717 226 2023-10-20T05:14:37Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:Lenard full body back.jpg]] wikitext text/x-wiki Lenard full body back pic in the Basement. This picture is taken with the game's free camera mode in friendly difficulty d1a797c8deee43bd1cfd1e3a90a40e24fae29313 File:George full body front.jpg 6 183 718 219 2023-10-20T05:15:23Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:George full body front.jpg]] wikitext text/x-wiki full body front pic of him in the Cardboard Penthouse. This picture is taken with the game's free camera mode in friendly difficulty 4b3ec38e95be5aadba63d5231666153703b08209 File:George full body back.jpg 6 184 719 220 2023-10-20T05:15:53Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:George full body back.jpg]] wikitext text/x-wiki his full body pic from the back in the Cardboard Penthouse. This picture is taken with the game's free camera mode in friendly difficulty 68d336b7825bba5f78e7b5671e088167f103d0fc File:Big head comparison.png 6 480 720 2023-10-20T05:48:27Z Pastel Loca 53406325 comparison for the big head cheat wikitext text/x-wiki == Summary == comparison for the big head cheat e909a5b1ebce650d9b6a99ca4e18ec8924219ad5 File:Big head comparison1.png 6 481 721 2023-10-20T05:57:25Z Pastel Loca 53406325 comparison for big head mode wikitext text/x-wiki == Summary == comparison for big head mode 7ae522c42b0bea52f4482d5a0270ce39196c7821 File:Triple enemy comparison.png 6 482 722 2023-10-20T06:05:49Z Pastel Loca 53406325 comparison for triple enemy mode wikitext text/x-wiki == Summary == comparison for triple enemy mode 165a28cce34258b9c876a2a35a3a0590ed2f8fb0 File:Bullet model change comparison.png 6 483 723 2023-10-20T06:06:27Z Pastel Loca 53406325 comparison for bullet model change cheat wikitext text/x-wiki == Summary == comparison for bullet model change cheat 8e7953216b24bce43a75a7e934fb93872bb635b0 In-game cheats 0 484 724 2023-10-20T07:28:18Z Pastel Loca 53406325 created the baseline for the in-game cheats page, I will add more to it once things get less busy in my life. wikitext text/x-wiki = In-Game Cheats = In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked in any particular order while the difficulty based ones are set. They get officially unlocked when beating the game (whether or not it is legitimate). Multiple can be activated at a time (you can even get an achievement for doing this). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game. === Infinite Ammo === This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this. === Mega Wrench === This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact. === Speedy Gordon === This cheat allows Gordon to run faster than normal. === Triple Enemies === This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through) === Big Heads === This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth. === Tiny Gordon === This cheat makes Gordon tiny, the cutscenes revert the height back to its original position. === Fast Weapons === This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing. === Long Arms === This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect. === Jointless Ragdolls === This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get. === Speedy Enemies === Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well === Chipmunk Voices === This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks. === Bullet Model Change === This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons. === Slow Mo === This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun. === Invincible Enemies === This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get. === Invincibility === This cheat makes Gordon impervious to enemy attacks. == Gallery == <gallery> File:Triple enemy comparison.png File:Big head comparison1.png File:Big head comparison.png|The teeth are disproportionate to the head File:Bullet model change comparison.png </gallery> b314e6a633b6a2d95be16587cf0b7900f1e89e57 726 724 2023-10-20T13:17:29Z Pastel Loca 53406325 minor clarification wikitext text/x-wiki = In-Game Cheats = In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked in any particular order while the difficulty based ones are set. They get officially unlocked when beating the game (whether or not it is legitimate). Multiple can be activated at a time (you can even get an achievement for doing this). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game. === Infinite Ammo === This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this. === Mega Wrench === This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact. === Speedy Gordon === This cheat allows Gordon to run faster than normal. === Triple Enemies === This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through) === Big Heads === This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth. === Tiny Gordon === This cheat makes Gordon tiny, the cutscenes revert the height back to its original position. === Fast Weapons === This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing. === Long Arms === This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect. === Jointless Ragdolls === This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get. === Speedy Enemies === Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well === Chipmunk Voices === This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks. === Bullet Model Change === This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons. === Slow Mo === This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun. === Invincible Enemies === This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get. === Invincibility === This cheat makes Gordon impervious to enemy attacks. == Gallery == <gallery> File:Triple enemy comparison.png File:Big head comparison1.png File:Big head comparison.png|The teeth are disproportionate to the head File:Bullet model change comparison.png </gallery> 987380b7c23ecb0802736e3dac396bcee3b2e599 730 726 2023-10-21T03:48:39Z Pastel Loca 53406325 minor correction wikitext text/x-wiki = In-Game Cheats = In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked in any particular order while the difficulty based ones are set. They get officially unlocked when beating the game (whether or not it is legitimate). Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game. === Infinite Ammo === This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this. === Mega Wrench === This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact. === Speedy Gordon === This cheat allows Gordon to run faster than normal. === Triple Enemies === This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through) === Big Heads === This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth. === Tiny Gordon === This cheat makes Gordon tiny, the cutscenes revert the height back to its original position. === Fast Weapons === This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing. === Long Arms === This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect. === Jointless Ragdolls === This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get. === Speedy Enemies === Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well === Chipmunk Voices === This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks. === Bullet Model Change === This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons. === Slow Mo === This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun. === Invincible Enemies === This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get. === Invincibility === This cheat makes Gordon impervious to enemy attacks. == Gallery == <gallery> File:Triple enemy comparison.png File:Big head comparison1.png File:Big head comparison.png|The teeth are disproportionate to the head File:Bullet model change comparison.png </gallery> fa6b1e23b2ad9e45eeb1160d934e238b64e2426f Neighborhorde 0 485 725 2023-10-20T07:38:52Z Pastel Loca 53406325 created a simple baseline for the Neighborhorde update. More info will be added once it gets released wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update to set to release on the 20th of October this year. It's a timed endless horde mode where going by the trailer, you can play as [[Gordon O'Brian|Gordon]], a [[Game Modes|Chicken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters. There are 4 stages for this mode which are the Stage 4 set, Pirate's Cove set, the Garden maze, and the Offices lobby. d95edfce2848fa58df6c37111ecd460e6eaf22ef 727 725 2023-10-21T03:45:38Z Pastel Loca 53406325 wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update to set to release on the 20th of October this year. It's a timed endless horde mode where going by the trailer, you can play as [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters. There are 4 stages for this mode which are the Stage 4 set, Pirate's Cove set, the Garden maze, and the Offices lobby. 7cc8e1e32c48cebf7e12175cad16a0fb00a5e60c 728 727 2023-10-21T03:46:05Z Pastel Loca 53406325 wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update to set to release on the 20th of October this year. It's a timed endless horde mode where going by the trailer, you can play as [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters. There are 4 stages for this mode which are the Stage 4 set, Pirate's Cove set, Hedge maze, and the Offices lobby. ef5ebe643b260b4304a866e5c61face1de229f76 729 728 2023-10-21T03:47:33Z Pastel Loca 53406325 made the beginning sentence past tense instead of future tense wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode where going by the trailer, you can play as [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters. There are 4 stages for this mode which are the Stage 4 set, Pirate's Cove set, Hedge maze, and the Offices lobby. 4900ecdea1550a19058ffce11cba7196bde81816 745 729 2023-10-21T07:59:32Z Pastel Loca 53406325 added information for the characters as well as changing around the beginning section wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update). There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars == Playable characters == The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed. === Gordon === [[File:Gordon suitcase.jpeg|thumb]] He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works His suitcase interior is exactly that of his suitcase in the final game, a simple green flocked interior. His base speed is the same as base game. === Junebug === [[File:Junebug's suitcase.jpeg|thumb]] She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed. Her suitcase interior is hot pink with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars). === Chimken === [[File:Chimken suitcase.jpeg|thumb]] It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. It's base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning). Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass === Ricky === [[File:Ricky suitcase.jpeg|thumb]] He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless. His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it. 9fd8e79b27afc4906eb084a4e1f13f22e22ddd2e 746 745 2023-10-21T08:07:13Z Pastel Loca 53406325 added a gallery and clarifying information before I forget wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update). There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them. == Playable characters == The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed. === Gordon === [[File:Gordon suitcase.jpeg|thumb]] He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works His suitcase interior is exactly that of his suitcase in the final game, a simple green flocked interior. His base speed is the same as base game. === Junebug === [[File:Junebug's suitcase.jpeg|thumb]] She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed. Her suitcase interior is hot pink with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars). === Chimken === [[File:Chimken suitcase.jpeg|thumb]] It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. It's base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning). Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass === Ricky === [[File:Ricky suitcase.jpeg|thumb]] He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless. His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it. == Gallery == <gallery> File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode File:Giant unfriendly Lilliana.jpeg File:Pistol dispenser.jpeg|Pistol magazine dispenser File:Soda Dispenser.jpeg|Soda dispenser File:Heath dispenser.jpeg|Health-o-Lax dispenser File:Grenade dispenser.jpeg|Punctuation dispenser File:Shotgun dispenser.jpeg </gallery> da62c844b2354e40925e47da4f0d2a473144e842 747 746 2023-10-22T00:43:41Z Pastel Loca 53406325 added information about the mechanics and a small change in description for Gordon and Junebug's suitcase interiors wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update). There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them. == Mechanics == The gamemode starts off with a timer counting down from 3 minuetes. The only way to add more time to is shooting at various targets across the map that can alternate between red, green, and purple after each hit. Added seconds can vary from 15, 30, and 60 seconds. The amount of hits one can take till the round ends is four hits, akin to how it is in difficulties Survival and below. The round ends if either time runs out or the player is knocked out. The gamemode has a ranking system that goes from F--, F-, C, B, A and S which is determined by points earned. For every puppet downed, points are given and there's a combo counter for each one downed that resets by either getting hit or not downing any puppet for a little while. Exclusive to this mode, the giant unfriendly variants of the Neighborhood puppets can appear in the map, they're stronger than the normal variants and give extra points for beating them. As the round goes on, the frequency of spawns, number of spawns and enemy speed gradually raises. To help combat that and avoid getting ambushed, it is reccomended to periodically eat a candybar from the respective dispenser since it grants the player a movement speed increase which can be stacked that lasts until the round is over. How spawns work is that they can only spawn in specific corners of the map but they cannot spawn where the player is at and where they're looking. == Playable characters == The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed. === Gordon === [[File:Gordon suitcase.jpeg|thumb]] He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works His suitcase interior is exactly that of his suitcase in the final game, a simple green felt interior. His base speed is the same as base game. === Junebug === [[File:Junebug's suitcase.jpeg|thumb]] She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed. Her suitcase interior is hot pink felt with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars). === Chimken === [[File:Chimken suitcase.jpeg|thumb]] It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. It's base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning). Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass === Ricky === [[File:Ricky suitcase.jpeg|thumb]] He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless. His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it. == Gallery == <gallery> File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode File:Giant unfriendly Lilliana.jpeg File:Pistol dispenser.jpeg|Pistol magazine dispenser File:Soda Dispenser.jpeg|Soda dispenser File:Heath dispenser.jpeg|Health-o-Lax dispenser File:Grenade dispenser.jpeg|Punctuation dispenser File:Shotgun dispenser.jpeg </gallery> 6518b430e38af8165adc40de100f128ef30f3e44 My Friendly Neighborhood 0 150 731 485 2023-10-21T06:13:35Z Pastel Loca 53406325 changed Overwhelmingly good to Overwhelmingly Positive so it's more accurate to how Steam calculates reviews wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows |genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood|rating=Overwhelmingly Positive (steam), 8.9/10 (IMDB)}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.'' == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] *[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB] == Gallery == <gallery> File:Ss 41286695be4b69ad2b6b395efcc6b299b200c4e2.600x338.jpg|A closeup image of Lilliana on the steam page. File:Ss 37629f660bec6444fb20475c32ab1f5e48536b11.600x338.jpg|A camera view of the sewer pathways. Ray can be seen in one of the sewer drains. File:Ss 21831c275710038e845e717e0dc42d9a05c5445e.600x338.jpg|Gordon shooting a Junebug near the Stage hallway. File:Ss a4d1df8ce236cfe23a516fc8d629ad9f62463677.600x338.jpg|A closeup image of Goblette with her mouth open. File:Ss 854e02b307d5761f0934e72b349c9c4e07853ad1.600x338.jpg|Various Norman puppets hanged on the wall. File:Ss 5ebd9081bf4322d70d5821501c5a7386237e6532.600x338.jpg </gallery> == Trailers == [[Category:My Friendly Neighborhood Wiki]] fb8592813fe173ab64554ecd37776c6009ee8019 File:Gordon suitcase.jpeg 6 486 732 2023-10-21T06:30:31Z Pastel Loca 53406325 Gordon's suitcase in the Neighborhorde mode wikitext text/x-wiki == Summary == Gordon's suitcase in the Neighborhorde mode a15cdbef3e16702a35ecff7ffe25d14b46733b6f File:Shotgun dispenser.jpeg 6 487 733 2023-10-21T06:32:18Z Pastel Loca 53406325 a dispenser that dispenses shotgun shells in the Neighborhorde gamemode wikitext text/x-wiki == Summary == a dispenser that dispenses shotgun shells in the Neighborhorde gamemode 63ca545dd1dfa8e4addaffd363bfcdaf7bbe1508 File:Grenade dispenser.jpeg 6 488 734 2023-10-21T06:33:08Z Pastel Loca 53406325 a dispenser that dispenses Punctuations in the Neighborhorde gamemode wikitext text/x-wiki == Summary == a dispenser that dispenses Punctuations in the Neighborhorde gamemode 04b171f3aea85842766d0ce7a1ec5c049612663b File:Heath dispenser.jpeg 6 489 735 2023-10-21T06:34:26Z Pastel Loca 53406325 a dispenser that dispenses Health-o-lax in the Neighborhorde gamemode wikitext text/x-wiki == Summary == a dispenser that dispenses Health-o-lax in the Neighborhorde gamemode 74948de3cf4a56356add471df62a1d15a8e2b149 File:Soda Dispenser.jpeg 6 490 736 2023-10-21T06:35:18Z Pastel Loca 53406325 a dispenser that dispenses soda in the Neighborhorde gamemode wikitext text/x-wiki == Summary == a dispenser that dispenses soda in the Neighborhorde gamemode 5fa094ad1818473dd8e484302014b630a9d9bdf9 File:Junebug's suitcase.jpeg 6 491 737 2023-10-21T06:36:00Z Pastel Loca 53406325 Junebug's suitcase in the Neighborhorde gamemode wikitext text/x-wiki == Summary == Junebug's suitcase in the Neighborhorde gamemode 041287d0ce7095ed2879c78008b116973de18fc0 File:Pistol dispenser.jpeg 6 492 738 2023-10-21T06:36:43Z Pastel Loca 53406325 a dispenser that dispenses pistol magazines in the Neighborhorde gamemode wikitext text/x-wiki == Summary == a dispenser that dispenses pistol magazines in the Neighborhorde gamemode 0f639a6bf101b394373763a674e86f549be4a9cd File:Giant unfriendly Lilliana.jpeg 6 493 739 2023-10-21T06:39:11Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Giant unfriendly Norman.jpeg 6 326 740 406 2023-10-21T06:39:29Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:Giant unfriendly Norman.jpeg]] wikitext text/x-wiki == Summary == Giant Norman (unfriendly neighborhood variant) a52ce646a7a1b27b0414df4f0ec00cbd849e2bfa 741 740 2023-10-21T06:40:35Z Pastel Loca 53406325 Pastel Loca reverted [[File:Giant unfriendly Norman.jpeg]] to an old version wikitext text/x-wiki == Summary == Giant Norman (unfriendly neighborhood variant) a52ce646a7a1b27b0414df4f0ec00cbd849e2bfa File:Giant unfriendly Norman (Neighborhorde).jpeg 6 494 742 2023-10-21T06:41:25Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Chimken suitcase.jpeg 6 495 743 2023-10-21T06:42:15Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Ricky suitcase.jpeg 6 496 744 2023-10-21T06:43:54Z Pastel Loca 53406325 Ricky's suitcase in the Neighborhorde gamemode wikitext text/x-wiki == Summary == Ricky's suitcase in the Neighborhorde gamemode d7d93b437411dc9e3dcd35507e59b78680754de5 Miscellaneous characters 0 497 749 2023-10-27T16:18:06Z Countryballgod23456 53751985 Created page with "idk" wikitext text/x-wiki idk 4ab1108ce6284ad7e517314bb7290c48a3a97ef9 750 749 2023-10-27T18:24:39Z Pastel Loca 53406325 Pastel Loca moved page [[Inventor Hank]] to [[Miscellaneous characters]]: starting to create a baseline for miscellaneous characters found in the game that doesn't have a lot of information surrounding them wikitext text/x-wiki idk 4ab1108ce6284ad7e517314bb7290c48a3a97ef9 752 750 2023-10-27T18:35:36Z Pastel Loca 53406325 created the baseline for miscellaneous characters found in the game, more information will be provided once I get a bunch of other stuff done wikitext text/x-wiki There are various miscellaneous characters, all of which are human, that helps with the worldbuilding of My Friendly Neighborhood. They can be found in notes, newspapes or even textures normally unable to be seen or read properly by the average player === Inventor Hank === Inventor hank is a janitor at the studio who created the [[weapons]] used in-game on the side to mess around with the puppets. It's also implied that these weapons were used for special effects purposes which may be a good excuse as to why there's ammo and grenades left behind the studio as well as the weapons themselves. However, there is only one weapon that has no note assiociated with it and that is The Conclusion. 36ae142b127130df46df4733456d639616336025 Inventor Hank 0 498 751 2023-10-27T18:24:39Z Pastel Loca 53406325 Pastel Loca moved page [[Inventor Hank]] to [[Miscellaneous characters]]: starting to create a baseline for miscellaneous characters found in the game that doesn't have a lot of information surrounding them wikitext text/x-wiki #REDIRECT [[Miscellaneous characters]] 130455b08649ab5e07aeeb857981f5f17ef2dad0 Muscular Goth 0 437 753 613 2023-10-27T18:38:53Z Pastel Loca 53406325 Redirected page to [[Miscellaneous characters]] wikitext text/x-wiki #REDIRECT [[Miscellaneous characters]][[File:Out of Bounds portrait.png|thumb]] Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a muscular Goth human woman looming over a well active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman is wearing a white tank top and has Wednesday-inspired braids. It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game. [[Category:Characters]] 4e08c9d68382b00979443a2cd71d4974f3d3cf1d Muscular Goth 0 437 754 753 2023-10-27T18:40:23Z Pastel Loca 53406325 removing imformation here so I can move them to the new page wikitext text/x-wiki #REDIRECT [[Miscellaneous characters]] [[Category:Characters]] 4bc659293055a10bb1c2ce4ecc65b1f9f94f280c Miscellaneous characters 0 497 755 752 2023-10-27T23:43:28Z Pastel Loca 53406325 moved information for the unknown woman and added information for all the known miscellaneous characters with the help of Erica Portfolio on Tumblr. images and other characters that might have been missed will be added once I finish some stuff unrelated to the wiki that's taking over my time right now wikitext text/x-wiki There are various miscellaneous characters, all of which are human, that helps with the worldbuilding of My Friendly Neighborhood. They can be found in notes, newspapes or even textures normally unable to be seen or read properly by the average player. ===Al Gertzwald=== Al Gertzwald is the creator of the My Friendly Neighborhood show (which was originally a public acess television show known as Ricky and Friends). He intended for the show to spread a message of friendliness and good samaritanism as well as implimenting said message towards the studio. The show rose in popularity but in the latter years, said popularity has been delclining due to post-war audience expectations, not abiding for what audiences wanted, the puppets not getting along with their human handlers, and the later movies failing at the box office. The show got cancelled in July of 1983 due to ''Puppet Winter Song'' failing at the box office. The last collectable note that can be obtained in-game after beating [[The Unfriendly Neighborhood Puppets|the Almagamuppet]] is what might be a script for the last episode of the show telling kids about how while there may be darkness and cruelty in the world they must remember that there's always at the very least, a glimmer of hope for a positive change. ===Alex Popoff=== Named after the game's actual composer, Alex Popoff is the songwriter for the show. He was such a great composer that he got his own recording studio in the Offices. In the later years of the show's run he struggled to get the star of ''Puppet Winter Song, Mark Wells, to sing Fireside family, a song Alex has already made that was originally sung by Shelly Pierson.'' ===Andy=== A friend of Alex who got kinda mad at Alex for having issues with getting Mark Wells to sing the song. He really only seems to exist to emphasize Alex's struggle with the song. ===All About Space Narrator=== A character that was cut from the radio and TV segments that was voiced by Gianni Matragrano. ===Barry Green=== He was the head of security for MFN Studios. He's one who created security measure which are the various puzzles found in-game. They were intended to keep the puppets away from areas and items they shouldn't even be around. He does shooting practice targeting the puppets which Julia joins in on sometimes. He's also the one who created the solvent for the jam that clogs up the elevator (which is a normal occurance in this world). ===Benny=== Friend and coworker of Julia. He's always asked to walk her home around 6:30 due to rising violence and crime in the city. ===Claire=== A friend and coworker of Barry and Julia. Claire states that [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] won't allow for any other piece to be used for the board game. It seems that her note only exists to guide the player on what they need to do. ===Cody Reader=== He was one of the directors for the show. He didn't really like ''Puppets in Space''. He may be named after the actual prop designer for the game. ===Danna Brandy=== She's the actress who played the villain of ''The Mystic Maze''. She was also the singer for the song ''Mystic Twist''. ===Edmund Wyeth=== A structural artist that was commissioned by the City Construction Council to draw the Sunstreet Station. ===Emma Beth=== She's the actress who played the protagonist of ''The Mystic Maze''. She did a cover of the song ''Mystic Twist'' at some point. Al's secretary got a autograph from her which is left behind in her desk. ===Inventor/Janitor Hank=== Inventor hank is a janitor at the studio who created the [[weapons]] used in-game on the side It's implied that these weapons were originally used for special effects purposes and Barry's target practice which may be a good excuse as to why there's ammo and grenades left behind the studio as well as the weapons themselves. He may have gotton a promotion to be the head prop artist of ''The'' ''Mystic Maze'' which can explain the The Mystic’s Eye’ Puzzle Dial's existence. Around the time of ''Puppet Winter Song'' failing at the box office He had the foresight to ''pack everything and leave his job for either a new one or retirement. However, h''e may have had the unfortunate fate of falling down the stairs in the basement since only his shoe remains there. ===Henry H.=== An employee who's written on the bathroom stalls stating that he is awesome ===Jerry Love=== He's the main star of the movie ''Puppet Pirate's Cove'', he played a young lad named Clarke. In the movie, he and [[Ricky]] search for treasure but the ship is taken over by Captain Crocodile. Before his role in themovie he was from the in-game show Everyone, it had a large fanbase but sadly it was cancelled by Lawrence Blacksole, the Vice President of the City Network, for low ratings on the first day of his job. ===Johnson Elvis=== He was a celebrity singer who sang ''Close is not so far''. ''He is most likely the Elvis Presley equivalent in the game.'' ===Julia=== She was the one who always asked Benny to walk her home around 6:30 which is when Al lets her go for the night. As the city got more violent after a mugging incident she sometimes felt like the MFN Studio was the only place that was safe before the studio shutdown. On her note about the city's state she leaves a heart which may indicate that she had a crush on Benny though it is uncertain whether or not he reciprocates those same feelings. She was also the one to suggest to Hank that the Punctuation should be called the Interrobang. ===Lawrence Blacksole=== He was the Vice President of Programming for the City Network Broadcasting Group who was the former marketing executive for the company. On his first day he cancelled 30 shows due to poor ratings (including ''Everyone and Cowboy Danger''. When he cancelled My Friendly Neighborhood due to poor ratings he claimed that the puppets there are property of the network which led to the puppets inside being abandoned. ===Mark Wells=== He's the main star of the movie ''Puppet Winter Song'', He refused to pick up calls regarding him singing ''Fireside Family'' again. After the failiure of the movie and contriversy surrounding the incident with Richie Brown, he didn't want to be associated with the show anymore. ===Nikola Tesla=== To be very frief, Nikola was a Famous Serbian American inventor born in 1856. He was a electrical engineer, mechanical engineer, and futurist. He was best known for his contributions to the design of the modern alternating current (AC) electricity supply system. There is a poster of him with a pretty cool design to say the least. ===Peter=== He's a filmmaker or editor that may have left behind a rejected film reel in the basement bathrooms. ===Phill=== One of the projectionists for the Offices Theatre. He wrote notes on his thoughts on the movies. An example of one is how he really didn't like ''Puppets in Space''. ===Radio DJ/Reality Star=== The reality star who shows up at the beginning explains how he moved on from his Ex-wife for a brief moment before the channel changes. There was a DJ that was going to be in a track in the game before it got cut. They're in the same category because the two are played by Brad Wringler ===Richard Lightsbury=== One of the journalists for ''The City Tribune'' who reviewed the My Friendly Neighborhood show and three of the movies. At first he was positive about the franchise but as time went on he became more cynical, stating that in his review of ''Puppet Space Quest'' the morals are a childish view of how one can make the world better. ===Richie Bromine=== He was one if the human stars for the ''My Friendly Nighborhood''. He played the role of Stevie, he and Ricky the Sock helped to teach important lessons to the puppets as well as children by proxy. Him having a bigger dressing room than the rest may be a further emphasis on how he's the main star of the show. However, on August 26 1982, controversy stirred when [[Ray]] threw a clothing iron at Richie during a on-set conversation. He alleges that Al Getzwald and the puppets are crazy and no one takes him seriously because he was on the show. ===Shelly Pierson=== She's the singer and actress who originally sang ''Frieside Family'' from ''A'' ''Puppet Winter Song''. ===Talk show guest=== A woman in the talk show talks to the host off screen about her depression in the intro. She is played by Katie Thompson. ===Talk show host=== A man who is off screen who is talking to the guest about her depression in the intro. He is played by Frank Tipping. ===Tom Cardarson=== He was an actor who played Captain Crocodile, the villain of ''Puppet Pirate's Cove''. His sea friends were the mice puppets which may explain why there's mice all over the basement. ===Unknown woman=== [[File:Out_of_Bounds_portrait.png|right|frameless]] Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a unknown woman with an active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman herself is wearing a white tank top and has pigtail braids. It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game. 2ce739b589234fd776b4b078632ca50f236ea257 Ricky 0 155 756 686 2023-11-01T11:01:45Z 142.169.16.80 0 I made it correct wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male / alpha male|likes=Gordon / big olied up men|dislikes=Gordon disabling the antenna. And men being gay alphas|voicedby=Mia Willam|features=ugly tranny / faggot}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 4dee8964119d5e4fa419ba3c1230122142241ca8 757 756 2023-11-01T11:19:41Z 142.169.16.80 0 I made it better wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male / alpha male|likes=Gordon / big olied up men|dislikes=Gordon disabling the antenna. And men being gay alphas|voicedby=Mia Willams|features=ugly tranny / faggot}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 451b9796baba02fa98963ed42be6c331b02acf4a 758 757 2023-11-01T13:17:07Z 142.169.16.80 0 Extra better wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male / alpha male|likes=Gordon / big olied up men|dislikes=Gordon disabling the antenna. And men being gay alphas|voicedby=Katie Willams|features=ugly tranny / faggot}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 384bd1257e01287acae22303712761137fe151f7 759 758 2023-11-02T01:09:06Z Pastel Loca 53406325 hey, whover did those three edits. don't put slurs, homophobic rhetoric, and Alpha Beta Sigma male bullshit in this wiki. Go back to the swamp from when you hence came wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male |likes=Gordon |dislikes=Gordon disabling the antenna|voicedby=Arlo|features=Red and Blue sock}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 7371c785665665eefd9b62ff8c0e95c340d922b2 761 759 2023-11-05T13:45:10Z 174.117.146.29 0 i didnt change anything wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 6df26193292c965ed62d6f3c2bc3be86204f83eb 762 761 2023-11-05T13:47:36Z 156.57.66.118 0 :3 wikitext text/x-wiki == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 545eb7f3f2bebc345fd28424015216af6f0fccdd 763 762 2023-11-05T14:15:08Z Étiolles 48404468 Reverted edits by [[Special:Contributions/156.57.66.118|156.57.66.118]] ([[User talk:156.57.66.118|talk]]) to last revision by 174.117.146.29 ([[w:c:dev:Rollback|script]]) wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 6df26193292c965ed62d6f3c2bc3be86204f83eb 764 763 2023-11-05T14:15:57Z Étiolles 48404468 Reverted Vandalism: Undo revision 761 by [[Special:Contributions/174.117.146.29|174.117.146.29]] ([[User talk:174.117.146.29|talk]]) wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male |likes=Gordon |dislikes=Gordon disabling the antenna|voicedby=Arlo|features=Red and Blue sock}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 7371c785665665eefd9b62ff8c0e95c340d922b2 768 764 2023-11-15T19:34:59Z 72.143.212.253 0 ricky! wikitext text/x-wiki [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 68c316a1e6273d08329b97beda2f2afd4ec0fcbc 769 768 2023-11-15T19:35:00Z SOAP Bot 1907256 Automated rollback. Certainty: 95.86%. Was this a mistake? [[w:c:soap:Project:Cynthia|Click here]].) wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male |likes=Gordon |dislikes=Gordon disabling the antenna|voicedby=Arlo|features=Red and Blue sock}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time we encounter Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. We then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. We next encounter Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] 7371c785665665eefd9b62ff8c0e95c340d922b2 Pearl the Bird 0 255 760 705 2023-11-04T15:58:41Z Oswaldluvr411 27771129 /* Script featuring her */ wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. Pearl is based on Big Bird from Sesame Street. == Script featuring her == The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's X'ed out since the game's transcription doesn't count it. === Transcript === EXT. - MAIN STREET The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion. STEVIE: (standing up from a bench) Pearl, that wasn't nice! Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame. STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see? Pearl shakes her head timidly. STEVIE: Well, maybe this will make it clear... SONG: PUT ANOTHER BEFORE YOURSELF Put another before yourself. Before you go, see if someone needs help == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game) File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game) File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl File:Pearl concept art.jpg|Pearl's concept art File:Pearl's house concept art.jpeg|Pearl's house concept art </gallery> [[Category:Puppets]] [[Category:Bosses]] 9e0128f1ece7955f1c1599e2634865178535709a 786 760 2024-01-05T18:44:14Z 68.112.140.50 0 wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. Pearl is based on Big Bird from Sesame Street. She is cool. == Script featuring her == The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's X'ed out since the game's transcription doesn't count it. === Transcript === EXT. - MAIN STREET The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion. STEVIE: (standing up from a bench) Pearl, that wasn't nice! Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame. STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see? Pearl shakes her head timidly. STEVIE: Well, maybe this will make it clear... SONG: PUT ANOTHER BEFORE YOURSELF Put another before yourself. Before you go, see if someone needs help == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game) File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game) File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl File:Pearl concept art.jpg|Pearl's concept art File:Pearl's house concept art.jpeg|Pearl's house concept art </gallery> [[Category:Puppets]] [[Category:Bosses]] 238ca976cdcb2efe076a31fd496d268fdd4c4633 787 786 2024-01-05T23:27:54Z Pastel Loca 53406325 Undo revision 786 by [[Special:Contributions/68.112.140.50|68.112.140.50]] ([[User talk:68.112.140.50|talk]]). Note: thank you anon, very cool. Unfortunately, that's not very important for the page because there is no reason to put it in a page that is supposed to have confirmed information about Pearl wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. Pearl is based on Big Bird from Sesame Street. == Script featuring her == The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's X'ed out since the game's transcription doesn't count it. === Transcript === EXT. - MAIN STREET The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion. STEVIE: (standing up from a bench) Pearl, that wasn't nice! Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame. STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see? Pearl shakes her head timidly. STEVIE: Well, maybe this will make it clear... SONG: PUT ANOTHER BEFORE YOURSELF Put another before yourself. Before you go, see if someone needs help == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game) File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game) File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl File:Pearl concept art.jpg|Pearl's concept art File:Pearl's house concept art.jpeg|Pearl's house concept art </gallery> [[Category:Puppets]] [[Category:Bosses]] 9e0128f1ece7955f1c1599e2634865178535709a Weapons 0 447 765 701 2023-11-14T21:36:56Z 24.45.133.158 0 wikitext text/x-wiki In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons. ==Wrench== {{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}} The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase. In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limmited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time. ==Stenographer/Rolodexer== {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}} The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Sternographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the english alphabet. it takes up a 2x3 space in Gordon's suitcase. The naming for this weapon is inconsistent in that the full game reffers to it as the Sternographer while the demo, concept art, and Steam achievement relating to it reffers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game. ==Novelist== {{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}} The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Sternographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase. For the Studio Park, it's reccomended to use the shotgun against the pups since it's the best weapon when passing through since it can oneshot the pups and down them for a bit, just enough to pass through. ==Punctuation== {{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}} The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase. It is reccomended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts. ==Conclusion== {{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}} The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatiling gun equivalent of the game. There is no real way of knowing who made this since there is no notes about the Conclusion itself. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase == Gallery == <gallery> File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase File:Wrench examine.jpeg|Wrench when examining File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B File:Sternographer-Rolodexter examine side C.jpeg File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C File:Sternographer side D.jpeg|Sternographer/Rolodexer side D File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase File:Novelist side A.jpeg|Novelist side A File:Novelist side B.jpeg|Novelist side B File:Novelist examine side C.jpeg|Novelist side C File:Novelist examine side D.jpeg|Novelist side D File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase File:Punctuation side A.jpeg|Punctuation side A File:Punctuation side B.jpeg|Punctuation side B File:Punctuation side C.jpeg|Punctuation side C File:Punctuation side D.jpeg|Punctuation side D File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase File:Conclusion side A.jpeg|Conclusion side A File:Conclusion side B.jpeg|Conclusion side B File:Conclusion side C.jpeg|Conclusion side C File:Conclusion side D.jpeg|Conclusion side D </gallery> [[Category: Weapons]] ea521c282affb654576d0d3ffa37a6d213e808fc 766 765 2023-11-15T01:45:57Z Pastel Loca 53406325 minor correction about the Conclusion wikitext text/x-wiki In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons. ==Wrench== {{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}} The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase. In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limmited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time. ==Stenographer/Rolodexer== {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}} The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Sternographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the english alphabet. it takes up a 2x3 space in Gordon's suitcase. The naming for this weapon is inconsistent in that the full game reffers to it as the Sternographer while the demo, concept art, and Steam achievement relating to it reffers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game. ==Novelist== {{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}} The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Sternographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase. For the Studio Park, it's reccomended to use the shotgun against the pups since it's the best weapon when passing through since it can oneshot the pups and down them for a bit, just enough to pass through. ==Punctuation== {{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}} The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase. It is reccomended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts. ==Conclusion== {{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}} The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatiling gun equivalent of the game. It is stated by Janitor Hank to be his magnum opus. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase == Gallery == <gallery> File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase File:Wrench examine.jpeg|Wrench when examining File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B File:Sternographer-Rolodexter examine side C.jpeg File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C File:Sternographer side D.jpeg|Sternographer/Rolodexer side D File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase File:Novelist side A.jpeg|Novelist side A File:Novelist side B.jpeg|Novelist side B File:Novelist examine side C.jpeg|Novelist side C File:Novelist examine side D.jpeg|Novelist side D File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase File:Punctuation side A.jpeg|Punctuation side A File:Punctuation side B.jpeg|Punctuation side B File:Punctuation side C.jpeg|Punctuation side C File:Punctuation side D.jpeg|Punctuation side D File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase File:Conclusion side A.jpeg|Conclusion side A File:Conclusion side B.jpeg|Conclusion side B File:Conclusion side C.jpeg|Conclusion side C File:Conclusion side D.jpeg|Conclusion side D </gallery> [[Category: Weapons]] a16e0d898cbc7a8224ac530740c3070afca71910 782 766 2023-12-10T17:01:01Z Gobbleton 54220656 Fixed up some spelling wikitext text/x-wiki In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons. ==Wrench== {{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}} The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase. In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time. ==Stenographer/Rolodexer== {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}} The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Stenographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the English alphabet. it takes up a 2x3 space in Gordon's suitcase. The naming for this weapon is inconsistent in that the full game refers to it as the Stenographer while the demo, concept art, and Steam achievement relating to it refers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game. ==Novelist== {{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}} The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Stenographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase. For the Studio Park, it's recommended to use the shotgun against the pups since it's the best weapon when passing through since it can one-shot the pups and down them for a bit, just enough to pass through. ==Punctuation== {{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}} The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase. It is recommended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts. ==Conclusion== {{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}} The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatling gun equivalent of the game. It is stated by Janitor Hank to be his magnum opus. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase == Gallery == <gallery> File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase File:Wrench examine.jpeg|Wrench when examining File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B File:Sternographer-Rolodexter examine side C.jpeg File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C File:Sternographer side D.jpeg|Sternographer/Rolodexer side D File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase File:Novelist side A.jpeg|Novelist side A File:Novelist side B.jpeg|Novelist side B File:Novelist examine side C.jpeg|Novelist side C File:Novelist examine side D.jpeg|Novelist side D File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase File:Punctuation side A.jpeg|Punctuation side A File:Punctuation side B.jpeg|Punctuation side B File:Punctuation side C.jpeg|Punctuation side C File:Punctuation side D.jpeg|Punctuation side D File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase File:Conclusion side A.jpeg|Conclusion side A File:Conclusion side B.jpeg|Conclusion side B File:Conclusion side C.jpeg|Conclusion side C File:Conclusion side D.jpeg|Conclusion side D </gallery> [[Category: Weapons]] a271429b3aa1544a7a0120fb9a76961df80f0681 783 782 2023-12-11T03:44:40Z Gobbleton 54220656 Fixed a punctuation mistake wikitext text/x-wiki In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons. ==Wrench== {{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}} The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase. In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time. ==Stenographer/Rolodexer== {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}} The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Stenographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the English alphabet. it takes up a 2x3 space in Gordon's suitcase. The naming for this weapon is inconsistent in that the full game refers to it as the Stenographer while the demo, concept art, and Steam achievement relating to it refers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game. ==Novelist== {{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office|title1=Novelist}} The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Stenographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase. For the Studio Park, it's recommended to use the shotgun against the pups since it's the best weapon when passing through since it can one-shot the pups and down them for a bit, just enough to pass through. ==Punctuation== {{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}} The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase. It is recommended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts. ==Conclusion== {{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}} The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatling gun equivalent of the game. It is stated by Janitor Hank to be his magnum opus. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase. == Gallery == <gallery> File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase File:Wrench examine.jpeg|Wrench when examining File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B File:Sternographer-Rolodexter examine side C.jpeg File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C File:Sternographer side D.jpeg|Sternographer/Rolodexer side D File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase File:Novelist side A.jpeg|Novelist side A File:Novelist side B.jpeg|Novelist side B File:Novelist examine side C.jpeg|Novelist side C File:Novelist examine side D.jpeg|Novelist side D File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase File:Punctuation side A.jpeg|Punctuation side A File:Punctuation side B.jpeg|Punctuation side B File:Punctuation side C.jpeg|Punctuation side C File:Punctuation side D.jpeg|Punctuation side D File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase File:Conclusion side A.jpeg|Conclusion side A File:Conclusion side B.jpeg|Conclusion side B File:Conclusion side C.jpeg|Conclusion side C File:Conclusion side D.jpeg|Conclusion side D </gallery> [[Category: Weapons]] d46f30dedfce897446c33e56a5f423e54b4c8ee0 The Unfriendly Neighborhood Puppets 0 262 767 638 2023-11-15T02:01:09Z Pastel Loca 53406325 made some minor changes and added a trivia section for the page wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of only [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. During the chase sequence they can be defeated but they're '''extremely''' tanky and not worth the ammo that would be wasted, you have to run away to the boss arena. They can also be found all over the boss arena, though they don't move (most likely as a optimization choice). Each puppet also has differences that aren't just Saturation differences. ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white kneesocks layered over her pink knee high socks, she also has white gloves and a black flower on her hat. *Unfriendly Norman has a black varsity jacket instead of red, his varsity jacket also has an eye in place of the MFN logo. *Unfriendly Junebug has the unicorn on her shirt decapitated. *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'. ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Amalgamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, and Emily Fajardo|species=an amalgamation of puppets}} The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> == Trivia == * According to [https://twitter.com/BrendanBlaber/status/1686086073796231168 a tweet thread by cast director, Brendan Blaber], the voices for the Amalgamuppet is other options that was considered for Pearl/Lilliana (Emily Fajardo), Ricky (Tom Laflin), and the dogs (Marissa Lenti). * Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room. * An Unfriendly George can be found inside of a building that can only be acessed via [[In-game cheats|free camera mode]] in the Amalgamuppet boss area * Unfriendly George has his eye stitching removed from from his normal model while Unfriendly Lenard keeps his eye stitching from his normal model [[Category:Bosses]] [[Category:Puppets]] 98d8a6dd7edbe1bde2362e796c76ad893ead96af 790 767 2024-02-18T11:13:51Z 104.186.104.42 0 wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. Unlike their Friendly counterparts, they also appear to have human teeth. During the chase sequence, they can be defeated, but they are '''extremely''' tanky and not worth the ammo. It is easier to run away from them in order to reach the boss arena. They can also be found all over the arena, though they don't move (most likely as a optimization choice). In addition, each puppet also has unique differences: ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white knee socks layered over her pink knee high socks. She also has white gloves and a black flower on her hat. *Unfriendly Norman has a brown varsity jacket instead of red, with an eye in place of the MFN logo. *Unfriendly Junebug has the unicorn on her shirt decapitated. *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'. ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Amalgamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, and Emily Fajardo|species=an amalgamation of puppets}} The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> == Trivia == * According to [https://twitter.com/BrendanBlaber/status/1686086073796231168 a tweet thread by cast director, Brendan Blaber], the voices for the Amalgamuppet is other options that was considered for Pearl/Lilliana (Emily Fajardo), Ricky (Tom Laflin), and the dogs (Marissa Lenti). * Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room. * An Unfriendly George can be found inside of a building that can only be acessed via [[In-game cheats|free camera mode]] in the Amalgamuppet boss area * Unfriendly George has his eye stitching removed from from his normal model while Unfriendly Lenard keeps his eye stitching from his normal model [[Category:Bosses]] [[Category:Puppets]] e4f389ebc8894098545201d39ed03e769c042154 791 790 2024-02-21T00:30:08Z Pastel Loca 53406325 Edited Unfriendly Norman's varsity jacket after going through a analasis on the model and images provided. I really only added a technicality in parenthesis of how the varsity jacket is black under certain lighting wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. Unlike their Friendly counterparts, they also appear to have human teeth. During the chase sequence, they can be defeated, but they are '''extremely''' tanky and not worth the ammo. It is easier to run away from them in order to reach the boss arena. They can also be found all over the arena, though they don't move (most likely as a optimization choice). In addition, each puppet also has unique differences: ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white knee socks layered over her pink knee high socks. She also has white gloves and a black flower on her hat. *Unfriendly Norman has a brown (black in certain lighting) varsity jacket instead of red, with an eye in place of the MFN logo. *Unfriendly Junebug has the unicorn on her shirt decapitated. *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'. ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Amalgamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, and Emily Fajardo|species=an amalgamation of puppets}} The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> == Trivia == * According to [https://twitter.com/BrendanBlaber/status/1686086073796231168 a tweet thread by cast director, Brendan Blaber], the voices for the Amalgamuppet is other options that was considered for Pearl/Lilliana (Emily Fajardo), Ricky (Tom Laflin), and the dogs (Marissa Lenti). * Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room. * An Unfriendly George can be found inside of a building that can only be acessed via [[In-game cheats|free camera mode]] in the Amalgamuppet boss area * Unfriendly George has his eye stitching removed from from his normal model while Unfriendly Lenard keeps his eye stitching from his normal model [[Category:Bosses]] [[Category:Puppets]] 8e958f5e59f2144fa4cd8e3190120d647d195bbd User:SOAP Bot 2 499 770 2023-11-15T19:35:01Z I make userpages 34480145 Creating userpage for SOAP Bot wikitext text/x-wiki {{w:User:SOAP Bot}} 024da209c99c513ceff0238ccc599163ae7f8be7 User:I make userpages 2 500 771 2023-11-15T19:35:02Z I make userpages 34480145 Creating userpage for I make userpages wikitext text/x-wiki {{w:User:I make userpages}} 0cbbfdbe0013f54286bc76650bf94d3296705d1b Curtain Call 0 259 772 700 2023-11-23T14:14:52Z 77.10.245.131 0 wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips. === Game events === Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all. According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 07ebd86101faf596a2d305c454e5ebdb30683c7e 773 772 2023-11-23T14:17:19Z 77.10.245.131 0 wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips. == History == According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] === Game events === Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all. == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 96c5f71cbb085d20e75b88f551ca6a4437de9870 774 773 2023-11-23T14:18:46Z 77.10.245.131 0 wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips. == History == According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] === Game events === Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 [[Weapons|Punctuations]] in its direction. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all. == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 84905b1420f08bda7865b1b571cc637c9844b597 775 774 2023-11-23T14:19:26Z 77.10.245.131 0 wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips. == History == According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] === Game events === Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations in its direction. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all. == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] d8d84b69fc6686038140dcb25fe60083037a9e84 776 775 2023-11-23T14:42:36Z 77.10.245.131 0 wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art) The All-Seeing (by fans)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips. == History == According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] === Game events === Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations in its direction. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all. == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call found out of bounds </gallery> [[Category:Bosses]] 020d18a9db910248b30f7c162851ca1b473c52c1 777 776 2023-11-23T14:53:56Z 77.10.245.131 0 wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art) The All-Seeing (by fans)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips. == History == According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] === Game events === Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations in its direction. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all. == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call concept art </gallery> [[Category:Bosses]] 4e726cd4c719dc74ff67cd27f46a2d9cbfff4917 778 777 2023-11-23T14:59:58Z 77.10.245.131 0 wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art) The All-Seeing (by fans)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. It's a strange, living pink stage curtain with a bunch of eyes and blue lips. == History == According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] === Game events === Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations into their face. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all. == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call concept art </gallery> [[Category:Bosses]] 1436cd9c34618168dcd70ba0a8fd4bacc3e4cb96 779 778 2023-11-23T17:41:21Z Pastel Loca 53406325 removed the fan alias, I don't think a fan alias should be in pretty much the only site that has information on as of now 1/2 of the entire game. Also I fixed it' to they're wikitext text/x-wiki {{character |voicedby=Gianni Matragrano |name=Curtain Call|image=Curt N' Call.jpeg|species=sentient curtain|aliases=Curt N' Call (concept Art)}} '''Curtain Call''' (aka, Curt N' Call in concept art) is a character in ''[[My Friendly Neighborhood]]'' and the first boss of the game. they're a strange, living pink stage curtain with a bunch of eyes and blue lips. According to developer [[John Szymanski|John Syzmanski]], they're technically not a part of the show due to how they have too many eyes and exclusively spoke with grunts. This may imply that Curtain Call is just a sentient curtain that appears in the studio sometimes. [[File:Ducky Dev message.jpeg|450x450px]] === Game events === Curtain Call is heard screaming when [[Gordon O'Brian|Gordon]] heads back to the office lobby after obtaining the office's front door key from the CEO desk. After Gordon enters the lobby, they obstruct the exit and start attacking him. They shoot out a bunch of [[Norman, Lilliana, Junebug, Lenard, and George|Normans]] at high speed, overtime they summon a bunch of [[Hand, Randy, and Pig|Pigs, Hands, and Randys]]. The boss' weakspot are their ten eyes, which Gordon needs to shoot or hit with the wrench in order to close them. However, there is a really quick way of beating them by throwing 2-3 Punctuations into their face. It can be done so quickly that the Pigs, Handys, and Randys don't spawn at all. == Gallery == <gallery> File:Curt N' Call concept art.jpeg|Curt N' Call concept art </gallery> [[Category:Bosses]] efba1de093a7734dc4e6b66630b786b1476fd30b Neighborhorde 0 485 780 747 2023-11-26T05:24:29Z Sage100209 53240269 a few grammar fixes wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update). There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them. == Mechanics == The gamemode starts off with a timer counting down from 3 minutes. The only way to add more time to is shooting at various targets across the map that can alternate between red, green, and purple after each hit. Added seconds can vary from 15, 30, and 60 seconds. The amount of hits one can take till the round ends is four hits, akin to how it is in difficulties Survival and below. The round ends if either time runs out or the player is knocked out. The gamemode has a ranking system that goes from F--, F-, C, B, A and S which is determined by points earned. For every puppet downed, points are given and there's a combo counter for each one downed that resets by either getting hit or not downing any puppet for a little while. Exclusive to this mode, the giant unfriendly variants of the Neighborhood puppets can appear in the map, they're stronger than the normal variants and give extra points for beating them. As the round goes on, the frequency of spawns, number of spawns and enemy speed gradually raises. To help combat that and avoid getting ambushed, it is recommended to periodically eat a candybar from the respective dispenser since it grants the player a movement speed increase which can be stacked that lasts until the round is over. How spawns work is that they can only spawn in specific corners of the map but they cannot spawn where the player is at and where they're looking. == Playable characters == The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed. === Gordon === [[File:Gordon suitcase.jpeg|thumb]] He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works His suitcase interior is exactly that of his suitcase in the final game, a simple green felt interior. His base speed is the same as base game. === Junebug === [[File:Junebug's suitcase.jpeg|thumb]] She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed. Her suitcase interior is hot pink felt with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars). === Chimken === [[File:Chimken suitcase.jpeg|thumb]] It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. Its base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning). Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass === Ricky === [[File:Ricky suitcase.jpeg|thumb]] He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless. His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it. == Gallery == <gallery> File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode File:Giant unfriendly Lilliana.jpeg File:Pistol dispenser.jpeg|Pistol magazine dispenser File:Soda Dispenser.jpeg|Soda dispenser File:Heath dispenser.jpeg|Health-o-Lax dispenser File:Grenade dispenser.jpeg|Punctuation dispenser File:Shotgun dispenser.jpeg </gallery> 242521462a5200af50604167b4b79386134ac00e 800 780 2024-04-13T17:44:22Z Pastel Loca 53406325 wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update). There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them. == Mechanics == The gamemode starts off with a timer counting down from 3 minutes. The only way to add more time to is shooting at various targets across the map that can alternate between red, green, and purple after each hit. Added seconds can vary from 15, 30, and 60 seconds. The amount of hits one can take till the round ends is four hits, akin to how it is in difficulties Survival and below. The round ends if either time runs out or the player is knocked out. The gamemode has a ranking system that goes from F--, F-, C, B, A and S which is determined by points earned. For every puppet downed, points are given and there's a combo counter for each one downed that resets by either getting hit or not downing any puppet for a little while. Exclusive to this mode, the giant unfriendly variants of the Neighborhood puppets can appear in the map, they're stronger than the normal variants and give extra points for beating them. As the round goes on, the frequency of spawns, number of spawns and enemy speed gradually raises. To help combat that and avoid getting ambushed, it is recommended to periodically eat a candybar from the respective dispenser since it grants the player a movement speed increase which can be stacked that lasts until the round is over. How spawns work is that they can only spawn in specific corners of the map but they cannot spawn where the player is at and where they're looking. == Playable characters == The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed. === Gordon === [[File:Gordon suitcase.jpeg|thumb]] He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works His suitcase interior is exactly that of his suitcase in the final game, a simple green felt interior. His base speed is the same as base game. === Junebug === [[File:Junebug's suitcase.jpeg|thumb]] She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed. Her suitcase interior is hot pink felt with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars). === Chimken === [[File:Chimken suitcase.jpeg|thumb]] It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. Its base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning). Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass === Ricky === [[File:Ricky suitcase.jpeg|thumb]] He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless. His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it. == Gallery == <gallery> File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode File:Giant unfriendly Lilliana.jpeg File:Pistol dispenser.jpeg|Pistol magazine dispenser File:Soda Dispenser.jpeg|Soda dispenser File:Heath dispenser.jpeg|Health-o-Lax dispenser File:Grenade dispenser.jpeg|Punctuation dispenser File:Shotgun dispenser.jpeg File:LILLIANA STUCK.mp4|demonstration of the puppets being affected by Pearl's collission </gallery> bbfd27fce31eaf394753189696fae1ff2f3eafb8 801 800 2024-04-13T17:48:41Z Pastel Loca 53406325 added a video (with a temporary link) and added minor information originally left out wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update released on the 20th of October this year. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update). There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them. == Mechanics == The gamemode starts off with a timer counting down from 3 minutes. The only way to add more time to is shooting at various targets across the map that can alternate between red, green, and purple after each hit. Added seconds can vary from 15, 30, and 60 seconds. The amount of hits one can take till the round ends is four hits, akin to how it is in difficulties Survival and below. The round ends if either time runs out or the player is knocked out. The gamemode has a ranking system that goes from F--, F-, C, B, A and S which is determined by points earned. For every puppet downed, points are given and there's a combo counter for each one downed that resets by either getting hit or not downing any puppet for a little while. Exclusive to this mode, the giant unfriendly variants of the Neighborhood puppets can appear in the map, they're stronger than the normal variants and give extra points for beating them. As the round goes on, the frequency of spawns, number of spawns and enemy speed gradually raises. To help combat that and avoid getting ambushed, it is recommended to periodically eat a candybar from the respective dispenser since it grants the player a movement speed increase which can be stacked that lasts until the round is over. How spawns work is that they can only spawn in specific corners of the map but they cannot spawn where the player is at and where they're looking. == Playable characters == The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed. === Gordon === [[File:Gordon suitcase.jpeg|thumb]] He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works His suitcase interior is exactly that of his suitcase in the final game, a simple green felt interior. His base speed is the same as base game. === Junebug === [[File:Junebug's suitcase.jpeg|thumb]] She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed. Her suitcase interior is hot pink felt with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars). === Chimken === [[File:Chimken suitcase.jpeg|thumb]] It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. Its base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning). Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass === Ricky === [[File:Ricky suitcase.jpeg|thumb]] He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless. His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it. == Gallery == <gallery> File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode File:Giant unfriendly Lilliana.jpeg File:Pistol dispenser.jpeg|Pistol magazine dispenser File:Soda Dispenser.jpeg|Soda dispenser File:Heath dispenser.jpeg|Health-o-Lax dispenser File:Grenade dispenser.jpeg|Punctuation dispenser File:Shotgun dispenser.jpeg|Novelist shell dispenser File:LILLIANA STUCK.mp4|demonstration of the puppets being affected by Pearl's collission </gallery> ([https://my-friendly-neighborhood.fandom.com/wiki/File:LILLIANA_STUCK.mp4 temporary link to the video because it's not properly working on the gallery]) 87db4144b12dc676de04d655f6b45ac56a8743eb Arnold 0 261 781 642 2023-11-30T00:23:40Z Pastel Loca 53406325 removed 'Muraine' due to no evidence pertaining to the name actually existing in the game at all. Also fixed a couple of sentences for better cohesion wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files) Elmer (in concept art)}} '''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a framed picture of his cat in his room, the cat herself is depicted to have three eyes and is implied to be currently missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game. According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. The latter name may be due to how Arnold is based on Elmo fom Sesame Street. == Script featuring him == The following is a transcript of the script for Episode 478 which is a collectable note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game. === Transcript === INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest. RICKY: Arnold, what's going on? Are you looking for something? Arnold looks up ARNOLD: CAT! RICKY: You've lost your cat? Have you looked everywhere for her? ARNOLD: YES RICKY: Have you looked in the kitchen? The bedroom? The Patio? Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky. ARNOLD: I WROTE SONG. RICKY: I see, I take it you want me to sing this? As a reply, Arnold begins to play the piano. Ricky sings the song. SONG: LAMENT FOR CAT My cat is gone. I am sad Where are you, cat? Cat cat cat cat cat cat cat You are not in your bed == Gallery == <gallery> File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him File:Arnold playing on the piano.jpeg|Arnold playing on the Piano File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette File:Arnold render art.jpeg|Arnold painted render art found out of bounds File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game) File:TheAmbassadors.png|Arnold in The Ambassadors with Ray File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game) File:ArnoldWithanApple.png|Arnold in The Son of Man </gallery> [[Category:Puppets]] c79aeb3eb3bc985cc034ab7db59b83f0f30a46b0 784 781 2023-12-11T23:28:17Z Gobbleton 54220656 Fixed up some spelling wikitext text/x-wiki {{character |voicedby=E.G. Simmons |name=Arnold|image=Arnold.jpeg|gender=male|aliases=Nigel (in the game's files) Elmer (in concept art)}} '''Arnold''' is a character in ''[[My Friendly Neighborhood]].'' He is a monstrous red puppet with a square head, long arms and a round body with no legs. He resides in the Cardboard Penthouse within the Hotel and enjoys playing the piano, even when it's off tune. He has a framed picture of his cat in his room, the cat herself is depicted to have three eyes and is implied to be currently missing. His speech consists of grunts and the only thing he has said in the game audibly "Play Duet" twice in different tones during a cutscene when [[Gordon O'Brian|Gordon]] tries to switch a nearby lever and "Good! Bravo!" when he plays with him. In a script that features him, he says more than what he says in game. According to the games files, Arnold's game model is referred to Nigel while in concept art for the Cardboard Penthouse, he's referred to as Elmer. The latter name may be due to how Arnold is based on Elmo from Sesame Street. == Script featuring him == The following is a transcript of the script for Episode 478 which is a collectible note found in the Cardboard Penthouse. This is written exactly like how it's transcribed in the game. === Transcript === INT.ARNOLD'S IMAGINATION PENTHOUSE - EVENING When Ricky enters, Arnold's penthouse is in utter chaos: furniture is lying upside-down, cardboard sheets are pulled off the wall, art is lying on the floor. Arnold is in the corner, digging around inside his chest. RICKY: Arnold, what's going on? Are you looking for something? Arnold looks up ARNOLD: CAT! RICKY: You've lost your cat? Have you looked everywhere for her? ARNOLD: YES RICKY: Have you looked in the kitchen? The bedroom? The Patio? Arnold nods. He waddles over to the piano and holds out a sheet of music to Ricky. ARNOLD: I WROTE SONG. RICKY: I see, I take it you want me to sing this? As a reply, Arnold begins to play the piano. Ricky sings the song. SONG: LAMENT FOR CAT My cat is gone. I am sad Where are you, cat? Cat cat cat cat cat cat cat You are not in your bed == Gallery == <gallery> File:Arnold (full).jpeg|Arnold demanding Gordon to play the piano with him File:Arnold playing on the piano.jpeg|Arnold playing on the Piano File:Part of stone Arnold.jpeg|Arnold with a hat in the Cardboard Penthouse indoor pool File:Out of bounds view of Stone Arnold.jpeg|Out of Bounds view of the indoor pool Arnold Statue File:Arnold playing on the piano puzzle.jpeg|Arnold playing on the Piano Jigsaw puzzle File:Arnold crayon drawing.jpeg|Arnold depicted in a crayon self poitrait File:Arnold in the dark.jpeg|Arnold first seen in the dark with his sihlouette File:Arnold render art.jpeg|Arnold painted render art found out of bounds File:Giant Arnold found out of bounds.jpeg|Giant Arnold found out of bounds File:20230730151030 1.jpg|Arnold in The Ambassadors with Ray (in-game) File:TheAmbassadors.png|Arnold in The Ambassadors with Ray File:Offices painting 20.jpeg|Arnold in The Son of Man (in-game) File:ArnoldWithanApple.png|Arnold in The Son of Man </gallery> [[Category:Puppets]] c53b80a57b86f86f97e033d5b3c7c4fb78c8da95 John Szymanski 0 151 785 160 2023-12-25T13:55:19Z 31.182.235.54 0 The tru and full name wikitext text/x-wiki '''John Szymański''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[Evan Szymanski]]. a8983f3e915ec4c4c8f9a34c1a1ab25cc3e2bb94 Norman, Lilliana, Junebug, Lenard, and George 0 170 788 748 2024-01-28T05:31:12Z NorskitheApple 50407522 /* Trivia */ wikitext text/x-wiki = Neighborhood Puppets = '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevelent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevelent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazzar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her staw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain enviroments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New york accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused) File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna </gallery> == Trivia == * Norman is the only puppet to have My Friendly Neighborhood branding on his clothes * Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event * Norman and George are the most different from their concept art to final model * Norman is the only puppet in the entire game with eyebrows * Junebug is the only puppet in the entire game to have five fingers instead of four at most * Junebug is the fastest out of the five * Lenard is the only puppet with the most precense in the Stage 4 set * Lenard is the only puppet that has remained the same from his concept art to final model * Lenard is the slowest out of the five * According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary * DreadXP and the dev team considers Lilliana the scariest * George is the only puppet out of the five to have a colored eye * George is the tankiest out of the five * According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 6ad176915c1251323b268d0a56a18ef092e99c3f 789 788 2024-02-13T04:18:22Z 151.213.206.193 0 fixed spelling mistakes wikitext text/x-wiki = Neighborhood Puppets = '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and game play has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevalent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevalent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazaar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her straw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She is also seen breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain environments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New York accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused) File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna </gallery> == Trivia == * Norman is the only puppet to have My Friendly Neighborhood branding on his clothes * Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event * Norman and George are the most different from their concept art to final model * Norman is the only puppet in the entire game with eyebrows * Junebug is the only puppet in the entire game to have five fingers instead of four at most * Junebug is the fastest out of the five * Lenard is the only puppet with the most precense in the Stage 4 set * Lenard is the only puppet that has remained the same from his concept art to final model * Lenard is the slowest out of the five * According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary * DreadXP and the dev team considers Lilliana the scariest * George is the only puppet out of the five to have a colored eye * George is the tankiest out of the five * According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] ff48435de62e759c5cc402e4548caa7515856d70 Ray 0 256 792 636 2024-04-03T11:36:41Z Pibbyfan01 53768165 I changed it to when. So someone spelled it wrong. wikitext text/x-wiki {{character |voicedby=Paul Greene-Dennis |name=Ray|image=Ray in pipe vent.jpeg|species=Monster-janitor-thing (Ricky's description of him)|gender=male}} '''Ray''' is a character in ''[[My Friendly Neighborhood]], He is a'' grumpy red puppet with a handyman uniform and large stature. He served as the host handyman on his segment of The Neighborhood known as 'We Fixed It!". His approach to fixing things often involves hitting them with a wrench. His frustration led him to be relocated to the sewers after the show's cancellation. His speech mostly consists of growls with the only time he ever says anything is when you help him fix the pipe but the only words he does say is 'fix' and 'good'. == Script featuring him == The following is a transcript of the script for Episode 125 (it's not on the note title but it is in the paper itself) which is a collectable note found in the Basement. This is written exactly like how it's transcribed in the game. === Transcript === INT.RAY'S WORKSHOP DAY As STEVIE and RICKY enter, Ray's workshop is overflowing with enormous piles of SEWAGE STEVIE: Ray, where are you? RAY emerges from behind a large pile of sludge slowly, eyes downcast RICKY: Ray, what gives? Everyone's sinks are overflowing! All the drains are clogged up with junk! Ray growls half-heartedly. STEVIE: I see, someone made fun of your plumbing and now you're too embarrased to keep on working. Ray whimpers and nods. A pipe rattles and groans, spewing more gunk onto the growing pile RICKY: Ray, if we don't get this cleared up soon, isn't the sewer going to blow up and destroy the entire city? STEVIE: Ray, sometimes people make fun of us, even when we're doing the right thing. That's just how people are. but you can't let them tell you how to be friendly! == Gallery == <gallery> File:Ray 1.jpeg|Ray looking towards the area of garbage that's being flushed out File:Ray 2.jpeg|Ray looking at pipe valve File:Ray 3.jpeg|Ray turning the valve with him saying "fixed" File:Ray's legs in this one spot.jpeg|Ray's legs (seemingly) that only appears out of bounds in this one spot File:Giant Ray.jpeg|Giant Ray found out of bounds File:20230730151030 1.jpg|Ray in the Ambassadors with Arnold (in-game) File:TheAmbassadors.png|Ray in the Ambassadors with Arnold File:MonaRay.png|Ray in the Mona lisa File:Ray cuttout 1.jpeg|Ray cuttout with a cowboy hat in the rec room File:Ray decal.jpeg|Ray decal on the playhouse wall File:We Fixed It.jpeg|A We Fixed It poster featuring Ray's head File:Arnold's Ray drawing.jpeg|Arnold's drawing of Ray File:Ray concept art 1.jpeg|Ray concept art File:Ray concept art 2.jpeg|Another Ray concept art File:Set concept art 1.jpeg|Set concept art featuring Ray in the back </gallery> [[Category:Bosses]] [[Category:Puppets]] ba835fee39fc535ecc024f04e434d20d689d9ea8 Characters 0 147 794 155 2024-04-13T17:17:24Z Pastel Loca 53406325 wikitext text/x-wiki This is a list of '''characters''' in ''[[{{topic}}]]'': *[[Gordon O'Brian]] *[[Ricky]] *[[Norman, Lilliana, Junebug, Lenard, and George]] *[[Pearl the Bird]] *[[Ray]] *[[Hand, Randy, and Pig]] *[[Goblette]] *[[The Curtain]] *[[The Pups]] *[[Arnold]] *[[The Unfriendly Neighborhood Puppets]] *[[Miscellaneous characters|Micellaneous Characters]] [[Category:{{SITENAME}}]] 882cc496a5b7dffc7e8f7078200eb6824cec63ae My Friendly Neighborhood Wiki 0 148 795 646 2024-04-13T17:23:07Z Pastel Loca 53406325 wikitext text/x-wiki <mainpage-leftcolumn-start /> <div align="center">'''Welcome to the...'''</div> [[File:Banner.webp|thumb]] <div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div> <div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div> <br style="clear:both"/> <!-- Wiki description --> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br> This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game. </div> <br style="clear:both"/> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br> '''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]]) </div> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> <!-- Helpful links --> <div align="right" style="background:#8883;padding:1em;border-right:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br> *[[w:c:community:Help:Getting Started|Getting Started]] *[[w:c:community:Help:Contributing|How to Contribute]] *[[w:c:community:Help:Community Management|Managing your new community]] *[[w:c:community:Help:Contents|Guides]] *[[w:c:community:Help:Index|All Help articles]] </div> <mainpage-endcolumn /> '''<big>Navigation</big>''' [[Characters|List of Characters]] List of Locations (coming soon) [[Game Modes|Unlockable Game modes]] [[Neighborhorde]] [https://my-friendly-neighborhood.fandom.com/f Talk page] [[Category:{{SITENAME}}]] eb5036996f6bef6ce5e5364c7cf9ddb851712a37 796 795 2024-04-13T17:23:32Z Pastel Loca 53406325 made a Navigation section wikitext text/x-wiki <mainpage-leftcolumn-start /> <div align="center">'''Welcome to the...'''</div> [[File:Banner.webp|thumb]] <div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div> <div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div> <br style="clear:both"/> <!-- Wiki description --> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br> This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game. </div> <br style="clear:both"/> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br> '''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]]) </div> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> <!-- Helpful links --> <div align="right" style="background:#8883;padding:1em;border-right:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br> *[[w:c:community:Help:Getting Started|Getting Started]] *[[w:c:community:Help:Contributing|How to Contribute]] *[[w:c:community:Help:Community Management|Managing your new community]] *[[w:c:community:Help:Contents|Guides]] *[[w:c:community:Help:Index|All Help articles]] </div> <mainpage-endcolumn /> '''<big>Navigation</big>''' [[Characters|List of Characters]] List of Locations (coming soon) [[Game Modes|Unlockable Game modes]] [[Neighborhorde]] [https://my-friendly-neighborhood.fandom.com/f Talk page] [[Category:{{SITENAME}}]] 05e1bd139e169d08e1187d14583522ec12f67bdd 797 796 2024-04-13T17:25:02Z Pastel Loca 53406325 Fixed how the section looks so it doesn't look al jumbled up wikitext text/x-wiki <mainpage-leftcolumn-start /> <div align="center">'''Welcome to the...'''</div> [[File:Banner.webp|thumb]] <div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div> <div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div> <br style="clear:both"/> <!-- Wiki description --> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br> This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game. </div> <br style="clear:both"/> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br> '''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]]) </div> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> <!-- Helpful links --> <div align="right" style="background:#8883;padding:1em;border-right:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br> *[[w:c:community:Help:Getting Started|Getting Started]] *[[w:c:community:Help:Contributing|How to Contribute]] *[[w:c:community:Help:Community Management|Managing your new community]] *[[w:c:community:Help:Contents|Guides]] *[[w:c:community:Help:Index|All Help articles]] </div> <mainpage-endcolumn /> '''<big>Navigation</big>''' [[Characters|List of Characters]] List of Locations (coming soon) [[Game Modes|Unlockable Game modes]] [[Neighborhorde]] [https://my-friendly-neighborhood.fandom.com/f Talk page] [[Category:{{SITENAME}}]] 5d74b3f4ac817336f521b80ebaa987164cb05423 My Friendly Neighborhood 0 150 798 731 2024-04-13T17:26:50Z Pastel Loca 53406325 wikitext text/x-wiki {{game |developer=John Szymanski, Evan Szymanski |publisher=DreadXP |releasedate=July 18, 2023 |platform=Microsoft Windows |genre=Action, Horror, Comedy, survival, adventure|title=My Friendly Neighborhood|caption=The official cover art for My Friendly Neighborhood|rating=Overwhelmingly Positive (steam), 8.9/10 (IMDB)}}<blockquote>" You're a repairman here to solve the mystery at an old TV station. This was a friendly kid's show so why are the puppets acting strangely? My Friendly Neighborhood is a survival-action horror game that will give you some good scares while making friends. " - The description of the August 14th [[My Friendly Neighborhood Wiki|My friendly Neighborhood]] trailer.</blockquote>The survival horror video game My Friendly Neighborhood was created by [[John Szymanski|John]] and [[Evan Szymanski]] and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. == Premise == ''Something scary is happening with everyone's favorite Saturday morning puppet show, The Friendly Neighborhood! Play as [[Gordon O'Brian|Gordon]], a repairman sent to get to the bottom of this disturbing dilemma. Fend off puppets and solve puzzles in this survival horror adventure.'' == External links == *[https://store.steampowered.com/app/1574260/ My Friendly Neighborhood on Steam] *[https://www.imdb.com/title/tt18340208/ My friendly Neighborhood on IMDB] == Gallery == <gallery> File:Ss 41286695be4b69ad2b6b395efcc6b299b200c4e2.600x338.jpg|A closeup image of Lilliana on the steam page. File:Ss 37629f660bec6444fb20475c32ab1f5e48536b11.600x338.jpg|A camera view of the sewer pathways. Ray can be seen in one of the sewer drains. File:Ss 21831c275710038e845e717e0dc42d9a05c5445e.600x338.jpg|Gordon shooting a Junebug near the Stage hallway. File:Ss a4d1df8ce236cfe23a516fc8d629ad9f62463677.600x338.jpg|A closeup image of Goblette with her mouth open. File:Ss 854e02b307d5761f0934e72b349c9c4e07853ad1.600x338.jpg|Various Norman puppets hanged on the wall. File:Ss 5ebd9081bf4322d70d5821501c5a7386237e6532.600x338.jpg </gallery> == Trailers == [[Category:My Friendly Neighborhood Wiki]] 711b1c3893f36c2ca7a21f93f8a3383b6113bf3b File:LILLIANA STUCK.mp4 6 502 799 2024-04-13T17:41:40Z Pastel Loca 53406325 The following is for the Neighborhorde page to demonstrate that the puppets and the giant unfriendly variants are affected by collission. This is my recording of this event occuring wikitext text/x-wiki == Summary == The following is for the Neighborhorde page to demonstrate that the puppets and the giant unfriendly variants are affected by collission. This is my recording of this event occuring ca9059c6c7df9e59f556592b6278812086caa4bb File:Richie Bromine.jpg 6 503 802 2024-04-13T18:33:48Z Pastel Loca 53406325 one of the two poitrats of Richie Bromine in his dressing room wikitext text/x-wiki == Summary == one of the two poitrats of Richie Bromine in his dressing room 36de1f2a6565c369c3dd3f05c2b0515d5e0f71f3 File:Puppet Winter song poster.jpg 6 504 803 2024-04-13T18:35:08Z Pastel Loca 53406325 movie poster for Puppet Winter Song wikitext text/x-wiki == Summary == movie poster for Puppet Winter Song adca7649f6757204bb3ddc3f07c4154bb3824d43 File:The Mystic Maze poster.jpg 6 505 804 2024-04-13T18:35:38Z Pastel Loca 53406325 Movie poster for mystic maze wikitext text/x-wiki == Summary == Movie poster for mystic maze c8002e07a3fb13e36acc30c6ce453cf5bd4c09c8 File:Tom Cardarson focus.jpg 6 506 805 2024-04-13T18:38:33Z Pastel Loca 53406325 this is the Puppet Pirate Cove poster focusing on whom I can assume is Tom Cardarson playing as Captain Crocodile wikitext text/x-wiki == Summary == this is the Puppet Pirate Cove poster focusing on whom I can assume is Tom Cardarson playing as Captain Crocodile 7bc0aafd6e3f7b9c29048d485c73de15d714ffaf File:Al Gertzwald.jpg 6 507 806 2024-04-13T18:39:31Z Pastel Loca 53406325 Painting of Al Gertzwald wikitext text/x-wiki == Summary == Painting of Al Gertzwald bdfcdce719cf0f660bd51a31b7e30f21a4114540 File:Puppets space quest review.jpg 6 508 807 2024-04-13T18:40:00Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Phill's note.jpg 6 509 808 2024-04-13T18:40:35Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Pool table note.jpg 6 510 809 2024-04-13T18:40:54Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Norman blanket and pillow merch.jpg 6 511 810 2024-04-13T18:41:18Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Norman, Lilliana, Junebug, Lenard, and George 0 170 811 789 2024-04-13T18:51:56Z Pastel Loca 53406325 added an image and minor corrections wikitext text/x-wiki = Neighborhood Puppets = '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends, Being lonely|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevalent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevalent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Norman blanket and pillow merch.jpg|Norman on a blanket and pillow in the Offices File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazaar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her straw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She can also be heared breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain environments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New York accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused) File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna </gallery> == Trivia == * Norman is the only puppet to have My Friendly Neighborhood branding on his clothes * Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event * Norman and George are the most different from their concept art to final model * Norman is the only puppet in the entire game with eyebrows * Junebug is the only puppet in the entire game to have five fingers instead of four at most * Junebug is the fastest out of the five * Lenard is the only puppet with the most precense in the Stage 4 set * Lenard is the only puppet that has remained the same from his concept art to final model * Lenard is the slowest out of the five * According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary * DreadXP and the dev team considers Lilliana the scariest * George is the only puppet out of the five to have a colored eye * George is the tankiest out of the five * According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 84ebae0ece4a034146b3d7a53e9e76f88e1d5d84 File:Henry H is awesome writing.jpg 6 512 812 2024-04-13T18:57:45Z Pastel Loca 53406325 wikitext text/x-wiki Basement bathroom writing that states that Henry H is awesome f03fa60ce28228757bc6bb31c6cf68baf0e906ef Miscellaneous characters 0 497 813 755 2024-04-13T19:02:53Z Pastel Loca 53406325 added images and made minor corrections wikitext text/x-wiki There are various miscellaneous characters, all of which are human, that helps with the worldbuilding of My Friendly Neighborhood. They can be found in notes, newspapes or even textures normally unable to be seen or read properly by the average player. ===Al Gertzwald=== [[File:Al Gertzwald.jpg|right|frameless]] Al Gertzwald is the creator of the My Friendly Neighborhood show (which was originally a public acess television show known as Ricky and Friends). He intended for the show to spread a message of friendliness and good samaritanism as well as implimenting said message towards the studio. The show rose in popularity but in the latter years, said popularity has been delclining due to post-war audience expectations, not abiding for what audiences wanted, the puppets not getting along with their human handlers, and the later movies failing at the box office. The show got cancelled in July of 1983 due to ''Puppet Winter Song'' failing at the box office. The last collectable note that can be obtained in-game after beating [[The Unfriendly Neighborhood Puppets|the Almagamuppet]] is what might be a script for the last episode of the show telling kids about how while there may be darkness and cruelty in the world they must remember that there's always at the very least, a glimmer of hope for a positive change. ===Alex Popoff=== Named after the game's actual composer, Alex Popoff is the songwriter for the show. He was such a great composer that he got his own recording studio in the Offices. In the later years of the show's run he struggled to get the star of ''Puppet Winter Song, Mark Wells, to sing Fireside family, a song Alex has already made that was originally sung by Shelly Pierson.'' ===Andy=== A friend of Alex who got kinda mad at Alex for having issues with getting Mark Wells to sing the song. He really only seems to exist to emphasize Alex's struggle with the song. ===All About Space Narrator=== A character that was cut from the radio and TV segments that was voiced by Gianni Matragrano. ===Barry Green=== He was the head of security for MFN Studios. He's one who created security measure which are the various puzzles found in-game. They were intended to keep the puppets away from areas and items they shouldn't even be around. He does shooting practice targeting the puppets which Julia joins in on sometimes. He's also the one who created the solvent for the jam that clogs up the elevator (which is a normal occurance in this world). ===Benny=== Friend and coworker of Julia. He's always asked to walk her home around 6:30 due to rising violence and crime in the city. ===Claire=== [[File:Pool table note.jpg|right|frameless|90x90px]] A friend and coworker of Barry and Julia. Claire states that [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] won't allow for any other piece to be used for the board game. It seems that her note only exists to guide the player on what they need to do in order to solve a puzzle and activate the dormant Norman on the table. ===Cody Reader=== He was one of the directors for the show. He didn't really like ''Puppets in Space''. He may be named after the actual prop designer for the game. ===Danna Brandy=== She's the actress who played the villain of ''The Mystic Maze''. She was also the singer for the song ''Mystic Twist''.[[File:The Mystic Maze poster.jpg|frameless|120x120px]] ===Edmund Wyeth=== A structural artist that was commissioned by the City Construction Council to draw the Sunstreet Station. ===Emma Beth=== She's the actress who played the protagonist of ''The Mystic Maze''. She did a cover of the song ''Mystic Twist'' at some point. Al's secretary got a autograph from her which is left behind in her desk. ===Inventor/Janitor Hank=== Inventor hank is a janitor at the studio who created the [[weapons]] used in-game on the side It's implied that these weapons were originally used for special effects purposes and Barry's target practice which may be a good excuse as to why there's ammo and grenades left behind the studio as well as the weapons themselves. He may have gotton a promotion to be the head prop artist of ''The'' ''Mystic Maze'' which can explain the The Mystic’s Eye’ Puzzle Dial's existence. Around the time of ''Puppet Winter Song'' failing at the box office He had the foresight to ''pack everything and leave his job for either a new one or retirement. However, h''e may have had the unfortunate fate of falling down the stairs in the basement since only his shoe remains there. ===Henry H.=== An employee who's written on the bathroom stalls stating that he is awesome. [[File:Henry H is awesome writing.jpg|frameless|153x153px]] ===Jerry Love=== He's the main star of the movie ''Puppet Pirate's Cove'', he played a young lad named Clarke. In the movie, he and [[Ricky]] search for treasure but the ship is taken over by Captain Crocodile. Before his role in themovie he was from the in-game show Everyone, it had a large fanbase but sadly it was cancelled by Lawrence Blacksole, the Vice President of the City Network, for low ratings on the first day of his job. ===Johnson Elvis=== He was a celebrity singer who sang ''Close is not so far''. ''He is most likely the Elvis Presley equivalent in the game.'' ===Julia=== She was the one who always asked Benny to walk her home around 6:30 which is when Al lets her go for the night. As the city got more violent after a mugging incident she sometimes felt like the MFN Studio was the only place that was safe before the studio shutdown. On her note about the city's state she leaves a heart which may indicate that she had a crush on Benny though it is uncertain whether or not he reciprocates those same feelings. She was also the one to suggest to Hank that the Punctuation should be called the Interrobang. ===Lawrence Blacksole=== He was the Vice President of Programming for the City Network Broadcasting Group who was the former marketing executive for the company. On his first day he cancelled 30 shows due to poor ratings (including ''Everyone and Cowboy Danger''. When he cancelled My Friendly Neighborhood due to poor ratings he claimed that the puppets there are property of the network which led to the puppets inside being abandoned. ===Mark Wells=== He's the main star of the movie ''Puppet Winter Song'', He refused to pick up calls regarding him singing ''Fireside Family'' again. After the failiure of the movie and contriversy surrounding the incident with Richie Brown, he didn't want to be associated with the show anymore. ===Nikola Tesla=== To be very frief, Nikola was a Famous Serbian American inventor born in 1856. He was a electrical engineer, mechanical engineer, and futurist. He was best known for his contributions to the design of the modern alternating current (AC) electricity supply system. There is a poster of him with a pretty cool design to say the least. ===Peter=== He's a filmmaker or editor that may have left behind a rejected film reel in the basement bathrooms. ===Phill=== [[File:Phill's note.jpg|right|frameless|100x100px]] One of the projectionists for the Offices Theatre. He wrote notes on his thoughts on the movies. An example of one is how he really didn't like ''Puppets in Space''. ===Radio DJ/Reality Star=== The reality star who shows up at the beginning explains how he moved on from his Ex-wife for a brief moment before the channel changes. There was a DJ that was going to be in a track in the game before it got cut. They're in the same category because the two are played by Brad Wringler ===Richard Lightsbury=== [[File:Puppets space quest review.jpg|right|frameless|143x143px]] One of the journalists for ''The City Tribune'' who reviewed the My Friendly Neighborhood show and three of the movies. At first he was positive about the franchise but as time went on he became more cynical, stating that in his review of ''Puppet Space Quest'' the morals are a childish view of how one can make the world better. ===Richie Bromine=== [[File:Richie Bromine.jpg|right|frameless|190x190px]] He was one if the human stars for the ''My Friendly Nighborhood''. He played the role of Stevie, he and Ricky the Sock helped to teach important lessons to the puppets as well as children by proxy. Him having a bigger dressing room than the rest may be a further emphasis on how he's the main star of the show. However, on August 26 1982, controversy stirred when [[Ray]] threw a clothing iron at Richie during a on-set conversation. He alleges that Al Getzwald and the puppets are crazy and no one takes him seriously because of his long time affiliation on the show. ===Shelly Pierson=== She's the singer and actress who originally sang ''Frieside Family'' from ''A'' ''Puppet Winter Song''. ===Talk show guest=== A woman in the talk show talks to the host off screen about her depression in the intro. She is played by Katie Thompson. ===Talk show host=== A man who is off screen who is talking to the guest about her depression in the intro. He is played by Frank Tipping. ===Tom Cardarson=== [[File:Tom Cardarson focus.jpg|right|frameless|118x118px]] He was an actor who played Captain Crocodile, the villain of ''Puppet Pirate's Cove''. His sea friends were the mice puppets which may explain why there's puppet mice all over the basement. ===Unknown woman=== [[File:Out_of_Bounds_portrait.png|right|frameless]] Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a unknown woman with an active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman herself is wearing a white tank top and has pigtail braids. It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game. 5fc99af973e8ecb202702b7490724a4bf4d6fbc7 List of Locations 0 513 814 2024-04-13T19:13:12Z Pastel Loca 53406325 made a starting list for the locations in-game. respective pages for each location will be made shortly wikitext text/x-wiki === There is a total of five unique locations in the game, the following is a list of such from first visited to last visited. === Parking area and Aviary Hotel Studio 4 Basement Studio offices The Park Studio 5 (secret room) Cardboard Penthouse Old underground studio (the Unfriendly Neighborhood) 6695fd1eacb02708a170cc987f9d10e769e7d906 816 814 2024-04-13T19:15:40Z Pastel Loca 53406325 minor correction about the number of locations wikitext text/x-wiki === There is a total of seven unique locations in the game, the following is a list of such from first visited to last visited. === Parking area and Aviary Hotel Studio 4 Basement Studio offices The Park Studio 5 (secret room) Cardboard Penthouse Old underground studio (the Unfriendly Neighborhood) f3a34670a801f035515f08f7fd86ea7ccdaadfd9 817 816 2024-04-13T19:16:07Z Pastel Loca 53406325 /* There is a total of seven unique locations in the game, the following is a list of such from first visited to last visited. */ wikitext text/x-wiki === There is a total of seven unique locations in the game, the following is a list of such from first visited to last visited. === * Parking area and Aviary * Hotel * Studio 4 * Basement * Studio offices * The Park * Studio 5 (secret room) * Cardboard Penthouse * Old underground studio (the Unfriendly Neighborhood) 587868ea2b436c457dacb33e7622754e1ba303f7 My Friendly Neighborhood Wiki 0 148 815 797 2024-04-13T19:14:56Z Pastel Loca 53406325 wikitext text/x-wiki <mainpage-leftcolumn-start /> <div align="center">'''Welcome to the...'''</div> [[File:Banner.webp|thumb]] <div align="center"><span style="text-transform:uppercase; font-size: 36px; color: #990">'''{{SITENAME}}'''</span></div> <div align="center" style="color: #990">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</div> <br style="clear:both"/> <!-- Wiki description --> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the wiki'''</span><br> This is a Fandom wiki about the game ''{{topic}}''. It plans to document all of the content from this game. </div> <br style="clear:both"/> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br> '''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]]) </div> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> <!-- Helpful links --> <div align="right" style="background:#8883;padding:1em;border-right:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br> *[[w:c:community:Help:Getting Started|Getting Started]] *[[w:c:community:Help:Contributing|How to Contribute]] *[[w:c:community:Help:Community Management|Managing your new community]] *[[w:c:community:Help:Contents|Guides]] *[[w:c:community:Help:Index|All Help articles]] </div> <mainpage-endcolumn /> '''<big>Navigation</big>''' [[Characters|List of Characters]] [[List of Locations]] [[Game Modes|Unlockable Game modes]] [[Neighborhorde]] [https://my-friendly-neighborhood.fandom.com/f Talk page] [[Category:{{SITENAME}}]] c72a161e64ee9ccfe2ff4469f3964aa425be78c6 File:ACTUAL Lilliana first appearance.jpg 6 181 818 217 2024-04-17T01:20:45Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:ACTUAL Lilliana first appearance.jpg]] wikitext text/x-wiki Lilliana in the Prop Department hunched over in the dark. This was taken in the game's free camera mode in friendly difficulty, this was taken in a angle that can't be done in-game normally without the mode turned on. d1f4a0e6b3b21f4ccb87271ef021c1727b4fb080 File:Reality TV star.jpg 6 514 819 2024-04-17T01:31:38Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Talk show host.jpg 6 515 820 2024-04-17T01:32:03Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Talk show guest.jpg 6 516 821 2024-04-17T01:32:35Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Parking lot.jpg 6 517 822 2024-04-17T01:33:01Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Gas tanks.jpg 6 518 823 2024-04-17T01:33:21Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Gas tanks 2.jpg 6 519 824 2024-04-17T01:33:35Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Billboard.jpg 6 520 825 2024-04-17T01:33:56Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:MFN attena.jpg 6 521 826 2024-04-17T01:34:13Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Outside of the gate.jpg 6 522 827 2024-04-17T01:34:31Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Basement entrance.jpg 6 523 828 2024-04-17T01:34:54Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 829 828 2024-04-17T01:35:48Z Pastel Loca 53406325 Pastel Loca uploaded a new version of [[File:Basement entrance.jpg]] wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Offices entrance.jpg 6 524 830 2024-04-17T01:36:25Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Park entrance.jpg 6 525 831 2024-04-17T01:36:58Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Hotel entrance.jpg 6 526 832 2024-04-17T01:37:21Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Aviary entrance.jpg 6 527 833 2024-04-17T01:37:40Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Studio 4 entrance.jpg 6 528 834 2024-04-17T01:37:58Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Studio 5 from outside.jpg 6 529 835 2024-04-17T01:38:18Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Chalk art 1.jpg 6 530 836 2024-04-17T01:38:40Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Chalk art 2.jpg 6 531 837 2024-04-17T01:38:58Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Parking lot signs.jpg 6 532 838 2024-04-17T01:39:22Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Inside Aviary (unloaded).jpg 6 533 839 2024-04-17T01:39:45Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Norman inside door.jpg 6 534 840 2024-04-17T01:40:01Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Norman loaded outside of the Studio 4 center house.jpg 6 535 841 2024-04-17T01:40:40Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Studio 4 entrance (night).jpg 6 536 842 2024-04-17T01:41:04Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Aviary entrance (night).jpg 6 537 843 2024-04-17T01:41:21Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Hotel entrance (night).jpg 6 538 844 2024-04-17T01:41:38Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Park entrance (night).jpg 6 539 845 2024-04-17T01:41:57Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Offices entrance (night).jpg 6 540 846 2024-04-17T01:42:13Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Basement entrance (night).jpg 6 541 847 2024-04-17T01:42:52Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Outside of the gate (night).jpg 6 542 848 2024-04-17T01:43:23Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:MFN attenae (night).jpg 6 543 849 2024-04-17T01:44:02Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Possibly Hank's last known spot.jpg 6 544 850 2024-04-17T01:47:09Z Pastel Loca 53406325 according to one of his notes it is implied that he went into the basement for one last weapon before the studio shuts down completely. His shoe being left here may indicate that this was his last place before his demise. wikitext text/x-wiki == Summary == according to one of his notes it is implied that he went into the basement for one last weapon before the studio shuts down completely. His shoe being left here may indicate that this was his last place before his demise. 20a8867a05e38d3175da77c2c0466022868cc0b2 File:Nikola Tesla.jpg 6 545 851 2024-04-17T01:47:31Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Julia.jpg 6 546 852 2024-04-17T01:47:52Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Note to Benny.jpg 6 547 853 2024-04-17T01:48:09Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Norman boat.jpg 6 548 854 2024-04-17T01:48:41Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Medallion (in invetory).jpg 6 549 855 2024-04-17T01:49:00Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Medallion (in the door).jpg 6 550 856 2024-04-17T01:49:23Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Aviary inside.jpg 6 551 857 2024-04-17T01:49:57Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Aviary loot.jpg 6 552 858 2024-04-17T01:50:13Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Aviary shudder door.jpg 6 553 859 2024-04-17T01:50:30Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Area on the other side of the Aviary door.jpg 6 554 860 2024-04-17T01:50:55Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Aviary giant nest.jpg 6 555 861 2024-04-17T01:51:27Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Parking lot (night).jpg 6 556 862 2024-04-17T01:51:42Z Pastel Loca 53406325 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Pearl the Bird 0 255 863 787 2024-04-17T01:53:29Z Pastel Loca 53406325 added an image wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=puppet bird|gender=female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. Pearl is based on Big Bird from Sesame Street. == Script featuring her == The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's X'ed out since the game's transcription doesn't count it. === Transcript === EXT. - MAIN STREET The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion. STEVIE: (standing up from a bench) Pearl, that wasn't nice! Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame. STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see? Pearl shakes her head timidly. STEVIE: Well, maybe this will make it clear... SONG: PUT ANOTHER BEFORE YOURSELF Put another before yourself. Before you go, see if someone needs help == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game) File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Aviary shudder door.jpg|Pearl's sihlouette on the Aviary shudder door File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game) File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl File:Pearl concept art.jpg|Pearl's concept art File:Pearl's house concept art.jpeg|Pearl's house concept art </gallery> [[Category:Puppets]] [[Category:Bosses]] 3b00a4a4a061f66e33422048846402a2a925b93a Miscellaneous characters 0 497 864 813 2024-04-17T02:02:29Z Pastel Loca 53406325 added images and made minor corrections wikitext text/x-wiki There are various miscellaneous characters, all of which are human, that helps with the worldbuilding of My Friendly Neighborhood. They can be found in notes, newspapes or even textures normally unable to be seen or read properly by the average player. ===Al Gertzwald=== [[File:Al Gertzwald.jpg|right|frameless]] Al Gertzwald is the creator of the My Friendly Neighborhood show (which was originally a public acess television show known as Ricky and Friends). He intended for the show to spread a message of friendliness and good samaritanism as well as implimenting said message towards the studio. The show rose in popularity but in the latter years, said popularity has been delclining due to post-war audience expectations, not abiding for what audiences wanted, the puppets not getting along with their human handlers, and the later movies failing at the box office. The show got cancelled in July of 1983 due to ''Puppet Winter Song'' failing at the box office. The last collectable note that can be obtained in-game after beating [[The Unfriendly Neighborhood Puppets|the Almagamuppet]] is what might be a script for the last episode of the show telling kids about how while there may be darkness and cruelty in the world they must remember that there's always at the very least, a glimmer of hope for a positive change. ===Alex Popoff=== Named after the game's actual composer, Alex Popoff is the songwriter for the show. He was such a great composer that he got his own recording studio in the Offices. In the later years of the show's run he struggled to get the star of ''Puppet Winter Song, Mark Wells, to sing Fireside family, a song Alex has already made that was originally sung by Shelly Pierson.'' ===Andy=== A friend of Alex who got kinda mad at Alex for having issues with getting Mark Wells to sing the song. He really only seems to exist to emphasize Alex's struggle with the song. ===All About Space Narrator=== A character that was cut from the radio and TV segments that was voiced by Gianni Matragrano. ===Barry Green=== He was the head of security for MFN Studios. He's one who created security measure which are the various puzzles found in-game. They were intended to keep the puppets away from areas and items they shouldn't even be around. He does shooting practice targeting the puppets which Julia joins in on sometimes. He's also the one who created the solvent for the jam that clogs up the elevator (which is a normal occurance in this world). ===Benny=== [[File:Note to Benny.jpg|right|frameless|75x75px]] Friend and coworker of Julia. He's always asked to walk her home around 6:30 due to rising violence and crime in the city. ===Claire=== [[File:Pool table note.jpg|right|frameless|90x90px]] A friend and coworker of Barry and Julia. Claire states that [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] won't allow for any other piece to be used for the board game. It seems that her note only exists to guide the player on what they need to do in order to solve a puzzle and activate the dormant Norman on the table. ===Cody Reader=== He was one of the directors for the show. He didn't really like ''Puppets in Space''. He may be named after the actual prop designer for the game. ===Danna Brandy=== She's the actress who played the villain of ''The Mystic Maze''. She was also the singer for the song ''Mystic Twist''.[[File:The Mystic Maze poster.jpg|frameless|120x120px]] ===Edmund Wyeth=== A structural artist that was commissioned by the City Construction Council to draw the Sunstreet Station. ===Emma Beth=== She's the actress who played the protagonist of ''The Mystic Maze''. She did a cover of the song ''Mystic Twist'' at some point. Al's secretary got a autograph from her which is left behind in her desk. ===Inventor/Janitor Hank=== [[File:Possibly Hank's last known spot.jpg|right|frameless|223x223px]] Inventor hank is a janitor at the studio who created the [[weapons]] used in-game on the side It's implied that these weapons were originally used for special effects purposes and Barry's target practice which may be a good excuse as to why there's ammo and grenades left behind the studio as well as the weapons themselves. He may have gotton a promotion to be the head prop artist of ''The'' ''Mystic Maze'' which can explain the The Mystic’s Eye’ Puzzle Dial's existence. Around the time of ''Puppet Winter Song'' failing at the box office He had the foresight to ''pack everything and leave his job for either a new one or retirement. However, h''e may have had the unfortunate fate of falling down the stairs in the basement since only his shoe remains there. ===Henry H.=== An employee who's written on the bathroom stalls stating that he is awesome. [[File:Henry H is awesome writing.jpg|frameless|153x153px]] ===Jerry Love=== He's the main star of the movie ''Puppet Pirate's Cove'', he played a young lad named Clarke. In the movie, he and [[Ricky]] search for treasure but the ship is taken over by Captain Crocodile. Before his role in themovie he was from the in-game show Everyone, it had a large fanbase but sadly it was cancelled by Lawrence Blacksole, the Vice President of the City Network, for low ratings on the first day of his job. ===Johnson Elvis=== He was a celebrity singer who sang ''Close is not so far''. ''He is most likely the Elvis Presley equivalent in the game.'' ===Julia=== [[File:Julia.jpg|right|frameless|153x153px]] She was the one who always asked Benny to walk her home around 6:30 which is when Al lets her go for the night. As the city got more violent after a mugging incident she sometimes felt like the MFN Studio was the only place that was safe before the studio shutdown. On her note about the city's state she leaves a heart which may indicate that she had a crush on Benny though it is uncertain whether or not he reciprocates those same feelings. She was also the one to suggest to Hank that the Punctuation should be called the Interrobang. ===Lawrence Blacksole=== He was the Vice President of Programming for the City Network Broadcasting Group who was the former marketing executive for the company. On his first day he cancelled 30 shows due to poor ratings (including ''Everyone and Cowboy Danger''. When he cancelled My Friendly Neighborhood due to poor ratings he claimed that the puppets there are property of the network which led to the puppets inside being abandoned. ===Mark Wells=== [[File:Puppet winter song.jpeg|right|frameless|112x112px]] He's the main star of the movie ''Puppet Winter Song'', He refused to pick up calls regarding him singing ''Fireside Family'' again. After the failiure of the movie and contriversy surrounding the incident with Richie Brown, he didn't want to be associated with the show anymore. ===Nikola Tesla=== [[File:Nikola Tesla.jpg|right|frameless|146x146px]] To be very brief, Nikola was a Famous Serbian American inventor born in 1856. He was a electrical engineer, mechanical engineer, and futurist. He was best known for his contributions to the design of the modern alternating current (AC) electricity supply system. There is a poster of him with a pretty cool design with the poster also saying 'Cool guy'. ===Peter=== He's a filmmaker or editor that may have left behind a rejected film reel in the basement bathrooms. ===Phill=== [[File:Phill's note.jpg|right|frameless|100x100px]] One of the projectionists for the Offices Theatre. He wrote notes on his thoughts on the movies. An example of one is how he really didn't like ''Puppets in Space''. ===Radio DJ/Reality Star=== [[File:Reality TV star.jpg|right|frameless]] The reality star who shows up at the beginning explains how he moved on from his Ex-wife for a brief moment before the channel changes. There was a DJ that was going to be in a track in the game before it got cut. They're in the same category because the two are played by Brad Wringler ===Richard Lightsbury=== [[File:Puppets space quest review.jpg|right|frameless|143x143px]] One of the journalists for ''The City Tribune'' who reviewed the My Friendly Neighborhood show and three of the movies. At first he was positive about the franchise but as time went on he became more cynical, stating that in his review of ''Puppet Space Quest'' the morals are a childish view of how one can make the world better. ===Richie Bromine=== [[File:Richie Bromine.jpg|right|frameless|190x190px]] He was one if the human stars for the ''My Friendly Nighborhood''. He played the role of Stevie, he and Ricky the Sock helped to teach important lessons to the puppets as well as children by proxy. Him having a bigger dressing room than the rest may be a further emphasis on how he's the main star of the show. However, on August 26 1982, controversy stirred when [[Ray]] threw a clothing iron at Richie during a on-set conversation. He alleges that Al Getzwald and the puppets are crazy and no one takes him seriously because of his long time affiliation on the show. ===Shelly Pierson=== She's the singer and actress who originally sang ''Frieside Family'' from ''A'' ''Puppet Winter Song''. ===Talk show guest=== [[File:Talk show guest.jpg|right|frameless|108x108px]] A woman in the talk show talks to the host off screen about her depression in the intro. She is played by Katie Thompson. ===Talk show host=== [[File:Talk show host.jpg|right|frameless|112x112px]] A man who is off screen who is talking to the guest about her depression in the intro. He is played by Frank Tipping. ===Tom Cardarson=== [[File:Tom Cardarson focus.jpg|right|frameless|118x118px]] He was an actor who played Captain Crocodile, the villain of ''Puppet Pirate's Cove''. His sea friends were the mice puppets which may explain why there's puppet mice all over the basement. ===Unknown woman=== [[File:Out_of_Bounds_portrait.png|right|frameless]] Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a unknown woman with an active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman herself is wearing a white tank top and has pigtail braids. It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game. 5bfd9f1cd8316c4bd573a3c28a43f523cc922571 File:Machine in Aviary.jpg 6 557 865 2024-04-17T02:34:00Z Pastel Loca 53406325 wikitext text/x-wiki I don't know what it's actually called in the game. 8dc68edeeb8d1af6e3ec7c6c2587296ece066c9c Parking area and Aviary 0 558 866 2024-04-17T02:47:44Z Pastel Loca 53406325 created the page for the Parking area and Aviary wikitext text/x-wiki The following page describes two locations due to how there isn't enough information on both to justify individual pages for each. == Parking area == [[File:Parking lot.jpg|right|frameless]] The Parking area of the studio is the first playable area in the game after the intro cutscene. It has entrances for the Hotel, Aviary, Studio 4, Offices, The Park, and The Basement. This area has less things to do since it acts as a sort of hub area of the game. === Out of Bounds secrets === * A [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] in agony can be found underneath the map of the Parking area that dissapears at night. * A billboard for a business with graffiti over it displaying Slime Kings (along with other writings) * Gas pumps that feature Dread XP along with graffiti == Aviary == [[File:Aviary inside.jpg|right|frameless|225x225px]] The Aviary is an optional area that can be unlocked from getting the two mediallions, one from the Hotel and a another from a Basement storage case after getting the Green Triangle key from the Park greenhouse. This location is not necessary for beating the game unless you're going for the best ending. In order to do that you have to unlock the shudder door by switching on one of the switches on the stairs so you can have acess to the area where the Dog food is at, sitting on top of a bench with a lamppost lit underneath it. There is also a fenced shelf that contains 5 Sternographer magazines, 6 Novelist shells, 3 Punctuations, 2 Duct Tapes, and 2 Health-O-Lax. There is also a machine that converts a full Sternographer magazine into a Punctuation. At the center of ther place is a giant nest filled with sticks, a couple of flowers, and various Objects that I'm sure is not supposed to be in a nest. Due to the nest's size and the size of the shudder door straight ahead of said nest, this may be where [[Pearl the Bird|Pearl]] sleeps in for the night along with the birds that also live there. == Gallery == <gallery> File:Parking lot (night).jpg|Parking area (night (unloaded while inside Aviary)) File:Parking lot signs.jpg File:Hotel entrance.jpg|Hotel entrance File:Hotel entrance (night).jpg|Hotel entrance (night) File:Aviary entrance.jpg|Aviary entrance File:Aviary entrance (night).jpg|Aviary entrance (night) File:Park entrance.jpg|Park entrance File:Park entrance (night).jpg|Park entrance (night) File:Offices entrance.jpg|Office entrance File:Offices entrance (night).jpg|Office entrance (night) File:Basement entrance.jpg|Basement Entrance File:Basement entrance (night).jpg|Basement Entrance (night) File:Studio 4 entrance.jpg|Studio 4 entrance File:Studio 4 entrance (night).jpg|Studio 4 entrance (night) File:Inside Aviary (unloaded).jpg|Inside Aviary (unloaded) File:Aviary loot.jpg File:Aviary shudder door.jpg|the shudder door in the Aviary File:Aviary giant nest.jpg|Giant bird nest in the Aviary File:Machine in Aviary.jpg|Sternographer magazine to Punctuation machine File:Area on the other side of the Aviary door.jpg|Area where you can get the Dog food in </gallery> e0c49f7745ac86dcb256b21798155e9612205350 List of Locations 0 513 867 817 2024-04-17T02:48:06Z Pastel Loca 53406325 added a link to the new page wikitext text/x-wiki === There is a total of seven unique locations in the game, the following is a list of such from first visited to last visited. === * [[Parking area and Aviary]] * Hotel * Studio 4 * Basement * Studio offices * The Park * Studio 5 (secret room) * Cardboard Penthouse * Old underground studio (the Unfriendly Neighborhood) 20a8795609a6aa21bbcb8be106c4157627702df5 MediaWiki:Common.css 8 559 868 2024-05-07T00:46:30Z Napne 55030774 Created page with "@import url('https://fonts.googleapis.com/css2?family=Comfortaa&display=swap'); 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It plans to document all of the content from this game. </div> <br style="clear:both"/> <div align="left" style="background:#8883;padding:1em;border-left:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''About the game'''</span><br> '''''{{topic}}''''' is a survival horror video game created by John and Evan Szymanski and released by DreadXP. On July 18, 2023, it was made officially available on Steam for Microsoft Windows. ([[{{topic}}|Read more...]]) </div> <mainpage-endcolumn /> <mainpage-rightcolumn-start /> <!-- Helpful links --> <div align="right" style="background:#8883;padding:1em;border-right:5px solid #990"> <span style="text-transform:uppercase;font-size:24px;color:#990">'''Helpful links'''</span><br> *[[w:c:community:Help:Getting Started|Getting Started]] *[[w:c:community:Help:Contributing|How to Contribute]] *[[w:c:community:Help:Community Management|Managing your new community]] *[[w:c:community:Help:Contents|Guides]] *[[w:c:community:Help:Index|All Help articles]] </div> <mainpage-endcolumn /> '''<big>Navigation</big>''' [[Characters|List of Characters]] [[List of Locations]] [[Game Modes|Unlockable Game modes]] [[Neighborhorde]] [https://my-friendly-neighborhood.fandom.com/f Talk page] [[Category:{{SITENAME}}]] c72a161e64ee9ccfe2ff4469f3964aa425be78c6 Template:Admin 10 560 872 2024-05-07T01:28:48Z Napne 55030774 Created page with "https://static.wikia.nocookie.net/central/images/1/12/Badge-Admin.svg" wikitext text/x-wiki https://static.wikia.nocookie.net/central/images/1/12/Badge-Admin.svg b1c46b54919ae3624b8ee74cdadc9f9e5a1ff150 873 872 2024-05-07T01:31:02Z Napne 55030774 wikitext text/x-wiki <div class="no-bold-link" style="border:4px solid #ffd000; background:#002f5900; padding:2px 8px; width:80%; margin:0 auto 10px auto; text-align:center;"> <div style="float: left; padding: 10px;">https://vignette.wikia.nocookie.net/central/images/1/12/Badge-Admin.svg/revision/latest/scale-to-width-down/80</div> <span style="font-size:150%;">'''Administrator'''</span><hr> <p style="overflow:hidden;">{{BASEPAGENAME}} is an '''[[Special:ListAdmins|Administrator]]''' on the {{SITENAME}}.</p> </div> <includeonly>[[Category:Wiki Staff]]</includeonly> af4cca996698a6f4094aba13f9660b393def70d8 875 873 2024-05-07T01:36:26Z Napne 55030774 Protected "[[Template:Admin]]": Someone or another user who is not an administrator but uses this script/template will immediately have their account blocked randomly. 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Call me Napne lol.|favorites='''Murder Drones''', '''Vita Carnis''', '''Fpe''' (Fundamental Paper Education), '''DHMIS''' (Dont hug me im scared), etc.|only=Robot/Humanoid/Human|portrayedby=|fullname=Napne|aliases=*Murder Drones *Fpe *DHMIS *Vita Carnis *My Friendly Neighborhood *Digital Circus *Cookie run & Cookie run kingdom|birthDate=3/16/2001|birthPlace=|international=|gender=Girl/Woman|height=5.5 ft|weight=71 kg (157 lbs)|eyes=Purple|species=Human|bio=Hi, Im '''Napne''' A.K.A '''Uzi'''. I am a {{SITENAME}} administrator who acts as a new admin who wants to serve and adopt a wiki. <br> According to my presentation, I can also answer your comments on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall] !!|Status=<span style="color: #79ff12;">Active</span>|affiliation=*Murder Drones *Vita Carnis *Fpe *Regretevator|likes=*Draw *Coding *Programmer *Creativity *Photography *Helps users|dislikes=*Home and school work *Lazy *Super busy *Ignores user requests but rarely|relatives=Murder Drones}} d2e80ac3b1a88160628946a86b3f034371ed21e3 892 891 2024-05-07T02:42:54Z Napne 55030774 wikitext text/x-wiki {{Admin}}{{Napne Infobox Characther|name=Napne|image=Uzi.jpg|imagecaption=This is me, Im applying as Uzi. Call me Napne lol.|favorites='''Murder Drones''', '''Vita Carnis''', '''Fpe''' (Fundamental Paper Education), '''DHMIS''' (Dont hug me im scared), etc.|only=Robot/Humanoid/Human|portrayedby=|fullname=Napne|aliases=*Murder Drones *Fpe *DHMIS *Vita Carnis *My Friendly Neighborhood *Digital Circus *Cookie run & Cookie run kingdom|birthDate=3/16/2001|birthPlace=|international=|gender=Girl/Woman|height=5.5 ft|weight=71 kg (157 lbs)|eyes=Purple|species=Human|bio=Hi, Im '''Napne''' A.K.A '''Uzi'''. I am a {{SITENAME}} administrator who acts as a new admin who wants to serve and adopt a wiki. <br> According to my presentation, I can also answer your comments on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall] !!|Status=<span style="color: #79ff12;">Active</span>|affiliation=*Murder Drones *Vita Carnis *Fpe *Regretevator|likes=*Draw *Coding *Programmer *Creativity *Photography *Helps users|dislikes=*Home and school work *Lazy *Super busy *Ignores user requests but rarely|relatives=Murder Drones}} Hi, my name is Napne or my alias is Uzi. I'm glad to meet you and other users! I'm too little friendly with other users but if I have time, I have many wikis where I apply as an admin and develop small fandom communities. fce07e240ef5eaa4a7f44e52efe4fde7c1db6073 893 892 2024-05-07T02:50:04Z Napne 55030774 wikitext text/x-wiki {{Admin}}{{Napne Infobox Characther|name=Napne|image=Uzi.jpg|imagecaption=This is me, Im applying as Uzi. Call me Napne lol.|favorites='''Murder Drones''', '''Vita Carnis''', '''Fpe''' (Fundamental Paper Education), '''DHMIS''' (Dont hug me im scared), etc.|only=Robot/Humanoid/Human|portrayedby=|fullname=Napne|aliases=*Murder Drones *Fpe *DHMIS *Vita Carnis *My Friendly Neighborhood *Digital Circus *Cookie run & Cookie run kingdom|birthDate=3/16/2001|birthPlace=|international=|gender=Girl/Woman|height=5.5 ft|weight=71 kg (157 lbs)|eyes=Purple|species=Human|bio=Hi, Im '''Napne''' A.K.A '''Uzi'''. I am a {{SITENAME}} administrator who acts as a new admin who wants to serve and adopt a wiki. <br> According to my presentation, I can also answer your comments on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall] !!|Status=<span style="color: #79ff12;">Active</span>|affiliation=*Murder Drones *Vita Carnis *Fpe *Regretevator|likes=*Draw *Coding *Programmer *Creativity *Photography *Helps users|dislikes=*Home and school work *Lazy *Super busy *Ignores user requests but rarely|relatives=Murder Drones}} <br> Hi, my name is '''Napne''' or my alias is '''Uzi'''. Im glad to meet you and other users! Im too little friendly with other users but if I have time, I have many wikis where I apply as an admin and develop small fandom communities. Some users are a bit mistaken if I am a foreigner but I still contribute with bureaucrat users to consider their wiki. Without beating around the bush. Im also more active if I act as an Admin, but at least I'm more semi-active because my work is too hard lol. My Favorite Fandom is: *Murder Drones *Fpe *Vita Carnis *Doctor Nowhere *DHMIS I rarely answer on my message wall, but if you want to ask a question, please leave a message to me on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall]. 98f683bd833445e6b3c692a417fb7204406e8a8f Template:Napne Infobox Characther 10 562 877 2024-05-07T01:49:49Z Napne 55030774 Created page with "<includeonly> <infobox> <group> <header source="header1">Section Header</header> <image source="image1"> <caption source="caption-image1"/> </image> <data source="anime_favorites"> <label>Anime Favorites</label> </data> </group> <group> <header source="header3">Section Header</header> <data source="row2"/> <data source="row3"/> <data source="row4"/> <data source="row5"/> <data source="row6"/> <data source=..." wikitext text/x-wiki <includeonly> <infobox> <group> <header source="header1">Section Header</header> <image source="image1"> <caption source="caption-image1"/> </image> <data source="anime_favorites"> <label>Anime Favorites</label> </data> </group> <group> <header source="header3">Section Header</header> <data source="row2"/> <data source="row3"/> <data source="row4"/> <data source="row5"/> <data source="row6"/> <data source="row7"/> </group> </infobox> </includeonly> <noinclude> Example usage: {{Napne Infobox Characther | image1=Example.jpg | caption-image1=Example | anime_favorites=Example | row2=Example | row3=Example | row4=Example | row5=Example | row6=Example | row7=Example}} <pre> {{Napne Infobox Characther | image1=Example.jpg | caption-image1=Example | anime_favorites=Example | row2=Example | row3=Example | row4=Example | row5=Example | row6=Example | row7=Example}} </pre> <templatedata> {"params":{"image1":{"suggested":true},"caption-image1":{"suggested":true},"anime_favorites":{"suggested":true},"row2":{"suggested":true},"row3":{"suggested":true},"row4":{"suggested":true},"row5":{"suggested":true},"row6":{"suggested":true},"row7":{"suggested":true}},"sets":[],"maps":{}} </templatedata> </noinclude> d06b7d081b103fa1b00975c7668e30f962fb9371 878 877 2024-05-07T01:54:39Z Napne 55030774 wikitext text/x-wiki <includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65"> {{#ifeq:{{PAGENAME}}|Serial Designation V| <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group collapse="open"> <header>Background information</header> <group layout="horizontal"> <data source="favorites"><label>Favorites Movie</label></data> </group> <group layout="horizontal"> <data source="only"><label>Only appearance</label></data> </group> <group layout="horizontal"> <data source="other"><label>Other appearances</label></data> </group> <group> <data source="portrayedby"><label>Voice</label></data> <data source="international"><label>Other language voices</label></data> </group> </group> <group collapse="open"> <header>Character information</header> <group> <data source="fullname"><label>Full name</label></data> <data source="aliases"><label>Aliases</label></data> </group> <group layout="horizontal"> <data source="birthDate"><label>Date of birth</label></data> <data source="birthPlace"><label>Place of birth</label></data> </group> <group layout="horizontal"> <data source="deathDate"><label>Date of death</label></data> <data source="deathPlace"><label>Place of death</label></data> </group> <group> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> <data source="occupation"><label>Occupation</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="relatives"><label>Relatives</label></data> <data source="friends"><label>Friends</label></data> <data source="marital"><label>Marital status</label></data> <data><label>Status</label><default>Unknown</default></data> </group> </group> <group collapse="open"> <header>Other information</header> <data source="likes"><label>Likes</label></data> <data source="dislikes"><label>Dislikes</label></data> </group> </infobox> | <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group collapse="open"> <header>Background information</header> <group layout="horizontal"> <data source="favorites"><label>Favorites Movie</label></data> </group> <group layout="horizontal"> <data source="only"><label>Only appearance</label></data> </group> <group layout="horizontal"> <data source="other"><label>Other appearances</label></data> </group> <group> <data source="portrayedby"><label>Voice</label></data> <data source="international"><label>Other language voices</label></data> </group> </group> <group collapse="open"> <header>Character information</header> <group> <data source="fullname"><label>Full name</label></data> <data source="aliases"><label>Aliases</label></data> </group> <group layout="horizontal"> <data source="birthDate"><label>Date of birth</label></data> <data source="birthPlace"><label>Place of birth</label></data> </group> <group layout="horizontal"> <data source="deathDate"><label>Date of death</label></data> <data source="deathPlace"><label>Place of death</label></data> </group> <group> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> <data source="occupation"><label>Occupation</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="relatives"><label>Relatives</label></data> <data source="friends"><label>Friends</label></data> <data source="marital"><label>Marital status</label></data> <data source="Status"><label>Status</label></data> </group> </group> <group collapse="open"> <header>Other information</header> <data source="likes"><label>Likes</label></data> <data source="dislikes"><label>Dislikes</label></data> </group> </infobox>}} </div>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude> 44c43d27db6aed26089a6d6500d91807b5284e68 881 878 2024-05-07T01:56:50Z Napne 55030774 Protected "[[Template:Napne Infobox Characther]]": Credit by Murder Drones Wiki ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] wikitext text/x-wiki <includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65"> {{#ifeq:{{PAGENAME}}|Serial Designation V| <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group collapse="open"> <header>Background information</header> <group layout="horizontal"> <data source="favorites"><label>Favorites Movie</label></data> </group> <group layout="horizontal"> <data source="only"><label>Only appearance</label></data> </group> <group layout="horizontal"> <data source="other"><label>Other appearances</label></data> </group> <group> <data source="portrayedby"><label>Voice</label></data> <data source="international"><label>Other language voices</label></data> </group> </group> <group collapse="open"> <header>Character information</header> <group> <data source="fullname"><label>Full name</label></data> <data source="aliases"><label>Aliases</label></data> </group> <group layout="horizontal"> <data source="birthDate"><label>Date of birth</label></data> <data source="birthPlace"><label>Place of birth</label></data> </group> <group layout="horizontal"> <data source="deathDate"><label>Date of death</label></data> <data source="deathPlace"><label>Place of death</label></data> </group> <group> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> <data source="occupation"><label>Occupation</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="relatives"><label>Relatives</label></data> <data source="friends"><label>Friends</label></data> <data source="marital"><label>Marital status</label></data> <data><label>Status</label><default>Unknown</default></data> </group> </group> <group collapse="open"> <header>Other information</header> <data source="likes"><label>Likes</label></data> <data source="dislikes"><label>Dislikes</label></data> </group> </infobox> | <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group collapse="open"> <header>Background information</header> <group layout="horizontal"> <data source="favorites"><label>Favorites Movie</label></data> </group> <group layout="horizontal"> <data source="only"><label>Only appearance</label></data> </group> <group layout="horizontal"> <data source="other"><label>Other appearances</label></data> </group> <group> <data source="portrayedby"><label>Voice</label></data> <data source="international"><label>Other language voices</label></data> </group> </group> <group collapse="open"> <header>Character information</header> <group> <data source="fullname"><label>Full name</label></data> <data source="aliases"><label>Aliases</label></data> </group> <group layout="horizontal"> <data source="birthDate"><label>Date of birth</label></data> <data source="birthPlace"><label>Place of birth</label></data> </group> <group layout="horizontal"> <data source="deathDate"><label>Date of death</label></data> <data source="deathPlace"><label>Place of death</label></data> </group> <group> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> <data source="occupation"><label>Occupation</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="relatives"><label>Relatives</label></data> <data source="friends"><label>Friends</label></data> <data source="marital"><label>Marital status</label></data> <data source="Status"><label>Status</label></data> </group> </group> <group collapse="open"> <header>Other information</header> <data source="likes"><label>Likes</label></data> <data source="dislikes"><label>Dislikes</label></data> </group> </infobox>}} </div>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude> 44c43d27db6aed26089a6d6500d91807b5284e68 883 881 2024-05-07T02:11:55Z Napne 55030774 wikitext text/x-wiki <includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65"> {{#ifeq:{{PAGENAME}}|Serial Designation V| <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group collapse="open"> <header>Background information</header> <group layout="horizontal"> <data source="favorites"><label>Favorites Movie</label></data> </group> <group layout="horizontal"> <data source="only"><label>Only appearance</label></data> </group> <group layout="horizontal"> <data source="other"><label>Other appearances</label></data> </group> <group> <data source="portrayedby"><label>Voice</label></data> <data source="international"><label>Other language voices</label></data> </group> </group> <group collapse="open"> <header>Character information</header> <group> <data source="fullname"><label>Full name</label></data> <data source="aliases"><label>Aliases</label></data> </group> <group> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> <data source="occupation"><label>Occupation</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="relatives"><label>Relatives</label></data> <data source="friends"><label>Friends</label></data> <data><label>Status</label><default>Unknown</default></data> </group> </group> <group collapse="open"> <header>Other information</header> <data source="likes"><label>Likes</label></data> <data source="dislikes"><label>Dislikes</label></data> </group> </infobox> | <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group collapse="open"> <header>Background information</header> <group layout="horizontal"> <data source="favorites"><label>Favorites Movie</label></data> </group> <group layout="horizontal"> <data source="only"><label>Only appearance</label></data> </group> <group layout="horizontal"> <data source="other"><label>Other appearances</label></data> </group> </group> <group collapse="open"> <header>Character information</header> <group> <data source="fullname"><label>Full name</label></data> <data source="aliases"><label>Aliases</label></data> </group> <group> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> <data source="occupation"><label>Occupation</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="relatives"><label>Relatives</label></data> <data source="friends"><label>Friends</label></data> <data source="Status"><label>Status</label></data> </group> </group> <group collapse="open"> <header>Other information</header> <data source="likes"><label>Likes</label></data> <data source="dislikes"><label>Dislikes</label></data> </group> </infobox>}} </div>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude> 2abf2baea0eb879fe611354cf17a022fb475137c 885 883 2024-05-07T02:22:19Z Napne 55030774 wikitext text/x-wiki <includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65"> {{#ifeq:{{PAGENAME}}|Serial Designation V| <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group collapse="open"> <header>Background information</header> <group layout="horizontal"> <data source="favorites"><label>Favorites Movie</label></data> </group> <group layout="horizontal"> <data source="only"><label>Only appearance</label></data> </group> <group layout="horizontal"> <data source="bio"><label>Bio</label></data> </group> </group> <group collapse="open"> <header>Character information</header> <group> <data source="fullname"><label>Full name</label></data> <data source="aliases"><label>Aliases</label></data> </group> <group> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> <data source="occupation"><label>Occupation</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="relatives"><label>Relatives</label></data> <data source="friends"><label>Friends</label></data> <data><label>Status</label><default>Unknown</default></data> </group> </group> <group collapse="open"> <header>Other information</header> <data source="likes"><label>Likes</label></data> <data source="dislikes"><label>Dislikes</label></data> </group> </infobox> | <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group collapse="open"> <header>Background information</header> <group layout="horizontal"> <data source="favorites"><label>Favorites Movie</label></data> </group> <group layout="horizontal"> <data source="only"><label>Only appearance</label></data> </group> <group layout="horizontal"> <data source="bio"><label>Bio</label></data> </group> </group> <group collapse="open"> <header>Character information</header> <group> <data source="fullname"><label>Full name</label></data> <data source="aliases"><label>Aliases</label></data> </group> <group> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> <data source="occupation"><label>Occupation</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="relatives"><label>Relatives</label></data> <data source="friends"><label>Friends</label></data> <data source="Status"><label>Status</label></data> </group> </group> <group collapse="open"> <header>Other information</header> <data source="likes"><label>Likes</label></data> <data source="dislikes"><label>Dislikes</label></data> </group> </infobox>}} </div>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude> d62a8b331fe13444fd32e94d6e02d7ea16619725 Template:Napne Infobox Characther/doc 10 563 879 2024-05-07T01:55:47Z Napne 55030774 Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Character | BGColor = | FontColor = | name = | image = | imagecaption = | debut = | last = | only = | other = | portrayedby = | intern..." wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Character | BGColor = | FontColor = | name = | image = | imagecaption = | debut = | last = | only = | other = | portrayedby = | international = | fullname = | aliases = | birthDate = | birthPlace = | deathDate = | deathPlace = | species = | gender = | height = | weight = | eyes = | occupation = | affiliation = | relatives = | friends = | marital = | Status = | likes = | dislikes = }} </pre> == Sample output == {{Character | BGColor = #00FFF0 | FontColor = #FF0000 | name = This is a test | image = Wiki.png | imagecaption = This is a test | debut = This is a test | last = This is a test | only = This is a test | other = This is a test | portrayedby = This is a test | international = {{AUS}} This is a test | fullname = This is a test | aliases = This is a test | birthDate = This is a test | birthPlace = This is a test | deathDate = This is a test | deathPlace = This is a test | species = This is a test | gender = This is a test | height = This is a test | weight = This is a test | eyes = This is a test | occupation = This is a test | affiliation = This is a test | relatives = This is a test | friends = This is a test | marital = This is a test | Status = This is a test | likes = This is a test | dislikes = This is a test }} <pre> {{Character | BGColor = #00FFF0 | FontColor = #FF0000 | name = This is a test | image = Wiki.png | imagecaption = This is a test | debut = This is a test | last = This is a test | only = This is a test | other = This is a test | portrayedby = This is a test | international = {{AUS}} This is a test | fullname = This is a test | aliases = This is a test | birthDate = This is a test | birthPlace = This is a test | deathDate = This is a test | deathPlace = This is a test | species = This is a test | gender = This is a test | height = This is a test | weight = This is a test | eyes = This is a test | occupation = This is a test | affiliation = This is a test | relatives = This is a test | friends = This is a test | marital = This is a test | Status = This is a test | likes = This is a test | dislikes = This is a test }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> ce2ac270c1cf2fdc8d7649050726b60ef320b992 880 879 2024-05-07T01:56:22Z Napne 55030774 Protected "[[Template:Napne Infobox Characther/doc]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Character | BGColor = | FontColor = | name = | image = | imagecaption = | debut = | last = | only = | other = | portrayedby = | international = | fullname = | aliases = | birthDate = | birthPlace = | deathDate = | deathPlace = | species = | gender = | height = | weight = | eyes = | occupation = | affiliation = | relatives = | friends = | marital = | Status = | likes = | dislikes = }} </pre> == Sample output == {{Character | BGColor = #00FFF0 | FontColor = #FF0000 | name = This is a test | image = Wiki.png | imagecaption = This is a test | debut = This is a test | last = This is a test | only = This is a test | other = This is a test | portrayedby = This is a test | international = {{AUS}} This is a test | fullname = This is a test | aliases = This is a test | birthDate = This is a test | birthPlace = This is a test | deathDate = This is a test | deathPlace = This is a test | species = This is a test | gender = This is a test | height = This is a test | weight = This is a test | eyes = This is a test | occupation = This is a test | affiliation = This is a test | relatives = This is a test | friends = This is a test | marital = This is a test | Status = This is a test | likes = This is a test | dislikes = This is a test }} <pre> {{Character | BGColor = #00FFF0 | FontColor = #FF0000 | name = This is a test | image = Wiki.png | imagecaption = This is a test | debut = This is a test | last = This is a test | only = This is a test | other = This is a test | portrayedby = This is a test | international = {{AUS}} This is a test | fullname = This is a test | aliases = This is a test | birthDate = This is a test | birthPlace = This is a test | deathDate = This is a test | deathPlace = This is a test | species = This is a test | gender = This is a test | height = This is a test | weight = This is a test | eyes = This is a test | occupation = This is a test | affiliation = This is a test | relatives = This is a test | friends = This is a test | marital = This is a test | Status = This is a test | likes = This is a test | dislikes = This is a test }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> ce2ac270c1cf2fdc8d7649050726b60ef320b992 887 880 2024-05-07T02:25:08Z Napne 55030774 wikitext text/x-wiki == Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]]. == Syntax == <pre> {{Character | BGColor = | FontColor = | name = | image = | imagecaption = | debut = | last = | only = | bio = | portrayedby = | international = | fullname = | aliases = | species = | gender = | height = | weight = | eyes = | occupation = | affiliation = | relatives = | friends = | Status = | likes = | dislikes = }} </pre> == Sample output == {{Character | BGColor = #00FFF0 | FontColor = #FF0000 | name = This is a test | image = Wiki.png | imagecaption = This is a test | debut = This is a test | last = This is a test | only = This is a test | other = This is a test | portrayedby = This is a test | international = {{AUS}} This is a test | fullname = This is a test | Aliases = This is a test | species = This is a test | gender = This is a test | height = This is a test | weight = This is a test | eyes = This is a test | occupation = This is a test | affiliation = This is a test | relatives = This is a test | friends = This is a test | Status = This is a test | likes = This is a test | dislikes = This is a test }} <pre> {{Character | BGColor = #00FFF0 | FontColor = #FF0000 | name = This is a test | image = Wiki.png | imagecaption = This is a test | last = This is a test | only = This is a test | bio = This is a test | international = {{AUS}} This is a test | fullname = This is a test | aliases = This is a test | species = This is a test | gender = This is a test | height = This is a test | weight = This is a test | eyes = This is a test | occupation = This is a test | affiliation = This is a test | relatives = This is a test | friends = This is a test | Status = This is a test | likes = This is a test | dislikes = This is a test }} </pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude> 7b7391c1b3a452cb899c62455ffec2a5ec06b92a File:Uzi.jpg 6 564 882 2024-05-07T01:57:56Z Napne 55030774 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:Userbox 10 565 894 2024-05-07T03:05:09Z Napne 55030774 Created page with "{| cellspacing="0" style="width: 238px; border:1px {{{border|solid black}}}; background:{{{bg|white}}};" | style="width: 80px; height: 40px; background:{{{image bg|#FFFFFF}}}; text-align: center; font-size:14pt; color:{{{image text|White}}};" | {{{image|[[File:Uzi and N promotional art.png|80px|link=]]}}} | style="font-size:8pt; padding: 4pt; line-height: 1.25em; color:{{{text color|Black}}};" |{{{text|This is a '''userbox'''.}}} |} <noinclude> [[Category:Templates]] C..." wikitext text/x-wiki {| cellspacing="0" style="width: 238px; border:1px {{{border|solid black}}}; background:{{{bg|white}}};" | style="width: 80px; height: 40px; background:{{{image bg|#FFFFFF}}}; text-align: center; font-size:14pt; color:{{{image text|White}}};" | {{{image|[[File:Uzi and N promotional art.png|80px|link=]]}}} | style="font-size:8pt; padding: 4pt; line-height: 1.25em; color:{{{text color|Black}}};" |{{{text|This is a '''userbox'''.}}} |} <noinclude> [[Category:Templates]] [[Category:Userboxes]] {{Documentation}} </noinclude> b7fa8a1fea99256d4f64ad629014e0a2fc254313 895 894 2024-05-07T03:05:27Z Napne 55030774 Napne moved page [[Template:User Norman]] to [[Template:Userbox]] wikitext text/x-wiki {| cellspacing="0" style="width: 238px; border:1px {{{border|solid black}}}; background:{{{bg|white}}};" | style="width: 80px; height: 40px; background:{{{image bg|#FFFFFF}}}; text-align: center; font-size:14pt; color:{{{image text|White}}};" | {{{image|[[File:Uzi and N promotional art.png|80px|link=]]}}} | style="font-size:8pt; padding: 4pt; line-height: 1.25em; color:{{{text color|Black}}};" |{{{text|This is a '''userbox'''.}}} |} <noinclude> [[Category:Templates]] [[Category:Userboxes]] {{Documentation}} </noinclude> b7fa8a1fea99256d4f64ad629014e0a2fc254313 899 895 2024-05-07T03:07:15Z Napne 55030774 Protected "[[Template:Userbox]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] wikitext text/x-wiki {| cellspacing="0" style="width: 238px; border:1px {{{border|solid black}}}; background:{{{bg|white}}};" | style="width: 80px; height: 40px; background:{{{image bg|#FFFFFF}}}; text-align: center; font-size:14pt; color:{{{image text|White}}};" | {{{image|[[File:Uzi and N promotional art.png|80px|link=]]}}} | style="font-size:8pt; padding: 4pt; line-height: 1.25em; color:{{{text color|Black}}};" |{{{text|This is a '''userbox'''.}}} |} <noinclude> [[Category:Templates]] [[Category:Userboxes]] {{Documentation}} </noinclude> b7fa8a1fea99256d4f64ad629014e0a2fc254313 901 899 2024-05-07T03:08:53Z Napne 55030774 wikitext text/x-wiki {| cellspacing="0" style="width: 238px; border:1px {{{border|solid black}}}; background:{{{bg|white}}};" | style="width: 80px; height: 40px; background:{{{image bg|#FFFFFF}}}; text-align: center; font-size:14pt; color:{{{image text|White}}};" | {{{image|[[File:Idk.jpg|80px|link=]]}}} | style="font-size:8pt; padding: 4pt; line-height: 1.25em; color:{{{text color|Black}}};" |{{{text|This is a '''userbox'''.}}} |} <noinclude> [[Category:Templates]] [[Category:Userboxes]] {{Documentation}} </noinclude> 84a349e822eace4344676de3b5668f5f6f6541aa Template:User Norman 10 566 896 2024-05-07T03:05:27Z Napne 55030774 Napne moved page [[Template:User Norman]] to [[Template:Userbox]] wikitext text/x-wiki #REDIRECT [[Template:Userbox]] ef07cb86655b9feb4d963d3c8560d36ebb30b55d 902 896 2024-05-07T03:16:07Z Napne 55030774 Removed redirect to [[Template:Userbox]] wikitext text/x-wiki {{Userbox | border = solid #E40019 | image = [[File:Khan Outline By Veg.png|60px|link=Khan Doorman]] | text color = white | image bg = #587D89 | bg = #365E7E | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Norman]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude> 44c06995e5b253c48186387abb9d59d3a39fd259 904 902 2024-05-07T03:18:56Z Napne 55030774 wikitext text/x-wiki {{Userbox | border = solid #E40019 | image = [[File:Nm.png|60px|link=Norman, Lilliana, Junebug, Lenard, and George]] | text color = white | image bg = #587D89 | bg = #365E7E | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Norman]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude> 83a5dce438ea9fa0b48ab6027b75173ceda9fbd1 Template:Userbox/doc 10 567 897 2024-05-07T03:06:41Z Napne 55030774 Created page with "'''Userboxes''' are templates meant to be used on userpages to show a variety of things, depending on the user in question. A full list of userboxes can be found [[:Category:Userboxes|here]]. == Syntax == The following variables are used in a userbox template: * '''border:''' The color of the userbox border. * '''bg:''' The color of the userbox main background. * '''image bg:''' The color of the userbox image background. Almost exclusively used whenever the image has a..." wikitext text/x-wiki '''Userboxes''' are templates meant to be used on userpages to show a variety of things, depending on the user in question. A full list of userboxes can be found [[:Category:Userboxes|here]]. == Syntax == The following variables are used in a userbox template: * '''border:''' The color of the userbox border. * '''bg:''' The color of the userbox main background. * '''image bg:''' The color of the userbox image background. Almost exclusively used whenever the image has a transparent background. * '''image text:''' The color of the image text, assuming text is used, rather than an image. * '''image:''' The image used on the userbox. * '''text color:''' The color of the userbox text. * '''text:''' The text of the userbox. 83a480814ea7506f4722413c3f8061c42b0038e6 898 897 2024-05-07T03:06:56Z Napne 55030774 Protected "[[Template:Userbox/doc]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] wikitext text/x-wiki '''Userboxes''' are templates meant to be used on userpages to show a variety of things, depending on the user in question. A full list of userboxes can be found [[:Category:Userboxes|here]]. == Syntax == The following variables are used in a userbox template: * '''border:''' The color of the userbox border. * '''bg:''' The color of the userbox main background. * '''image bg:''' The color of the userbox image background. Almost exclusively used whenever the image has a transparent background. * '''image text:''' The color of the image text, assuming text is used, rather than an image. * '''image:''' The image used on the userbox. * '''text color:''' The color of the userbox text. * '''text:''' The text of the userbox. 83a480814ea7506f4722413c3f8061c42b0038e6 File:Idk.jpg 6 568 900 2024-05-07T03:08:36Z Napne 55030774 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Nm.png 6 569 903 2024-05-07T03:18:16Z Napne 55030774 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:User Norman 10 566 905 904 2024-05-07T03:19:59Z Napne 55030774 wikitext text/x-wiki {{Userbox | border = solid #f6ff4d | image = [[File:Nm.png|131px|link=Norman, Lilliana, Junebug, Lenard, and George]] | text color = white | image bg = #587D89 | bg = #365E7E | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Norman]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude> 5a813cea9eafa859dd0a7538a9c4f995c69fc6f5 906 905 2024-05-07T03:20:31Z Napne 55030774 wikitext text/x-wiki {{Userbox | border = solid #f6ff4d | image = [[File:Nm.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]] | text color = white | image bg = #587D89 | bg = #365E7E | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Norman]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude> 902501d6b69263b4062c4a0140afbab81cc1a1ce 907 906 2024-05-07T03:21:15Z Napne 55030774 Protected "[[Template:User Norman]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] wikitext text/x-wiki {{Userbox | border = solid #f6ff4d | image = [[File:Nm.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]] | text color = white | image bg = #587D89 | bg = #365E7E | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Norman]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude> 902501d6b69263b4062c4a0140afbab81cc1a1ce File:Jn.jpg 6 570 908 2024-05-07T03:24:23Z Napne 55030774 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Juni.png 6 571 909 2024-05-07T03:27:47Z Napne 55030774 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:User Junebug 10 572 910 2024-05-07T03:28:26Z Napne 55030774 Created page with "{{Userbox | border = solid #f6ff4d | image = [[File:Juni.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]] | text color = white | image bg = #587D89 | bg = #365E7E | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude>" wikitext text/x-wiki {{Userbox | border = solid #f6ff4d | image = [[File:Juni.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]] | text color = white | image bg = #587D89 | bg = #365E7E | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude> f90a6c0ae160e171855e12bfd349eeb18de93420 911 910 2024-05-07T03:28:45Z Napne 55030774 Protected "[[Template:User Junebug]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] wikitext text/x-wiki {{Userbox | border = solid #f6ff4d | image = [[File:Juni.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]] | text color = white | image bg = #587D89 | bg = #365E7E | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude> f90a6c0ae160e171855e12bfd349eeb18de93420 912 911 2024-05-07T03:29:06Z Napne 55030774 wikitext text/x-wiki {{Userbox | border = solid #f6ff4d | image = [[File:Juni.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]] | text color = white | image bg = #40f555 | bg = #365E7E | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude> 2ca81b1320dadefcf8d1fe789ac40f84d304b1f0 913 912 2024-05-07T03:30:28Z Napne 55030774 wikitext text/x-wiki {{Userbox | border = solid #f6ff4d | image = [[File:Juni.png|154px|link=Norman, Lilliana, Junebug, Lenard, and George]] | text color = white | image bg = #c480bb | bg = #51db16 | text = This user is a fan of '''[[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]'''. }} <noinclude> [[Category:Userboxes]] </noinclude> d349674a2371457acf7d615465c16ec0b7554488 User:Napne 2 561 914 893 2024-05-07T03:31:59Z Napne 55030774 wikitext text/x-wiki {{Admin}}{{Napne Infobox Characther|name=Napne|image=Uzi.jpg|imagecaption=This is me, Im applying as Uzi. Call me Napne lol.|favorites='''Murder Drones''', '''Vita Carnis''', '''Fpe''' (Fundamental Paper Education), '''DHMIS''' (Dont hug me im scared), etc.|only=Robot/Humanoid/Human|portrayedby=|fullname=Napne|aliases=*Murder Drones *Fpe *DHMIS *Vita Carnis *My Friendly Neighborhood *Digital Circus *Cookie run & Cookie run kingdom|birthDate=3/16/2001|birthPlace=|international=|gender=Girl/Woman|height=5.5 ft|weight=71 kg (157 lbs)|eyes=Purple|species=Human|bio=Hi, Im '''Napne''' A.K.A '''Uzi'''. I am a {{SITENAME}} administrator who acts as a new admin who wants to serve and adopt a wiki. <br> According to my presentation, I can also answer your comments on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall] !!|Status=<span style="color: #79ff12;">Active</span>|affiliation=*Murder Drones *Vita Carnis *Fpe *Regretevator|likes=*Draw *Coding *Programmer *Creativity *Photography *Helps users|dislikes=*Home and school work *Lazy *Super busy *Ignores user requests but rarely|relatives=Murder Drones}} <br> Hi, my name is '''Napne''' or my alias is '''Uzi'''. Im glad to meet you and other users! Im too little friendly with other users but if I have time, I have many wikis where I apply as an admin and develop small fandom communities. Some users are a bit mistaken if I am a foreigner but I still contribute with bureaucrat users to consider their wiki. Without beating around the bush. Im also more active if I act as an Admin, but at least I'm more semi-active because my work is too hard lol. My Favorite Fandom is: *Murder Drones *Fpe *Vita Carnis *Doctor Nowhere *DHMIS I rarely answer on my message wall, but if you want to ask a question, please leave a message to me on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall]. ==User favorite== {{User Norman}} <br> {{User Junebug}} 68de6e819f84a3eb7e81e7f41801d1d35f9e1e24 User:Whyased 2 573 915 2024-05-07T03:33:52Z Napne 55030774 Created page with "{{Admin}}" wikitext text/x-wiki {{Admin}} 39a8d608b76eecf0bbf9bed6fa419487d7a06dab 916 915 2024-05-07T03:34:06Z Napne 55030774 Protected "[[User:Whyased]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] wikitext text/x-wiki {{Admin}} 39a8d608b76eecf0bbf9bed6fa419487d7a06dab MediaWiki:Wiki-navigation 8 574 917 2024-05-07T04:07:47Z Napne 55030774 Created page with "*#|Wiki Content **#newlychanged#|Recently Changed Pages **#category1# **#category2# *#|Community **Help:Contents|Help *#|Admnistration **My Friendly Neighborhood Wiki:Staff|Staff **My Friendly Neighborhood Wiki:Administrators|Administrators ***User:Napne|Napne ***User:Whyased|Whyased" wikitext text/x-wiki *#|Wiki Content **#newlychanged#|Recently Changed Pages **#category1# **#category2# *#|Community **Help:Contents|Help *#|Admnistration **My Friendly Neighborhood Wiki:Staff|Staff **My Friendly Neighborhood Wiki:Administrators|Administrators ***User:Napne|Napne ***User:Whyased|Whyased 4c28af209f3ce097f874783c0af1d04f9172b0f4 918 917 2024-05-07T04:08:56Z Napne 55030774 wikitext text/x-wiki *#|Wiki Content **#newlychanged#|Recently Changed Pages **#category1# **#category2# *#|Community **Help:Contents|Help *#|Admnistration **My Friendly Neighborhood Wiki:Staff|Staff **My Friendly Neighborhood Wiki:Administrators|Administrators ***User:Napne|Napne **My Friendly Neighborhood Wiki:Bureaucrat|Bureaucrat ***User:Whyased|Whyased 29d2eb5e8db8b0d3bef7d72408091918b7155a5b 919 918 2024-05-07T04:09:19Z Napne 55030774 wikitext text/x-wiki *#|Wiki Content **#newlychanged#|Recently Changed Pages **#category1# **#category2# *#|Community **Help:Contents|Help *#|Admnistration **My Friendly Neighborhood Wiki:Bureaucrat|Bureaucrat ***User:Whyased|Whyased **My Friendly Neighborhood Wiki:Staff|Staff **My Friendly Neighborhood Wiki:Administrators|Administrators ***User:Napne|Napne 515394c5a0e75578bfcb3045060cd9b1c1cbd6f9 920 919 2024-05-07T04:09:38Z Napne 55030774 wikitext text/x-wiki *#|Wiki Content **#newlychanged#|Recently Changed Pages **#category1# **#category2# *#|Community **Help:Contents|Help *#|Admnistration **My Friendly Neighborhood Wiki:Staff|Staff **My Friendly Neighborhood Wiki:Bureaucrat|Bureaucrat ***User:Whyased|Whyased **My Friendly Neighborhood Wiki:Administrators|Administrators ***User:Napne|Napne d0ba97c7f952a3ca3ad5b6719ca821ca9ea6c5e5 Template:Ricon 10 575 921 2024-05-07T04:18:20Z Napne 55030774 Created page with "<div class="mobile-hidden"> <span style="cursor: help; 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border: 3px solid #34385E; Comic Sans MS:10px; -webkit-border-radius:10px; padding: 5px; width:100%;" |<div style="Margin-center:5px; margin-bottom:0.5em; font-variant:small-caps"> <div style="font-size:190%; font-weight:bold; text-align:center;"><h1></h1></div> </div> |- |<h3>" wikitext text/x-wiki {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== __NOTOC__ {| style="background-color:Transparent; border: 3px solid #34385E; Comic Sans MS:10px; -webkit-border-radius:10px; padding: 5px; width:100%;" |<div style="Margin-center:5px; margin-bottom:0.5em; font-variant:small-caps"> <div style="font-size:190%; font-weight:bold; text-align:center;"><h1></h1></div> </div> |- |<h3> 6d4924633898d8f4054168888b85cc6200215a1b 924 923 2024-05-07T04:20:30Z Napne 55030774 wikitext text/x-wiki {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== __NOTOC__ {| style="background-color:#b480c4; border: 3px solid #dcb000; Comic Sans MS:10px; -webkit-border-radius:10px; padding: 5px; width:100%;" |<div style="Margin-center:5px; margin-bottom:0.5em; font-variant:small-caps"> <div style="font-size:190%; font-weight:bold; text-align:center;"><h1></h1></div> </div> |- |<h3> b755c80f9479bad5e70839feee9768a01df6e8b6 925 924 2024-05-07T04:22:38Z Napne 55030774 wikitext text/x-wiki {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== 4e879dd293f013b5cee9f1ef256ba0e6ad744646 927 925 2024-05-07T04:48:00Z Napne 55030774 wikitext text/x-wiki Meeting the staff is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out :) {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== 672466a79118d85c1660b2621ab511d83adde666 928 927 2024-05-07T04:48:59Z Napne 55030774 wikitext text/x-wiki ===Staff=== Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out :) {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== 6e890ab2c766eca30010caba9ea86ba43067d095 929 928 2024-05-07T04:50:20Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== a2d5b771f61d70f021ddcf4a1692c4a65b9613e8 946 929 2024-05-07T06:09:12Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#984eb5; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 17, 2023 ---- ''Hi, I'm Tabbloide! I originally came here to adopt the wiki as the then-bureaucrat was inactive. I am a big fan of Vita Carnis, and am excited to work with all of you. If you need help, don't hesitate to contact me or another admin on my [[Message Wall:Tabbloide|talk page]].'' Have a fabulous day. </div> ea441144cdc12e932f1d2c7d16aa4447b796d44e 947 946 2024-05-07T06:12:57Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#7913a1; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024 ---- ''Hi there, my name is Napne A.K.A Uzi. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> 78204cc24b63ce25f63e7855887fd68ef74a4f77 948 947 2024-05-07T06:14:16Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024 Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is Napne A.K.A Uzi. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> 437bd4c8f9f1200ab1cee94d3ca3994e6823dba4 949 948 2024-05-07T06:15:49Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is Napne A.K.A Uzi. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> 9e02507953f4f217f356a9d8f61d705f68e7f088 950 949 2024-05-07T07:27:02Z Napne 55030774 Protected "[[My Friendly Neighborhood Wiki:Staff]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is Napne A.K.A Uzi. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> 9e02507953f4f217f356a9d8f61d705f68e7f088 951 950 2024-05-07T07:32:53Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> {{Ricon|bureaucrat}} ==<span style="color:#dcb000;">bureaucrat</span>== 83260af732aeef7b9e163e68655d281a6be8a840 953 951 2024-05-07T07:37:30Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> {{Ricon|bureaucrat}} ==<span style="color:#d41763;">bureaucrat</span>== 39bc675f0236a8a79436dda18a1070074406ade2 954 953 2024-05-07T07:38:07Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' 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} @font-face { font-family: "Hardy"; src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot"); src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot?#iefix")format("embedded-opentype"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff2")format("woff2"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff")format("woff"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.ttf")format("truetype"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.svg#Hardy")format("svg"); } /* Credit to Murder Drones Wiki */ /* Username Colors */ /*** Light Mode ***/ body.theme-fandomdesktop-light a[href$="Napne"] { font-family: 'Owl Cute'; font-weight: bold !important; color: #4dd4e3 !important; text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important; } body.theme-fandomdesktop-light a[href$="Napne"] { font-family: 'Owl Cute'; font-weight: bold !important; color: #4dd4e3 !important; 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@font-face { font-family: "Owl Cute"; src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot"); src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot?#iefix")format("embedded-opentype"), url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff2")format("woff2"), url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff")format("woff"), url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.ttf")format("truetype"), url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.svg#Owl Cute")format("svg"); } @font-face { font-family: "Hardy"; src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot"); src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot?#iefix")format("embedded-opentype"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff2")format("woff2"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff")format("woff"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.ttf")format("truetype"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.svg#Hardy")format("svg"); } /* Credit to Murder Drones Wiki */ /* Username Colors */ /*** Light Mode ***/ body.theme-fandomdesktop-light a[href$="Napne"] { font-family: 'Owl Cute'; font-weight: bold !important; color: #4dd4e3 !important; text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important; } body.theme-fandomdesktop-light a[href$="Napne"] { font-family: 'Owl Cute'; font-weight: bold !important; color: #4dd4e3 !important; text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important; } body.theme-fandomdesktop-light [class^='EntityHeader_name__'][href$="Napne"]::after { content: " (Administrator)"; color: #f9ff54 !important; font-family: 'Hardy'; font-weight: bold !important; text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important; } /*** Dark Mode ***/ body.theme-fandomdesktop-dark a[href$="Napne"] { font-family: 'Owl Cute'; font-weight: bold !important; color: #be67f5 !important; text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important; } body.theme-fandomdesktop-dark a[href$="Napne"] { font-family: 'Owl Cute'; font-weight: bold !important; color: #be67f5 !important; text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important; } body.theme-fandomdesktop-dark [class^='EntityHeader_name__'][href$="Napne"]::after { content: " (Administrator)"; color: #f9ff54 !important; font-family: 'Hardy'; font-weight: bold !important; text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important; } /* Separator line */ .skin-fandomdesktop .page-header__bottom { border-bottom: 4px solid rgba(var(--theme-accent-color--rgb)); padding-bottom: 15px; } /***** Sticky Navbar *****/ /* dark mode */ .theme-fandomdesktop-dark .fandom-sticky-header::before, .wikia-bar::before { content: ""; position: absolute; z-index: -1; top: 0; right: 0; bottom: 0; left: 0; background-image: url("/wiki/Special:FilePath/Site-background-dark"); opacity: 0.25; } .theme-fandomdesktop-dark .WikiaBarCollapseWrapper .wikia-bar-collapse { background-image: url("/wiki/Special:FilePath/Site-background-dark"); } /* light mode */ .theme-fandomdesktop-light .fandom-sticky-header::before, .wikia-bar::before { content: ""; position: absolute; z-index: -1; top: 0; right: 0; bottom: 0; left: 0; background-image: url("/wiki/Special:FilePath/Site-background-light"); opacity: 0.25; } .theme-fandomdesktop-light .WikiaBarCollapseWrapper .wikia-bar-collapse { background-image: url("/wiki/Special:FilePath/Site-background-light"); } d18d62d5835210f206fb29c600bdea679a958462 MediaWiki:Fandomdesktop.css 8 578 932 2024-05-07T05:08:38Z Napne 55030774 Created page with "/** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); }" css text/css /** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); } 05d53e033f633dbf1f21fac09f4be988e0d55dd6 933 932 2024-05-07T05:09:11Z Napne 55030774 css text/css /* Category Modernization */ /** Trending part **/ #content .category-page__trending-page { border-radius: 5px; } #content .category-page__trending-page figure { position: relative; height: 100%; } #content .category-page__trending-page img { border-radius: 5px; } #content .category-page__trending-page-title { align-items: center; background: #00000099; border-radius: 5px; color: white; display: flex; height: 100%; justify-content: center; margin: 0; padding: 15px; position: absolute; text-align: center; top: 0; transition: .3s; width: 100%; z-index: 1; } #content .category-page__trending-page-title:hover { background: #00000066; } /** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); } /** Antiborder.css **/ .category-page__member-thumbnail, .category-page__trending-page-thumbnail { border: none !important; } #content .category-page__trending-pages { padding-bottom: 20px; } #content .category-page__total-number { margin-bottom: 20px; margin-top: 20px; text-align: center; } #content .category-page__trending-pages-header { margin-top: 20px; } #content .category-page__alphabet-shortcuts { margin: 0 0 20px; } /** Bottom part **/ .category-page__members-wrapper { background: var(--theme-page-background-color--secondary); padding: 1em; margin-bottom: .5em; border-radius: 4px; } .category-page__members-for-char { margin: 0 !important; } .category-page__member-left { width: 40px; height: 30px; background: var(--theme-page-background-color); } .category-page__first-char { border-bottom: none !important; font-size: 16px !important; padding: 0 !important; display: inline; background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%); padding-left: 3px !important; padding-right: 3px !important; } #content .category-page__trending-pages-header { justify-content: center; display: flex; } /*Background*/ .page__main { background-color: rgba(var(--theme-page-background-color--rgb), 0.85); } /*Astronomical Chaos's Background- I'm selfish lmao*/ body.page-User_Astronomical_Chaos > div > div > div > main.page__main { background-color: rgba(var(--theme-page-background-color--rgb),0.60) } /* Rounded button thingies */ .fandom-community-header .wds-button.wds-is-secondary { border-radius: 20px; border-width: 2px; margin: 3px; } .fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button { border: solid 2px; border-radius: 10px; margin: 3px; } 57e6fa2e399519cbdcc4da831b808461ec15452b 934 933 2024-05-07T05:10:05Z Napne 55030774 css text/css /* Credit to Murder Drones Wiki */ /* Category Modernization */ /** Trending part **/ #content .category-page__trending-page { border-radius: 5px; } #content .category-page__trending-page figure { position: relative; height: 100%; } #content .category-page__trending-page img { border-radius: 5px; } #content .category-page__trending-page-title { align-items: center; background: #00000099; border-radius: 5px; color: white; display: flex; height: 100%; justify-content: center; margin: 0; padding: 15px; position: absolute; text-align: center; top: 0; transition: .3s; width: 100%; z-index: 1; } #content .category-page__trending-page-title:hover { background: #00000066; } /** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); } /** Antiborder.css **/ .category-page__member-thumbnail, .category-page__trending-page-thumbnail { border: none !important; } #content .category-page__trending-pages { padding-bottom: 20px; } #content .category-page__total-number { margin-bottom: 20px; margin-top: 20px; text-align: center; } #content .category-page__trending-pages-header { margin-top: 20px; } #content .category-page__alphabet-shortcuts { margin: 0 0 20px; } /** Bottom part **/ .category-page__members-wrapper { background: var(--theme-page-background-color--secondary); padding: 1em; margin-bottom: .5em; border-radius: 4px; } .category-page__members-for-char { margin: 0 !important; } .category-page__member-left { width: 40px; height: 30px; background: var(--theme-page-background-color); } .category-page__first-char { border-bottom: none !important; font-size: 16px !important; padding: 0 !important; display: inline; background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%); padding-left: 3px !important; padding-right: 3px !important; } #content .category-page__trending-pages-header { justify-content: center; display: flex; } /*Background*/ .page__main { background-color: rgba(var(--theme-page-background-color--rgb), 0.85); } /*Astronomical Chaos's Background- I'm selfish lmao*/ body.page-User_Astronomical_Chaos > div > div > div > main.page__main { background-color: rgba(var(--theme-page-background-color--rgb),0.60) } /* Rounded button thingies */ .fandom-community-header .wds-button.wds-is-secondary { border-radius: 20px; border-width: 2px; margin: 3px; } .fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button { border: solid 2px; border-radius: 10px; margin: 3px; } 89a7a689e8000ca688424e4652936a321a96f2ff 936 934 2024-05-07T05:21:33Z Napne 55030774 css text/css /* Credit to Murder Drones Wiki */ /* Category Modernization */ /** Trending part **/ #content .category-page__trending-page { border-radius: 5px; } #content .category-page__trending-page figure { position: relative; height: 100%; } #content .category-page__trending-page img { border-radius: 5px; } #content .category-page__trending-page-title { align-items: center; background: #00000099; border-radius: 5px; color: white; display: flex; height: 100%; justify-content: center; margin: 0; padding: 15px; position: absolute; text-align: center; top: 0; transition: .3s; width: 100%; z-index: 1; } #content .category-page__trending-page-title:hover { background: #00000066; } /** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); } /** Antiborder.css **/ .category-page__member-thumbnail, .category-page__trending-page-thumbnail { border: none !important; } #content .category-page__trending-pages { padding-bottom: 20px; } #content .category-page__total-number { margin-bottom: 20px; margin-top: 20px; text-align: center; } #content .category-page__trending-pages-header { margin-top: 20px; } #content .category-page__alphabet-shortcuts { margin: 0 0 20px; } /** Bottom part **/ .category-page__members-wrapper { background: var(--theme-page-background-color--secondary); padding: 1em; margin-bottom: .5em; border-radius: 4px; } .category-page__members-for-char { margin: 0 !important; } .category-page__member-left { width: 40px; height: 30px; background: var(--theme-page-background-color); } .category-page__first-char { border-bottom: none !important; font-size: 16px !important; padding: 0 !important; display: inline; background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%); padding-left: 3px !important; padding-right: 3px !important; } #content .category-page__trending-pages-header { justify-content: center; display: flex; } /*Background*/ .page__main { background-color: rgba(var(--theme-page-background-color--rgb), 0.85); } /*Astronomical Chaos's Background- I'm selfish lmao*/ body.page-User_Astronomical_Chaos > div > div > div > main.page__main { background-color: rgba(var(--theme-page-background-color--rgb),0.60) } /* Rounded button thingies */ .fandom-community-header .wds-button.wds-is-secondary { border-radius: 20px; border-width: 2px; margin: 3px; } .fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button { border: solid 2px; border-radius: 10px; margin: 3px; } /** Page Border Glowing (from OK K.O. Wiki)**/ .theme-fandomdesktop-light .page main.page__main { border: 3px outset #f5ff69; box-shadow:0 0 20px #decb3c; } .theme-fandomdesktop-dark .page main.page__main { border: 3px outset #f5ff69; box-shadow: 0 0 20px #decb3c; } 793d8e48228f6f09b132ad57dd415aa6a381bc2c 939 936 2024-05-07T05:37:51Z Napne 55030774 css text/css /* Credit to Murder Drones Wiki */ /* Category Modernization */ /** Trending part **/ #content .category-page__trending-page { border-radius: 5px; } #content .category-page__trending-page figure { position: relative; height: 100%; } #content .category-page__trending-page img { border-radius: 5px; } #content .category-page__trending-page-title { align-items: center; background: #00000099; border-radius: 5px; color: white; display: flex; height: 100%; justify-content: center; margin: 0; padding: 15px; position: absolute; text-align: center; top: 0; transition: .3s; width: 100%; z-index: 1; } #content .category-page__trending-page-title:hover { background: #00000066; } /** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); } /** Antiborder.css **/ .category-page__member-thumbnail, .category-page__trending-page-thumbnail { border: none !important; } #content .category-page__trending-pages { padding-bottom: 20px; } #content .category-page__total-number { margin-bottom: 20px; margin-top: 20px; text-align: center; } #content .category-page__trending-pages-header { margin-top: 20px; } #content .category-page__alphabet-shortcuts { margin: 0 0 20px; } /** Bottom part **/ .category-page__members-wrapper { background: var(--theme-page-background-color--secondary); padding: 1em; margin-bottom: .5em; border-radius: 4px; } .category-page__members-for-char { margin: 0 !important; } .category-page__member-left { width: 40px; height: 30px; background: var(--theme-page-background-color); } .category-page__first-char { border-bottom: none !important; font-size: 16px !important; padding: 0 !important; display: inline; background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%); padding-left: 3px !important; padding-right: 3px !important; } #content .category-page__trending-pages-header { justify-content: center; display: flex; } /*Background*/ .page__main { background-color: rgba(var(--theme-page-background-color--rgb), 0.85); } /*Astronomical Chaos's Background- I'm selfish lmao*/ body.page-User_Astronomical_Chaos > div > div > div > main.page__main { background-color: rgba(var(--theme-page-background-color--rgb),0.60) } /* Rounded button thingies */ .fandom-community-header .wds-button.wds-is-secondary { border-radius: 20px; border-width: 2px; margin: 3px; } .fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button { border: solid 2px; border-radius: 10px; margin: 3px; } /** Page Border Glowing (from OK K.O. Wiki)**/ .theme-fandomdesktop-light .page main.page__main { border: 3px outset #f5ff69; box-shadow:0 0 20px #decb3c; } .theme-fandomdesktop-dark .page main.page__main { border: 3px outset #f5ff69; box-shadow: 0 0 20px #decb3c; } /* IMAGE */ --user-profile-image-dark: url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/1/1f/Background.jpg"); } 51b7cbff4f8025a98eb7a2e98e0797fa297208a9 941 939 2024-05-07T05:40:01Z Napne 55030774 css text/css /* Credit to Murder Drones Wiki */ /* Category Modernization */ /** Trending part **/ #content .category-page__trending-page { border-radius: 5px; } #content .category-page__trending-page figure { position: relative; height: 100%; } #content .category-page__trending-page img { border-radius: 5px; } #content .category-page__trending-page-title { align-items: center; background: #00000099; border-radius: 5px; color: white; display: flex; height: 100%; justify-content: center; margin: 0; padding: 15px; position: absolute; text-align: center; top: 0; transition: .3s; width: 100%; z-index: 1; } #content .category-page__trending-page-title:hover { background: #00000066; } /** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); } /** Antiborder.css **/ .category-page__member-thumbnail, .category-page__trending-page-thumbnail { border: none !important; } #content .category-page__trending-pages { padding-bottom: 20px; } #content .category-page__total-number { margin-bottom: 20px; margin-top: 20px; text-align: center; } #content .category-page__trending-pages-header { margin-top: 20px; } #content .category-page__alphabet-shortcuts { margin: 0 0 20px; } /** Bottom part **/ .category-page__members-wrapper { background: var(--theme-page-background-color--secondary); padding: 1em; margin-bottom: .5em; border-radius: 4px; } .category-page__members-for-char { margin: 0 !important; } .category-page__member-left { width: 40px; height: 30px; background: var(--theme-page-background-color); } .category-page__first-char { border-bottom: none !important; font-size: 16px !important; padding: 0 !important; display: inline; background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%); padding-left: 3px !important; padding-right: 3px !important; } #content .category-page__trending-pages-header { justify-content: center; display: flex; } /*Background*/ .page__main { background-color: rgba(var(--theme-page-background-color--rgb), 0.85); } /*Astronomical Chaos's Background- I'm selfish lmao*/ body.page-User_Astronomical_Chaos > div > div > div > main.page__main { background-color: rgba(var(--theme-page-background-color--rgb),0.60) } /* Rounded button thingies */ .fandom-community-header .wds-button.wds-is-secondary { border-radius: 20px; border-width: 2px; margin: 3px; } .fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button { border: solid 2px; border-radius: 10px; margin: 3px; } /** Page Border Glowing (from OK K.O. Wiki)**/ .theme-fandomdesktop-light .page main.page__main { border: 3px outset #f5ff69; box-shadow:0 0 20px #decb3c; } .theme-fandomdesktop-dark .page main.page__main { border: 3px outset #f5ff69; box-shadow: 0 0 20px #decb3c; } /* IMAGE */ --user-profile-image-dark: url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png"); } c55f18155021ee4274af2416c24d80190b0ef172 942 941 2024-05-07T05:42:38Z Napne 55030774 css text/css /* Credit to Murder Drones Wiki */ /* Category Modernization */ /** Trending part **/ #content .category-page__trending-page { border-radius: 5px; } #content .category-page__trending-page figure { position: relative; height: 100%; } #content .category-page__trending-page img { border-radius: 5px; } #content .category-page__trending-page-title { align-items: center; background: #00000099; border-radius: 5px; color: white; display: flex; height: 100%; justify-content: center; margin: 0; padding: 15px; position: absolute; text-align: center; top: 0; transition: .3s; width: 100%; z-index: 1; } #content .category-page__trending-page-title:hover { background: #00000066; } /** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); } /** Antiborder.css **/ .category-page__member-thumbnail, .category-page__trending-page-thumbnail { border: none !important; } #content .category-page__trending-pages { padding-bottom: 20px; } #content .category-page__total-number { margin-bottom: 20px; margin-top: 20px; text-align: center; } #content .category-page__trending-pages-header { margin-top: 20px; } #content .category-page__alphabet-shortcuts { margin: 0 0 20px; } /** Bottom part **/ .category-page__members-wrapper { background: var(--theme-page-background-color--secondary); padding: 1em; margin-bottom: .5em; border-radius: 4px; } .category-page__members-for-char { margin: 0 !important; } .category-page__member-left { width: 40px; height: 30px; background: var(--theme-page-background-color); } .category-page__first-char { border-bottom: none !important; font-size: 16px !important; padding: 0 !important; display: inline; background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%); padding-left: 3px !important; padding-right: 3px !important; } #content .category-page__trending-pages-header { justify-content: center; display: flex; } /*Background*/ .page__main { background-color: rgba(var(--theme-page-background-color--rgb), 0.85); } /*Astronomical Chaos's Background- I'm selfish lmao*/ body.page-User_Astronomical_Chaos > div > div > div > main.page__main { background-color: rgba(var(--theme-page-background-color--rgb),0.60) } /* Rounded button thingies */ .fandom-community-header .wds-button.wds-is-secondary { border-radius: 20px; border-width: 2px; margin: 3px; } .fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button { border: solid 2px; border-radius: 10px; margin: 3px; } /** Page Border Glowing (from OK K.O. Wiki)**/ .theme-fandomdesktop-light .page main.page__main { border: 3px outset #f5ff69; box-shadow:0 0 20px #decb3c; } .theme-fandomdesktop-dark .page main.page__main { border: 3px outset #f5ff69; box-shadow: 0 0 20px #decb3c; } /* IMAGE */ --user-profile-image-dark: url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png"); } /*userpage stuff idk from Love Live wiki*/ .theme-fandomdesktop-light #userProfileApp { background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925'); background-position: right center; background-repeat: no-repeat; background-size: cover; border: none; height:200px; box-shadow:0 0 30px #d6c122; border-radius: 100px; } .theme-fandomdesktop-dark #userProfileApp { background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925'); background-position: right center; background-repeat: no-repeat; background-size: cover; border: none; height:200px; box-shadow:0 0 30px #d6c122; border-radius: 100px; } c8384800994075597bc7c1296482eb5e6143707a 956 942 2024-05-07T07:51:26Z Napne 55030774 css text/css /* Credit to Murder Drones Wiki */ /* Category Modernization */ /** Trending part **/ #content .category-page__trending-page { border-radius: 5px; } #content .category-page__trending-page figure { position: relative; height: 100%; } #content .category-page__trending-page img { border-radius: 5px; } #content .category-page__trending-page-title { align-items: center; background: #00000099; border-radius: 5px; color: white; display: flex; height: 100%; justify-content: center; margin: 0; padding: 15px; position: absolute; text-align: center; top: 0; transition: .3s; width: 100%; z-index: 1; } #content .category-page__trending-page-title:hover { background: #00000066; } /** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); } /** Antiborder.css **/ .category-page__member-thumbnail, .category-page__trending-page-thumbnail { border: none !important; } #content .category-page__trending-pages { padding-bottom: 20px; } #content .category-page__total-number { margin-bottom: 20px; margin-top: 20px; text-align: center; } #content .category-page__trending-pages-header { margin-top: 20px; } #content .category-page__alphabet-shortcuts { margin: 0 0 20px; } /** Bottom part **/ .category-page__members-wrapper { background: var(--theme-page-background-color--secondary); padding: 1em; margin-bottom: .5em; border-radius: 4px; } .category-page__members-for-char { margin: 0 !important; } .category-page__member-left { width: 40px; height: 30px; background: var(--theme-page-background-color); } .category-page__first-char { border-bottom: none !important; font-size: 16px !important; padding: 0 !important; display: inline; background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%); padding-left: 3px !important; padding-right: 3px !important; } #content .category-page__trending-pages-header { justify-content: center; display: flex; } /*Background*/ .page__main { background-color: rgba(var(--theme-page-background-color--rgb), 0.85); } /*Astronomical Chaos's Background- I'm selfish lmao*/ body.page-User_Astronomical_Chaos > div > div > div > main.page__main { background-color: rgba(var(--theme-page-background-color--rgb),0.60) } /* Rounded button thingies */ .fandom-community-header .wds-button.wds-is-secondary { border-radius: 20px; border-width: 2px; margin: 3px; } .fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button { border: solid 2px; border-radius: 10px; margin: 3px; } /** Page Border Glowing (from OK K.O. Wiki)**/ .theme-fandomdesktop-light .page main.page__main { border: 3px outset #f5ff69; box-shadow:0 0 20px #decb3c; } .theme-fandomdesktop-dark .page main.page__main { border: 3px outset #f5ff69; box-shadow: 0 0 20px #decb3c; } /* IMAGE */ --user-profile-image-dark: url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png"); } /*userpage stuff idk from Love Live wiki*/ .theme-fandomdesktop-light #userProfileApp { background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925'); background-position: right center; background-repeat: no-repeat; background-size: cover; border: none; height:200px; box-shadow:0 0 30px #d6c122; border-radius: 100px; } .theme-fandomdesktop-dark #userProfileApp { background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925'); background-position: right center; background-repeat: no-repeat; background-size: cover; border: none; height:200px; box-shadow:0 0 30px #d6c122; border-radius: 100px; } /* Styles */ .page-content ul { list-style: square outside url("https://vignette.wikia.nocookie.net/my-friendly-neighborhood/images/2/2e/Star.png/revision/latest/scale-to-width-down/30"); margin: 0 0 0.3em 2.5em; } a1c40862e30fd6bb9db4b45b08d7724aa7d1834a File:Site-background-dark 6 145 935 648 2024-05-07T05:13:02Z Napne 55030774 Napne uploaded a new version of [[File:Site-background-dark]] wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Ricky.jpg 6 579 937 2024-05-07T05:34:11Z Napne 55030774 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Download (15).png 6 581 940 2024-05-07T05:39:25Z Napne 55030774 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Star.png 6 582 955 2024-05-07T07:41:55Z Napne 55030774 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 MediaWiki:Fandomdesktop.css 8 578 957 956 2024-05-07T07:52:30Z Napne 55030774 css text/css /* Credit to Murder Drones Wiki */ /* Category Modernization */ /** Trending part **/ #content .category-page__trending-page { border-radius: 5px; } #content .category-page__trending-page figure { position: relative; height: 100%; } #content .category-page__trending-page img { border-radius: 5px; } #content .category-page__trending-page-title { align-items: center; background: #00000099; border-radius: 5px; color: white; display: flex; height: 100%; justify-content: center; margin: 0; padding: 15px; position: absolute; text-align: center; top: 0; transition: .3s; width: 100%; z-index: 1; } #content .category-page__trending-page-title:hover { background: #00000066; } /** Local nav fix **/ .ns-14 .page__main { backdrop-filter: saturate(180%); } /** Antiborder.css **/ .category-page__member-thumbnail, .category-page__trending-page-thumbnail { border: none !important; } #content .category-page__trending-pages { padding-bottom: 20px; } #content .category-page__total-number { margin-bottom: 20px; margin-top: 20px; text-align: center; } #content .category-page__trending-pages-header { margin-top: 20px; } #content .category-page__alphabet-shortcuts { margin: 0 0 20px; } /** Bottom part **/ .category-page__members-wrapper { background: var(--theme-page-background-color--secondary); padding: 1em; margin-bottom: .5em; border-radius: 4px; } .category-page__members-for-char { margin: 0 !important; } .category-page__member-left { width: 40px; height: 30px; background: var(--theme-page-background-color); } .category-page__first-char { border-bottom: none !important; font-size: 16px !important; padding: 0 !important; display: inline; background: linear-gradient(to top, rgba(var(--theme-link-color--rgb), 0.1) 54%, transparent 54%, transparent 100%); padding-left: 3px !important; padding-right: 3px !important; } #content .category-page__trending-pages-header { justify-content: center; display: flex; } /*Background*/ .page__main { background-color: rgba(var(--theme-page-background-color--rgb), 0.85); } /*Astronomical Chaos's Background- I'm selfish lmao*/ body.page-User_Astronomical_Chaos > div > div > div > main.page__main { background-color: rgba(var(--theme-page-background-color--rgb),0.60) } /* Rounded button thingies */ .fandom-community-header .wds-button.wds-is-secondary { border-radius: 20px; border-width: 2px; margin: 3px; } .fandom-community-header .wds-button-group > .wds-dropdown:not(:first-child) .wds-button { border: solid 2px; border-radius: 10px; margin: 3px; } /** Page Border Glowing (from OK K.O. Wiki)**/ .theme-fandomdesktop-light .page main.page__main { border: 3px outset #f5ff69; box-shadow:0 0 20px #decb3c; } .theme-fandomdesktop-dark .page main.page__main { border: 3px outset #f5ff69; box-shadow: 0 0 20px #decb3c; } /* IMAGE */ --user-profile-image-dark: url("https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png"); } /*userpage stuff idk from Love Live wiki*/ .theme-fandomdesktop-light #userProfileApp { background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925'); background-position: right center; background-repeat: no-repeat; background-size: cover; border: none; height:200px; box-shadow:0 0 30px #d6c122; border-radius: 100px; } .theme-fandomdesktop-dark #userProfileApp { background: url('https://static.wikia.nocookie.net/my-friendly-neighborhood/images/2/2c/Download_%2815%29.png/revision/latest?cb=20240507053925'); background-position: right center; background-repeat: no-repeat; background-size: cover; border: none; height:200px; box-shadow:0 0 30px #d6c122; border-radius: 100px; } /* Styles */ .page-content ul { list-style: square outside url("https://vignette.wikia.nocookie.net/my-friendly-neighborhood/images/2/2e/Star.png/revision/latest/scale-to-width-down/15"); margin: 0 0 0.3em 2.5em; } fb4c3b0861ba4be7972e96e1039cafb81cd3e04f User:Napne 2 561 958 914 2024-05-07T08:02:56Z Napne 55030774 wikitext text/x-wiki {{Admin}}{{Napne Infobox Characther|name=Napne|image=Uzi.jpg|imagecaption=This is me, Im applying as Uzi. Call me Napne lol.|favorites='''Murder Drones''', '''Vita Carnis''', '''Fpe''' (Fundamental Paper Education), '''DHMIS''' (Dont hug me im scared), etc.|only=Robot/Humanoid/Human|portrayedby=|fullname=Napne|aliases=*Murder Drones *Fpe *DHMIS *Vita Carnis *My Friendly Neighborhood *Digital Circus *Cookie run & Cookie run kingdom|birthDate=3/16/2001|birthPlace=|international=|gender=Girl/Woman|height=5.5 ft|weight=71 kg (157 lbs)|eyes=Purple|species=Human|bio=Hi, Im '''Napne''' A.K.A '''Uzi'''. I am a {{SITENAME}} administrator who acts as a new admin who wants to serve and adopt a wiki. <br> According to my presentation, I can also answer your comments on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall] !!|Status=<span style="color: #79ff12;">Active</span>|affiliation=*Murder Drones *Vita Carnis *Fpe *Regretevator|likes=*Draw *Coding *Programmer *Creativity *Photography *Helps users|dislikes=*Home and school work *Lazy *Super busy *Ignores user requests but rarely|relatives=Murder Drones}} <br> Hi, my name is '''Napne''' or my alias is '''Uzi'''. Im glad to meet you and other users! Im too little friendly with other users but if I have time, I have many wikis where I apply as an admin and develop small fandom communities. Some users are a bit mistaken if I am a foreigner but I still contribute with bureaucrat users to consider their wiki. Without beating around the bush. Im also more active if I act as an Admin, but at least I'm more semi-active because my work is too hard lol. My Favorite Fandom is: *Murder Drones *Fpe *Vita Carnis *Doctor Nowhere *DHMIS I rarely answer on my message wall, but if you want to ask a question, please left a message to me on my [https://my-friendly-neighborhood.fandom.com/wiki/Message_Wall:Napne message wall]. ==User favorite== {{User Norman}} <br> {{User Junebug}} ce5f2a2bb716b31314d010d7a99953af300ab785 MediaWiki:Common.css 8 559 959 945 2024-05-07T08:19:47Z Napne 55030774 css text/css /* IMPORT */ @import "/load.php?mode=articles&articles=MediaWiki:Badges.css&only=styles"; /* Credit to Murder Drones Wiki */ @import url('https://fonts.googleapis.com/css2?family=Comfortaa&display=swap'); @import url("/MediaWiki:Username.css?ctype=text/css&action=raw"); @import url("/MediaWiki:Infobox.css?ctype=text/css&action=raw"); /*@import url("/MediaWiki:PFP.css?ctype=text/css&action=raw"); /*@import url("/MediaWiki:Profile.css?ctype=text/css&action=raw");*/ @import url("/MediaWiki:Icon.css?ctype=text/css&action=raw"); @import url("/MediaWiki:FandomStaff.css?ctype=text/css&action=raw"); /*@import url("/MediaWiki:Theme.css?ctype=text/css&action=raw"); Disabling till further notice*/ @import url("/load.php?mode=articles&articles=u:dev:MediaWiki:BalancedComments.css|u:dev:MediaWiki:BalancedPageBottom.css|u:dev:MediaWiki:BalancedSearch.css|u:dev:MediaWiki:AccentColorButtons.css|u:dev:MediaWiki:ExternalIcons.css||u:dev:MediaWiki:NewPagesModule.css|u:dev:MediaWiki:BalancedSlider.css|u:dev:MediaWiki:LocalNavExploreIcons.css&only=styles"); @font-face { font-family: "Owl Cute"; src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot"); src: url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.eot?#iefix")format("embedded-opentype"), url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff2")format("woff2"), url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.woff")format("woff"), url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.ttf")format("truetype"), url("https://db.onlinewebfonts.com/t/5d6379ffee3f09ef0b2c9dfe6b9efc10.svg#Owl Cute")format("svg"); } @font-face { font-family: "Hardy"; src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot"); src: url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.eot?#iefix")format("embedded-opentype"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff2")format("woff2"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.woff")format("woff"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.ttf")format("truetype"), url("https://db.onlinewebfonts.com/t/0c14939796ed2fa390fbacdd4a3e84ca.svg#Hardy")format("svg"); } /* Credit to Murder Drones Wiki */ /* Username Colors */ /*** Light Mode ***/ body.theme-fandomdesktop-light a[href$="Napne"] { font-family: 'Owl Cute'; font-weight: bold !important; color: #4dd4e3 !important; text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important; } body.theme-fandomdesktop-light a[href$="Napne"] { font-family: 'Owl Cute'; font-weight: bold !important; color: #4dd4e3 !important; text-shadow:#157dad 0px 0px 5px, #157dad 0px 0px 5px !important; } body.theme-fandomdesktop-light [class^='EntityHeader_name__'][href$="Napne"]::after { content: " (Administrator)"; color: #f9ff54 !important; font-family: 'Hardy'; font-weight: bold !important; text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important; } /*** Dark Mode ***/ body.theme-fandomdesktop-dark a[href$="Napne"] { font-family: 'Owl Cute'; font-weight: bold !important; color: #be67f5 !important; text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important; } body.theme-fandomdesktop-dark a[href$="Napne"] { font-family: 'Owl Cute'; font-weight: bold !important; color: #be67f5 !important; text-shadow:#9421b8 0px 0px 5px, #9421b8 0px 0px 5px !important; } body.theme-fandomdesktop-dark [class^='EntityHeader_name__'][href$="Napne"]::after { content: " (Administrator)"; color: #f9ff54 !important; font-family: 'Hardy'; font-weight: bold !important; text-shadow:#d1c711 0px 0px 5px, #d1c711 0px 0px 5px !important; } /* Separator line */ .skin-fandomdesktop .page-header__bottom { border-bottom: 4px solid rgba(var(--theme-accent-color--rgb)); padding-bottom: 15px; } /***** Sticky Navbar *****/ /* dark mode */ .theme-fandomdesktop-dark .fandom-sticky-header::before, .wikia-bar::before { content: ""; position: absolute; z-index: -1; top: 0; right: 0; bottom: 0; left: 0; background-image: url("/wiki/Special:FilePath/Site-background-dark"); opacity: 0.25; } .theme-fandomdesktop-dark .WikiaBarCollapseWrapper .wikia-bar-collapse { background-image: url("/wiki/Special:FilePath/Site-background-dark"); } /* light mode */ .theme-fandomdesktop-light .fandom-sticky-header::before, .wikia-bar::before { content: ""; position: absolute; z-index: -1; top: 0; right: 0; bottom: 0; left: 0; background-image: url("/wiki/Special:FilePath/Site-background-light"); opacity: 0.25; } .theme-fandomdesktop-light .WikiaBarCollapseWrapper .wikia-bar-collapse { background-image: url("/wiki/Special:FilePath/Site-background-light"); } /* Page Outline */ .page-content h2 { border-bottom:1px solid #f7e119; } 2d6d7d9361aecb7b6ca8904c1675c4175a130077 My Friendly Neighborhood Wiki:Staff 4 576 960 954 2024-05-07T08:25:44Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> {{Ricon|bureaucrat}} ==<span style="color:#10d2e8;">bureaucrat</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span> ---- Bureaucrat since September 5, 2023<br> Status: <span style="color: #f7e119;">Semi-active</span> ---- Hi. I'm Whyased. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible. </div> b239f4b48b263679ed94b8ea3e951a2cd04fac37 961 960 2024-05-07T08:26:39Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> {{Ricon|bureaucrat}} ==<span style="color:#10d2e8;">bureaucrat</span>== <div style="background:#3bbfe3; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span> ---- Bureaucrat since September 5, 2023<br> Status: <span style="color: #f7e119;">Semi-active</span> ---- Hi. I'm Whyased. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible. </div> 1ac5b343461b8857de814b9d0baee4b4e8758699 962 961 2024-05-07T08:27:31Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> {{Ricon|bureaucrat}} ==<span style="color:#10d2e8;">bureaucrat</span>== <div style="background:#1e6ca8; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span> ---- Bureaucrat since September 5, 2023<br> Status: <span style="color: #f7e119;">Semi-active</span> ---- Hi. I'm Whyased. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible. </div> 8e5ba81512e9789354edc75f40210bb304f54463 963 962 2024-05-07T08:28:17Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> {{Ricon|bureaucrat}} ==<span style="color:#10d2e8;">Bureaucrat</span>== <div style="background:#1e6ca8; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span> ---- Bureaucrat since September 5, 2023<br> Status: <span style="color: #f7e119;">Semi-active</span> ---- Hi. I'm Whyased. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible. </div> 32ac1097164d90eb4d675c58fe8f33746f40aa16 964 963 2024-05-07T08:36:02Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> {{Ricon|bureaucrat}} ==<span style="color:#10d2e8;">Bureaucrat</span>== <div style="background:#1e6ca8; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span> ---- Bureaucrat since September 5, 2023<br> Status: <span style="color: #f7e119;">Semi-active</span> ---- ''Hi. I'm Whyased. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible.'' </div> 21a3cfd81904df29ce178c5f092666adff34ff1b 965 964 2024-05-07T08:36:21Z Napne 55030774 wikitext text/x-wiki Meeting the '''Staff''' is your choice so you can ask them questions as freely as possible. If an admin is inactive or not online for weeks, please contact the admin who is the most admin there. They don't really accept your request when you want to apply as a community staff, but you can give them feedback so that your offer is accepted if you want to carry it out! You can read this article carefully, without being long-winded you can give a brief explanation to one of the users who created this page for various topics. {{Ricon|administrator}} ==<span style="color:#dcb000;">Administrators</span>== <div style="background:#5b2d6e; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Napne|'''Napne''']]</span> ---- Administrator since May 6, 2024<br> Status: <span style="color: #79ff12;">Active</span> ---- ''Hi there, my name is '''Napne''' A.K.A '''Uzi'''. I want to collaborate with other fandom teams on an average basis. I'm a really curious person lol. I contributed to this wiki to promote it further and upgrade one of its common.css, I will not make this wiki look outdated but I will take a look at it later in the month. Need help? Ask me on my [[Message Wall:Napne|talk page]]!'' Have a fabulous day. </div> {{Ricon|bureaucrat}} ==<span style="color:#10d2e8;">Bureaucrat</span>== <div style="background:#1e6ca8; color:white; border-radius:10px; padding:6px"> <span style="font-size:200%">[[User:Whyased|'''Whyased''']]</span> ---- Bureaucrat since September 5, 2023<br> Status: <span style="color: #f7e119;">Semi-active</span> ---- ''Hi. Im '''Whyased'''. Im not very active on this wiki at the moment but you can leave a message on my [[Message Wall:Whyased|talk page]]. I will reply as soon as possible.'' </div> 28487e755b6f2639aa66ee77ecdf718c04d5de9b MediaWiki:ImportJS-Plus.js 8 583 966 2024-05-08T03:30:20Z Napne 55030774 Created page with "(function () { if (mw.config.get('wgAction') !== 'view' || mw.config.get('wgNamespaceNumber') !== 8 || mw.config.get('wgTitle') !== 'ImportJS' || window.ImportJSPlusLoaded) { return; } window.ImportJSPlusLoaded = true; var i18n; var preloads = 3; var archiveDPL = '{{#ifeq:{{#dpl:|debug=0|allowcachedresults=true|namespace=|uses=Template:Infobox JavaScript|title=$1|count=1|include={Infobox JavaScript}:Status|format=,,,}}|archive|true|}}';..." javascript text/javascript (function () { if (mw.config.get('wgAction') !== 'view' || mw.config.get('wgNamespaceNumber') !== 8 || mw.config.get('wgTitle') !== 'ImportJS' || window.ImportJSPlusLoaded) { return; } window.ImportJSPlusLoaded = true; var i18n; var preloads = 3; var archiveDPL = '{{#ifeq:{{#dpl:|debug=0|allowcachedresults=true|namespace=|uses=Template:Infobox JavaScript|title=$1|count=1|include={Infobox JavaScript}:Status|format=,,,}}|archive|true|}}'; function checkStatus (item) { item = item.replace(/MediaWiki:(.*?)(?:\/.*)?\.js/, '$1').replace(/_/g, ' '); $.ajax({ url: 'https://dev.fandom.com/api.php', data: { action: 'parse', text: archiveDPL.replace('$1', item), disablelimitreport: true, wrapoutputclass: '', prop: 'text', format: 'json' }, dataType: 'jsonp', method: 'GET', success: function (data) { if (data.error) { return console.error(data.error); } var result = data.parse.text['*'].replace(/<p>(.*)\n<\/p>/, '$1'); if (Boolean(result)) { window.dev.toasts.info(i18n.msg('archived', item).escape(), { timeout: 300000 }); } } }); } function check404 (input, dev) { $.ajax({ url: (dev ? 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var $imports = mw.util.$content.children('pre'), scripts = $imports.text().split('\n'), $ul = $('<ul>'); // TODO: Handle block comments. for (var i = 0; i < scripts.length; i++) { var script = scripts[i]; var $li = $('<li>'); var pageName, page; if (script.trim() === "") { // handle empty lines $li.text(script) } else if (script.trim().startsWith('//')) { // handle inline comment $li.text(script) } else { if (/^dev:(.+)\.js/.test(script)) { pageName = /^dev:(.+)\.js/.exec(script)[1]; page = 'w:c:dev:MediaWiki:' + pageName + '.js'; } else { pageName = script; page = 'MediaWiki:' + script; } $li.append( $('<a>', { 'href': mw.util.getUrl(page), 'text': script }) ); } $ul.append($li); } $ul.appendTo($imports.empty()); }); 2877cad95f32d7bf4445d1583dca54a6c370bf96 MediaWiki:ImportJS 8 585 968 2024-05-08T03:35:12Z Napne 55030774 Created page with "dev:ImportJSPage/code.js dev:ImportJS-Plus.js dev:CopyCodeButton.js dev:DeleteTalkpage.js dev:ProfileTags.js" wikitext text/x-wiki dev:ImportJSPage/code.js dev:ImportJS-Plus.js dev:CopyCodeButton.js dev:DeleteTalkpage.js dev:ProfileTags.js 5384bfe7dc2114195dca2b740069f7f02096f432 970 968 2024-05-08T03:44:33Z Napne 55030774 wikitext text/x-wiki dev:ImportJSPage/code.js dev:ImportJS-Plus.js dev:CopyCodeButton.js dev:DeleteTalkpage.js dev:ProfileTags.js dev:UserBadge/code.js dev:UserAndIPTools.js dev:AjaxBatchDelete.js dev:MassProtect/code.js dev:UploadMultipleFiles.js dev:LockOldComments.js dev:BlockSummary.js 97b12f4e5cde5e960f50b763ed2804fb9a54fece 971 970 2024-05-08T03:54:18Z Napne 55030774 wikitext text/x-wiki dev:ImportJSPage/code.js dev:ImportJS-Plus.js dev:JumpToContent.js dev:UserAccountAge/code2.js dev:PiniginsUserInfo/code.js dev:CommentsToggle.js dev:CopyCodeButton.js dev:DeleteTalkpage.js dev:ProfileTags.js dev:UserBadge/code.js dev:UserAndIPTools.js dev:AjaxBatchDelete.js dev:MassProtect/code.js dev:UploadMultipleFiles.js dev:LockOldComments.js dev:BlockSummary.js dev:SOAPReport.js d2e1e1ca0e9e068b25b6934d9746586922f85f68 972 971 2024-05-08T11:21:18Z Napne 55030774 wikitext text/x-wiki dev:ImportJSPage/code.js dev:ImportJS-Plus.js dev:JumpToContent.js dev:UserAccountAge/code2.js dev:PiniginsUserInfo/code.js dev:CommentsToggle.js dev:CopyCodeButton.js dev:DeleteTalkpage.js dev:ProfileTags.js dev:UserBadge/code.js dev:AjaxBatchDelete.js dev:MassProtect/code.js dev:UploadMultipleFiles.js dev:LockOldComments.js dev:BlockSummary.js dev:SOAPReport.js 72c0ce42dc1dc0ee44165c7f7cddd3dd0b94675e 973 972 2024-05-08T11:22:27Z Napne 55030774 wikitext text/x-wiki dev:ImportJSPage/code.js dev:ImportJS-Plus.js dev:JumpToContent.js dev:UserAndIPTools.js dev:UserAccountAge/code2.js dev:PiniginsUserInfo/code.js dev:CommentsToggle.js dev:CopyCodeButton.js dev:DeleteTalkpage.js dev:ProfileTags.js dev:UserBadge/code.js dev:AjaxBatchDelete.js dev:MassProtect/code.js dev:UploadMultipleFiles.js dev:LockOldComments.js dev:BlockSummary.js dev:SOAPReport.js 9486571e00bb264c32068f88c4d9c6062fd9ad45 1002 973 2025-04-14T14:33:52Z Lady Lostris 3026053 Deleted script, became native feature wikitext text/x-wiki dev:ImportJSPage/code.js dev:ImportJS-Plus.js dev:UserAndIPTools.js dev:UserAccountAge/code2.js dev:PiniginsUserInfo/code.js dev:CommentsToggle.js dev:CopyCodeButton.js dev:DeleteTalkpage.js dev:ProfileTags.js dev:UserBadge/code.js dev:AjaxBatchDelete.js dev:MassProtect/code.js dev:UploadMultipleFiles.js dev:LockOldComments.js dev:BlockSummary.js dev:SOAPReport.js 7e1c952f39dfae0325c1d057204800a10c172e99 MediaWiki:ProfileTags 8 586 969 2024-05-08T03:37:13Z Napne 55030774 Created page with "Napne|Helper user, Administrator, Wise" wikitext text/x-wiki Napne|Helper user, Administrator, Wise 2799770cdc1b718c525480c3cada2f8a919bc8b0 List of Locations 0 513 974 867 2024-05-10T02:02:46Z Napne 55030774 Protected "[[List of Locations]]": Disabled comments using [[w:c:dev:CommentsToggle|CommentsToggle]]. ([Commenting=Allow only administrators] (indefinite)) wikitext text/x-wiki === There is a total of seven unique locations in the game, the following is a list of such from first visited to last visited. === * [[Parking area and Aviary]] * Hotel * Studio 4 * Basement * Studio offices * The Park * Studio 5 (secret room) * Cardboard Penthouse * Old underground studio (the Unfriendly Neighborhood) 20a8795609a6aa21bbcb8be106c4157627702df5 Template:Test 10 587 975 2024-05-10T15:23:36Z Napne 55030774 Created page with "<includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65"> {{#ifeq:{{PAGENAME}}|Characther Creature| <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group> <da..." wikitext text/x-wiki <includeonly><div style="--theme-link-color: #ffff00;--wds-tab-color: #e6e6e6;--theme-page-text-color--rgb: 230, 230, 230;--wds-tab-color--hover: #e6e6e6;--theme-page-text-color: #e6e6e6;--theme-link-color--hover:#ffff65"> {{#ifeq:{{PAGENAME}}|Characther Creature| <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group> <data source="aliases"><label>Aliases</label></data> <data source="relatives"><label>Relatives</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="occupation"><label>Occupation</label></data> </group> <group> <header>Biographical information</header> <data source="marital"><label>Marital status</label></data> <data source="birthDate"><label>Date of birth</label></data> <data source="birthPlace"><label>Place of birth</label></data> <data source="deathDate"><label>Date of death</label></data> <data source="deathPlace"><label>Place of death</label></data> </group> <group> <header>Physical description</header> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> <data source="crimes"><label>Crimes</label></data> <data source="strengths/skills"><label>Strengths / skills</label></data> </group> <group> <header>Appearances</header> <data source="portrayedby"><label>Portrayed by</label></data> <data source="appearsin"><label>Appears in</label></data> <data source="debut"><label>Debut</label></data> </group> </infobox> | <infobox type="Character" accent-color-source="BGColor" accent-color-text-source="FontColor"> <title source="name"/> <image source="image"> <caption source="imagecaption" /> </image> <group> <data source="aliases"><label>Aliases</label></data> <data source="relatives"><label>Relatives</label></data> <data source="affiliation"><label>Affiliation</label></data> <data source="occupation"><label>Occupation</label></data> </group> <group> <header>Biographical information</header> <data source="marital"><label>Marital status</label></data> <data source="birthDate"><label>Date of birth</label></data> <data source="birthPlace"><label>Place of birth</label></data> <data source="deathDate"><label>Date of death</label></data> <data source="deathPlace"><label>Place of death</label></data> </group> <group> <header>Physical description</header> <data source="species"><label>Species</label></data> <data source="gender"><label>Gender</label></data> <data source="height"><label>Height</label></data> <data source="weight"><label>Weight</label></data> <data source="eyes"><label>Eye color</label></data> <data source="crimes"><label>Crimes</label></data> <data source="strengths/skills"><label>Strengths / skills</label></data> </group> <group> <header>Appearances</header> <data source="portrayedby"><label>Portrayed by</label></data> <data source="appearsin"><label>Appears in</label></data> <data source="debut"><label>Debut</label></data> </group> </infobox>}} </div>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude> c0b0c4a55e96cd6d3ef51f07bb7de76f4a1bd54a The Unfriendly Neighborhood Puppets 0 262 976 791 2024-05-15T18:55:21Z 86.129.187.106 0 wikitext text/x-wiki [[File:Unfriendly neighborhood sign.jpeg|thumb|Unfriendly Neighborhood sign]] '''The Unfriendly Neighborhood Puppets''' is a group of puppets in ''[[My Friendly Neighborhood]]'' who were deeply affected by the dark TV shows to the point of losing their innocence completely. They isolate themselves in the studio's depths, exhibiting violent insanity. This area also houses the Amalgamuppet, as the name implies, it's an amalgamation of various puppets and it's the final boss of the game. ==Unfriendly Variants== There are Unfriendly variants of [[Norman, Lilliana, Junebug, Lenard, and George|Norman, Junebug, Lilliana, Lenard, and George]] where they are desaturated versions of them with their eyes torn out and bumpmapping on their skin and hair. Unlike their Friendly counterparts, they also appear to have human teeth. During the chase sequence, they can be defeated, but they are '''extremely''' tanky and not worth the ammo. It is easier to run away from them in order to reach the boss arena. They can also be found all over the arena, though they don't move (most likely as a optimization choice). In addition, each puppet also has unique differences: ===Notable differences between normal and unfriendly variants=== *Unfriendly Lilliana has white knee socks layered over her pink knee high socks. She also has white gloves and a black flower on her hat. *Unfriendly Norman has a brown (black in certain lighting) varsity jacket instead of red, with an eye in place of the MFN logo. *Unfriendly Junebug has the unicorn on her shirt decapitated. *Unfriendly George's grey oval on his back has a more depressing message than the simple 'Taxi'. **It reads: 'Everyday, every second, we come closer to death. To the end of it all. I'm fine with that. And you should be too, because no matter what you feel, it's coming'. ===Gallery=== <gallery> File:Unfriendly chase puppets (active).jpeg|Unfriendly puppets chase File:Unfriendly chase puppets (inactive).jpeg|Unfriendly chase puppets spawn location File:Unfriendly Junebug2.jpeg|Unfriendly Junebug leaning towards a wall File:Unfriendly Junebug3.jpeg|Unfriendly Junebug creepily looking at Gordon File:Unfriendly Junebug.jpeg|Unfriendly Junebug sitting on the ledge File:Unfriendly Junebug1.jpeg|Unfriendly Junebug screaching through a window File:Unfriendly Lenard.jpeg|Unfriendly Lenard peering over an edge File:Unfriendly Norman1.jpeg|Unfriendly Norman laying on a bunch of wood File:Unfriendly Norman2.jpeg|Unfriendly Norman in a washing machine File:Unfriendly Norman.jpeg|Unfriendly Norman biting on a ledge File:Unfriendly Norman, Lilliana, and Lenard.jpeg|Unfriendly Norman, Lilliana, and Lenard hanging on a clothesline File:Unfriendly Lilliana.jpeg|Unfriendly Lilliana biting a wire File:Unfriendly George.jpeg|Unfriendly George looking through a window File:Unfriendly George sticking to a wall inside.jpeg|Unfriendly George inside a building in a ceiling corner carrying a hook File:Giant unfriendly Norman.jpeg|Giant Unfriendly Norman found out of bounds File:Out of bounds Unfriendly Norman.jpeg|Unfriendly Norman out of bounds </gallery> ==Amalgamuppet== {{Character|name=Amalgamuppet|image=Almagamuppet.jpeg|voicedby=Marissa Lenti, Tom Laflin, and Emily Fajardo|species=an amalgamation of puppets}} The Amalgamuppet is a combination of puppets that reside in the Unfriendly Neighborhood. Unlike the Unfriendly variant puppets, this is slightly brighter with color without the bumpmapping. They shout various things as [[Gordon O'Brian|Gordon]] pulls on the emergency latch and either fights or runs around in circles long enough until the gate opens (you can get achievements for doing either but it doesn't affect the ending). === Gallery === <gallery> File:Almagamuppet front (inactive).jpeg|Amalgamuppet front (inactive) File:Almagamuppet back (inactive).jpeg|Amalgamuppet back (inactive) File:Dead Almagamuppet angle 1.jpeg|Dead Amalgamuppet angle 1 File:Dead Almagamuppet angle2.jpeg|Dead Amalgamuppet angle 2 File:Almagamuppet concept art.jpeg|Amalgamuppet concept art </gallery> == Trivia == * According to [https://twitter.com/BrendanBlaber/status/1686086073796231168 a tweet thread by cast director, Brendan Blaber], the voices for the Amalgamuppet is other options that was considered for Pearl/Lilliana (Emily Fajardo), Ricky (Tom Laflin), and the dogs (Marissa Lenti). * Unfriendly Norman is the only one seen outside of the Unfriendly Neighborhood out of bounds in the Cardboard penthouse kitchen and Stage 4 dress room. * An Unfriendly George can be found inside of a building that can only be acessed via [[In-game cheats|free camera mode]] in the Amalgamuppet boss area * Unfriendly George has his eye stitching removed from from his normal model while Unfriendly Lenard keeps his eye stitching from his normal model [[Category:Bosses]] [[Category:Puppets]] 3805c6e084e8c90954e56d5b00a30b5cdadf2445 Norman, Lilliana, Junebug, Lenard, and George 0 170 977 811 2024-05-20T22:28:14Z 75.27.24.232 0 i dont know but i feel like norman doesnt like being lonely?? wikitext text/x-wiki = Neighborhood Puppets = '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevalent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevalent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Norman blanket and pillow merch.jpg|Norman on a blanket and pillow in the Offices File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazaar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her straw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She can also be heared breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain environments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New York accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused) File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna </gallery> == Trivia == * Norman is the only puppet to have My Friendly Neighborhood branding on his clothes * Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event * Norman and George are the most different from their concept art to final model * Norman is the only puppet in the entire game with eyebrows * Junebug is the only puppet in the entire game to have five fingers instead of four at most * Junebug is the fastest out of the five * Lenard is the only puppet with the most precense in the Stage 4 set * Lenard is the only puppet that has remained the same from his concept art to final model * Lenard is the slowest out of the five * According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary * DreadXP and the dev team considers Lilliana the scariest * George is the only puppet out of the five to have a colored eye * George is the tankiest out of the five * According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 97ec70adee919257b03c0dea997e704194c9f03a 984 977 2024-07-01T22:02:43Z Pastel Loca 53406325 added one additional trivia for Norman wikitext text/x-wiki = Neighborhood Puppets = '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevalent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevalent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Norman blanket and pillow merch.jpg|Norman on a blanket and pillow in the Offices File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazaar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her straw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She can also be heared breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain environments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New York accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused) File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna </gallery> == Trivia == * Norman is the only puppet to have My Friendly Neighborhood branding on his clothes * Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event * Norman as of now is the only puppet out of the five who has purchasable merchandise featuring him * Norman and George are the most different from their concept art to final model * Norman is the only puppet in the entire game with eyebrows * Junebug is the only puppet in the entire game to have five fingers instead of four at most * Junebug is the fastest out of the five * Lenard is the only puppet with the most precense in the Stage 4 set * Lenard is the only puppet that has remained the same from his concept art to final model * Lenard is the slowest out of the five * According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary * DreadXP and the dev team considers Lilliana the scariest * George is the only puppet out of the five to have a colored eye * George is the tankiest out of the five * According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] b09c77c9926d436a150f242b63325781d616444c 993 984 2024-11-09T23:00:25Z TeensyFan 44551101 /* Gallery (Norman) */ wikitext text/x-wiki = Neighborhood Puppets = '''Norman''', '''Lilianna''', '''Junebug''', '''Lenard''', and '''George''' are common enemy NPC puppets that are of average height and structure. At least one can be in a room though there are rooms where there are no puppets (and there are a few rooms that can only activate as enemy NPCs upon reentering specific rooms or doing specific actions). Their voices are akin to that of exaggerated cartoon character voices commonplace in preschooler shows. They cannot be fully defeated though they can be duct taped in order to make it easier going through rooms without wasting ammo. Some voice lines are shared while others are character specific, an example of a shared voice-line is when puppet A tells the story about how they got mad at puppet B and puppet A proceeded to beat them to the ground and stomp on their face, laughed afterwords, and then proceed to tell children to be friends with those who will always forgive you. They often spout misleading "lessons," like the stomping one. == Norman == {{Common_Puppet|title1=|image1=Norman.jpg|row4=|row6=|row3=|row2=|title=Norman|gender=Male|features=Brown hair, Varsity jacket|likes=Suitcases, Having friends|favtoothpaste=Worcestershire sauce|voicedby=Leo Wigglins|dislikes=Being lonely|FavColor=}} '''Norman''' is the first puppet encountered in the game, first seen entering Stage 4 after [[Gordon O'Brian|Gordon]] receives the Stage 4 access key from [[Ricky]], with him bashing his body into the door containing The [[Weapons|Stenographer]]. Norman is a yellowish-orange puppet with an oval pink nose, flat eyes, brown felt hair, a 'My Friendly Neighborhood' themed varsity jacket, pure white shirt, jeans, and brown slip-on sneakers. He is the only puppet to have eyebrows. His early concept art and gameplay has him resemble more like Ernie from Sesame Street. he was changed the most from the concept art, most likely due to copyright concerns. Norman is the most seen puppet out of the five, he is also highly prevalent around the studio which includes but not limited to paintings, merchandise, warning signs, and a gong. in terms of non-game appearances he is also really prevalent in the marketing for the game. Although he does not outright say or hint at it, Norman's behavior and way of speaking suggest that he suffers from loneliness and a lack of inclusion. He will happily explain his role as a background character and demonstrate his unremarkable lines of dialogue, all while laughing uncomfortably as if feeling embarrassed. He will mutter to himself when he feels he is by himself and becomes overly excited and obsessive when he encounters Gordon or someone he feels he can interact with. He is not even able to maintain a conversation with his own echo before it abandons him. He is commonly seen as the punching bag in the studio, being the character on caution posters. He has a copper rusted life-sized statue sitting on a stone bench with his right arm curved, seemingly for photographs with him. He is also used as a part of the Steam game page thumbnail image which has the logo for the game. On August 2nd of 2023, it was announced by [[John Szymanski|John Syzmanski]] that due to the highly well received reception of the game he has announced a partnership with Youtooz on a Norman vinyl figure that has released on August 8th of 2023. ===Gallery (Norman)=== <gallery> File:Norman full body front.jpg|Norman standing idle from the front. File:Norman full body back.jpg|Norman standing idle from the back. File:Norman bathtub 1.jpg|Norman in the bathtub File:Norman bathtub 2.jpg|Norman after his jumpscare. File:Norman's hand peeking through.jpg|Norman's arm through a doorway. File:Norman copper rusted life sized statue.jpg|A Norman statue. File:Norman entering Stage 4 .jpg|Norman through a garage door. File:Steam game thumbnail image .jpg|Norman in the Steam promotional image. File:Norman's fall jumpscare (top view).jpeg|Norman after his fall jumpscare in the basement locker room File:Norman crushed by rocks.jpeg|Norman crushed by cave rocks File:Norman board game 1.jpeg|Norman before beating him in the MFN board game File:Norman board game 2.jpeg|Norman after beating him in the MFN board game File:Norman gold bust statue.jpeg|Norman gold bust statue File:Norman out of bounds in park.jpeg|Norman out of bounds behind the Studio Park Playground File:Norman stone bust statue.jpeg|Norman stone bust statue File:Norman falling into the void.jpeg|unshaded Norman fallling into the void out of bounds File:Norman chalk drawing.jpeg|Norman chalk art File:Norman crushed.jpeg|Norman crushed by Bathroom stall door File:Norman concept art.jpeg|Norman concept art with two different jacket colors File:My Friendly Neighborhood themed Gong.jpeg|MFN themed gong featuring Norman in the middle File:Warning sign 2.jpeg|wet floor warning sign (in-game) File:Warning sign 3.jpeg|caves warning sign (in-game) File:Warning sign 4.jpeg|keep door locked warning sign (in-game) File:Warning sign 5.jpeg|Hot pipes warning sign (in-game) File:Warning sign 1 (CLEAR).png|Loose set equipment warning sign File:Warning sign 2 (CLEAR).png|Sewage Water warning sign File:Warning sign 3 (CLEAR).png|Stairs warning sign File:Warning sign 4 (CLEAR).png|Hot pipes warning sign File:Warning sign 5 (CLEAR).jpeg|Damaged hot pipes warning sign File:Warning sign 6 (CLEAR).jpeg|Even more damaged hot pipes warning sign File:Warning sign 7 (CLEAR).png|Lock doors warning sign File:Warning sign 8 (CLEAR).jpeg|Washing machine warning sign File:Warning sign 9 (CLEAR).png|Wet floor warning sign File:Warning sign 10 (CLEAR).png|Caves warning sign File:Warning sign 11 (CLEAR).jpeg|Damaged caves warning sign File:Giant Norman gold statue.jpeg|giant gold Norman statue holding a film reel File:Offices painting 5.jpeg|Norman in Wanderer above the Sea and Fog painting (in-game) File:WandormanOveraSeaofFog.png|Norman in Wanderer above the Sea and Fog painting File:Offices painting 6.jpeg|Norman in Napoleon Crossing the Alps File:Offices painting 8.jpeg|Norman in Boy with a Basket of Fruit (in game) File:NeighborhoodChildwithFruit.png|Norman in Boy with a Basket of Fruit File:WhistlersNorman.png|Norman in Whistler's mother File:Agony Norman.jpeg|Norman in agony. a secret only found under the floor outside during early game File:Giant Norman.jpeg|Giant Norman found out of bounds File:MFN X YouTooz promotion image.png|Promotional image for the My Friendly Neighborhood and Youtooz collaboration File:Norman mug.jpeg|Norman mug File:Norman blanket and pillow merch.jpg|Norman on a blanket and pillow in the Offices File:Arnold's drawing of Norman based on his early concept art and very early released game footage.jpeg|Arnold's drawing of early Norman File:Norman makeship steam promo.png|A promotional image for the My Friendly Neighborhood and Makeship plush campaign </gallery> ==Junebug== {{Common_Puppet|title1=|image1=Lilliana.jpg|row4=Female|row6=|row3=|row2=|title=Junebug|gender=Female|features=Triangular Head, Purple Skirt|likes=Eating Gravel, Telling the Truth|favtoothpaste=Horseradish Sauce|voicedby=Natalie Roers|FavColor=Black & Blue}} Junebug is the fourth puppet encountered in the game, first seen on a staircase in the cast makeup area in Stage 4. She is a yellowish-green puppet with a rectangular long lime-green nose, round plastic eyes, lime green hair, ribbon big hoop earrings, light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn, dark pink frilled skirt, jaded blue and magenta leg warmers, and dark pink high top shoes. She is one of two puppets who appears in a pirate costume on the Puppet's Pirate Cove set in Stage 5, the other being George. Her pirate outfit consists of a triangle pirate hat, red baggy shirt with a white and pink skull, a hook hand, a brown and gold belt tied over her baggy shirt, brown frilled skirt, red and white leg warmers, and leather brown high top shoes. She also appears a cardboard cutout of her holding a picture frame that says "ABC 123!". This cardboard cutout can be seen in the basement area and in the Offices rec room which has differences from her in-game design, such as her baggy shirt being purple with a slightly darker purple silhouette of a winged unicorn instead of the light pink baggy shirt with a slightly darker pink silhouette of a winged unicorn and her leg warmers being purple and magenta instead of jaded blue and magenta. Though not as erratic and unhinged as the other puppets, Junebug has her own share of strange tendencies. She declares that when she is not in the mood to be responsible for something or to perform tasks, her alternative is simply to eat gravel. She sometimes sings a song that encourages to jump in muddy lumps while screaming and cursing. She also encourages speaking honestly when talking on the phone, though her example entails her heavily insulting Mr. Wallace on the other end. ===Gallery (Junebug)=== <gallery> File:Lilliana front.jpg|Junebug standing idle from the front. File:Lilliana back.jpg|Junebug standing idle from the back. File:Lilliana's first appearance.jpg|Junebug in her first appearance. File:Lilliana cardboard cutout.jpg|Junebug on a cardboard cutout. File:Lilliana's hands.jpg|Junebug's hands. File:Lilliana's pirate variation front.jpg|Junebug as a pirate from the front. File:Lilliana's pirate variation back.jpg|Junebug as a pirate from the back. File:Giant Junebug.jpeg|Giant Junebug found out of bounds File:Junebug stone bust statue.jpeg|Junebug stone bust statue File:Junebug gold bust statue.jpeg|Junebug gold bust statue File:Offices painting 4.jpeg|Junebug in Marilyn (in-game) File:June.png|Junebug in Marilyn File:Offices painting 14.jpeg|Junebug in Ophelia (in-game) File:Drowning Junebug.png|Junebug in Ophelia File:Offices painting 9.jpeg|Junebug in the Birth of Venus with Hand, Randy, and Pig (in-game) File:TheBirthofJunebug.png|Junebug in The Birth of Venus with Hand, Randy, and Pig </gallery> ==Lenard== {{Common_Puppet|title1=|image1=Lenard.jpg|row4=|row6=|row3=|row2=|title=Lenard|gender=Male|features=Missing Eye, Suspenders|likes=Music, Singing, Duets with Himself|favtoothpaste=Mayonnaise|voicedby=Joshua Cookingham|FavColor=Blue}} Lenard is the third puppet encountered in the game, first seen on top of the staircase near a door that leads to the cast makeup area in Stage 4. He is a pinkish-magenta puppet with a half cube light blue nose. plastic half spherical eye on his right while his left eye is missing, bright yellow hair, off-white long-sleeved polo shirt, light blue suspenders, jean pants, and red low top shoes with visible ribbon shoelaces. Lenard's main interests is music and song, as he will frequently mention the like and sings to himself more than the other puppets. He sometimes recites dance instructions while he sings and demonstrates his vocal ranged while performing a duet with himself. He looks to introduce everyone to the joys of music, although his examples of music that he lists are questionable at best. In his concept art, he has a dance cane which fits with his interest in music and singing. Just like Norman, Lenard also has a copper rusted statue though this one comes to life later in the game with his voice lines being muffled but still clear as to what he is saying. He is the only puppet who has his own apartment in the Stage 4 set. In said room he has a picture of himself holding a pitchfork, this may suggest he's a farmer. There is also a store in the Stage 4 set named after him and in the script that features [[Pearl the Bird|Pearl]], he has his own outdoor antique store for the outdoor bazaar, this may also suggest that he's a shopkeeper. ===Gallery (Lenard)=== <gallery> File:Lenard full body front.jpg|Lenard standing idle from the front. File:Lenard full body back.jpg|Lenard standing idle from the back. File:Lenard first appearance.jpg|Lenard guarding the stairs. File:Lenard copper rusted statue.jpg|A Lenard statue. File:Lenard copper statue (active).jpeg|Lenard statue (active) File:Lenard wooden cutout.jpeg|Lenard's wooden cutout in the studio park File:Lenard with Novelist.jpeg|Lenard with the Novelist on top of a crate in the Stage 4 garage File:Lenard stuffed in locker.jpeg|Lenard stuffed into a locker in the basement locker room File:Lenard concept art.jpeg|Lenard concept art File:Giant Lenard.jpeg|Giant Lenard found out of bounds File:Offices painting 10.jpeg|Lenard in Lady with an Ermine with Ricky (in-game) File:LadyWithanErmine.png|Lenard in Lady with an Ermine with Ricky File:Lenard Farmer (In-game).jpeg|Lenard as a farmer (In-game) File:Lenard farmer.jpeg|Lenard as a farmer </gallery> ==Lilianna== {{Common_Puppet|title1=|image1=ACTUAL Lilliana.jpg|row4=Female|row6=|row3=|row5=|row2=|title=Lilianna|gender=Female|features=Sun Hat|likes=Lillianna, Getting Mad, Barfing, Crafts|dislikes=Lillianna|favtoothpaste=Ants|voicedby=Erin Blaber|Favcolor=Beige}} Lilianna is the second puppet encountered in the game, first seen in the Prop Department hunched over in the dark on the right side. She is an orange puppet with a yellow round nose, plastic half spherical eyes, straw hat with a red ribbon and lavender fake flower, bright green hair, red and pink short-sleeve dress with the same lavender fake flower as the one on the hat, pink gloves, pink Knee-High socks, and grey-ish brown flat shoes. She is the least seen puppet out of the five (with her being completely absent in the basement). In most of her appearances she has her straw hat, there's only two instances where she doesn't have her hat on. One in her first appearance in the prop department and one in the Cardboard Penthouse Fireplace Library. Certainly one of the more unhinged of the five puppets, Lilliana is a self-proclaimed craft monster who takes requests on what to make. She likes to separate her friends, favoring Norman in particular, into piles of body parts based on color and use them to make her crafts, imitating their voices to have them declare their love for becoming her crafts. She says that her mother and grandmother are also named Lilliana, along with many others of varying location and states of integrity. She frequently sings her own name repeatedly she will steadily grow more psychotic in the ways that she describes them. She claims that she begins to barf whenever she gets angry, something that she threatens people with. She can also be heared breathing and gasping heavily sometimes. This is supported by her making retching noises when she is chasing Gordon. ===Gallery (Lilliana)=== <gallery> File:ACTUAL Lilliana full body front .jpg|Lilliana standing idle from the front. File:ACTUAL Liliana full body back .jpg|Lilliana standing idle from the back. File:ACTUAL Lilliana first appearance.jpg|Lilliana standing idle. File:Lilliana gold bust statue.jpeg|Lilliana gold bust statue File:Lilliana wooden cutout.jpeg|Lilliana wooden cutout inside of the Playground File:Lilliana in trash bin (outside).jpeg|Lilliana in trash bin (outside) File:Lilliana in trash bin (inside).jpeg|Lilliana in trashbin (inside) File:Giant Lilliana.jpeg|Giant stretched Lilliana found out of bounds File:Offices painting 12.jpeg|Lilliana in Christina's World (in-game) File:LillianasWorld.png|Lilliana in Christina's World File:Lilliana without hat.jpeg|Lilliana without her hat in the Cardboard penthouse fireplace library File:Deactivated Lilliana in the Cardboard library.jpeg|Lilliana deactivated in the cardboard penthouse before getting the cardboard dupe key </gallery> ==George== {{Common_Puppet|title1=|image1=George.jpg|row4=|row6=|row3=|row2=|title=George|gender=Male|features=Missing Eye, Taxi Driver Uniform|likes=Sponge Rats, Being a Taxi, Swallowing People|favtoothpaste=Relish|voicedby=Kamran Nikhad|dislikes=Getting Really Sad|FavColor=Rat (Red)}} George is the fifth puppet encountered in the game (technically 2nd if you notice him in the Prop Department in the dark, deactivated at first until he's reactivated by progressing through the game), first seen on the Stage 4 set on top of a wooden plank bridge. He is a red-ish pink (bright red or dark red in certain environments) puppet with a spherical green nose, plastic half spherical eye on his left while his right eye is missing, yellow hat with a cap, yellow long sleeve turtleneck, black and white checkered stripe on the back, a gray oval on his back that says Taxi, gray buttons with four on both rows though one is missing in their respective rows, brownish-gray long pants with yellow low top shoes. Just like Junebug, he also appears in a pirate outfit on the Puppet's Pirate Cove set in Stage 5. He wears a triangle pirate hat with the 'My Friendly Neighborhood' logo and token, an eyepatch, rubber ducky on his right shoulder, a black long sleeve turtleneck, a gold oval on his back that says '''Rrr!''<nowiki/>', navy blue and off-white striped pants, and brown leather low top shoes. George is a taxi driver and is deeply passionate about his career, claiming every experience is exactly the same as the first. He gets upset when the wheels fall off his taxi and laments that he is not a mechanic, but settles for using people to replace the wheels. Regardless of the ride's quality, he insists that the taxi must never fail in its service. However, he will also claim to be the taxi itself, swallowing people and roaming on all-fours before spitting them back up as their destination. He also encourages children to run away from home so they can be rude and irresponsible without their parents knowing, then tells them to return home before dark so they can do it again tomorrow. He will also ask for opinions on a business plan he has concocted involving mass sales of sponge rats, and will ask various questions about how to manage this enterprise. He also likes, as he calls it, to "put metal on the pedal." According to Cast Director Brandon Blaber on [https://twitter.com/BrendanBlaber/status/1686084564056432645 his tweet thread about his experience working on the casting for the game], one of the [https://twitter.com/BrendanBlaber/status/1686084576245145600 tweets] mention that for George's voice, John loved the New York accent so much that he was redesigned to resemble a taxi driver. The image associated with the Tweet along with George in-game clearly implies that his original design was Puppet A in the M.F.N Neighbors 02 concept art.[https://twitter.com/BrendanBlaber/status/1686084576245145600] ===Gallery (George)=== <gallery> File:George full body front.jpg|George standing idle from the front File:George full body back.jpg|George standing idle from the back. File:George in the dark.jpg|George sitting in the dark. File:George pirate variation front.jpg|George as a pirate from the front. File:George pirate variation back.jpg|George as a pirate from the back. File:George gold bust statue.jpeg|George gold bust statue File:George wooden cutout.jpeg|George wooden cutout in the Playground File:Giant George.jpeg|Giant George found out of bounds File:George concept art.png|George concept art </gallery> ==Many at once== More than one can appear in rooms. Specific puppet used and Room location are set but placement can change if Gordon attacks and defeats them and either ties a puppet up or leaves the room without tying them up. Two of the same puppet can't appear at the same location with only two exceptions. When more than one puppet is present and are near each other it can be hard to tell who is saying what. they can also appear in non-combat situations such as Office paintings and chalk art. ===Gallery=== <gallery> File:Junebug and Lenard chalk art.jpeg|Junebug and Lenard chalk art File:Puppet Pirate's Cove review newspaper strip.jpeg|Puppet Pirate's Cove review featuring Junebug and George in the picture File:Offices painting 2.jpeg|George, Lilliana, and Norman in Nighthawks with Ricky (in-game) File:Nightpuppets.png|George, Lilliana, and Norman in Nighthawks with Ricky File:Office painting 7.jpeg|Norman and Lenard in Alexander and Diognenes File:LenardandandNorogenus.png|Norman and Lenard in Alexander and Diognenes File:Offices painting 11.jpeg|Lilliana and Lenard in American Gothic (in-game) File:NeighborhoodGothic.png|Lilliana and Lenard in American Gothic File:Offices painting 13.jpeg|George and Lenard in Raphael's Angles (in-game) File:Angles.png|George and Lenard in Raphael's Angles File:George and Liliana deactivated on the Cardboard Penthouse fountain.jpeg|Junebug and George deactivated on the fountain in the Cardboard Penthouse File:All five lying on the floor.jpeg|The gang deactivated in the theatre entrance File:Cardboard computer image 1.jpeg|Cardboard computer's image file containing Norman and Junebug File:Tiny figures.jpeg|tiny action figures of Norman, George, Lenard, Junebug, and Lilliana's hat in a drawer File:MFN Neighbors concept art 1.jpeg|Early concept art featuring Norman (pre-redesign), Tumbles (unused), Junebug, and Moe (unused) File:MFN Neighbors concept art 2.jpeg|Early concept art featuring George (pre-redesign), Lenard, Hos (unused), Lillianna </gallery> == Trivia == * Norman is the only puppet to have My Friendly Neighborhood branding on his clothes * Norman duplicating upon Gordon getting near him after he fixes the punch card battery was originally a glitch the developers decided to keep in and make it a scripted event * Norman as of now is the only puppet out of the five who has purchasable merchandise featuring him * Norman and George are the most different from their concept art to final model * Norman is the only puppet in the entire game with eyebrows * Junebug is the only puppet in the entire game to have five fingers instead of four at most * Junebug is the fastest out of the five * Lenard is the only puppet with the most precense in the Stage 4 set * Lenard is the only puppet that has remained the same from his concept art to final model * Lenard is the slowest out of the five * According to developer John Syzmanski, Lilliana was originally going to have a different role in-game that would've made her more scary * DreadXP and the dev team considers Lilliana the scariest * George is the only puppet out of the five to have a colored eye * George is the tankiest out of the five * According to a [https://twitter.com/jouste/status/1714683529479757998 Twitter reply from concept artist Jesse Turner], the reason why Tumbles (unused) was given that name is because that's how he lost his eye [[Category:Characters]] [[Category:Puppets]] [[Category:Hostile]] 0e15b8c55ae9bd8df6077b862eca29d582b6f11a Goblette 0 258 978 704 2024-05-22T14:36:53Z Whyased 53348711 wikitext text/x-wiki {{character |voicedby=Blythe Melin |name=Goblette|image=Goblette enjoying the movie.jpeg|species=vaguely-toad-like puppet|gender=Female|imagecaption=Goblette enjoying the movie}}'''Goblette''' is a character in ''[[My Friendly Neighborhood]].'' She is a sizable green toad-like puppet sporting gloves with spice shakers as well as a bib with a lobster on it. She wanders the office/theater complex of the Studios, fixated only on swallowing Gordon once she spots him. With the exception of when she is in the theater, she extremely easily breaks when in free camera mode by simply being in the same area as Goblette, who is soaring and rolling around the rooms she roams. At the same time that she enters the cinema, Gordon starts the movie that happened to be found on top of a toilet inside the sewers. She begins to sob while the film plays in front of her. At the same time that Gordon enters the theater, a substitute film begins to play. "Life has the ability to get you down sometimes, huh?" He comments, and she responds with a sigh of disappointment. Gordon then lifts her spirits by sharing a tale from the very first movie he ever saw. ==Scripts featuring her== Unlike characters like [[Pearl the Bird|Pearl]], [[Ray]], and [[Arnold]], Goblette has two scripts featuring her. One in the Pizzeria in the Stage 4 set and one in the Game Show set in the offices, episodes 23 and 346 respectfully. These are written exactly like how it's transcribed in the game. === Episode 23 transcript === <blockquote>'''''RICKY''': It's pizza time!'' PIZZA TIME THEME plays, and the hand on the PIZZA TIME CLOCK turns. STEVIE enters '''''STEVIE''': What are you doing, Ricky?'' '''''RICKY''': Oh, we were just about to go see what's in the pizza box. What's today's topping, Gobblette?'' ''GOBLETTE points at the clock.'' '''''GOBLETTE''': (rumbling) 'Chovy!'' '''''RICKY''': Anchovies! Boy, I love anchovies! Let's go!''</blockquote> === Episode 346 transcript=== <blockquote>''INT.EATING GAME SET - DAY'' ''The Audience cheers. Exciting music plays. Lights flash around the stage.'' '''''RICKY''': (wearing bowtie) it's the Eating Game! Here's our star, Gobblette!'' '''''GOBBLETTE''' enters and takes her place at her podium. Onstage, a number of succulent dishes lie atop numbered podiums.'' '''''RICKY''': Gobblete, today's game is Which Dish? I'll ask a question and you need to eat the dish that answer's it! Ready?'' '''''Gobblette''' begins to reach towards one of the meals.'' '''''RICKY''': No, Gobblette, you need to wait until I ask a question. Ready? Ok, which one of these meals contains cauliflower?'' ''Goblette snatches the meal closest to her and downs it in one gulp.'' '''''RICKY''': Uh, no, that was not correct! Ok, how about-'' ''Without waiting for another question, Gobblette begins downing meal after meal. Plates go flying. The audience is cheering.'' '''''RICKY''': No, no, no, Gobblette!''</blockquote> ==Gallery== ===Images=== <gallery> File:Gobblete starts to cry.jpeg|Gordon asking to himself if Goblette is depressed File:Goblette watches the depressing film.jpeg|Goblette watching the depressing film File:Goblette crying.jpeg|Goblette crying in the theater File:Gobblete looking.jpeg|Goblette paying attention to what Gordon is saying File:Giant Goblette.jpeg|Giant Goblette found out of bounds File:Offices painting 18.jpeg|Goblette in Saturn Devouring his Son (in-game) File:SaturnDevouringaHotdog.png|Goblette in Saturn devouring his son File:TheHunger.png|Goblette in The Scream File:Goblette breaking.jpeg|Goblette in midair running File:Goblette concept art.jpeg|Concept art of Goblette </gallery> [[Category:Puppets]] [[Category:Bosses]] 5aa3e8fc8556de16a9a9e16b78da56f5a7730d85 Ricky 0 155 979 769 2024-05-22T14:39:09Z Whyased 53348711 /* Game events */ wikitext text/x-wiki ''"Raise the curtain! Bring up the lights! The Neighborhood is coming to town!"''- '''Ricky''', Meeting '''Gordon''' for the first time Ricky the sock puppet is the Deuteragonist of [[My Friendly Neighborhood]]. He is a purple sock puppet with pinkish-red patches on his body, and a tuft of red hair at the top of his head. Throughout the story, Ricky pops out from random areas to dissuade '''Gordon''' from disconnecting '''The antenna''', going so far as to call him a bully and compare him to a G.I., which causes Gordon to shoot at him. {{Common_Puppet|title=Ricky|image1=Ricky.png|species=Sock Puppet|gender=Male |likes=Gordon |dislikes=Gordon disabling the antenna|voicedby=Arlo|features=Red and Blue sock}} ==History== Sometime before the events of the game, My Friendly Neighborhood was created by '''Al Gerzwald''', and broadcast on public access television as "Ricky and Friends". After initial success, the city's broadcasting company picked up the show and changed it to My Friendly Neighborhood, with Ricky being featured as the main puppet character. Unfortunately, the show's popularity dwindled, and was eventually shut down. Some time after the shutdown, Ricky and the other puppets became curious about what other TV shows had that they didn't, and turned on one of the old TV sets. Unfortunately, the cruelty that the puppets saw on the TV influenced them and twisted their minds, causing the violence they display towards Gordon. == Game events == Gordon first encounters Ricky when he enters the lobby of the main MFN building. He rings a small assistance bell, which causes a small theatre with red curtains to rise out of the desk, which Ricky pops out of, and begins what seems like a rehearsed introductory speech. Gordon tries to get his attention twice, and gets Ricky's attention when he says he's here to disconnect the antenna. Ricky tells Gordon that the antenna does not need disconnecting, and begins to offer Gordon snacks (presumably) when he coughs up a keycard that unlocks the stage. After this, he retreats back into the wooden theatre, leaving the keycard with Gordon. The next time the player encounters Ricky is in what appears to be a dressing room. Ricky comes out of a pipe and tells us he has snacks in the lobby, and asks Gordon his name, after which Gordon enquires about the '''Stenographer''', which Ricky then tries to take from him, unsuccessfully. He then warns Gordon of '''Pearl''', before having a coughing fit and disappearing back into the pipes. The player then encounter Ricky in the basement, where he says he doesn't know how to get out of the basement, and once again attempts to dissuade Gordon from going to the roof and disconnecting the antenna. He then asks Gordon how he feels about blunt-force head trauma, then explains how '''Ray''', a monstrous janitor puppet who resides in the basement, can be violent towards people, and accidentally reveals there is an elevator down here, before making an excuse of having to go wash his hair. The player next encounters Ricky in the maze, where he makes excuses for his fellow puppets saying he knows they made "a few mistakes", and begins to try to anger Gordon into giving up, first calling Gordon a bully, then comparing him to a detective, and then a G.I., which angers Gordon, causing Gordon to shoot at Ricky, making him retreat back into his hidey-hole. Afterwards, Ricky seems to give up, and leaves Gordon alone for the rest of the game, until Gordon has made his way up to the antenna to manually disconnect it. He appears from a pipe side of the antenna, and pleads with Gordon not to disconnect the antenna, making an impassioned speech about how no one knows how to be friendly, and that their show was cancelled because it makes people uncomfortable. Gordon then disconnects the antenna, and is struck by lightning, causing him to fall into an abandoned stage, with Ricky yelling out his name in shock and fear. Ricky calls him and admits to the fact that the puppets have become twisted because of the cruelty and horror the puppets saw once there was no one around to stop them watching TV. Ricky gives Gordon instructions on how to escape, and then hangs up Once Gordon escapes, Ricky congratulates him on his escape, and asks Gordon if he will help run the studio, at which point the player will activate one of three '''endings''' by choosing yes or no, and depending whether or not the player has taken the time to assist the other main characters of the show. Ricky will say that he's glad Gordon is helping the studio and establishes a time to meet up at the studio before disappearing again. == Gallery == <gallery> File:Ricky lobby.png|Ricky in the beginning of the game, in the lobby. File:Various early character concept art.jpeg|concept art that features an early rendition of Ricky File:Office painting 21.jpeg|Ricky in Vincent Van Gogh's self poitrait (in game) File:PortrainitaFrenchStyle.png|Ricky in Vincent Van Gogh's self poitrait File:Offices painting 22.jpeg|Ricky in non-specific(?) cubism art (in-game) File:TheChatteringSock.png File:Offices painting 2.jpeg|Ricky in Nighthawks featuring George, Lilliana, and Norman (in game) File:Nightpuppets.png|Ricky in Nighthawks featuring George, Lilliana, and Norman File:Office painting 23.jpeg|Ricky in Flaming June (in-game) File:FlamingJuneNoRicky.png|Ricky in Flaming June File:Puppet pirate's cove.jpeg|Ricky featured in the poster for Puppet Pirate's cove File:Puppet space quest.jpeg|Ricky featured in the poster for Puppet Space Quest File:Puppet winter song.jpeg|Ricky featured in the poster for A Puppet Winter Song </gallery> [[Category:Characters]] [[Category:Puppets]] [[Category:Friendly]] acd47df644e2d7a2158a44d06c3a8e85a07b445e Pearl the Bird 0 255 980 863 2024-05-22T14:40:04Z Whyased 53348711 wikitext text/x-wiki {{character |voicedby=Lindsay Sheppard |name=Pearl|species=Puppet Bird|gender=Female|image=Pearl.jpeg|imagecaption=Pearl with her glasses on.}} '''Pearl the Bird''' is a character in ''[[My Friendly Neighborhood]]. She is a'' giant red and yellow puppet bird with pearl bead necklaces and a bright red and purple ribbon tail. Despite her lack of eyes, she roams blindly around the Neighborhood Set, occasionally poking at her surroundings. While non-hostile, she poses a constant hazard, causing harm to Gordon when she collides with him due to her blindness. In free cam mode, when she collides with the camera it still registers as a hit but it freezes the game completely which requires it to be manually shut down via Alt-Tab and closing the game window. Her glasses can be found in a Anchovy lift next to a door in the same level as the room that contains one of the letter blocks. Pearl is based on Big Bird from Sesame Street. == Script featuring her == The following is a transcript of the script for Episode 16 which is a collectable note found in Stage 4. This is written exactly like how it's transcribed in the game and it doesn't include the section that's X'ed out since the game's transcription doesn't count it. === Transcript === EXT. - MAIN STREET The Neighborhood is having an OUTDOOR BAZAAR. Everyone is lining up at Lenard's antique display to try on a beautiful pair of EARRINGS. PEARL enters, sees the earrings, and cuts into the line, pushing LILLIANA out of the way and causing a commotion. STEVIE: (standing up from a bench) Pearl, that wasn't nice! Pearls sheepishly glances around at the others who are all glowering at her, and hunches in shame. STEVIE: You can't just push people out of the way to get what you want, Pearl. it's more friendly to think about other people first! Do you see? Pearl shakes her head timidly. STEVIE: Well, maybe this will make it clear... SONG: PUT ANOTHER BEFORE YOURSELF Put another before yourself. Before you go, see if someone needs help == Gallery == === Images === <gallery> File:Pearl blind.jpeg|Pearl looking at the camera File:Blind Pearl5.jpeg|Pearl in the middle of the set File:Blind Pearl6.jpeg|Pearl biting a basketball hoop File:Blind Pearl2.jpeg|Pearl looking through barrels File:Blind Pearl4.jpeg|Pearl biting a pipe File:Blind Pearl3.jpeg|Pearl feeling the stairs with her talons File:Blind pearl1.jpeg|Pearl with her head through a wooden support File:Pearl's glasses.jpeg|Pearl's glasses in the invetory File:Pearl's glasses examination.jpeg|Pearl's glasses when examinating File:Pearl poster.jpeg|Poster that features Pearl's legs (In-game) File:Avian Alphabet With Pearl.jpeg|Poster that features Pearl's legs File:Pearl looking at mirror far view.jpeg|Pearl looking in the mirror File:Pearl1.jpeg|Pearl with her glasses on File:Aviary shudder door.jpg|Pearl's sihlouette on the Aviary shudder door File:Giant Pearl.jpeg|Giant Pearl found out of bounds File:Offices painting 15.jpeg|Pearl in the Girl with a Pearl Earring (in-game) File:PearlwithaPearlEarring.png|Pearl in the Girl with a Pearl Earring File:Arnold's drawing of Pearl.jpeg|Arnold's drawing of Pearl File:Pearl concept art.jpg|Pearl's concept art File:Pearl's house concept art.jpeg|Pearl's house concept art </gallery> [[Category:Puppets]] [[Category:Bosses]] 74be563aa8f941c2e059a3e83b2b7a0626a01409 Game Modes 0 433 981 703 2024-06-16T01:14:20Z 35.146.135.88 0 wikitext text/x-wiki There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties. == Speedrun mode == As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time. == Free Cam mode == This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot. Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed. With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. Trans rights or human rights. This is unlocked by beating the game in either Normal or Survival Difficulty for the first time. == DUSK Mode == This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters). This is unlocked by beating the game in Veteran difficulty. == Chimken Mode == [[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]] This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name. As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while. == Gallery == <gallery> File:POV height comparison.jpeg|Height comparision for Chimken mode </gallery> bf4de7682a92e779896fd78cc9b83c1a3a01015b 982 981 2024-06-20T18:38:23Z 209.105.132.15 0 wikitext text/x-wiki There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties. == Speedrun mode == As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time. == Free Cam mode == This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot. Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed. With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be acessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. Trans rights are human rights. This is unlocked by beating the game in either Normal or Survival Difficulty for the first time. == DUSK Mode == This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters). This is unlocked by beating the game in Veteran difficulty. == Chimken Mode == [[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]] This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name. As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while. == Gallery == <gallery> File:POV height comparison.jpeg|Height comparision for Chimken mode </gallery> 71a2713291d13f5dd260b1930c963854084ebe95 983 982 2024-06-20T22:33:04Z 50.159.86.251 0 /* Free Cam mode */ wikitext text/x-wiki There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties. == Speedrun mode == As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time. == Free Cam mode == This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot. Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed. With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be accessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. This is unlocked by beating the game in either Normal or Survival Difficulty for the first time. == DUSK Mode == This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. The weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters). This is unlocked by beating the game in Veteran difficulty. == Chimken Mode == [[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]] This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name. As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while. == Gallery == <gallery> File:POV height comparison.jpeg|Height comparision for Chimken mode </gallery> a13d568c75c28e498742fa549a46b5039cf8dfbf 997 983 2025-01-16T04:59:39Z Eatmorepies 3538377 /* DUSK Mode */ wikitext text/x-wiki There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties. == Speedrun mode == As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time. == Free Cam mode == This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot. Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed. With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be accessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. This is unlocked by beating the game in either Normal or Survival Difficulty for the first time. == DUSK Mode == This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. General movement speed is increased, and the weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters). This is unlocked by beating the game in Veteran difficulty. == Chimken Mode == [[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]] This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name. As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while. == Gallery == <gallery> File:POV height comparison.jpeg|Height comparision for Chimken mode </gallery> e6d78484e0273e77fd9e10a1de3861a94d779be4 1000 997 2025-01-18T21:52:35Z Eatmorepies 3538377 wikitext text/x-wiki There are four unlockable game modes in the game that are obtained by either beating the game or activating the Leave Early ending in either Normal, Survival, Veteran, and Unfriendly difficulties. == Speedrun mode == As the name implies, this is a gamemode dedicated to speedrunning. This mode is a part of the rules in the Speedrun.com page for the game. This is unlocked by beating the game in either Normal and Survival difficulty for the first time. == Free Cam mode == This mode allows the player to move the camera freely and open the Office door, acess almost all elevators, locked doors and Shape doors earlier than the game intends. However, you can't acess Stage 4 without the keycard even in free cam mode, you also cannot acess the Aviary without the two medallion halves. You can technically acess the Studio Park early in free cam by opening the door from the other side but you cannot leave the park that way and you have to get the battery for the caged elevator and have to venture to the elevator that leads to the Offices in order to get back to the parking lot. Most of the puppets (unless you're in a cutscene helping out puppets like [[Pearl the Bird|Pearl]] and [[Ray]]) don't recognize the player as physically existing in the game so they won't give pursuit (and sometimes, don't activate properly). However, there is three exceptions and they all cause the game to freeze completely, such as colliding with Pearl at all, getting hit by the Norman in the rec room by either playing the board game wrong or losing, and getting hit by the Normans [[The Curtain|Curt N' Call]] spits out at mach speed. With this mode, the player can go out of bounds of a room and find secrets such as Giant versions of the puppets and flat image planes. There is three doors that can be accessed in free cam mode, Two of them leads to the cube room while there's one door that leads to a room that plays all the trailers for the game with the trailers always being in in front of the player. This is unlocked by beating the game in either Normal or Survival Difficulty for the first time. == DUSK Mode == This mode makes the game play similarly to DUSK, a game made by David Szymanski, in that you can jump and gain momentum in movement. General movement speed is increased, and the weapons are also sped up. This momentum based movement can be a little disorientating to people who are not used to momentum based FPS games (also known as Boomer Shooters). This is unlocked by beating the game in Veteran difficulty. == Chimken Mode == [[File:Gordon's chicken arm.jpeg|thumb|Chicken arm]] This is a mode where instead of playing as [[Gordon O'Brian|Gordon]], the player plays as a chicken that is called Gordon in cutscenes that mention his name. This also makes the player move fast, be short, bawk while moving and nearly all of Gordon's lines are replaced with stock chicken sounds, in theme of the game mode name. As of right now, this mode does have a soft lock that can happen when jumping down from any ledge in the game. This makes the camera shake intensely and the chicken unable to do anything else other than bawk, it makes the player have to go to the main menu or manually shutting the game down. There is also a another glitch that can happen where the camera can get stuck in one position while player movement itself still works for a little while. == Notes == * The weapon speed boosts granted by the Fast Weapons cheat and DUSK mode are not stackable. == Gallery == <gallery> File:POV height comparison.jpeg|Height comparision for Chimken mode </gallery> 05e793640f1db88092d4cfe120660735c2df7ecd Weapons 0 447 985 783 2024-07-07T19:06:40Z 70.176.134.136 0 wikitext text/x-wiki In the game, there are four main weapons and a secret weapon that can be found. they're used to combat [[Norman, Lilliana, Junebug, Lenard, and George|the Neighbors]] and bosses. This page will list the weapons in order of when you obtain it first when playing normally (as in, not in free cam mode). [[Pearl the Bird|Pearl]] and [[Arnold]] are the only characters unaffected by any weapons. ==Wrench== {{Letter Weapons|image1=Wrench.jpeg|location_found=Stage 4 Grip and Camera DEPTS.|title1=Wrench}} The Wrench is the first weapon [[Gordon O'Brian|Gordon]] obtains in the studio. It's a standard wrench with tape on it, nothing very special about it. The only instances where the Wrench is useless and/or near impossible to inflict damage is when dealing with [[Ray]], [[Goblette|Gobblette]], [[the Pups]], and the [[The Unfriendly Neighborhood Puppets|Unfriendly Neighbors]], it's better to avoid them if you either don't have or want to save up on ammo. The Wrench takes up a 1x3 space in Gordon's suitcase. In harder difficulties, this weapon has the most use against most hostile puppets due to how ammo is limited in both difficulties with Unfriendly having so little ammo to obtain in the entire game that the Wrench is basically required in order to fend off the puppets most of the time. ==Stenographer/Rolodexer== {{Letter Weapons|image1=Stenographer.jpg|location_found=Stage 4 Dressing room|title1=Stenographer/Rolodexer}} The Stenographer/Rolodexer is the second weapon Gordon obtains in the studio. It's a weapon created by [[Inventor Hank|Janitor Hank]] for security, special effects, fun, and more. This weapon is the pistol equivalent of the game. Ammo for the Stenographer/Rolodexer can be found the most, even in harder difficulties. The ammo cap when loaded has the same amount of letters in the English alphabet. it takes up a 2x3 space in Gordon's suitcase. The naming for this weapon is inconsistent in that the full game refers to it as the Stenographer while the demo, concept art, and Steam achievement relating to it refers to the weapon as the Rolodexer. There is no information as of now to explain the naming inconsistency in the full game. ==Novelist== {{Letter Weapons|image1=Novelist.jpeg|location_found=Basement office, a second can be found in studio 4 in the beginning if you press a secret button outside the studio that opens up the taxi room|title1=Novelist}} The Novelist is the third weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, it's stated by him in his note at the Basement Office that it takes up a lot of ammo. This weapon is the Shotgun equivalent of the game. The Novelist can one shot most Hostile puppets though ammo for it is a little less found than ammo for the Stenographer/Rolodexer. It takes up a 2x5 space in Gordon's suitcase. For the Studio Park, it's recommended to use the shotgun against the pups since it's the best weapon when passing through since it can one-shot the pups and down them for a bit, just enough to pass through. ==Punctuation== {{Letter Weapons|image1=Punctuation.jpeg|location_found=Offices Theatre Entrance|title1=Punctuation}} The Punctuation is the fourth weapon Gordon obtains in the studio. It's a weapon created by Janitor Hank, Julia suggested the name "The Interrobang" for the weapon which Hank didn't use. This weapon is the Grenade equivalent of the game. The Punctuation can help with crowd control though the player has to be careful with it because the Punctuation can also hurt Gordon if it's thrown too close to him. It takes up a 1x1 space in Gordon's suitcase. It is recommended to use this for [[Curt N' Call]] and [[The Unfriendly Neighborhood Puppets|Amalgamuppet]] since it can take them out really quickly with Curt N Call's being so quick that the piano part of the boss music never starts. ==Conclusion== {{Letter Weapons|image1=Conclusion.jpeg|location_found=Stage 5|title1=Conclusion}} The Conclusion is the secret weapon Gordon obtains in the studio after finding three gems in the Puppet Pirate's cove set. This Weapon is the Gatling gun equivalent of the game. It is stated by Janitor Hank to be his magnum opus. It starts off with 999 ammo but there is no way to replenish ammo for the Conclusion so once you run out of ammo for it you can't use it anymore. It can stop any moving hostile enemy in their tracks when shooting any of them. It takes up a 2x4 space in Gordon's suitcase. == Gallery == <gallery> File:Wrench in suitcase.jpeg|Wrench in Gordon's Suitcase File:Wrench examine.jpeg|Wrench when examining File:Sternographer-Rolodexer in suitcase.jpeg|Sternographer/Rolodexer in Gordon's suitcase File:Sternographer-Rolodexter examine side A.jpeg|Sternographer/Rolodexer side A File:Sternographer-Rolodexter examine side B.jpeg|Sternographer/Rolodexer side B File:Sternographer-Rolodexter examine side C.jpeg File:Sternographer-Rolodexter examine side C.jpeg|Sternographer/Rolodexer side C File:Sternographer side D.jpeg|Sternographer/Rolodexer side D File:Novelist in suitcase.jpeg|Novelist in Gordon's Suitcase File:Novelist side A.jpeg|Novelist side A File:Novelist side B.jpeg|Novelist side B File:Novelist examine side C.jpeg|Novelist side C File:Novelist examine side D.jpeg|Novelist side D File:Punctuation in Gordon's suitcase.jpeg|Punctuation in Gordon's suitcase File:Punctuation side A.jpeg|Punctuation side A File:Punctuation side B.jpeg|Punctuation side B File:Punctuation side C.jpeg|Punctuation side C File:Punctuation side D.jpeg|Punctuation side D File:The Conclusion in treasure chest.jpeg|The Conclusion in the treasure chest File:Conclusion in Gordon's suitcase.jpeg|Conclusion in Gordon's suitcase File:Conclusion side A.jpeg|Conclusion side A File:Conclusion side B.jpeg|Conclusion side B File:Conclusion side C.jpeg|Conclusion side C File:Conclusion side D.jpeg|Conclusion side D </gallery> [[Category: Weapons]] 67b254796d05b0763a91a7ac5fb154af60700d7f Neighborhorde 0 485 986 801 2024-08-07T11:12:43Z FilledofOJ 39505163 wikitext text/x-wiki = Neighborhorde = Neighborhorde is a free update released on the 20th of October 2023. It's a timed endless horde mode. The gamemode can be unlocked after beating the base game (or immediately when the game is booted up for those who have beaten the game before the update). There are 4 stages for this mode which are the Stage 4 set, Puppet Pirate's Cove set, The Park's Hedge maze, and the Offices lobby. These maps are slightly altered versions of maps in the base game with dispensers that dispense various items from ammo to candybars. They contain the Neighborhood puppets as well as giant [[The Unfriendly Neighborhood Puppets|unfriendly variants]] which gives extra points for downing them. == Mechanics == The gamemode starts off with a timer counting down from 3 minutes. The only way to add more time to is shooting at various targets across the map that can alternate between red, green, and purple after each hit. Added seconds can vary from 15, 30, and 60 seconds. The amount of hits one can take till the round ends is four hits, akin to how it is in difficulties Survival and below. The round ends if either time runs out or the player is knocked out. The gamemode has a ranking system that goes from F--, F-, C, B, A and S which is determined by points earned. For every puppet downed, points are given and there's a combo counter for each one downed that resets by either getting hit or not downing any puppet for a little while. Exclusive to this mode, the giant unfriendly variants of the Neighborhood puppets can appear in the map, they're stronger than the normal variants and give extra points for beating them. As the round goes on, the frequency of spawns, number of spawns and enemy speed gradually raises. To help combat that and avoid getting ambushed, it is recommended to periodically eat a candybar from the respective dispenser since it grants the player a movement speed increase which can be stacked that lasts until the round is over. How spawns work is that they can only spawn in specific corners of the map but they cannot spawn where the player is at and where they're looking. == Playable characters == The playable characters goes as follows: [[Gordon O'Brian|Gordon]], [[Game Modes|Chimken]], [[Ricky]] and [[Norman, Lilliana, Junebug, Lenard, and George|Junebug]]. They all have unique suitcase interiors in line with the characters with set equipment and base speed. === Gordon === [[File:Gordon suitcase.jpeg|thumb]] He is the first playable character available in the gamemode. His equipment consists of The [[Weapons|Sternographer/Rolodexer]], the Novelist, and four shotgun shells. It makes sense to have Gordon be the default playable character with no changes to speed and equipment so anyone going into it for the first time to get an idea of how it all works His suitcase interior is exactly that of his suitcase in the final game, a simple green felt interior. His base speed is the same as base game. === Junebug === [[File:Junebug's suitcase.jpeg|thumb]] She is the second playable character available in the gamemode. Her equipment consists of only the Conclusion, which instead of making it only have 999 ammo, it has infinite ammo. However, her base speed is slower than Gordon's base speed. Her suitcase interior is hot pink felt with Silica gel and cute 3D stickers (such sticker designs include that of a vanilla ice cream with a smile, a unicorn, two hearts and three stars). === Chimken === [[File:Chimken suitcase.jpeg|thumb]] It is the third playable character available in the gamemode. It's equipment consists of 9 Punctuations, it makes it so that the dispensers for Pistol magazines and Shotgun shells be useless. Its base speed is faster than Gordon's base speed, akin to that of how it is on Chimken mode in the base game (along with camera positioning). Its suitcase interior is bright dirt-like brown with strings of fresh and dead grass === Ricky === [[File:Ricky suitcase.jpeg|thumb]] He is the 4th playable character available in the gamemode. His equipment consists of the Sterngrapher/Rolodexer, the Wrench, and five tokens. His base speed is slower than Junebug's base speed. His kit makes it so that the shotgun shell dispensers are useless. His suitcase interior is blue and red striped with small tissue paper with a nail clipper with Syzmanski labeled on it. == Gallery == <gallery> File:Giant unfriendly Norman (Neighborhorde).jpeg|Giant unfriendly Norman in the gamemode File:Giant unfriendly Lilliana.jpeg File:Pistol dispenser.jpeg|Pistol magazine dispenser File:Soda Dispenser.jpeg|Soda dispenser File:Heath dispenser.jpeg|Health-o-Lax dispenser File:Grenade dispenser.jpeg|Punctuation dispenser File:Shotgun dispenser.jpeg|Novelist shell dispenser File:LILLIANA STUCK.mp4|demonstration of the puppets being affected by Pearl's collission </gallery> ([https://my-friendly-neighborhood.fandom.com/wiki/File:LILLIANA_STUCK.mp4 temporary link to the video because it's not properly working on the gallery]) d46214c15db6338593b1a79fe037f334d0626226 Template:StructuredQuote 10 588 987 2024-09-05T13:38:33Z FANDOMbot 32794352 Imported default template wikitext text/x-wiki <blockquote class="pull-quote"> <div style="pull-quote_text>{{{text|Text...}}}</div> <p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p> </blockquote> <noinclude> {{#if:{{PROTECTIONEXPIRY:edit | Template:StructuredQuote/doc }} | {{Documentation}} | }} </noinclude> 290c685bafac6c36e06a745320bbc3d410e5c717 988 987 2024-10-22T02:15:23Z FANDOMbot 32794352 Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details. wikitext text/x-wiki <blockquote class="pull-quote"> <div class="pull-quote__text">{{{text|Text...}}}</div> <p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p> </blockquote> <noinclude> ==Description== A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead. See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes. ==Syntax== <pre> {{StructuredQuote | text = | speaker = | receiver = | attribution = | source = }} </pre> ==Samples== {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? 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See https://community.fandom.com/wiki/Help:Structured_Quotes for more details. wikitext text/x-wiki <blockquote class="pull-quote"> <div class="pull-quote__text">{{{text|Text...}}}</div> <p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p> </blockquote> <noinclude> ==Description== A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead. See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes. ==Syntax== <pre> {{StructuredQuote | text = | speaker = | receiver = | attribution = | source = }} </pre> ==Samples== {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...) |speaker=[[w:c:en.starwars:Yoda|Yoda]] |receiver=[[w:c:en.starwars:Luke_Skywalker|Luke Skywalker]] |source=[[w:c:en.starwars:Star_Wars:_Episode_V_The_Empire_Strikes_Back|Star Wars: Episode V The Empire Strikes Back]] }} <pre> {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...) |speaker=[[Yoda]] |receiver=[[Luke Skywalker]] |source=[[Star Wars: Episode V The Empire Strikes Back]] }} </pre> == TemplateData == <templatedata> { "params": { "text": { "label": "Quote text", "description": "quote text", "type": "content", "required": true }, "speaker": { "label": "Person(s) quoted", "description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)", "type": "content", "required": true }, "receiver": { "label": "Person(s) to whom the quote was spoken", "description": "person the quote was spoken to (wikitext links, comma-separated)", "type": "content", "suggested": true }, "attribution": { "label": "Attribution(s)", "description": "attribution (wikitext links, comma-separated)", "type": "content", "suggested": true }, "source": { "label": "Quote source", "description": "place where it was spoken (wikitext link)", "type": "content", "suggested": true } }, "format": "block" } </templatedata> </noinclude> fa2afb86a438109a65ccaf3a456db20b1b9de008 994 989 2024-11-15T08:53:19Z FANDOMbot 32794352 Updated default StructuredQuote template. See https://community.fandom.com/wiki/Help:Structured_Quotes for more details. wikitext text/x-wiki <blockquote class="pull-quote"> <div class="pull-quote__text">{{{text|Text...}}}</div> <p style="text-align: right"><cite>—{{{speaker|speaker}}}{{#if:{{{receiver|}}}|, to {{{receiver|}}}}}{{#if:{{{attribution|}}}|, {{{attribution|}}}}}{{#if:{{{source|}}}|, {{{source|}}}}}</cite></p> </blockquote> <noinclude> ==Description== A template used for displaying Structured Quotes ( ''<nowiki>{{#SQuote:}}</nowiki>'' ). If you want to unlock the full potential of Structured Quotes, please avoid using this template directly, and consider ''<nowiki>{{#SQuote:}}</nowiki>'' markup instead. See https://community.fandom.com/wiki/Help:Structured_Quotes for extra information about Structured Quotes. ==Syntax== <pre> {{StructuredQuote | text = | speaker = | receiver = | attribution = | source = }} </pre> ==Samples== {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...) |speaker=[[w:c:en.starwars:Yoda|Yoda]] |receiver=[[w:c:en.starwars:Luke_Skywalker|Luke Skywalker]] |source=[[w:c:en.starwars:Star_Wars:_Episode_V_The_Empire_Strikes_Back|Star Wars: Episode V The Empire Strikes Back]] }} <pre> {{StructuredQuote |text=Size matters not. Look at me. Judge me by my size, do you? Hmm? Hmm. And well you should not. (...) |speaker=[[Yoda]] |receiver=[[Luke Skywalker]] |source=[[Star Wars: Episode V The Empire Strikes Back]] }} </pre> == TemplateData == <templatedata> { "params": { "text": { "label": "Quote text", "description": "quote text", "type": "content", "required": true }, "speaker": { "label": "Person(s) quoted", "description": "individual(s) who uttered or wrote the quoted words (wikitext links, comma-separated)", "type": "content", "required": true }, "receiver": { "label": "Person(s) to whom the quote was spoken", "description": "person the quote was spoken to (wikitext links, comma-separated)", "type": "content", "suggested": true }, "attribution": { "label": "Attribution(s)", "description": "attribution (wikitext links, comma-separated)", "type": "content", "suggested": true }, "source": { "label": "Quote source", "description": "place where it was spoken (wikitext link)", "type": "content", "suggested": true } }, "format": "block" } </templatedata> </noinclude> 2ecd93551d58b2941ba34b46bd4b6ebccc17617a In-game cheats 0 484 990 730 2024-11-09T15:33:31Z GhostieKoto 56206389 Added how to get invincibility tape. I am going to try to add how to get each tape if I can wikitext text/x-wiki = In-Game Cheats = In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked in any particular order while the difficulty based ones are set. They get officially unlocked when beating the game (whether or not it is legitimate). Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game. === Infinite Ammo === This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this. === Mega Wrench === This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact. === Speedy Gordon === This cheat allows Gordon to run faster than normal. === Triple Enemies === This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through) === Big Heads === This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth. === Tiny Gordon === This cheat makes Gordon tiny, the cutscenes revert the height back to its original position. === Fast Weapons === This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing. === Long Arms === This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect. === Jointless Ragdolls === This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get. === Speedy Enemies === Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well === Chipmunk Voices === This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks. === Bullet Model Change === This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons. === Slow Mo === This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun. === Invincible Enemies === This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get. === Invincibility === This cheat makes Gordon impervious to enemy attacks. Unlocked by beating unfriendly mode == Gallery == <gallery> File:Triple enemy comparison.png File:Big head comparison1.png File:Big head comparison.png|The teeth are disproportionate to the head File:Bullet model change comparison.png </gallery> 3f94507aec15fdd8f113e842bb7beec4fd7d983a 991 990 2024-11-09T17:15:45Z Pastel Loca 53406325 fixed clarity issues and a grammatical error wikitext text/x-wiki = In-Game Cheats = In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked based on the location they're found in while the difficulty based ones are set. They get officially unlocked when beating the game. Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game. === Infinite Ammo === This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this. === Mega Wrench === This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact. === Speedy Gordon === This cheat allows Gordon to run faster than normal. === Triple Enemies === This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through) === Big Heads === This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth. === Tiny Gordon === This cheat makes Gordon tiny, the cutscenes revert the height back to its original position. === Fast Weapons === This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing. === Long Arms === This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect. === Jointless Ragdolls === This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get. === Speedy Enemies === Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well === Chipmunk Voices === This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks. === Bullet Model Change === This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons. === Slow Mo === This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun. === Invincible Enemies === This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get. === Invincibility === This cheat makes Gordon impervious to enemy attacks. This cheat is unlocked by beating unfriendly mode. == Gallery == <gallery> File:Triple enemy comparison.png File:Big head comparison1.png File:Big head comparison.png|The teeth are disproportionate to the head File:Bullet model change comparison.png </gallery> 291d00c9908586e5827b8df0384dcfe3fbf3ea3a 998 991 2025-01-18T21:50:44Z Eatmorepies 3538377 wikitext text/x-wiki = In-Game Cheats = In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked based on the location they're found in while the difficulty based ones are set. They get officially unlocked when beating the game. Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game. === Infinite Ammo === This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this. === Mega Wrench === This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact. === Speedy Gordon === This cheat allows Gordon to run faster than normal. === Triple Enemies === This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through) === Big Heads === This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth. === Tiny Gordon === This cheat makes Gordon tiny, the cutscenes revert the height back to its original position. === Fast Weapons === This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing. === Long Arms === This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect. === Jointless Ragdolls === This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get. === Speedy Enemies === Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well === Chipmunk Voices === This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks. === Bullet Model Change === This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons. === Slow Mo === This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun. === Invincible Enemies === This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get. === Invincibility === This cheat makes Gordon impervious to enemy attacks. This cheat is unlocked by beating unfriendly mode. == Gallery == <gallery> File:Triple enemy comparison.png File:Big head comparison1.png File:Big head comparison.png|The teeth are disproportionate to the head File:Bullet model change comparison.png </gallery> == Heading == * The weapon speed boosts granted by the Fast Weapons cheat and DUSK mode are not stackable. bd4bea091f469bd6ad8d7a7cfbafda068e3cbfba 999 998 2025-01-18T21:50:55Z Eatmorepies 3538377 /* Heading */ wikitext text/x-wiki = In-Game Cheats = In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked based on the location they're found in while the difficulty based ones are set. They get officially unlocked when beating the game. Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game. === Infinite Ammo === This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this. === Mega Wrench === This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact. === Speedy Gordon === This cheat allows Gordon to run faster than normal. === Triple Enemies === This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through) === Big Heads === This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth. === Tiny Gordon === This cheat makes Gordon tiny, the cutscenes revert the height back to its original position. === Fast Weapons === This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing. === Long Arms === This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect. === Jointless Ragdolls === This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get. === Speedy Enemies === Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well === Chipmunk Voices === This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks. === Bullet Model Change === This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons. === Slow Mo === This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun. === Invincible Enemies === This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get. === Invincibility === This cheat makes Gordon impervious to enemy attacks. This cheat is unlocked by beating unfriendly mode. == Gallery == <gallery> File:Triple enemy comparison.png File:Big head comparison1.png File:Big head comparison.png|The teeth are disproportionate to the head File:Bullet model change comparison.png </gallery> == Notes == * The weapon speed boosts granted by the Fast Weapons cheat and DUSK mode are not stackable. d46f847c2182cecc7e38f2feed3926cb89ed3100 1001 999 2025-01-18T21:53:23Z Eatmorepies 3538377 wikitext text/x-wiki = In-Game Cheats = In the game, there are 15 in-game cheats the player can unlock, 12 of which are by collecting tapes while the rest are unlocked by beating the game in difficulties Survival and higher (legitimately, you can't use free cam mode). The collectable tape cheats are not unlocked based on the location they're found in while the difficulty based ones are set. They get officially unlocked when beating the game. Multiple can be activated at a time (you can even get an achievement for activating all cheats at once). They all provide a variety of experiences to go through aside from normal gameplay though they can't be used to earn challenge based achievements. All except for one of the names for the cheats are self explanatory and straightforward as to what it does to the game. === Infinite Ammo === This cheat allows for [[Gordon O'Brian|Gordon]] to have infinite ammo for all the weapons making looking for ammo obselete since it never runs out. Nothing really else worthy of note in regards to this. === Mega Wrench === This cheat makes the [[Weapons|Wrench]] a overpowered weapon that makes all the other weapons be worthless in comparison. One wack at a puppet and they instantly go down, it's so powerful that a small flash of light emits upon impact. === Speedy Gordon === This cheat allows Gordon to run faster than normal. === Triple Enemies === This cheat multiplies the amount of activated puppets in a room by three. Only the active [[Norman, Lilliana, Junebug, Lenard, and George|Neighborhood puppets]] and their unfriendly variants are tripled, everyone else isn't affected by this cheat (and thank goodness for that because imagine if this made it so that the [[Hand, Randy, and Pig|hand puppets]] are tripled as well. It would be an actual nightmare to go through) === Big Heads === This cheat enlarges the head of the Neighborhood puppets by ridiculous proportions. This also applies to ones found out of bounds in certain areas of the game. A another intresting quirk about this cheat is that the [[The Unfriendly Neighborhood Puppets|Unfriendly variants of the Neighborhood puppets]] have their teeth be disproportionately sized to the head making the teeth be placed inside of their mouths. This is most likely due to how the teeth are seperate from the head which makes it so that the head size increases but not the teeth. === Tiny Gordon === This cheat makes Gordon tiny, the cutscenes revert the height back to its original position. === Fast Weapons === This cheat inceases the speed of weapons, making the gameplay faster paced than the normal, classic Survival Horror inspired pacing. === Long Arms === This cheat increases the range of weapons and reachability of objects as well as literally stretching out Gordon's arms for added affect. === Jointless Ragdolls === This cheat makes the Neighborhood puppets' ragdoll go crazy and stetchy when downed. They can sometimes clip through objects and the floor due to how strong the momentum can get. === Speedy Enemies === Just like the Speedy Gordon cheat, this makes it so that enemies are faster which can make things hairy if Speedy Gordon isn't activated as well === Chipmunk Voices === This cheat makes it so that every voice is higher pitched, akin to Alvin and the Chipmunks. === Bullet Model Change === This cheat changes the bullets that come out of every ranged weapon and grenade from letters to giant crayons. === Slow Mo === This cheat makes everything go in slow motion. Great for cinematics, unsure if this would be considered cheating in a slowrun. === Invincible Enemies === This cheat makes the enemies invincible and all weapons obselete. It also makes some rooms kinda hard to navigate because of how small some of the rooms can get. === Invincibility === This cheat makes Gordon impervious to enemy attacks. This cheat is unlocked by beating unfriendly mode. == Notes == * The weapon speed boosts granted by the Fast Weapons cheat and DUSK mode are not stackable. == Gallery == <gallery> File:Triple enemy comparison.png File:Big head comparison1.png File:Big head comparison.png|The teeth are disproportionate to the head File:Bullet model change comparison.png </gallery> bee8f0913f0ea0f7031723a01214b1a7cd6aa7bd File:Norman makeship steam promo.png 6 589 992 2024-11-09T22:55:11Z TeensyFan 44551101 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 John Szymanski 0 151 995 785 2024-12-06T11:13:18Z AppleSauce99 53684864 Adding categories wikitext text/x-wiki '''John Szymański''' is one of the two indie game developers of ''[[{{topic}}]]'', alongside his brother [[Evan Szymanski]]. [[Category:Developers]] 18a050e7851f4b14869b70d2c180f25e0c00b1cb Miscellaneous characters 0 497 996 864 2025-01-02T16:17:43Z Eatmorepies 3538377 Fixed typo wikitext text/x-wiki There are various miscellaneous characters, all of which are human, that helps with the worldbuilding of My Friendly Neighborhood. They can be found in notes, newspapes or even textures normally unable to be seen or read properly by the average player. ===Al Gertzwald=== [[File:Al Gertzwald.jpg|right|frameless]] Al Gertzwald is the creator of the My Friendly Neighborhood show (which was originally a public acess television show known as Ricky and Friends). He intended for the show to spread a message of friendliness and good samaritanism as well as implementing said message towards the studio. The show rose in popularity but in the latter years, said popularity has been delclining due to post-war audience expectations, not abiding for what audiences wanted, the puppets not getting along with their human handlers, and the later movies failing at the box office. The show got cancelled in July of 1983 due to ''Puppet Winter Song'' failing at the box office. The last collectable note that can be obtained in-game after beating [[The Unfriendly Neighborhood Puppets|the Almagamuppet]] is what might be a script for the last episode of the show telling kids about how while there may be darkness and cruelty in the world they must remember that there's always at the very least, a glimmer of hope for a positive change. ===Alex Popoff=== Named after the game's actual composer, Alex Popoff is the songwriter for the show. He was such a great composer that he got his own recording studio in the Offices. In the later years of the show's run he struggled to get the star of ''Puppet Winter Song, Mark Wells, to sing Fireside family, a song Alex has already made that was originally sung by Shelly Pierson.'' ===Andy=== A friend of Alex who got kinda mad at Alex for having issues with getting Mark Wells to sing the song. He really only seems to exist to emphasize Alex's struggle with the song. ===All About Space Narrator=== A character that was cut from the radio and TV segments that was voiced by Gianni Matragrano. ===Barry Green=== He was the head of security for MFN Studios. He's one who created security measure which are the various puzzles found in-game. They were intended to keep the puppets away from areas and items they shouldn't even be around. He does shooting practice targeting the puppets which Julia joins in on sometimes. He's also the one who created the solvent for the jam that clogs up the elevator (which is a normal occurance in this world). ===Benny=== [[File:Note to Benny.jpg|right|frameless|75x75px]] Friend and coworker of Julia. He's always asked to walk her home around 6:30 due to rising violence and crime in the city. ===Claire=== [[File:Pool table note.jpg|right|frameless|90x90px]] A friend and coworker of Barry and Julia. Claire states that [[Norman, Lilliana, Junebug, Lenard, and George|Norman]] won't allow for any other piece to be used for the board game. It seems that her note only exists to guide the player on what they need to do in order to solve a puzzle and activate the dormant Norman on the table. ===Cody Reader=== He was one of the directors for the show. He didn't really like ''Puppets in Space''. He may be named after the actual prop designer for the game. ===Danna Brandy=== She's the actress who played the villain of ''The Mystic Maze''. She was also the singer for the song ''Mystic Twist''.[[File:The Mystic Maze poster.jpg|frameless|120x120px]] ===Edmund Wyeth=== A structural artist that was commissioned by the City Construction Council to draw the Sunstreet Station. ===Emma Beth=== She's the actress who played the protagonist of ''The Mystic Maze''. She did a cover of the song ''Mystic Twist'' at some point. Al's secretary got a autograph from her which is left behind in her desk. ===Inventor/Janitor Hank=== [[File:Possibly Hank's last known spot.jpg|right|frameless|223x223px]] Inventor hank is a janitor at the studio who created the [[weapons]] used in-game on the side It's implied that these weapons were originally used for special effects purposes and Barry's target practice which may be a good excuse as to why there's ammo and grenades left behind the studio as well as the weapons themselves. He may have gotton a promotion to be the head prop artist of ''The'' ''Mystic Maze'' which can explain the The Mystic’s Eye’ Puzzle Dial's existence. Around the time of ''Puppet Winter Song'' failing at the box office He had the foresight to ''pack everything and leave his job for either a new one or retirement. However, h''e may have had the unfortunate fate of falling down the stairs in the basement since only his shoe remains there. ===Henry H.=== An employee who's written on the bathroom stalls stating that he is awesome. [[File:Henry H is awesome writing.jpg|frameless|153x153px]] ===Jerry Love=== He's the main star of the movie ''Puppet Pirate's Cove'', he played a young lad named Clarke. In the movie, he and [[Ricky]] search for treasure but the ship is taken over by Captain Crocodile. Before his role in themovie he was from the in-game show Everyone, it had a large fanbase but sadly it was cancelled by Lawrence Blacksole, the Vice President of the City Network, for low ratings on the first day of his job. ===Johnson Elvis=== He was a celebrity singer who sang ''Close is not so far''. ''He is most likely the Elvis Presley equivalent in the game.'' ===Julia=== [[File:Julia.jpg|right|frameless|153x153px]] She was the one who always asked Benny to walk her home around 6:30 which is when Al lets her go for the night. As the city got more violent after a mugging incident she sometimes felt like the MFN Studio was the only place that was safe before the studio shutdown. On her note about the city's state she leaves a heart which may indicate that she had a crush on Benny though it is uncertain whether or not he reciprocates those same feelings. She was also the one to suggest to Hank that the Punctuation should be called the Interrobang. ===Lawrence Blacksole=== He was the Vice President of Programming for the City Network Broadcasting Group who was the former marketing executive for the company. On his first day he cancelled 30 shows due to poor ratings (including ''Everyone and Cowboy Danger''. When he cancelled My Friendly Neighborhood due to poor ratings he claimed that the puppets there are property of the network which led to the puppets inside being abandoned. ===Mark Wells=== [[File:Puppet winter song.jpeg|right|frameless|112x112px]] He's the main star of the movie ''Puppet Winter Song'', He refused to pick up calls regarding him singing ''Fireside Family'' again. After the failiure of the movie and contriversy surrounding the incident with Richie Brown, he didn't want to be associated with the show anymore. ===Nikola Tesla=== [[File:Nikola Tesla.jpg|right|frameless|146x146px]] To be very brief, Nikola was a Famous Serbian American inventor born in 1856. He was a electrical engineer, mechanical engineer, and futurist. He was best known for his contributions to the design of the modern alternating current (AC) electricity supply system. There is a poster of him with a pretty cool design with the poster also saying 'Cool guy'. ===Peter=== He's a filmmaker or editor that may have left behind a rejected film reel in the basement bathrooms. ===Phill=== [[File:Phill's note.jpg|right|frameless|100x100px]] One of the projectionists for the Offices Theatre. He wrote notes on his thoughts on the movies. An example of one is how he really didn't like ''Puppets in Space''. ===Radio DJ/Reality Star=== [[File:Reality TV star.jpg|right|frameless]] The reality star who shows up at the beginning explains how he moved on from his Ex-wife for a brief moment before the channel changes. There was a DJ that was going to be in a track in the game before it got cut. They're in the same category because the two are played by Brad Wringler ===Richard Lightsbury=== [[File:Puppets space quest review.jpg|right|frameless|143x143px]] One of the journalists for ''The City Tribune'' who reviewed the My Friendly Neighborhood show and three of the movies. At first he was positive about the franchise but as time went on he became more cynical, stating that in his review of ''Puppet Space Quest'' the morals are a childish view of how one can make the world better. ===Richie Bromine=== [[File:Richie Bromine.jpg|right|frameless|190x190px]] He was one if the human stars for the ''My Friendly Nighborhood''. He played the role of Stevie, he and Ricky the Sock helped to teach important lessons to the puppets as well as children by proxy. Him having a bigger dressing room than the rest may be a further emphasis on how he's the main star of the show. However, on August 26 1982, controversy stirred when [[Ray]] threw a clothing iron at Richie during a on-set conversation. He alleges that Al Getzwald and the puppets are crazy and no one takes him seriously because of his long time affiliation on the show. ===Shelly Pierson=== She's the singer and actress who originally sang ''Frieside Family'' from ''A'' ''Puppet Winter Song''. ===Talk show guest=== [[File:Talk show guest.jpg|right|frameless|108x108px]] A woman in the talk show talks to the host off screen about her depression in the intro. She is played by Katie Thompson. ===Talk show host=== [[File:Talk show host.jpg|right|frameless|112x112px]] A man who is off screen who is talking to the guest about her depression in the intro. He is played by Frank Tipping. ===Tom Cardarson=== [[File:Tom Cardarson focus.jpg|right|frameless|118x118px]] He was an actor who played Captain Crocodile, the villain of ''Puppet Pirate's Cove''. His sea friends were the mice puppets which may explain why there's puppet mice all over the basement. ===Unknown woman=== [[File:Out_of_Bounds_portrait.png|right|frameless]] Found Out of Bounds in the Stage 4 makeup room there is a giant portrait of a unknown woman with an active rat animatronic pointing towards its left. The rat bears a striking resemblance to the rat in Five Nights at Candy's. The woman herself is wearing a white tank top and has pigtail braids. It is possible this portrait is just something one of the artists who worked on the game wanted to have out of bounds and bears no connection to the story and lore for the game. 936890f5a4c32ccba908eae3bed9f2ab9034a0e1 User:Lady Lostris 2 590 1003 2025-04-14T14:33:53Z I make userpages 34480145 Creating userpage for Lady Lostris wikitext text/x-wiki {{w:User:Lady Lostris}} e3a859506e9fb8d7dcc59e240a952c9b95e451bb